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Introduction to C02

Evolving Media
Section A: Media Industries and Audiences
o Video Games
o Film
o Radio
Lesson aims
To put year into context
To introduce Component 02 Section A
To present half-term fact sheet homework
To test knowledge of half-term homework
To explore key terms
To set a target for this term.
Putting the year into context

We are here

Progress Grade one is being set here:


* Partly based on performance during
induction and partly based on your fact
sheet half term homework
You must get used to
bringing the right
You will study News in materials to each
your small lesson lesson!

You will study video games, then film


and finally radio in your big lesson
Component 02: Evolving Media (section A)

Section A
Video Games
Film
Radio

On same paper as
Long Form Drama
Total of 30 marks
Video Games, Film*, Radio
Minecraft
Compulsory set products Jungle Book*
(67 and 16)
Radio 1
Breakfast
show

You will only


No Theory in
be asked about
Contexts this unit
these set
Theoretical Social (hurrah!)
products
framework Cultural
Industries Political
Audiences* Economic
Historical
Brainstorming the theoretical framework
Video games, Film* and Radio

Industries Audience*
Task: What things do you think you may have Task: What things do you think you may have to
to discuss when considering the video game, discuss when considering audiences in relation to
film and radio industries? video games and radio?

*Audiences is only discussed in relation to video games and radio, not film.
Applying the theoretical framework
Video games, Film* and Radio

Industries
Impact of technological change on the ways
Audience*
video games, film and radio are produced,
How producers of video games and radio
distributed and circulated
target audiences
Regulation of video games, film and radio
Who the audiences are for video games and
and implications
radio
Impact of ownership on how video games,
How audiences interpret and interact with
film and radio are produced, distributed
video games and radio
and circulated to audiences
How audiences use media in different ways
How the funding of video game, film and
radio production affects content

*Audiences is only discussed in relation to video games and radio, not film.
Applying contexts

Economic
Social Cultural The ways in which owners
Beliefs and conditions within How we behave (things we do) finance:
the society in which we live and how we consume cultural media production (how
and in which media industries products products are made)
function National and other cultures distribution (how
products are sold to
outlets and marketed to
Political audiences)
Historical How media products reflect sales of products and
How media products can political attitudes how much profit is
reflect issues and events of the How media products construct made
time in which they were made political attitudes towards
wider beliefs and issues
Presentation of half-term fact sheets
You will be put in pairs
You will have 15 minutes to present your fact sheets to each other
and to assess each others work
You will assess each others work using the assessment feedback
sheet
You will record the feedback you get from your partner onto your
assessment tracking grid in your folder
You will hand all four fact sheets to me for assessment.
Testing knowledge of video games, film and
radio
Go to: www.socrative.com
Type in room number 454757
Take the quiz!
Exploring key terms: find, share, test
With a small group, you will find the definitions for 4 or 5 key terms
from this unit
You will share your knowledge of these key terms with a second
group
You will test each others knowledge of the key terms.
Target setting
Time for some smart target thinking
Target setting for Media Studies
You must set one smart target for each of your media classes
You must consider which of your skills you need to develop over the
next few months
This could be time management
It could be your understanding of key media terms related to industries or
audiences
It could be your knowledge of PSB radio broadcasting
It could be your ability to write confidently (you are going to be set lots of
writing tasks this term)
This could be to improve your attendance and punctuality to your 3 hour class
It could be to get more organised and to sort your folder out
How to set SMART targets in MyProgress
Once youve set yourself a clear target (which must be measurable
and achievable in the time scale you set) you need to go to:
www.candi.ac.uk
Click on LOGIN
Select MyProgress from the options

Create one smart target for this lesson


How well have you listened in
todays class?
Lets find out
Go to www.kahoot.it
Enter the game play number on the board
Next lesson
We are starting the study of Video Games (Minecraft)

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