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SQUAD AMBUSH

FM 7-8, p. 3-20

N
OBJECTIVE

AMBUSH A surprise attack from a concealed position on a moving or


temporarily halted target.

Planning. The key planning considerations include


Covering the entire kill zone by fire.
Using existing or reinforcing obstacles (Claymores
and other mines) to keep the enemy in the kill zone.
Protecting the assault and support elements with mines,
Claymores, or explosives.
Using security elements or teams to isolate the kill zone.
Assaulting into the kill zone to search dead and wounded,
assemble prisoners, and collect equipment. (The assault
element must be able to move quickly through its own
protective obstacles.)
Timing the actions of all elements of the platoon to
preclude loss of surprise.
Using only one squad to conduct the entire ambush and
rotating squads over time from the ORP. This technique
RALLY POINT
is useful when
the ambush must be manned for a long time.
TL
AR

SECURITY

AA

SECURITY

SECURITY

NOTE: This is a technique


LD and is
LDMETT-TC
LD dependent. Guidance and
G
direction from higher MUST also be considered during execution.

SECURITY
NOT DRAWN TO SCALE

SL
TL
AR

G
R

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

RALLY POINT

TL

LD

LD

LD

AR

SECURITY

AA

SECURITY

SECURITY

SECURITY
NOT DRAWN TO SCALE

SL
TL
AR

G
R

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

- Squad Column Formation


- Traveling Overwatch Mvt. Technique

TL
AR

R
G

SL
TL
AR

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
SECURITY

ORP

SECURITY

SECURITY

OBJECTIVE

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

ORP
TL

R
SL

G
AR
SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

GOTWA

TL

SECURITY
AR

SECURITY

SECURITY

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

TL

SL
R

SECURITY
AR
TL
ORP

SECURITY

SECURITY

RP

Observe/Recon the area to determine


The best location for a KILL ZONE
and the desired support and assault
team locations. Also, note the
routes into and out of the area.

Tasks that may be occurring


-Security
-Prepare for mission exec.
-Line up rucks

G
AR
SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

KILL ZONE

TL

Observe/Recon the area to determine


The best location for a KILL ZONE
and the desired support and assault
team locations. Also, note the
routes into and out of the area.

RP

SL

SECURITY
AR
TL
ORP

SECURITY

SECURITY

Tasks that may be occurring


-Security
-Prepare for mission exec.
-Line up rucks

G
AR
SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

KILL ZONE
ULT
ASSA

SUPPORT

R
TL
SL

Identify:
-Right limit
-Individual fighting positions
(get in the prone position to
ensure you can see and fire
into the kill zone)

SECURITY
AR
TL
ORP

SECURITY

SECURITY

RP

Tasks that may be occurring


-Security
-Prepare for mission exec.
-Line up rucks

G
AR
SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

KILL ZONE
ULT
ASSA

SUPPORT
R

R
TL
SL

Identify:
-Left limit
-Individual fighting positions
(get in the prone position to
ensure you can see and fire
into the kill zone)

SECURITY
AR
TL
ORP

SECURITY

SECURITY

RP

Tasks that may be occurring


-Security
-Prepare for mission exec.
-Line up rucks

G
AR
SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD ATTACK

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

KILL ZONE

TL

RP

GOTWA
SL
R

SECURITY
AR
TL
ORP

SECURITY

SECURITY

Ensure you indicate where


you want the claymore(s)
to be set up.

Tasks that may be occurring


-Security
-Prepare for mission exec.
-Line up rucks

G
AR
SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD ATTACK

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

KILL ZONE

RP

GOTWA

Ensure you indicate where


you want the claymore(s)
to be set up.

SL

SECURITY
AR
TL
ORP

SECURITY

SECURITY

TL

Tasks that may be occurring


-Security
-Prepare for mission exec.
-Line up rucks

G
AR
SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD ATTACK

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

KILL ZONE
Tasks that may be occurring
-Security
-Prepare for mission exec.
-Setting up claymore(s)

R
R

RP

SL

SECURITY
AR
TL
ORP

SECURITY

SECURITY

TL

Tasks that may be occurring


-Security
-Prepare for mission exec.
-Line up rucks

G
AR
SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

KILL ZONE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

Tasks that may be occurring


-Security
-Prepare for mission exec.
-Setting up claymore(s)

R
R

SECURITY
SL
ORP

SECURITY

SECURITY

RP

Tasks that may be occurring


-Security
-SL revealing plan to support TL
and other squad members
-Prepare for mission exec.

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

KILL ZONE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

Tasks that may be occurring


-Security
-Prepare for mission exec.
-Setting up claymore(s)

R
R

RP

TL
AR
SL

SECURITY

ORP

Support Team needs to be in


position to overwatch the aslt.
team move into position.
Therefore, they depart prior
to the aslt. team (I.e., 1 min).

SECURITY

SECURITY

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

KILL ZONE
N
OBJECTIVE

SUPPORT
G

TL

AR

Left limit person can


lead the support team
into position. The TL has
to inspect and validate
positions.

SL

RP

TL
AR

SECURITY

ORP

SECURITY

SECURITY

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

KILL ZONE
N
OBJECTIVE

SUPPORT
G

TL

AR

Left limit person can


lead the support team
into position. The TL/SL
has to inspect and validate
positions.

SL

RP
TL
AR

SECURITY

ORP

SECURITY

SECURITY

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

SQUAD AMBUSH
FM 7-8, p. 3-20

KILL ZONE
N

Right limit person can


lead the assault team
into position. The TL/SL
has to inspect and validate
positions.

OBJECTIVE

ULT
ASSA

SUPPORT
G

TL

AR

AR

TL

SL

Once the AMBUSH is set,


SL calls and reports to higher.

SECURITY

ORP

SECURITY

SECURITY

RP

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

KILL ZONE
N
ULT
ASSA

SUPPORT

TL

AR

AR

TL

SL

TIME TO PLAY THE WAITING


GAME. ENSURE YOUR
WEAPONS ARE OFF SAFE
ONCE SET. NOISE AND LIGHT
DISCIPLINE ARE KEY. LOOK
FOR AND PASS THE SIGNAL
WHEN THE ENEMY IS/ARE
DETECTED.

SECURITY

ORP

SECURITY

SECURITY

RP

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

KILL ZONE
N
R

ULT
ASSA

SUPPORT
G

TL

AR

AR

TL

SL

SECURITY

ORP

SECURITY

SECURITY

RP

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

KILL ZONE
N
R

ULT
ASSA

SUPPORT
G

TL

AR

AR

TL

SL

SECURITY

ORP

SECURITY

SECURITY

RP

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

KILL ZONE
N
R

AR

SUPPORT
G

TL

TL
SL

AR

SECURITY

ORP

SECURITY

SECURITY

RP

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

KILL ZONE
N
R
AR

TL

SL

SUPPORT
G

TL

AR

SECURITY

ORP

SECURITY

SECURITY

RP

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

LOA
AR

TL
SL

Activities (may be occurring simultaneously


after SECURITY has been established and
EPW team has searched and secured
any present enemy.)
-ACE
-EPW
-Aid & Liter
-Demo
-Priority Information Requirements (PIR)
-SALUTE/SITREP

SUPPORT
G

TL

AR

SECURITY

ORP

SECURITY

SECURITY

RP

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

AR

SL

R
TL

SUPPORT
G

TL

Execute withdrawal plan

AR

-Fire in the hole 1 (Aslt Team leaves)


-Fire in the hole 2 (Spt Team and others leave)
-Fire in the hole 3 (Demo Team leaves)

SECURITY

ORP

SECURITY

SECURITY

RP

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
R

SUPPORT
G

TL

SL
R

AR

AR

TL

RP
G

Execute withdrawal plan

SECURITY

ORP

SECURITY

SECURITY

-Fire in the hole 1 (Aslt Team leaves)


-Fire in the hole 2 (Spt Team and others leave)
-Fire in the hole 3 (Demo Team leaves)

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
Execute withdrawal plan
-Fire in the hole 1 (Aslt Team leaves)
-Fire in the hole 2 (Spt Team and others leave)
-Fire in the hole 3 (Demo Team leaves)
R
G
TL

RP

AR

SL
R

TL
SECURITY

ORP

SECURITY

SECURITY

AR

G
SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
Execute withdrawal plan
-Fire in the hole 1 (Aslt Team leaves)
-Fire in the hole 2 (Spt Team and others leave)
-Fire in the hole 3 (Demo Team leaves)
R
G
TL

RP

AR

SL
R

TL
SECURITY

ORP

SECURITY

SECURITY

AR

G
SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
RP

-ACE
-SALUTE
-SITREP

SECURITY

ORP

SECURITY

SECURITY

1. Consolidate and reorganize

2. Report to higher

SECURITY

RALLY POINT

LD

LD

SECURITY

AA

SECURITY

SECURITY

LD

SECURITY
NOT DRAWN TO SCALE

SQUAD AMBUSH
FM 7-8, p. 3-20

N
OBJECTIVE

AMBUSH A surprise attack from a concealed position on a moving or


temporarily halted target.

Planning. The key planning considerations include


Covering the entire kill zone by fire.
Using existing or reinforcing obstacles (Claymores
and other mines) to keep the enemy in the kill zone.
Protecting the assault and support elements with mines,
Claymores, or explosives.
Using security elements or teams to isolate the kill zone.
Assaulting into the kill zone to search dead and wounded,
assemble prisoners, and collect equipment. (The assault
element must be able to move quickly through its own
protective obstacles.)
Timing the actions of all elements of the platoon to
preclude loss of surprise.
Using only one squad to conduct the entire ambush and
rotating squads over time from the ORP. This technique
RALLY POINT
is useful when
the ambush must be manned for a long time.
TL
AR

SECURITY

AA

SECURITY

SECURITY

NOTE: This is a technique


LD and is
LDMETT-TC
LD dependent. Guidance and
G
direction from higher MUST also be considered during execution.

SECURITY
NOT DRAWN TO SCALE

SL
TL
AR

G
R

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