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Digital Electronics

Electronics Technology

Landon Johnson

Counters
Counter Competencies
29. Given the schematic diagram of a counter circuit, the student
will determine if this counter is synchronous or asynchronous.

30. Given a schematic of an asynchronous counter, the


student will identify the LSB flip-flop.

31. Given a schematic of a synchronous counter, the


student will identify the LSB flip-flop.

32. Given the schematic of a counter and the value currently


on the counter, the student will determine the new counter
value if an instructor specified number of pulses are applied
to the counter
Counter Competencies
33. Given a modulus number from 16 to 32, the student will draw
a schematic of flip-flops and NAND gates that will count this
modulus starting with zero.

34. Given the schematic diagram of a synchronous counter


circuit, the student will determine the modulus of the counter.

35. Given the schematic diagram of a synchronous counter


circuit, the student will determine the counting sequence
and list the sequence in decimal.

36. Given the schematic diagram of a counter and the clock input
frequency, the student will determine the output frequency of
the counter.
COUNTER UNIT

Asynchronous up and down counters


Asynchronous modulus counters
Seven segment displays/ BCD coding
Synchronous Counters
Pre-settable Counters
Ring Counters
COUNTERS CHARACTERISTICS

1. MODULUS- number of counts in one cycle

2. Up or down count

3. Asynchronous or synchronous operation

4. Free running or self stopping


ASYNCHRONOUS COUNTERS
Only LSB flip-flop controlled by the clock input

Also known as a RIPPLE COUNTER

Two or more T flip-flops interconnected, output


of each flip-flop connected to clock input of the next.

Modulus- number of stable states in each flip-flop cycle


N
Modulus = 2 N= number of flip-flops
N 1
Highest number in count = 2
BUILD A 4 BIT RIPPLE COUNTER
1. 4 JK flip-flops in toggle mode- all JK inputs tied high

2. Q outputs connected to clock input of following flip-flop

3. FF A = LSB (one with clock input); toggles when input clock


toggles from high to low; FF D = MSB
4. FF B, C, D do not toggle till receive NGT from proceeding FF

5. Direction of count can be reversed by complementing


each FFs output or complementing each FFs input

D C B A

D J 1 C J 1 B J 1 A J 1
CLK CLK CLK CLK
D K 1 C K 1 B K 1 A K 1
TEST
1. What is the term for the number of counts in one counter cycle?
Modulus of the counter

2. How is the modulus determined?


2 N N number of flip flops
3. Since only the first flip-flop of a ripple counter is controlled by a clock,
the counter is ____________________?
Asynchronous
4. What is the mod number of a counter containing 5 flip-flops?
32
5. What is the highest count of a four bit counter?
31
PROGRAMMING A RIPPLE COUNTER
Counters may be made to recycle after any desired count
by using a gate to reset the counter.

CONVERT MOD 8 TO MOD6


INPUT CLK
C B A
C B A
0 0 0 0
C J 1 B J 1 A J 1 1 0 0 1
CLK CLK CLK 2 0 1 0
C K B K 1 A K 1 3 0 1 1
1
4 1 0 0
5 1 0 1
UNSTABLE
6 1 1 0
B STATE
master 7
reset
C

3 FLIP FLOPS
2 MOD 8
3

HIGHEST COUNT 2 1 7 3
HOW TO BUILD A COUNTER TO GO
FROM ZERO TO MOD NUMBER X
1. Determine smallest number of FFs such that 2 X
N

IF 2 X , SKIP STEPS 2 AND 3


N

2. Connect a NAND gate output to asynchronous clears of all FFs

3. Determine which FFs will be high at count = X


Connect the Q outputs of these FFs to NAND gate inputs
BUILD A COUNTER THAT COUNTS
FROM ZERO TO NINE (X=MOD 10)
1. Determine smallest number of FFs such that 2 X
N

2 8 and 2 16
3 4
thus 4 FFs are required

2. Connect a NAND gate to asynchronous clears of all FFs

3. Determine which FFs will be high at count = X


Connect the Q outputs of these FFs to NAND gate inputs
1 0 1 0
D C B A

D J 1 C J 1 B J 1 A J 1
CLK CLK CLK CLK
D K 1 C K 1 B K 1 A K 1
SELF-STOPPING COUNTER

Counters may be made to stop counting after any desired count


by using a gate to inhibit the clock.

Stop at desired count:


Stop at 1010 10102

1 0 1 0

D J 1 C J 1 B J 1 A J 1
CLK CLK CLK CLK
D K 1 C K 1 B K 1 A K 1

D
C
B
A
PROGRAMMING COUNTERS
USING JK INPUTS
Counters can be controlled using the JK inputs
Low on JK of 1st FF will cause it to stop toggling on any count

High or low at JK inputs forces counter to skip states

1 1 0 0

D J 1 C J 1 B J 1 A J
CLK CLK CLK CLK
D K 1 C K 1 B K 1 A K

D
ASYNCHRONOUS DOWN COUNTER
Direction of count can be reversed by
(a) complementing each FFs output or
(b) complementing each FFs input

D C B A
CLK CLK CLK CLK
D C B A

D C B A

D C B A
CLK CLK CLK CLK
D C B A
COUNTER PROBLEM
1. What is the value of the last usable state before the NAND gate
resets the circuitry? 11012 1310
2. What value does the NAND gate reset the value to? 10002 810
3. What is the modulus of this counter? 6
4. If count starts at decimal 11 and receives seven clock pulses, what
is the new value on the counter? 1210
5. What is the unstable state of the counter? 11102 1410
A B C D

0V S S S S
J Q J Q J Q J Q
CP CP CP CP
K QN K QN K QN K QN
R R R R
COUNTER PROBLEM
1. What is the value of the unstable state, in decimal? 1112 710
2. At what value does the NAND gate set the counter to? 0112 310
3. If QA=1, QB=1, and QC=0, and 5 clock pulses are applied:
QC= 1 QB= 0 QA= 0
4. What is the modulus of this counter? 4
1 2 4
A B C

+V +V +V
S S S
0V J Q J Q J Q
CP CP CP
K QN K QN K QN
+V R R R
IC ASYNCHRONOUS COUNTERS
Logic Diagram for 7493
___ J Q J Q J Q J Q
CPo CP CP CP CP
K QN K QN K QN K QN
R R R R
___
CP1
Qo Q1 Q2 Q3
MR1 (LSB) *All J, K inputs internally (MSB)
MR2 connected HIGH

___
CP1
7493
___
CPo

Q3 Q2 Q1 Qo
MR1 MR2
7493 AS A MOD-16 COUNTER
Logic Diagram for 7493
___ J Q J Q J Q J Q
CPo CP CP CP CP
K QN K QN K QN K QN
R R R R
___
CP1
Qo Q1 Q2 Q3
MR1 (LSB) *All J, K inputs internally (MSB)
MR2 connected HIGH

___
CP1
7493 10 kHz
___
CPo

Qo
MR1 MR2 Q3 Q2 Q1

F= 10 kHz/16 = 625 Hz
TEST
Build a MOD
Logic10 counter
Diagram for 7493with a 7493
___ J Q J Q J Q J Q
CPo CP CP CP CP
K QN K QN K QN K QN
R R R R
___
CP1
Qo Q1 Q2 Q3
MR1 (LSB) *All J, K inputs internally (MSB)
MR2 connected HIGH

___
CP1
7493 10 kHz
___
CPo

Qo
MR1 MR2 Q3 Q2 Q1

F= 10 kHz/10 = 1KHz
BCD COUNTER
Binary counter that counts from 0000 to 1001 before it recycles (MOD-10).

Widespread applications where pulses or events are to be counted


and the results displayed on a decimal numerical read-out.

Also used for dividing a pulse frequency exactly by 10.

Hundreds Tens Units

BCD BCD BCD Input


counter counter counter

D C B A D C B A D C B A

Decoder/display Decoder/display Decoder/display


0-9 0-9 0-9

Cascading BCD counters to count and display from 000 to 999.


MOD-60 COUNTER

MOD 6 MOD 10

___ ___
CP1 CP1
7493 7493
___ ___
CPo CPo
fin
Qo Qo
MR2 Q3 Q2 Q1 MR1 MR2 Q3 Q2 Q1
not
used

fout = f in/60 fin/10

Two 7493s can be combined to produce a MOD-60 Counter


DIGITAL CLOCK
COUNTERS
ASYNCHRONOUS

S S S S
J Q J Q J Q J Q
CP CP CP CP
K QN K QN K QN K QN
R R R R

SYNCHRONOUS

S S S S
D Q D Q D Q D Q
CP QN CP QN CP QN CP QN
R R R R
SYNCHRONOUS COUNTERS
Two or more FFs connected as T FFs.

All FFs in the counter are clocked at the same time.

Advantage over the ripple counter is speed and accuracy but more complex.

5V 5V
+V

S S S S
Q J Q J Q J Q J
CP CP CP CP
QN K QN K QN K QN K
R R R R
5V
0V

D C B A
SYNCHRONOUS COUNTERS
MOD <2
N

A NAND control gate is used to clear the counter before the full count.

5V
+V

S S S
S Q J Q J Q J
Q J CP CP CP
CP QN K QN K QN K
QN K R
R R
R
0V

D C B A
SYNCHRONOUS COUNTERS
UP/DOWN
0V

5V

Q J Q J 0V
Q J
CP CP CP
QN K QN K QN K
R R R
5V

5V
PRESETTABLE COUNTERS
Can be preset to any desired count. To operate:
1. Apply desired count to parallel data inputs P2, P1, P0.
2. Apply a low pulse to the parallel load input PL.
P2 P1 Po PARALLEL
DATA INPUTS

5V
+V
S S S
Q J Q J Q J
CP CP CP
QN K QN K QN K
R R R
5V

CLOCK
PARALLEL
LOAD
__
PL
COUNTER TYPES
Asynchronous Counter (a.k.a. Ripple or Serial Counter):
each FF is triggered one at a time with output of one FF serving as clock
input of next FF in the chain.
Synchronous Counter (a.k.a. Parallel Counter): all the FFs in the
counter are clocked at the same time.
Up Counter: counter counts from zero to a maximum count.
Down Counter: counter counts from a maximum count down to zero.
BCD Counter: counter counts from 0000 to 1001 before it recycles.

Pre-settable Counter: counter that can be preset to any starting count


either synchronously or asynchronously

Ring Counter: shift register in which the output of the last FF is


connected back to the input of the first FF.

Johnson Counter: shift register in which the inverted output of the last
FF is connected to the input of the first FF.
74193 COUNTER
MOD-16 PRESETTABLE UP/DOWN COUNTER
RING COUNTER
Shift register counter with feedback from Q of last FF back to first FF input
RING COUNTER

5V

S S S S
D Q D Q D Q D Q
CP QN CP QN CP QN CP QN
5V R R R R

0V

clk
JOHNSON COUNTER
Shift register in which the inverted output of the last FF is fed back to the input
of the first FF.

5V

S S S S
D Q D Q D Q D Q
CP QN CP QN CP QN CP QN
0V R R R R

0V

clk
Lab 18.

A PROGRAMMABLE COUNTER
Design a four-bit counter controlled by two control lines X and Y
that behaves according to the truth table.

PROGRAM COUNTER
SWITCH MODE
X Y
0 0 NO COUNT
0 1 MOD 5
1 0 MOD 10
1 1 MOD 12
Lab 18.

A PROGRAMMABLE COUNTER
5V
Q1 CP1
Q2 CP2

S S S S
Q J Q J Q J Q J
D CP CP CP CP
QN K C QN K B QN K A QN K
R R R R

_
XYAC

_
XYBD

XYCD

1 1 MOD 12
X
1 0 MOD 10
0 1 MOD 5 Y
0 0 NO COUNT
X Y
SWITCH MODE
PROGRAM COUNTER
RIPPLE COUNTER
Binary Output
Clock Input
00
1 10
101

Pulse 8
1
2
3
4
5
6
7

PS
Onand
This theCLR
4-bit
nextinput
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clockhasAll16
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(8)flip-flops
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all FFs
and
willwill
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binary each in
0000 will the
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a H-to-L
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WatchThethecounter
counthasripple
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16.
RIPPLE COUNTER WITH WAVEFORMS
Binary Output
Clock Input
01
0010
1

Pulse 5
1
2
3
4

Clock input

FFs triggered on 1s output


H-to-L pulse.
CLK toggles 1s FF.
1s FF toggles 2s FF.2s output
2s FF toggles 4s FF.

4s output
DECADE COUNTER
Binary Output
Clock Input
11
0 00
110

Pulse 8
1
2
3
4
5
6
7
Short negative pulse

To clear input
of each FF

All J & K inputs = 1


All PR inputs = 1

To change mod-16 counter to decade counter:


Count is at 1001.
Reset count to 0000 after 1001 (9) count.
Next clock pulse will increment counter for a
When count hits 1010 reset to 0000.
short time to 1010 which will activate the NAND gate
See added 2-input NAND gate that clears all
and reset the counter to 0000.
JK FFs to 0 when count hits 1010.
DOWN COUNTER

11
0 00
1

Pulse 4
2
1
3
5

Changes from Ripple Up Counter are


wiring from Q outputs (instead of Q outputs)
to the CLK input of the next FF.
SELF-STOPPING DOWN COUNTER

The count remained


10
0 10
1 at binary 000.

2
3
4
Pulse 8
1
5
6
7

This is a 3-bit down counter.


The 1s FF is in TOGGLE mode when counting (J & K = 1).
The 1s FF switches to HOLD mode when the J and K inputs are forced LOW by the OR gate
when the count decrements to 000. The count stops at 000.
COUNTER USED FOR FREQUENCY DIVISION

4
8 200 Hz

100 Hz 400 Hz
50 Hz 2
16

Clock Input

800 Hz
USING THE 7493 COUNTER IC
Counters are available in IC form.
Either ripple (7493 IC) or synchronous
(74192 IC) counters are available.

400
? Hz
Hz
100
? Hz
Hz 800
? Hz
Hz

1600 Hz

7493 Counter IC
wired as a 4-bit
binary counter
MAGNITUDE COMPARATOR
A magnitude comparator is a combinational logic device
that compares the value of two binary numbers and
responds with one of three outputs (A=B or A>B or A<B).

A(0)
A(1) 74HC85
Input
Input
Inputbinary
binary
binary0111
1111
0001
A(2)
Magnitude
Comparator
A(3)
A>B HIGH
B(0)
A=B HIGH
B(1)
Input
Inputbinary
binary0111
0110
1100 A<B HIGH
B(2)

B(3)
TROUBLESHOOTING EQUIPMENT

Logic Probe
Logic Pulser
Logic Clip (logic monitor)
Digital IC Tester
DMM/Logic Probe
DMM or VOM
Dual-trace Oscilloscope
Logic Analyzer
SIMPLE TROUBLESHOOTING HINTS

Feel top of IC to determine if it is hot


Look for broken connections, signs of
excessive heat
Smell for overheating
Check power source
Trace path of logic through circuit
Know the normal operation of the circuit

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