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8.2
Systems Design
− In our previous phase, systems analysis, we have
developed a conceptual model of the systems and
considered various development strategies, now on we
are going to learn Designing of Systems.
− The purpose of analysis phase is to figure out what the
business needs. The purpose of the design phase is to
decide how to build it.
− Systems design phase can be organized as Logical
designing and Physical design - covers user interface
design, data design and systems architecture.
− This lesson will be devoted for Logical Designing and the
next module will deal with Physical Designing.
Logical Designing
− These systems apart from reducing errors they will also reduce the
time and cost of data entry. Further portable computers with
scanners allow data to be captured at the source even in mobile
sitting.
PRINCIPLES OF INPUT DESIGN –
2. Capture Data by Data Entry
− But certain information cannot be collected by these automatic
systems, they has to be captured from source using a trained entry
operator. Many airline & hotel reservations and loan applications
are entered into computers system while the customer provides
the operator with answers to questions.
8.15
DESIGNING INTERFACE AND DIALOGUE
8.16
PRINCIPLES OF
DESIGNING INTERFACE AND DIALOGUE
− Layouts :
• The first element of design is the basic layout of the screen, form or report. In today
context most software designed for personal computers follows the standard
Windows approach for screen design
− Content Awareness
• Content awareness refers to the ability of an interface to make the user aware of the
information it contains with the least amount of effort on the user’s part.
− Aesthetics
• Aesthetics refers to designing interfaces that are pleasing to the eye. Interfaces do not
have to be works of art, but they do need to be functional and inviting to use.
− User Experience
• User experience, can be broken into two levels: those with experience, and those without
experience.
− Minimize User Effort
• Interfaces should be designed to minimize the amount of effort needed to accomplish
tasks
− Providing Feedback
• When designing system interfaces, providing appropriate feedback is an easy way to
make a user’s interaction more enjoyable;
− Providing Help
• Finally, designing a help systems is one of the most important interface design issues you
will face.
Designing Web Layouts and Human Interfaces for an e-
commerce application is considered to be a very important
and critical design activity.