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Chap. 5 Basic Computer Org.

and Design

5-1

5-1 Instruction Codes


The user of a computer can control the process by means of a program
A program is a set of instructions that specify the operations, operand, the

Instruction
Cycle

sequence(control)
A instruction is a binary code that specifies a sequence of microoperations
Instruction codes together with data are stored in memory(=Stored Program
Concept)
The computer reads each instruction from memory and places it in a
control register. The control then interprets the binary code of the
instruction and proceeds to execute it by issuing a sequence of
microoperations.
Instruction Code :

A group of bits that instruct the computer to perform a specific operation


It is usually divided into parts(refer to Fig. 5-1 instruction format)

Instruction Format

15
12 11
0
Operation Code :
Op. Code
Address
The most basic part of an instruction code
A group of bits that define such operations as add, subtract, multiply, shift, and
complement(bit 12-15 : 24 = 16 distinct operations)
Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-2

Stored Program Organization : Fig. 5-1


The simplest way to organize a computer
One processor register : AC(Accumulator)

The operation is performed with the memory operand and the content of AC

Instruction code format with two parts : Op. Code + Address

Exam)
Clear AC, Increment AC,
Complement AC, ...

Op. Code : specify 16 possible operations(4 bit)


Address : specify the address of an operand(12 bit)
If an operation in an instruction code does not need an operand from memory, the rest of the bits in
the instruction(address field) can be used for other purpose( 16 instruction
: Tab. 5-2 , 25 instruction)

Memory : 12 bit = 4096 word(Instruction and Data are stored)

Store each instruction code(program) and operand (data) in 16-bit memory word

Addressing Mode
Immediate operand address :
the second part of an instruction code(address field) specifies an operand

Direct operand address : Fig. 5-2(b)


the second part of an instruction code specifies the address of an operand

I=0 : Direct,
I=1 : Indirect

Indirect operand address : Fig. 5-2(c)


the bits in the second part of the instruction designate an address of a memory word in
which the address of the operand is found (Pointer )

One bit of the instruction code is used to distinguish between a direct and an indirect
address : Fig. 5-2(a)

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-3

Effective Address
The operand address in computation-type instruction or the target address in a
branch-type instruction

5-2 Computer Registers


List of Registers for the Basic Computer : Tab. 5-1
Basic computer registers and memory : Fig. 5-3
Data Register(DR) : hold the operand(Data) read from memory
Accumulator Register(AC) : general purpose processing register
Instruction Register(IR) : hold the instruction read from memory
Temporary Register(TR) : hold a temporary data during processing
Address Register(AR) : hold a memory address, 12 bit width
Program Counter(PC) :
hold the address of the next instruction to be read from memory after the current
instruction is executed
Instruction words are read and executed in sequence unless a branch instruction is
encountered
A branch instruction calls for a transfer to a nonconsecutive instruction in the program
The address part of a branch instruction is transferred to PC to become the address of
the next instruction
To read instruction, memory read cycle is initiated, and PC is incremented by one(next
instruction fetch)

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-4

Input Register(INPR) : receive an 8-bit character from an input device


Output Register(OUTR) : hold an 8-bit character for an output device

Common Bus System


The basic computer has eight registers, a memory unit, and a control unit(in Sec. 54)
Paths must be provided to transfer information from one register to another and
between memory and registers
A more efficient scheme for transferring information in a system with many registers
is to use a common bus(in Sec. 4-3)
The connection of the registers and memory of the basic computer to a common bus
system : Fig. 5-4
The outputs of seven registers and memory are connected to the common bus
The specific output is selected by mux(S0, S1, S2) :

Memory(7), AR(1), PC(2), DR(3), AC(4), IR(5), TR(6)


Device AC INPR OUTR
mux memory register bus
When LD(Load Input) is enable, the particular register receives the data from the bus

Control Input : LD, INC, CLR, Write, Read


Address Register : Address bus ( Bus address data
)

Computer System Architecture

AC DR memory read (p. 146, LDA )


Memory write AC write (p. 147, STA )

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-5

Accumulator(AC) : 3 Path

s2
s1
s0

1) Register Microoperation : clear AC,


shfift AC,
2) Data Register : add DR to AC, and
DR to AC( AC
End carry bit set/reset),
memory READ(DR )
3) INPR : Device
(Adder & Logic )

M e m o r y u n it
4096 16

W r it e

LD

IN R

1
C LR

PC
LD

IN R

C LR

DR
LD

DR AC : s2 s1s0 100( 4), DR (load )


Adder
and
l o g ic

Read
AR

Note) Two microoperations can be


executed at the same time
AC DR : DR Adder & Logic AC (load )

A d d re s s

Bus

IN R

3
C LR

AC
LD

IN R

C LR

IN P R

IR

TR

LD

LD

IN R

C LR

O UTR
LD

C lo c k

1 6 - b it c o m m o n b u s

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-6

5-3 Computer Instruction


3 Instruction Code Formats : Fig. 5-5
Memory-reference instruction
Opcode = 000 110

I=0 : Direct,
I=1 : Indirect

15 14

12

I=0 : 0xxx ~ 6xxx, I=1: 8xxx ~Exxx


11

I Opcode

Address

Register-reference instruction
7xxx (7800 ~ 7001) : CLA, CMA, .
15 14

12

11

0 1 1 1

Register Operation

Input-Output instruction
Fxxx(F800 ~ F040) : INP, OUT, ION, SKI, .
15 14

12

1 1 1 1

Computer System Architecture

11

Symbol
A ND
A DD
LDA
STA
BUN
BSA
ISZ
CLA
CLE
CMS
CME
CIR
CIL
INC
SPA
SNA
SZA
SZE
HLT
INP
OUT
SKI
SKO
ION
IOF

Hex Code
I=0 I=1
0x x x 8x xx
1x x x 9x xx
2x x x Ax x x
3x x x Bx x x
4x x x Cx x x
5x x x Dx x x
6x x x Ex x x
7800
7400
7200
7100
7080
7040
7020
7010
7008
7004
7002
7001
F800
F400
F200
F100
F080
F040

Description
A nd memory w ord to A C
A dd memory w ord to A C
Load memory w ord to A C
Store content of A C in memory
Branch unconditionally
Branch and Save return address
Increment and skip if z ero
Clear A C
Clear E
Complement A C
Comp e
m
Circulate right A C and E
Circulate left AC and E
Increment AC
Skip nex t instruction if A C positive
Skip nex t instruction if A C negativ e
Skip nex t instruction if A C z ero
Skip nex t instruction if E is 0
Halt computer
Input character to A C
Output character from AC
Skip on input flag
Skip on output flag
Interrup
Inter

I/O Operation

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-7

If the computer includes a sufficient number of


Instruction Set Completeness
instructions in each of the following categories
Arithmetic, Logical, and shift : CMA, INC, ..
Moving information to and from memory and AC : STA, LDA
Program control : BUN, BSA, ISZ
Input/Output : INP, OUT

5-4 Timing and Control


Clock pulses
A master clock generator controls the timing for all registers in the basic computer
The clock pulses are applied to all F/Fs and registers in system
The clock pulses do not change the state of a register unless the register is
enabled by a control signal
The control signals are generated in the control unit : Fig. 5-6
The control signals provide control inputs for the multiplexers in the common bus,
control inputs in processor registers, and microoperations for the accumulator

Two major types of control organization


Hardwired Control : Chap. 5
The control logic is implemented with gates, F/Fs, decoders, and other digital circuits
+ Fast operation, - Wiring change(if the design has to be modified)

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-8

Microprogrammed Control : Chap. 7


The control information is stored in a control memory, and the control memory is programmed
to initiate the required sequence of microoperations
+ Any required change can be done by updating the microprogram in control memory, Slow operation
In s t r u c t io n r e g is t e r ( IR )

Timing Signal = 4 X 16 Decoder +


4-bit Sequence Counter

11 - 0

3 8
decoder
7 6 5 4 3 2 1 0

O t h e r in p u t s

D0
D

Exam) Control timing : Fig. 5-7


Sequence Counter is cleared when
D3T4 =1 : D3T4 : SC 0

12

Memory R/W cycle time > Clock cycle


time
, wait
cycle .

Computer System Architecture

.
.
.

C o n tro l
l o g ic
g a te s

C o n tro l
o u tp u ts

T 15
T
.
.
.

Control Unit = Control Logic Gate +


3 X 8 Decoder + Instruction Register
+ Timing Signal

13

15 14

.
.
.

14

4 16
decoder

4 - b it
seq uenc e
c o u n te r
(S C )

.
.
.

Control Unit : Fig. 5-6

15

1 0

In c re m e n t( IN R )
C le a r ( C L R )
C lo c k

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-9

Exam) Register transfer statement : T0 : AR PC


A transfer of the content of PC into AR if timing signal T 0 is active

1) During T0 active, the content of PC is placed onto the bus ( S2 S1S0 )


2) LD(load) input of AR is enabled, the actual transfer occurs at the next positive
transition of the clock(T0 rising edge clock)
T0 : Inactive
3) SC(sequence counter) is incremented : 0000(T0 ) 0000(T1 )
T1 : Active

5-5 Instruction Cycle

Instruction Cycle
1) Instruction Fetch from Memory
2) Instruction Decode
3) Read Effective Address(if indirect addressing mode)
4) Instruction Execution
5) Go to step 1) : Next Instruction[PC + 1]
Instruction Fetch : T0, T1(Fig. 5-8)

Continue
indefinitely
unless HALT
instruction is
encountered

T0 : AR PC
T1 : IR M [ AR], PC PC 1

T0 = 1

T0 : AR PC

1) Place the content of PC onto the bus by making the bus selection inputs S 2S1S0=010
2) Transfer the content of the bus to AR by enabling the LD input of AR
Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-10

T1 = 1

T1 : IR M [ AR], PC PC 1

1) Enable the read input memory


2) Place the content of memory onto the bus by making S 2S1S0= 111
3) Transfer the content of the bus to IR by enable the LD input of IR
4) Increment PC by enabling the INR input of PC

Instruction Decode : T2

T1=1

T2 : D0 ,...., D7 Decode IR (12 14), AR IR (0 11), I IR (15)

Op.code

s2

T0=1

s1

Address Di/Indirect

IR(12-14) Fig. 5-6 D0 - D7

IR (12 14)

D7=1

Register(I=0)

A d d re s s
R ead

D 7IT3(Execute)

Read effective
Address
I/O
(I=1)
D 7IT3 (Execute)
D7=0 : Memory Ref. Indirect(I=1)
D 7IT3( AR M [ AR
) ]
Direct (I=0)
nothing in T 3
Register I/O T3 Memory Ref.
T3 Operand effective address

Memory Ref. T4, T5, T6 : Fig.


5-11

Flowchart for instruction cycle(Initial


Configuration) : Fig. 5-9
Computer System Architecture

MM ee mm oo rryy uu nn i itt

Instruction Execution : T3, T4, T5, T6


111

Bus

s0

0
1
0

Chap. 5 Basic Computer Organization and Design

AR

PC

LD

IN R

IR
LD

C lo c k

C om m on bus

Dept. of Info. Of Computer

1
1
1

5-11

Register Ref. Instruction


Address
r = D7IT3 :

IR(i) = Bi
IR(0 -11)
B0 - B11 : 12 Register Ref.
Instruction (Tab. 5-3)

5-6 Memory Ref. Instruction

3X8
Decoder

D7 : Register or I/O = 1

Fig. 5-9 Flowchart for instruction cycle(initial)


S ta rt
SC
0
T0
AR

PC
T1

IR

IR(12,13,14)
= 111

T2

Instruction(Tab. 5-4)

( R e g is te r o r I/O ) = 1

( I/O ) = 1

D0T4 : DR M [ AR ]

PC +1

D e c o d e o p e r a t io n c o d e in I R ( 1 2 - 1 4 )
AR
IR ( 0 - 1 1 ) , I
I( 1 5 )

D6 - D0 : 7 Memory Ref.

AND to AC

M [AR], PC

0 = ( r e g is te r)

0 = ( M e m o ry - re fe re n c e

( in d ir e c t ) = 1

D0T5 : AC AC DR , SC 0

T3
E x e c u te
in p u t- o u tp u t
in s tr u c tio n
SC
0

ADD to AC

D1T4 : DR M [ AR ]

T3
E x e c u te
r e g is t e r - r e f e r e n c e
in s tru c tio n
SC
0

D1T5 : AC AC DR , E Cout , SC 0

0 = ( d ire c t)

T3
AR

M [AR]

T3
N o th in g

E x e c u te
m e m o ry - re fe re n c e
in s tr u c tio n
SC
0

LDA : memory read


D2T4 : DR M [ AR]
D2T5 : AC DR , SC 0
Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-12

Fig. 5-10 Example of BSA

STA : memory write


D3T4 : M [ AR] AC , SC 0

PC = 10
PC = 21

BUN : branch unconditionally


D4T4 : PC AR, SC 0

BSA : branch and save return address

135 21(return address)


PC = 136
Subroutine

D5T4 : M [ AR] PC , AR AR 1
D5T5 : PC AR, SC 0

0
BSA 135
next instruction

BUN 135

Return Address : save return address ( 135


21 )
D5T4 : M [135] 21( PC ), 136( AR) 135 1
Subroutine Call : Fig. 5-10

ISZ : increment and skip if zero

D5T5 : 136( PC ) 136( AR), SC 0

D6T4 : DR M [ AR ]
D6T5 : DR DR 1
D6T6 : M [ AR ] DR , if ( DR 0) then ( PC PC 1), SC 0

Control Flowchart : Fig. 5-11


Flowchart for the 7 memory reference instruction
The longest instruction : ISZ(T6)
3 bit Sequence Counter ( 4 )
Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-13

5-7 Input-Output and Interrupt


Input-Output Configuration : Fig. 5-12
Input Register(INPR), Output Register(OUTR)
These two registers communicate with a communication interface serially and with the
AC in parallel
Each quantity of information has eight bits of an alphanumeric code

1 : Ready
0 : Not ready

Input Flag(FGI), Output Flag(FGO)


FGI : set when INPR is ready( ), clear when INPR is empty
FGO : set when operation is completed( ), clear when output device is
in the process of printing

Input-Output Instruction : Tab. 5-5


Address
p = D7IT3 :

IR(i) = Bi
IR(6 -11)
B6 - B11 : 6 I/O Instruction
Program Interrupt
I/O Transfer Modes
1) Programmed I/O, 2) Interrupt-initiated I/O, 3) DMA, 4) IOP
2) Interrupt-initiated I/O (FGI FGO 1 Int. )
Maskable Interrupt ( ION IOF Int. mask )
Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-14

Interrupt Cycle : Fig. 5-13

In s tr u c tio n c y c le

During the execute phase, IEN is checked by the control

In te r r u p t c y c le

=1

F e tc h a n d d e c o d e
in s t r u c t io n

IEN = 0 : the programmer does not want to use the interrupt,


so control continues with the next instruction cycle
IEN = 1 : the control circuit checks the flag bit, If either flag
set to 1, R F/F is set to 1

S to r e r e tu r n a d d r e s s
in lo c a t io n 0
M [ 0]
PC
=0

IE N

E x e c u te
in s t r u c t io n

=1
=1

B r a n c h to lo c a tio n 1
PC
1
FG I
=0

At the end of the execute phase, control checks the value of R

=0

=1

R = 0 : instruction cycle
R = 1 : Instruction cycle

IE N
R

FG O

0
0

=0

Demonstration of the interrupt cycle : Fig. 5-14


The memory location at address 0 as the place for storing the return address
Interrupt Branch to memory location 1
Interrupt cycle IEN=0 ( ISR Interrupt
ISR ION )

0
PC = 1

The condition
for R = 1
' ' '

T0T1 T2 ( IEN )( FGI FGO) : R 1

Modified Fetch Phase


Modified Fetch and Decode Phase

Save Return
Address(PC) at 0
Jump to 1(PC=1)

Interrupt
Here

256(return address)
0

BUN 1120

Main Program
255
256

RT0 : AR 0, TR PC
RT1 : M [ AR ] TR, PC 0
RT2 : PC PC 1, IEN 0, R 0, SC 0

Computer System Architecture

Interrupt

1120

Chap. 5 Basic Computer Organization and Design

Service Routine
1

BUN

Dept. of Info. Of Computer

5-15

5-8 Complete Computer Description


The final flowchart of the instruction cycle : Fig. 5-15
The control function and microoperation : Tab. 5-6

5-9 Design of Basic Computer

The basic computer consists of the following hardware components


1. A memory unit with 4096 words of 16bits
2. Nine registers : AR, PC, DR, AC, IR, TR, OUTR, INPR, and SC(Fig. 2-11)
3. Seven F/Fs : I, S, E, R, IEN, FGI, and FGO
4. Two decoder in control unit : 3 x 8 operation decoder, 4 x 16 timing
Section
decoder(Fig. 5-6)

5. A 16-bit common bus(Fig. 5-4)

6. Control Logic Gates : Fig. 5-6 Box Control Output
7. Adder and Logic circuit connected to the AC input
Control Logic Gates
1. Signals to control the inputs of the nine registers
2. Signals to control the read and write inputs of memory
3. Signals to set, clear, or complement the F/Fs
4. Signals for S 2 S1 S0 to select a register for the bus
5. Signals to control the AC adder and logic circuit
Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-16

Register Control : AR
Control inputs of AR : LD, INR, CLR
Find all the statements that change the AR
AR ?
in Tab. 5-6
R' T0 : AR PC
Control functions
R' T1 : AR IR (0 11)
LD( AR) R' T0 R' T1 D7 ' IT3 D7 ' IT3 : AR M [ AR]
CLR( AR) RT0
RT0 : AR 0
INR ( AR) D5T4

12

F ro m B u s

LD

D '7
I
T3

Computer System Architecture

C lo c k

R
D

T4

D5T4 : AR AR 1

F/F Control : IEN IEN ?


Control functions

RT2 : IEN 0

C LR

T0

? M [ AR]

READ R' T1 D7 ' IT3 ( D0 D1 D2 D3 )T4

pB6 : IEN 0

IN R

To Bus

T2

Memory Control : READ


M [ AR ] ?
Control inputs of Memory : READ, WRITE
Find all the statements that specify a read operation in Tab. 5-6
Control function

pB7 : IEN 1

12

AR

D '7
I
T3

J
0
1

KQ(t+1)
1
0
0
1

B7

SET

C lo c k
B6

IE N

C LR

R
T2

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-17

Bus Control
Encoder for Bus Selection : Tab. 5-7
S 0 = x 1 + x 3 + x5 + x7
S 1 = x 2 + x 3 + x6 + x7
S 0 = x 4 + x 5 + x5 + x7

x1 = 1 :

Bus AR Find ? AR

D4T4 : PC AR
D5T5 : PC AR

Control Function :

x2 = 1 :

x1 D4T4 D5T5

Bus PC Find ? PC

x1
x2
x3
x4
x5
x6
x7

S0

Encoder

S1
S2

Multiplexer
Bus Select
Input

x7 = 1 :

Same Bus
as Memory
Read
Memory
Control Function :

Find ? M [ AR]

x7 R ' T1 D7 ' IT3 ( D0 D1 D2 D3 )T4

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-18

5-10 Design of Accumulator Logic


Circuits associated with AC : Fig. 5-19

Fig. 5-21

Fig. 2-11

16
16

F ro m D R
8

F r o m IN P R

Adder and
lo g ic
c ir c u it

A c c u m u la t o r
r e g is te r
(A C )

16

LD

Fig. 5-20

Computer System Architecture

IN R

16

To Bus

C L R C lo c k

C o n tro l
g a te s

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-19

Control of AC : Fig. 5-20


Find the statement that change the AC : AC ?
F ro m a d d e r
a n d lo g ic
D

AND

16

AC

LD

IN R

C LR

To Bus
C lo c k

T5

D0T5 : AC AC DR
D1T5 : AC AC DR
D2T5 : AC DR
pB11 : AC (0 7) INPR

16

ADD

DR

T5

LD

rB9 : AC AC

IN P R

B 11
r

rB7 : AC shr AC , AC (15) E


rB6 : AC shr AC , AC (0) E
rB11 : AC 0

CLR

rB5 : AC AC 1

INR

C O M

SHR
SHL
IN C
C LR

B 11

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

5-20

Adder and Logic Circuit : Fig. 5-21 ( 16 bit = 16 )


D R ( i)

A C ( i)

( O u tp u t o f O R g a te in F ig . 5 - 2 0 )
AND
C

ADD

FA
C

i+ 1

F ro m
IN P R
b it ( i)

J
0
1

LD

Ii ( F ig . 2 - 1 1 )

DR

KQ(t+1)
1
0
0
1

A C ( i)

IN P R
C lo c k
C O M
SHR

* Fig. 2-11
Increment, Clear,
Count

A C ( i+ 1 )
SHL
A C ( i- 1 )

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

Mano Machine

Integration !

5-21

Fig. 5-4 : Common Bus(p.130)


Fig. 2-11 : Register(p. 59)
Fig. 5-6 : Control Unit(p. 137)
Fig. 5-16, 17,18 : Control Logic Gate(p.161- 163)
Fig. 5-4 Component Control Input
Register, Memory, F/Fs, Bus Selection

Fig. 5-20 : AC control(p.165)


Fig. 5-21 : Adder and Logic(p.166)

Due Date : 1

Computer System Architecture

Chap. 5 Basic Computer Organization and Design

Dept. of Info. Of Computer

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