You are on page 1of 42

Experimental Research

What is an Experiment?
Research method in which
conditions are controlled
so that 1 or more independent variables
can be manipulated to test a hypothesis
about a dependent variable.
variable
Allows
evaluation of causal relationships among variables
while all other variables are eliminated or controlled.
Some Definitions
Dependent Variable
Criterion by which the results of the experiment are
judged.
Variable that is expected to be dependent on the
manipulation of the independent variable
Independent Variable
Any variable that can be manipulated, or altered,
independently of any other variable
Hypothesized to be the causal influence
More Definitions
Experimental Treatments
Alternative manipulations of the independent variable
being investigated
Experimental Group
Group of subjects exposed to the experimental
treatment
Control Group
Group of subjects exposed to the control condition
Not exposed to the experimental treatment
More Definitions
Test Unit
Entity whose responses to experimental treatments are being
observed or measured
Randomization
Assignment of subjects and treatments to groups is based on
chance
Provides control by chance
Random assignment allows the assumption that the groups are
identical with respect to all variables except the experimental
treatment
Constant Error (bias)
Constant error is error that occurs in the same
experimental condition every time the basic experiment
is repeated a systematic bias
Example:
Experimental groups always administered the treatment in the
morning
Control groups always in the afternoon
Introduces an uncontrolled extraneous variable time of day
Hence, systematic or constant error
Extraneous Variables
Variables other than the manipulated variables that affect the
results of the experiment
Can potentially invalidate the results
Sources of Constant Error
Demand Characteristics
Experimental design procedures or situational aspects of the
experiment that provide unintentional hints to subjects about
the experimenters hypothesis
If occurs, participants likely to act in a manner consistent with
the experimental treatment.
Most prominent demand characteristic is the person actually
administering the experimental treatments.
Experimenter Bias
Effect on the subjects behavior caused by an experimenters
presence, actions, or comments.
Guinea Pig Effect
Effect on experimental results caused by subjects changing
normal behavior or attitudes to cooperate with experimenter.
Controlling Extraneous Variables
Blinding
Technique used to control subjects knowledge of
whether or not they have been given the experimental
treatment.
Taste tests, placebos (chemically inert pills), etc.
Constancy of Conditions
Subjects in experimental & control groups are
exposed to identical situations except for differing
conditions of the independent variable.
Controlling Extraneous Variables
Order of Presentation
If experimental method requires that the same
subjects be exposed to 2 or more experimental
treatments, error may occur due to order in which the
treatments are presented
Counterbalancing
the subjects exposed to Treatment A first, then to
Treatment B.
Other exposed to Treatment B first, then to Treatment A.
Eliminates the effects of order of presentation
Experimental Validity
Internal Validity
Indicates whether the independent variable was the
sole cause of the change in the dependent variable
External Validity
Indicates the extent to which the results of the
experiment are applicable to the real world
Extraneous Variables that Jeopardize
Internal Validity
History Effect
Specific events in the external environment between
the 1st & 2nd measurements that are beyond the
experimenters control
Common history effect occurs when competitors
change their marketing strategies during a test
marketing experiment
Cohort Effect
Change in the dependent variable that occurs because
members of one experimental group experienced
different historical situations than members of other
experimental groups
Extraneous Variables that Jeopardize
Internal Validity
Maturation Effect
Effect on experimental results caused by
experimental subjects maturing or changing over time
During a daylong experiment, subjects may grow
hungry, tired, or bored
Testing Effect
In before-and-after studies, pretesting may sensitize
subjects when taking a test for the 2nd time.
May cause subjects to act differently than they would
have if no pretest measures were taken
Extraneous Variables that Jeopardize
Internal Validity
Instrumentation Effect
Caused by a change in the wording of questions, in
interviewers, or in other procedures used to measure the
dependent variable.
Selection Effect
Sampling bias that results from differential selection of
respondents for the comparison groups.
Mortality or Sample Attrition
Results from the withdrawal of some subjects from the
experiment before it is completed
Effects randomization
Especially troublesome if some withdraw from one treatment
group and not from the others (or at least at different rates)
Figure 8.3 Experimentation as Conclusive Research

Conclusive
Research

Descriptive
Causal

Experimentation

Field Laboratory
Experiments Experiments
Laboratory Versus Field Experiments

FACTOR LABORATORY FIELD

Environment Artificial Realistic

Control High Low

Reactive error High Low

Demand artifacts High Low

Internal validity High Low

External validity Low High

Time Short Long

Number of units Small Large

Ease of implementation High Low

Cost Low High


Symbolism for Diagramming
Experimental Designs

X = exposure of a group to an experimental treatment


O = observation or measurement of the dependent variable
If multiple observations or measurements are taken,
subscripts indicate temporal order I.e., O1, O2, etc.
R = random assignment of test units;
individuals selected as subjects for the experiment
are randomly assigned to the experimental groups
Pre-Experimental Designs
Do not adequately control for the problems
associated with loss of external or internal
validity
Cannot be classified as true experiments
Often used in exploratory research
Three Examples of Pre-Experimental Designs
One-Shot Design
One-Group Pretest-Posttest Design
Static Group Design
One-Shot Design
A.K.A. after-only design
A single measure is recorded after the treatment
is administered
Study lacks any comparison or control of
extraneous influences
No measure of test units not exposed to the
experimental treatment
May be the only viable choice in taste tests
Diagrammed as: X O1
One-Group Pretest-Posttest Design
Subjects in the experimental group are measured
before and after the treatment is administered.
No control group
Offers comparison of the same individuals before
and after the treatment (e.g., training)
If time between 1st & 2nd measurements is
extended, may suffer maturation
Can also suffer from history, mortality, and
testing effects
Diagrammed as O1 X O2
Static Group Design
A.K.A., after-only design with control group
Experimental group is measured after being exposed to
the experimental treatment
Control group is measured without having been exposed
to the experimental treatment
No pre-measure is taken
Major weakness is lack of assurance that the groups
were equal on variables of interest prior to the treatment
Diagrammed as: Experimental Group X O1
Control Group O2
Pretest-Posttest Control Group Design
A.K.A., Before-After with Control
True experimental design
Experimental group tested before and after
treatment exposure
Control group tested at same two times without
exposure to experimental treatment
Includes random assignment to groups
Effect of all extraneous variables assumed to be
the same on both groups
Do run the risk of a testing effect
Pretest-Posttest Control Group Design
Diagrammed as
Experimental Group: R O1 X O2
Control Group: O3 R O4
Effect of the experimental treatment equals
(O2 O1) -- (O4 O3)
Example
20% brand awareness among subjects before an
advertising treatment
35% in experimental group & 22% in control group
after the treatment
Treatment effect equals (0.35 0.20) (0.22 0.20)
= 13%
Posttest-Only Control Group Design
A.K.A., After-Only with Control
True experimental design
Experimental group tested after treatment exposure
Control group tested at same time without exposure to
experimental treatment
Includes random assignment to groups
Effect of all extraneous variables assumed to be the
same on both groups
Do not run the risk of a testing effect
Use in situations when cannot pretest
Posttest-Only Control Group Design
Diagrammed as
Experimental Group: R X O1
Control Group: R O2
Effect of the experimental treatment equals
(O2 O1)
Example
Assume you manufacture an athletes foot remedy
Want to demonstrate your product is better than the
competition
Cant really pretest the effectiveness of the remedy
Solomon Four-Group Design
True experimental design
Combines pretest-posttest with control group
design and the posttest-only with control group
design
Provides means for controlling the interactive
testing effect and other sources of extraneous
variation
Does include random assignment
Solomon Four-Group Design
Diagrammed as
Experimental Group 1: R O1 X O2
Control Group 1: R O3 O4
R
Experimental Group 2: X O5
R
Control Group 2: O6
Effect of independent variable (O2 O4) & (O5 O6)
Effect of pretesting (O4 O6)
Effect of pretesting & measuring (O2 O5)
Effect of random assignment (O1 O3)
Quasi-Experimental Designs
More realistic than true experiments
Researchers lacks full control over the
scheduling of experimental treatments or
They are unable to randomize
Includes
Time Series Design
Multiple Time Series Design
Same as Time Series Design except that a control group is
added
Time Series Design
Involves periodic measurements on the
dependent variable for a group of test units
After multiple measurements, experimental
treatment is administered (or occurs naturally)
After the treatment, periodic measurements are
continued in order to determine the treatment
effect
Diagrammed as:
O1 O2 O3 O4 X O5 O6 O7 O8
Statistical Designs
Multiple experiments are conducted
simultaneously to permit extraneous variables to
be statistically controlled and
Effects of multiple independent variables to be
measured
Advantages
Can measure the effects of more than one
independent variable
Can statistically control specific extraneous variables
Economical designs can be formulated when each
subject is measured more than once.
Completely Randomized Design
Involves randomly assigning treatments to group
members
Allows control over all extraneous treatments while
manipulating the treatment variable
Simple to administer, but should NOT be used unless
test members are similar, and they are also alike
regarding a particular extraneous variable
Different forms of the independent variable are called
levels.
Completely Randomized Design
Example
Grocery store chain trying to motivate consumers
to shop in their stores
3 possible sales promotional efforts

X1 = offer discount of 5% off total shopping bill


X2 = offer taste sample of selected foods
X3 = control group, no sales promotional effort
applied
Completely Randomized Design
Example
SALES PROMOTION TECHNIQUE

LEVELS 5% discount Taste samples No sales


promotion

Sales, store 3 Sales, store 5 Sales, store 9

STORES Sales, store 1 Sales, store 8 Sales, store 7

Sales, store 6 Sales, store 4 Sales, store 2

Average sales Average sales Average sales


Randomized Block Design
Randomly assigns treatments to experimental &
control groups
Test units broken into similar blocks (or groups)
according to an extraneous variable
I.e., location, age, gender, income, education, etc.
Particularly useful when small sample sizes are
necessary
Randomized Design
Example
Grocery store chain trying to motivate consumers
to shop in their stores
3 possible sales promotional efforts
X1 = offer discount of 5% off total shopping bill
X2 = offer taste sample of selected foods
X3 = control group, no sales promotional effort
applied
Blocks = time stores have been in operation
Latin Square Design
Allows control or elimination of the effect of two
extraneous variables
Systematically blocks in 2 directions by grouping
test units according to 2 extraneous variables
Includes random assignment of treatments to each
cell in the design
Used for comparing t treatment levels in t rows
and t columns
I.e., if we have 3 treatment levels, we must have 3
rows and 3 columns
Latin Square Design
Extraneous Variable 2

A B C

Extraneous B C A
Variable 1
C A B

where A, B, & C are all treatments


Latin Square Design
Example
PER CAPITA INCOME

TIME IN High Medium Low


OPERATION

< 5 years X1 X2 X3

5 10 years X2 X3 X1

> 10 years X3 X1 X2
Factorial Design
Used to examine the effects that the manipulation
of at least 2 independent variables
(simultaneously at different levels) has upon the
dependent variable
The impact that each independent variable has on
the dependent variable is referred to as the main
effect
Dependent variable may also be impacted by the
interaction of the independent variables. This is
called the interaction effect
Factorial Design Example
Grocery store chain wants to use 12 of its stores to
examine whether sales would change at 3 different hours
of operation and 2 different types of sales promotions
Dependent variable is change in sales
Independent variables
Store open 6 am to 6 pm
Store open 6 am to midnight
Store open 24 hours/day
Sales promotion: samples for a free gift
Sales promotion: food samples
Called a 3 x 2 factorial design
Need 6 experimental groups (3 x 2 = 6)
Factorial Design Example
HOURS OF OPERATION

SALES 6 am 6 pm 5 am midnight 24 hours


PROMOTION

Gift stamps

Food samples
Test Marketing
Controlled experiment conducted on a small segment of
the target market
Major objectives
Determine how well products will be accepted in the
marketplace
Determine how changes in marketing mix will likely affect
product success
Major reason for test marketing is risk reduction
Lose $ 1 million in test market or $ 50 million on product
failure?
Problems
Expense
Time
Competitors can disrupt
Factors to Consider
Population size
Demographic composition
Lifestyle considerations
Competitive situation
Media coverage & efficiency
Media isolation
Self-contained trading area
Overused test markets
Loss of secrecy

You might also like