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TEKS: Math (2.5) (C) Use patterns and relationships to develop strategies to remember basic addition and subtraction facts. Determine patterns in related addition and subtraction number sentences (including fact families) such as
Game 1
6+3=9, 3+6=9
9-3=6 9-6=3
The purpose of the game is for students to become familiar with basic fact families with sums 1-10 using addition and subtraction.
Materials needed: 2 decks of cards using A-10 and Triangle Boards using 8 x 5 construction paper containing 3 numbers. Students learn basic math facts in addition and subtraction as they flip over 3 cards at a time to match the fact family numbers on the triangle boards.
10
Game 2
Part-Part-Whole
Game 3
4 +1=5 1+4=5
5-4=1 5-1=4
The 2 on the yellow strip in the photo does not belong in this fact family!
Purpose: Students will understand the relationships in numbers by adding and subtracting a set of numbers that belong in a fact family.
10
construction paper with three numbers that are in a fact family and one that does not belong! 2 decks of playing cards using: A-10 only. (A =1)
2nd Grade
TEKS: (2.5) (C) Use patterns and relationships to develop strategies to remember basic addition and subtraction facts. Determine patterns in related addition and subtraction number sentences (including fact families)
Directions: Each player gets 1 deck of cards A-10. Each player selects a strip
containing four numbers. Players turn over 3 cards face-up from their shuffled stack of cards. The first person that identifies the number that does not belong and makes a complete fact family wins that round and takes the strip. The used cards are placed at the back of the winners deck and another strip is picked from the stack without looking.
Materials:
Deck of cards (88 cards) Using two regular decks, you will remove the Jokers, Kings, and Jacks. You will only keep the remainder of the cards for the game. Turn the Queens into zeros. (Use blank labels to cover the faces of the Queens and draw the 0s in the corners where the Qs were.) The Aces are counted as 1s. The cards will then have numbers #0-10 for each suit.
Two number mats see the picture of the number mats on the following page. Dry erase board I drew the lines and signs on the board ahead of time in permanent ink.
Directions:
Number of Players: 2 Game set up Deal out five cards to each player and make sure each player also gets one mat. Place the draw pile in the middle.
Game play Players check their hand for number combinations that can be used to make a number (1 10 ) on the mat. Players draw one card from the pile when it is their turn. The first player to make a number pair for each number (1-10) on their mat wins. See the example for further explanation of gameplay.
10 8
Materials:
Deck of cards (88 cards) Using two regular decks, you will remove the Jokers, Kings, and Jacks. You will only keep the remainder of the cards for the game. Turn the Queens into zeros. (Use blank labels to cover the faces of the Queens and draw the 0s in the corners where the Qs were.) The Aces are counted as 1s. The cards will then have numbers #0-10 for each suit. Two game mats see the picture of the game mats on the following page. One Polyhedral dice (numbered 1-10) Change a dice with numbers 0-9. Use a permanent marker to draw a 1 on the face showing a 0 in order to turn it into a 10.
Directions:
Number of Players: 2 Game set up Each player gets a mat, the draw deck is set in the middle. Game play The youngest player begins by rolling the dice. The number rolled will be used for the entire round. (The rest of the gameplay is similar to slap jack.) Players take turns flipping over the top card from the deck and placing it into the discard pile face up. Players slap numbers that they need to collect to fill in their fact family mat for the number that was rolled on the dice. The first player to fill in the four number combinations on their mat wins the round.
Player 1:
Player one decides to slap number 7 when she sees it. She did this because she knows 7 combines with 3 to make 10. Once she picks a Fact Family to use she only slaps numbers that belong to that set of numbers (7, 3, or 10). After slapping the cards she places them on her mat.
The winner is the one who fills their board first!
Player 2:
Player two chooses to slap number 8 when he sees it. He did this because he remembered 8 combines with 2 to make 10. Once he picks a Fact Family to use he only slaps numbers that belong to that set of numbers (8, 2, or 10). After slapping the number he needs, he places the cards on his mat.
10 8
Materials:
Deck of cards (40 cards) Using one regular card deck, you will remove the Jokers, Queens, Kings, and Jacks. You will only keep the remainder of the cards for the game. The Aces are counted as 1s. The cards will then have numbers #1-10 for each suit. One game mat see the picture of the game mats on the following page.
Directions:
Number of Players: 2 Game set up Each player gets five cards, a mat, and the rest of the draw deck is between the players. Game play (Play is similar to Go Fish.) Players begin by determining if they have any sets in their hand. ** If a player has a set, they must prove it by using the game board. If the three cards are truly a fact family, they may be laid down face up near the player as a set. Player one then asks player two for a specific numbered card. If player two has the number, they must give it to player one. If player two does not have the number they say go fish. The player who makes the most sets of fact families is the winner. **See the example for further explanation.
When a player thinks they have a set, they must prove it by placing the cards on the game board. The game board helps the players check to see if the numbers are truly a fact family. If the three numbers work in all four combinations, the three numbers are a fact family.
Articles
Kling, G. (2011, September). Fluency With Basic Addition. Teaching Children Mathematics, 80-88. Retrieved March 2012, from http://www.nctm.org/publications/article.aspx?id=30696 http://www.nctm.org/publications/article.aspx?id=30696 Kilpatrick, J., Swafford, J., & Findell, B. (2001). Adding It Up: Helping Children Learn Mathematics. (M. L. Committee, & N. R. Council, Eds.) The National Academies Press. Retrieved from http://www.nap.edu/openbook.php?record_id=9822&page =182
http://teachmath.openschoolnetwork.ca/kindergarten/pp wk.htm
http://www.brokenhilld.det.nsw.edu.au/card_games.htm