Professional Documents
Culture Documents
Environments
Beverly Wong
Grand Canyon University
TEC-561-O500
1. Learning
Management
Systems
➔ LoudCloud
➔ Canvas
LoudCloud
● Data-rich platform allows for perspective into student progress
● Allows for student-instructor communication, peer collaboration,
engagement with learning resources
● Analytics aimed to pinpoint resources to learning objectives as
a measurement of student progress
➔ Wix
Weebly
● Accessibility and use-friendly format allows for ease of use
● Ability to integrate apps widgets within website
● Specific section for education and use within schools
● Teacher account has ability to manage student website
accounts per class
(Weebly, 2007)
Weebly
● Cost is free unless looking into additional features that may
have fees
● HTML coding can be applied to website
● Blog feature can be integrated into education however
limitations within this are fixed with little customization offers
(Weebly, 2007)
Wix
● Educational centered templates (setback is that they’re unable
to change upon choosing)
● HTML coding is not accessible within freely (additional cost)
● Introduction of innovative features and elements on a monthly
basis allows for numerous learning opportunities for students in
creating websites
(Wix, 2006)
Wix
● Design aspect of Wix allows for creativity within website as part
of education integration
● Website export function can be seen as a setback to publishing
website
● Cost is free unless looking into additional features that may
have fees
● Drag and drop feature allows for control in website building for
students (Wix, 2006)
3. Web 2.0 Tools
➔ Edmodo
➔ Google Docs
Edmodo
● Encourages teachers to create connections with students within
online environment
● Global community of fellow educators result in shared
resources
● Engagement through discussion, polls, communication for
creating a social environment
● Edmodo is free of cost
(Edmodo, 2018)
Edmodo
● Teacher account gives student progress viewing to gauge
success
● Features (such as Edmodo Spotlight) allow for integration of
educational content
● Parent interface doesn’t allow to view same content as students
(Edmodo, 2018)
Google Docs
● Students and teachers are able to collaborate on various
documents, spreadsheets, and presentations
○ Students can also collaborate with each other on an
individual document
● Templates provide as a guide for students to utilize
● Comments feature allows for feedback on work
● Google Docs is free of charge, Google account is needed
(Google, 2018)
Google Docs
● Forms feature can be used to collect data amongst students
● Must have the Internet connection in order to work, may be
seen as a setback
● Curriculum can be integrated to use Google Docs for various
activities purposes
(Google, 2018)
4. Emerging
Web-Based
Environments
➔ Google Cardboard
➔ Class Craft
Google Cardboard
● Utilizes smartphones and virtual reality to creative immersive
experiences for users
● App usage serves as an educational benefit to integrate
various subjects through Google Apps (virtual museum tours,
solar systems, human anatomy, etc.)
● Setback requires the use of a smartphone, which not all
students may have
○ Cardboard aspect is a cost-efficient method in which brings
virtual reality to all
(Google, 2018)
● $15.00 but site offers instructions to create own version for a
Clascraft
● Classroom gamification allows the usage of video game
techniques integrated with play experiences into the classroom
environment
● Through virtual reality experiences, teachers are able to
integrate curriculum as their experiences unfold.
● Collaborative and accountable learning opportunities to earn
game rewards
● Pricing is free, additional content can be utilized if purchasing
premium or school/district package
(Classcraft, 2017)
● Must have the Internet connection in order to work, may be
5. Online Inquiry-
Based
Environments
➔ Socrative
➔ ReadyTech
CloudShare
● Already created templates and step-by-step procedures allow
for accessibility and ease of use
● Students are able to receive a realistic, tangible training
environment through virtual training labs
● Various training applications allow multiple learning mediums
● Able to integrate into LMS and daily app usage
● Customization options allow for creating the appropriate
environment for students
● Packages beginning at $83 and up with limitations in
(CloudShare, 2018)
collaborative training opportunities
ReadyTech
● Features include virtual classrooms, lab management,
instructor-led training, and self-paced training
● Available in 14 languages; global availability
● Able to customize lab trainings
● Pricing based on pay-as-you-go method varying in what is
utilized
● Limitations in collaborative training opportunities
● Course templates and materials upload for ease of uploading
and sharing documents with students.
(ReadyTech, 2018)
○ Able to integrate with course curriculum