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The Multiple West Coast Offense Part 1

Overview
            

Introduction Philosophy of the system Play-calling Philosophy How the run game is set up How the passing game is set up Basic drop back pass protection Incorporating two separate sets of progressions The formations system The motions The Shifts How the play-calls are made Practice / Installation Philosophy How the call sheet is set up and used

Introduction
 

   

This is a complete offensive system that is very logical and simple! Once the language of the system is learned and installed, the possible play-calls and formations are virtually endless Easy to understand and easy for players and coaches to learn Simple to install in a short period of time Allows a team to make adjustments at anytime during a game Extremely flexible

Philosophy of the System


      

Create a precision-timed passing game with explosive capabilities, i.e. vertically push the ball downfield Be able to physically run the ball effectively by double-teaming at the point of attack Have the capability to make immediate adjustments during a game Create an offense that is hard to prepare for because it is so multifaceted Use multiple formations and a multitude of plays Take what the defense gives us most all of the time Spend quality time teaching individual technique every practice

Play Calling Philosophy


       

Make sure the players are fundamentally sound Spread the ball around to many players Call plays that get the players in a position to succeed if they make big plays, its a plus Put the ball where the defense is vulnerable Only audible when absolutely necessary Do everything we can to put the defense on their heels Keep the ball from the defense if necessary (a ball-control offense) Push the ball downfield and score points (if you decide you have to get into a shootout)

How the Run System Is Set Up


Basic line splits  The hole numbering


THE RUNNING GAME BASIC LINE SPLITS 3' 2' 2' 2' 2' 3'

QB

HOLE NUMBERING 9 7 5

3 10 2 QB

How the Run System Is Set Up




The master calls  The line calls

Run System Calls




Blocking Scheme Master Calls


Base 34/35 Lead 20/21 Slam 24/25 Power 26/27 Toss 28/29 & 8/9 Trap 30/31 Option 6/7

Line Calls
Den


Center and Guard Combination Guard and Tackle Combination Tackle and Tight-end Combination

Cub


Bear


How the Run System Is Set Up




The backs numbering


Single-back numbering (30 series)


The back lines up at 5 yards behind the LOS

SINGLE BACK @ 5 YARDS = 30 SERIES

QB
RB

Example: 33 Base
FS C B B T N QB B T B SS C

How the Run System Is Set Up




The backs numbering


Ace-back numbering (single digit series)


The back lines up at 7 yards behind the LOS

SINGLE BACK @ 7.5 YARDS = SINGLE DIGIT SERIES

QB

RB

Example: 7 Speed Option


FS C W E T QB M T S E SS C

How the Run System Is Set Up




Two-back numbering (with lead blocker)




Split, I, Near/Far, Strong/Weak.

I BACKS & OFF I BACKS = 20 & 30 SERIES

QB
F = 30 SERIES H = 20 SERIES

Example: 24 Slam
FS C B B T B N DEN CALL T QB B SS C

WEAK, STRONG AND SPLIT BACKS = 30 & 40 SERIES

QB
40 SERIES = H
F = 30 SERIES

Example: 43 Gut
FS C B B T N QB B T B SS C

How the Run System Is Set Up




Z back run plays

QB

= 80 SERIES FROM THE Z POSITION

Example: 89 Z Reverse
FS C B B T N QB B T B SS C

How the Run System Is Set Up




Quarterback movement

QB = (10) TEEN SERIES

QB
= (10) TEEN SERIES FROM THE QB POSITION

How the Passing System Is Set Up




Receiver routes are called single-side receiver across

PASS PLAY CALLING SYSTEM


6 8

2 Flat
X Y

Flat

QB
H F

SPLIT RIGHT 628 BACKS FLAT

8 6

2 Flat
X Z Y

Flat

QB
H F

SPLIT RIGHT SLOT 628 BACKS FLAT

How the Passing System Is Set Up




Receiver routes are called single-side receiver across


The wide receiver route tree

9 SLICE 7 BENCH 5 3 2 1 DART


(MOTOR DOWN)

DRIVE 6 (Square-in) 8 4

8 Skinny 6 (Dig)

STAB 0 DRAG SPOT SMASH

QB

How the Passing System Is Set Up




Receiver routes are called single-side receiver across


The wide receiver route tree

TE/inside receiver routes


Te/inside receiver route tree

TIGHT-END / INSIDE RECEIVER PASS ROUTES


7 9 8

DRIVE
5 6 4 2 1 0 3

SHAKE STICK

STAB

QB

How the Passing System Is Set Up




Receiver routes are called single-side receiver across


The wide receiver route tree

 

TE/inside receiver routes


Te/inside receiver route tree

The back routes are called


Backs route tree

CALLED PASS ROUTES FOR RUNNING BACKS

CORNER UP WHEEL POST STAB "M" CREASE


QB

"V" CUT SNEAK

STOP FLAT SHOOT

SWING

How the Passing System Is Set Up




Receiver routes are called single-side receiver across


The wide receiver route tree

  

TE/inside receiver routes


Te/inside receiver route tree

The back routes are called


Backs route tree

Special Situation
Throwing from a balanced four or five-wide receiver set.

Special Situation: Throwing From a Balanced Four or Five-receiver Set Five

When we get into a balanced, four or fivereceiver set such as Dallas, Houston, or Maui, and we are running mirrored routes, we will call the routes as if they are a strong-side route combination call (the inside receivers route will be called first, followed by the outside receivers route). An example of this type of play-call would be Dallas Right, 39 F Stab King. The protection call (King) will alert the linemen that the play called is a pass play, and not a thirty-series run play.

Stab King Protection


X Z H

QB
F

Dallas Right, 39 F Stab King

Special Situation: Throwing From a Balanced Four or Five-receiver Set (Cont.) Five

Another example would be Maui Right, Rub - Dart, F Juke Gone. The protection call Gone tells the line to block away from the call side Right.

Gone Protection
H X Y

Rub

QB

Rub

Dart

Juke

Dart

Maui Right, Rub - Dart, F Juke Gone

How the Passing System Is Set Up




Receiver routes are called single-side receiver across


The wide receiver route tree

  

TE/inside receiver routes


Te/inside receiver route tree

The back routes are called


Backs route tree

Special Situation
Throwing from a balanced four or five-wide receiver set.

Basic pass protection


King and Queen calls if we want to get both backs out.

FS C
2 0 4?? 1 2

C E
3

W
1

M T
QB

SS

King


A King call free releases the Back on the Strong-side.


The other back will check release to the Quick-side.

 

The Center, Strong-side Guard, and Tackle will block to the strong-side. The Quick-side Guard and Tackle will block to the Quick-side, and the back will check release to the Quick-side.

"KING" CALL TO DESIGNATE WHICH BACK FREE RELEASES

QB

Queen


A Queen call free releases the Back on the Quick-side.


The other back will check release to the Strong-side.

 

The Center, Quick-side Guard, and Tackle will block to the Quick-side. The Strong-side Guard and Tackle will block to the Strong-side, and the back will check release to the Strong-side.

"QUEEN" CALL TO DESIGNATE WHICH BACK FREE RELEASES.

QB

How the Passing System Is Set Up




Receiver routes are called single-side receiver across


The wide receiver route tree

  

TE/inside receiver routes


Te/inside receiver route tree

The back routes are called


Backs route tree

Basic pass protection


King and Queen calls if we want to get both backs out.

 

The use of single-syllable words as much as possible The use of built-in hot routes
Routes that should open up on the quarterbacks third step in his drop.

OUTLET HOT

HOT 5 BIG HITCH SPLIT RIGHT 414 SWING / "V" QUEEN

HOT

HOT 7 QUICK HITCH

QUADS RIGHT ACE 628 F FLAT

Incorporating Two Separate Sets of Progressions




Similar to having two separate pass plays in one play-call


The QB comes to the line and decides which two - three progression read to go with

Examples:
Split Right 414 Swing / V Queen Trey Right 680 Corner / Cut King

1 C

FS

1 C OUTLET

Mg T N QB

Mk T S

SS

5 BIG HITCH SPLIT RIGHT 414 SWING / "V" QUEEN

ALERT 1 C FS C 2 2 W Mg T N QB 7 QUICK (HITCH) TREY RIGHT 680 CORNER / CUT KING Mk T S SS 1

The Formation System




When counting both right and left formations, we have over 80 distinct formations that we can run plays from.
But because we are telling each player (X, Y, Z, H, and F) specifically what to do, we can move players to any of 5 different positions, giving us the illusion of over 400 different formations.

This gives us the ability to take advantage of specific match-ups.  EXAMPLE:




We can move our X receiver to the F position, and have one of our best receivers coming out of the backfield matched up with a linebacker. We can move our F back to the X position, giving us a good blocker on the perimeter matched up against a cornerback.

The Formation System




Two backs
Split, I, near/far, strong/weak

QB

Y Z

H SPLIT RIGHT

Y Z SPLIT LEFT F

QB

QB F H

Y Z

I RIGHT

Y Z

QB F H

I LEFT

QB F H

Y Z

NEAR RIGHT

Y Z F

QB

H NEAR LEFT

X F

QB

Y Z

H FAR RIGHT

Y Z

QB F H

FAR LEFT

QB

Y Z

F STRONG RIGHT

Y Z H STRONG LEFT

QB

QB

Y Z

H WEAK RIGHT

Y Z

QB

F WEAK LEFT

The Formation System


 

Two backs
Split, I, near/far, strong/weak

Single backs
Regular (Trips & Trey), ace, near/far

X Z H

QB

F TRIPS RIGHT

QB H Z

TRIPS LEFT

QB

Y H Z

TREY RIGHT

Y Z H

QB

F TREY LEFT

QB
F

Y H Z

TREY RIGHT FAR

Y Z H

QB
F

TREY LEFT FAR

QB F

Y H Z

TREY RIGHT NEAR

Y Z H F TREY LEFT NEAR

QB

The Formation System


  

Two backs
Split, I, near/far, strong/weak

Single backs
Regular, ace, near/far, strong/weak

Special formations
Close, flex, open (trick) and under

QB

Y Z

H SPLIT RIGHT

QB

Y Z

H
SPLIT RIGHT CLOSE

QB

Y H Z

TREY RIGHT

QB

Y H Z

TREY RIGHT FLEX

QB

Y H Z

TREY RIGHT OPEN (TRICK RIGHT)

QB H F

Y Z

TREY RIGHT UNDER

Shifting


Shifting is a tactic used to either confuse the opposition, or force them to run a base defense, by showing a particular offensive set, and then radically changing that set before the snap of the ball.

Shifting (Cont.) 2


We will call a predetermined shift by calling the formation that we want to shift from first, followed by the formation we will be shifting to, second. An example would be Tank, Trey Right. In this case, the term Tank would tell the players to line up in a Tank Left formation, and then shift to a Trey Right formation when the QB yells Go.

Tank, Trey Right


Y X Z

QB
H

QB
F

Shifting (Cont.) 3


Another example would be in the play-call Dance Maui Right. In this case, the eligible receivers will line up in a Dance Left formation, and then sprint to a Maui Right formation when the QB yells Go.

Dance, Maui Right


Y Z

QB
X F H

X H

QB

How to Call Motions




Every eligible receiver has a specific tagcall.  The tag occurs at the beginning of the play call to alert the specific player.  We motion to the called formation.

Z Receiver Motion


ZOOM: Z goes in motion across the formation.  ZIP: Z goes in short motion into the formation.

X Z

QB
H F

Zoom, Split Right Close

QB
H F

Zip, Split Right Close

X Receiver Motion
EXIT: X goes in motion across the formation.  EASY: X goes in short motion into the formation.


Z H

QB

Exit, Bunch Right

Z X H

QB

Easy, Bunch Right

(Y) Tight-end Motion TightJET: Y goes in motion across the formation.  JAM: Y goes in short motion into the formation.


X Y

QB
H F

Jet, Spread Right

QB
H F

Jam, Spread Right

H Back Motion
HOP: H goes in motion across the formation.  HIP: H goes in short motion into the formation.


QB
F

Hop, Quads Right

X H

QB
F

Hip, Quads Right

F Back Motion
FLY: F goes in motion across the formation.  FLEW: F goes in short motion into the formation.


QB
F

Fly, Near Right


Y

QB
F

Flew, Near Right

How the Play Is Called


   

Shift (possible) Motion (possible) Formation Play-call


Blocking (master call in run game) Pass pattern (in passing game) Protection (in passing game)

Snap count
Red (on one), white (on two), blue (on three)

What the Call Would Sound Like If It Were a Run Play




Fly near right 24 slam on white, on white ready break.


Fly would be the motion. Near right would be the formation we want to end up in. 24 slam tells the HB (2) to go through the 4 hole and the blocking scheme is slam. Vs a 50 front, the probable line call would be Den. On white tells everyone the snap count is on two.


If a player forgot the snap count at the line of scrimmage, he would say check check and he would be told white.

QB
F H

FLY NEAR RIGHT 24 SLAM

What the Call Would Sound Like If It Were a Pass Play




Zoom split left 414 swing / v - queen, on blue, on blue ready break.
Zoom tells the Z receiver to go in motion across the formation. Split left means we want to end up in a split left formation. 414 tells the single receiver (X) to run a curl route, the inside receiver on the two-receiver side (Y) to run a flat route, and the outside receiver on the two-receiver side to run a curl route.

What the Call Would Sound Like If It Were a Pass Play


Swing / v tells the h back to run a swing route and the f back to run a v route. Queen tells the line to zone the quick-side and man the strong-side. This will release the back on the quick-side into the pattern right away. The remaining back on the strong side will check release into the pattern. On blue tells everyone the snap count is on three.


If we wanted to audible to a different play, blue is the live color since we called the count on blue.

QB
F H

5 BIG HITCH ZOOM SPLIT LEFT 414 SWING / "V" QUEEN

Practice / Installation Philosophy




Teach incrementally rather than solely using a holistic approach.


Teach each player individual mechanics and techniques.  QB Drops, WR Routes, RB Paths and Routes, Line Run block / Pass protections.

Once each player knows exactly what to do, bring groups together then the entire offense together. This saves a great deal of time down the road and leads to better execution of the offense.
Start with 40 minutes of individual teaching time, which can be reduced to 15 minutes as the season progresses.

Practice / Installation Philosophy


 

This is the foundation of this offense. Once each player knows exactly where to be and what to do based on what he is told in the playcall, the play will be executed as it was intended every time.
Using only the holistic approach (just running plays and coaching on the run) will lead to individual player breakdowns, and the offense will never be precise.  For example, a receiver will run the same route at different depths, or the QB will take different drops for the same pass.  This will cut down drastically on the productivity of the offense.

The Call-sheet (Side One) Call

No huddle offense
Kill the clock Last three plays

   

Base plays
Run game Quick passes Base passes

Play action Screens and Draws Four minute offense Check list for Timeouts

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