Professional Documents
Culture Documents
ARCH
Architecture research &
programming
2017/18
Cognition meets Le-
Corbusier
Cognitive principles of
architectural design
Abstract
Research on human spatial memory and navigational ability has recently shown the strong
influence of reference systems in spatial memory on the ways spatial information is accessed
in navigation and other spatially oriented tasks.In this paper, the role of aligned and
misaligned reference systems is discussed in the context of the built environment and
modern architecture. The role of architectural design on the perception and mental
representation of space by humans is investigated. It is concluded that a buildings
navigability and related wayfinding issues can benefit from architectural design.
Tasks such as identifying a place or direction, retracing ones path, or navigating a large-scale
space, most of these spatial abilities have evolved in natural environments over a very long
time, using properties present in nature as cues for spatial orientation and wayfinding.
With the rise humans began to modify their natural environment to better fit their needs.
The emergence of primitive dwellings mainly provided shelter, but at the same time allowed
builders to create environments whose spatial structure regulated the chaotic natural
environment.
Architectural design of space has multiple functions. The chapter explains, emphasis
lies on a specific functional aspect of architectural design: human wayfinding. Similarly, when
focusing on the mobility of humans, the ease of wayfinding within a building can be seen as
an essential function of a buildings design. When focusing on wayfinding issues in buildings,
cities, and landscapes, the designed spatial environment can be seen as an important tool in
achieving a particular goal. In the narrow sense of wayfinding, a building thus can be
considered of good design if it allows easy and error-free navigation.
Viewing wayfinding within the built environment as a man-machine-interaction
problem makes clear that good architectural design with respect to navigability needs to..
The human user comes equipped with particular Structural, functional, financial, and other design
sensory, perceptual, motoric, and cognitive abilities considerations restrict the degrees of freedom
human navigators are well equipped with an array of flexible navigational strategies, which
usually enable them to master their spatial environment In addition, human navigation can
rely on tools that extend human sensory and mnemonic abilities. Walking down a hallway we
hardly realize that the optical and acoustical flows give us rich information about where we
are headed and whether we will collide with other objects. Our perception of other objects
already includes physical and social models on how they will move and where they will be
once we reach the point where paths might cross. Following a path can consist of following a
particular visual texture (e.g., asphalt) or feeling a handrail in the dark by touch.
Keeping track of ones position during navigation can be done quite easily if access to global
landmarks, reference directions, or coordinates is possible. Unfortunately, the built
environment often does not allow for simple navigational strategies based on these types of
information. Instead, spatial information has to be integrated across multiple places, paths,
turns, and extended periods of time.
If an observer learns the location of a number of objects from two different viewpoints he
will be fastest and most correct in his response when imagining himself in the same heading
as the first view. According to the proposed theory, a person mentally represents the first
view of a configuration and integrates new information from other viewpoints into this
representation, leaving the original orientation intact.
accessibility of spatial
knowledge
salient axes and landmarks are often abundant and are used to remember important spatial
information. the perceived structure of an environment influences the way a space is
mentally represented even in cases where the acquisition phase is well-controlled and the
observer is limited to only a few views of the space.
Natural and man-made environments offer a large number of features that can influence
the perception of environmental structure. Visual features, such as textures, edges,
contours, can serve as the basis for structure as can other modalities, such as sound or smell.
Natural shapes of
Change in textures of environment Geometric relationship
environment
Research linking architectural design and ease of navigation has mainly focused on two
separate dimensions: the complexity of the architectural space, especially the floor plan
layout, and the use of signage and other differentiation of places within a building as
navigational aids. the complexity of the floor plan has a significant influence on the ease with
which users can navigate within a building.
An attempt to quantify the complexity of a floor plan analytically, by computing the mean
number of potential paths from any decision point within the floor plan, was devised by
ONeill (1991).
Different schematic floor plans and their ICD index after ONeill (1991).
Five basic floor plan layouts the corresponding inter-connection density index (ICD) is listed
underneath each plan. The basic idea in this approach consists of an increase in floor plan
complexity with increasing number of navigational options or different paths.
Four different floor plans with identical ICD but different perceived complexity.
One theoretical problem with this index, however, is demonstrated in above. Here 4 different
figures depict three different floor plans with exactly the same ICD index. Their perceived
complexity, however, rises from left to right, by making the figures less symmetric, changing
Two similar floor plans with different perceived complexity; Below: Views from similar
viewpoints within the two floor plans (viewpoints and viewing angles indicated above).
One of the first steps in the interpretation of the visual form consists of the assignment of a
common frame of reference to relate different parts of the figure to the whole (Rock, 1979).
In general, the distinction between intrinsic and extrinsic reference frames has proven useful
to distinguish two different classes of reference systems.
Intrinsic reference systems: An intrinsic reference system is based on a salient feature of the
figure itself. An isolated experience of a particular part of a building will most likely result in
the dominance of the intrinsic reference system of the particular space. The axis of
symmetry in a isosceles triangle determines the perceived direction the triangle is pointing at
(example A). It also determines how spatial information within the triangle and surrounding
space is organized. Example B shows a situation in which the meaning of the object
determines a system of reference directions.
Extrinisc reference system: Besides intrinsic features of a figure, the spatial and visual
context of a figure can also serve as the source for a reference system. In example
Determining the top of a geometrical figure. Figures A & B exemplify the role of intrinsic reference
systems and C & D the role of extrinsic reference systems. The perceived orientation of each figure is
marked with a black circle.
Based on the distinction between extrinsic and intrinsic reference systems we can now re-
examine one of the main differences between a small-scale figural depiction of a floor plan
and the large-scale space for navigation which is depicted by it. In the case of the small
figure, each part of the figure is perceived within the same, common reference system. This
reference system can be based on an extrinsic reference system (e.g., the page the plan is
drawn on), or a global intrinsic reference system of the plan (e.g., the axis of symmetry of the
plan). The common reference system then determines how each part of the plan is
perceived.