Professional Documents
Culture Documents
Week 1 Implementation
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Offensive Objectives
1. ATTACK: We will play a fast break, up-tempo attack. We will force each
opponent to react and adjust to our offense. We will always use
intelligence and conditioning to our advantage.
2. GATA: We will “GET AFTER THEIR ASS!” This is the cornerstone
principle of Platteville Football.
3. ELIMINATION OF SIW’s: It’s tough enough to beat your opponent.
Take away the negative plays to ensure that we don’t beat ourselves.
TURNOVER RATIO is the number one factor in winning and
losing college football games.
4. SCORE: The object of our offense is to score. We will score first, fast, and
we will finish the fourth quarter. We will maximize the Red Zone
and we will take advantage of every turnover that our defense
creates by scoring points.
5. TEAM: Foremost, we must be come a true team. On and off the field, we
act as one, united as a whole group, where together we can
accomplish greatness.
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Philosophy
• Attitude
• Spread the Field
• Multiple Looks for the Defense
• Throw to Uncovered Receivers
• Hurt the Blitz
• Game Planning
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Attitude
A.M.F.
• Play with poise through the good and the
bad.
• Score one more point than our opponent.
• Out hit and out physical our opponent.
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Spread the Field
Use Formations and Motions
• Forces the defense to declare their
coverage and blitzes.
• Easier for the quarterback to read
coverage.
• Helps the run game (5 to 6 simple plays).
• Create mismatches.
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Multiplicity
Different Looks for the Defense
• Secondary – Different Formations,
Motions, Routes.
• Linebackers – Run Game, Play Action,
Screens, Drop-back.
• D-Line – Basic Run Game, 3 to 4
Protections, Screens
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Uncovered Principle
Make Them Cover You Up
• By Alignment, Motion, and Shifts.
• By Bubble Screen.
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Uncovered Principle
Rules
• Any receiver that is not covered up and
can catch the ball and gain 4 yards.
• Only throw on 1st and 2nd downs or on 3rd
down with less than 5 yards to go.
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Uncovered Receivers - Orange
Throwing Uncovered
• The receiver may widen his alignment or
switch his stance.
• The QB will catch the snap and get the
ball to receiver as quick as possible
• The receiver show his numbers to the QB,
secure the ball, run to daylight.
• All other receivers will block the most
dangerous man.
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Uncovered Receivers - Orange
Throwing Uncovered
C B B B B C
E T T E
X Z
W Y
Y
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Uncovered Bubble - Silver
Foot Race to the Sidelines
• Used mostly in a trips formation
• No cut-back, until you get to the numbers
• Receivers block the most dangerous man
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Uncovered Bubble - Silver
Throwing Uncovered Bubble
• The QB catches the snap, delivers the ball
on the up-field shoulder, fades back
after the throw.
• The receiver will have his inside foot up
in his stance and runs the bubble,
secures the ball, runs to the sidelines.
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Uncovered Bubble - Silver
Throwing Uncovered Bubble
C C
B B B
E T T E Z
X
Y
W 3 0n 2
NO Cut-back
R
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Uncovered
Uncovered Receiver Drill
QB QB
X W W R Y Z
Down
QB QB QB Orange, Orange
X
W
Set, Go Y Z
W
QB R
X Y Z
W
R
X Y Z
W
C R
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Game Planning
The Right Tools in the Toolbox
• Must be able to adjust during game.
• Routes must be adjustable.
• Must have the right tools in the toolbox.
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Offensive Mechanics
Multiple with Simplicity
• Focus Only On The Words That Affect
You
• Learn To See The Big Picture
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Huddle Procedure
LOS
5 YDS.
QB
X W R Y Z
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Play Calls
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Running Game
Dive Right
Tells us the running play we Tells us the direction we are
are running. running the play to.
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Passing Game
Basic Play Call
962
The last number indicates what
The first number indicates concept we are running in our
the protection and the release routes. It also indicates where
of the running back. the strength is located (odd = left,
even = right)
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Cadence
• On First Sound
Down
• On One
“Down Blue – Blue, Set Go”
• On Two on Two
“Down Blue – Blue, Set Go, Go”
• Hard Count
“Down Blue – Blue, Set Go Go, Go, Go”
• On Repeat
“Down Blue – Blue, Set Go, Go, Set Go”
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Color Phase
• Orange Uncovered
• Gold 39
• Brown 32
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Terminology
Personnel
• Split Ends
• Wings
• X/Z
• W/Y
•R
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Terminology
Terms
• Wide Side (Field)/Short Side (Boundary)
• Front-side/Back-side
• Split
• Landmark
• Trouble
• Run/Quick Check
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Terminology
Terms
• R.A.C.
• A.M.F.
• D.A.
• Sight Adjust
• 6 Second Rule
• Q Receiver
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6 Second Rule
Doing the Little Things
• Where do I align, according to the formation?
• How does my assignment affect my split?
• What is my assignment?
• What coverage is the defense in?
• How does the coverage affect my assignment?
• Who is the Q Receiver? Who causes the sight
adjustment?
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Formations
Doubles
X XX ZZ
## W W W Y Y
Y ##
R RR
Right
LeftHash
Middle
Hash
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Formations
Trips
X X Z Z
## W Y W Y
##
R R R R
Right
LeftHash
Hash
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Tuesday
8-20-02
Morning
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The Playbook
Run Game Passing Game
Chase 15/16
32
31 Double
39 (Angle)
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Chase
4-1 3-2
B
B B
E T T E E N E
4-2 BEARS
B B B
E T T E E T N T E
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15/16
FS SS
C
W M S C
E N T E Cu t
Z
X
W Y
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The Quick Game
30’s
Our 3-step passing game is the 30’s series. This is the
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32 (Brown)
FS
C C
W M S SS
E N T E
X Z
W Y
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39 (Gold)
FS SS
C W S C
M
E N T E
X Z
Y
W
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31 Double
FS
C
C
W M S SS
E N T E
X Z
W Y
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Tuesday
8-20-02
Afternoon
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Motion
Motion is the second part of how we get aligned
before we want the ball snapped. We use motion in
our offense for specific, defined purposes. The
basics of our motions will be first in the play call.
A player and a type of motion will be the few words
before the play. We will designate WHO we want
to be in motion and we will designate WHAT type
of motion we want. The QB will control final
destination with the snap count. It is vital to our
offense that our WRs, RBs, and QBs know who has
to be on the line of scrimmage and who has to be
off.
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Motions
• Ram/Lion
• Player Specific
• Out
• In
X Z
W Y
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Q Receiver
‘Q’ Receiver: within all of our passing
concepts, we will have a player built in
that will break off his route so the QB has
a quick option against the blitz. The QB
and WRs must always know who is the Q
and who makes him adjust his route.
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The Playbook
Run Game Passing Game
Zone 25/26
981/982
961/962
951/952
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Zone
4-1 3-2
B
B B
E T T E E N E
Ace A-Back
4-2 BEARS
B B B
E T T E E T N T E
Ace B A
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25/26
FS
SS
C
W M S
E N T E CUT
X Z
W Y
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Vertical Concept
* 1-2 *
SS FS
vs. Cover 2
S M C
C W
E T N E
X vs Blitzes Z
W Y
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961/962
SS FS
C S M W C
vs Blitz
E T N E
X Z
W Y
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951/952
SS FS
C
S M W C
E T N E
W Z
X
Y
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Wednesday
8-21-02
Morning
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The Playbook
Run Game Passing Game
Speed Slip Screen
Speed Dog 983/984
963/964
953/954
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Speed & Speed Dog
4-1 3-2
B
B B
E T T E E N E
Ace B Ace-Back
T T E E T T E
E
Ace-Back B Duce B
E T T E E T T E
Ace B Ace B
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Slip Screen Right/Left
FS
C
C
S SS
W M
E N T E
X Z
W Y
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Smash Concept
* 3-4 *
The Smash Concept is one of the best ways we
have of putting pressure on two deep coverage
by creating situations where the cornerback
cannot cover two people; he will see a six yard
hitch in front of him and have a deeper-
developing flag route behind him. Depending
on the coverage and situation, we can use it to
attack down the field on the deep outside edge,
or underneath as a ball-control pass. This
concept is good against Cover 2 primarily, but
we can and will use it vs. Cover 3 and Man-to-
Man defenses.
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983/984
FS SS
C W M S C
vs. Blitz
E N TE
X Z
W Y
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963/964
SS FS
C
vs Blitz
C S M W
E T N E
X Z
W Y
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953/954
FS SS
C M W S C
E N T E
Y
X
W Z
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Smoke
This Route Package may or may not change the
route combination. The QB will semi role to the
call. The receivers’ routes will most likely be
deeper since the QB is rolling to them. The
back-side receiver’s routes will change into a
crossing concept on different levels. We may
also use throwbacks to keep the defense honest.
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83/84 Smoke
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Wednesday
8-21-02
Afternoon
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The Playbook
Run Game Passing Game
Dallas 85/86
Y – W “Shake”
“GO”
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Dallas
4-1 3-2
B
B B
E T T E E N E
Ace-Back
E T T E E T T E
Cap
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85/86
FS SS
C W M S
C
E N T E
W Z
X
Y
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Double Moves
We like to tag a double move route to our base
plays to keep the defense honest. Our shake
route is a corner post. The receiver will push
vertical and then break to the corner for three
steps, then plant and break to the post. The
other double move we employ is a Go route.
This can be tagged off a slant and a post. The
receiver will push vertical and break the
slant/post for two steps then break back to the
outside.
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84 Smoke Y Shake
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982 Go
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Thursday
8-22-02
Morning
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The Playbook
Run Game Passing Game
Goal Line - Roy/Lee Play Action Uncovered
Dive/Dive Lead “Trail”
Chase/Chase Lead “Texas”
Belly/Belly Lead
Sneak/Fake Run Sneak
Speed Dog
Dive Counter G
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Goal Line Offense
In goal line and short yardage situations we will
use a tight end formation. We have the ability
to use two tight ends and adjust our backfield to
a one or two back set. Out of this formation we
can still run our basic passing package. We will
use four or five basic running plays. The key to
success in this formation is aggressive blocking
and the mentality that we are going to get the
first down or touchdown.
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Goal Line Formations
X Z
QB Y
R
Roy
A
X Z
Y QB
Lee
A
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Goal Line Formation Adjustments
X Z
A A A QB A Y A
7 5 3 4 A 8
A R A
6
1 2
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Goal Line Formation Adjustments
• Open – Tells the back-side Tight End to flex to a WR
position.
• Strong – Tells R to align between the front-side Guard and
Tackle.
• Weak – Tells R to align between the back-side Guard and
Tackle.
• Gun – Tells the QB we are in shotgun and the backs to align
in split backs.
• Wing – Tells the Y to align 1 by 1 off the front-side tackle.
• Over– Tells the back-side Tackle to align outside the front-
side tackle.
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Dive/Lead Dive
Lee Strong Lead Dive left Roy Lead Dive left
B C C B SS
SS B B
C
B E T T E B B E T T E B C
X Z X Z
Ace Ace C Y
Y C
R R
A A
B B B SS
C B
SS C B E T T E B C
B E T T E B C
X Z
X LT Z Ace Trey
Y
Ace
A C
C A Y
R
R
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Chase/Lead Chase
Roy 4 Chase Right Roy Strong Wing
Lead Chase right
C B B SS C
C
B B SS B E T T B B
B E T T E B C X Z
X Z B Ace Y
B Ace A Y
SS B B C
C B B SS C B E T T E B
T T C
B N E B X Z
X LT Z
Y Ace B
A Duce A Y
R
R
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Belly/Lead Belly
Roy 2 Wing Lead Belly right Roy 1 Wing Lead Belly left
C C
B B SS C SS
B B C
B E N T E B B E N T E B
X Z
X Z
Y
Y
R A
A R
R R A
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Sneak/Fake Run Sneak
Lee 1 Fk Lead Dive Roy Fk Lead Dive
Sneak right Sneak right
B C C B SS
SS B B
C
B E T T E B B E T T E B C
X Z X Z
Y Trey Trey Y
Wedge Wedge
A R R
B B B SS
C B
SS C B E T T E B C
B E T T E B C
X Z
X LT Z Y
A Trey
A Y Wedge
Wedge
R
R
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Speed Dog
Roy 2 Gun Speed Dog Check Lee 1 Gun Speed Dog Check
FS
SS FS
C SS
C C
B B C B B
B T N T B
B T N T B
X Z
X Z
Duce A Y Y Duce
A
QB
R A QB
A R
Roy 2 Gun Speed Dog Check Lee 1 Gun Speed Dog Check
FS
SS FS
C SS
C C
B B C B B
B T N T B
B T N T B
X Z
X Z
A Duce Y Y
Duce A
QB
R A QB
A R
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Dive Counter G
Roy Wing R Mo Roy Wing R Mo
Fk Dive Counter G left Fk Dive Counter G left
C FS C C C
B B FS B B B SS
B T N T B SS E T T E
X Z X Z
R Y R Y
A A
Y R Y R
A A
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Play Action Uncovered
Play Action Uncovered Bubble
• Attacks a double edge player
• Simple play action fake
• Another big play opportunity
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Uncovered
Play Action Uncovered Bubble
FS
C
B S SS
W Y
Fake Chase 16
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“Trail”
This Route Package utilizes a Crossing route with
an Angle route behind it. This is very good in
short yardage and against teams that want to
wall off our shallow crossing package. Like
Follow, we tag one player and Trail. Trail tells
the next player outside that he will be doing the
crossing route. So in Trips right, if we say W
Trail, the next WR outside, Y, would be doing
the crossing Route. This is also a front-side and
back-side tag.
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“Trail”
W Trail
Y
W
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“Texas”
This Route Package compliments our vertical
passing game. The R-back is running an angle
route, the Wing has a seam choice, and the Split
End runs a hook route.
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“Texas”
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Thursday
8-22-02
Afternoon
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Shift
Shifting is a type of motion we will use to change our alignments before
shift are player specific. We will designate WHO we want shift and
WHAT shift we want. The QB will control when he wants the shift.
It is vital to our offense that our WRs, RBs, and QBs know who will
be shifting their alignments on each call.
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Stem
W Stem / Y Stem
Y
WStem-
Stem-Tells
TellsYWtotoalign
alignaway
awayfrom
fromthethe
formation
formation call
call and
and then
then shift
shift to
to his
his alignment.
alignment.
R
R will
will do
do so
so also.
also.
X Z
W R Y
R Y
RY WR
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The Playbook
Run Game Passing Game
Draw 85/86 Iowa
180 East/West
160 East/West
Cluster 150 East/West
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R/Q Draw
4-1 3-2
B
B B
E T T E E N E
Playboy Ace
4-2
B B
E T T E
Playboy
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85/86 Iowa
FS SS
C W M S
C
E N T E
W Z
X
Y
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Mesh Concept
* 0 East/West *
Our “0” concept is known as the Mesh Concept, and it
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180 East/West
FS
SS S M W
C C
E T N E
X
Z
W Y
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160 East/West
FS SS
C
M S C
W
E N T E
X Y
Z
W
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Cluster 150 East/West
FS
SS S M C
C W
E T N E
W Z
X Y
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Friday
8-23-02
Morning
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The Playbook
Run Game Passing Game
Bronco 987/988
Mustang 967/968
957/958
Fresno
Baltimore
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Bronco
3-2 3-2
B B B B
E N E E N E
Ace-Back Ace-Back
Ace-Back Playboy
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Mustang
3-2 3-2
B B B B
E N E E N E
Ace-Back Ace-Back
4-1
B
E T T E
Playboy
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987/988
FS
C C
W M S SS
E N T E
X vs Blitz Z
W Y
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967/968
FS SS
C C
W M S
vs Blitz
E N T E
X Z
W Y
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957/958
FS
C C
W M SS
S
E N T E
X Y
Z
W
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Fresno
This Route Package is a reverse Flat-Curl package
on the front-side. This is good versus 2-Deep
coverage. The Split End runs a whip route, and
the wing runs a hook route. The wing wraps the
LB. He must find the window. The R-Back sits
down over the box.
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Fresno
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Baltimore
This Route Package is a reverse Flat-Curl package
on the back-side. This is good versus 2-Deep
coverage. The Split End runs a whip route, and
the wing runs a hook route. The wing wraps the
LB. He must find the window.
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Baltimore
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