on the Reaction Rate Topic and the Response of Grade 11 th Students to the Game By: Septi Riyanningsih and Jaslin Ikhsan The Department of Chemistry Education, The Faculty of Mathematics and Sciences Yogyakarta State University, Karangmalang, Yogyakarta 55281 INDONESIA
The development of communication and information technology improves rapidly. Character is the most important aspect to be developed through education. Develop product with combining between game and character education value. The problem of this research is 1. How to develop the mobile game Robochem? 2. How the quality of mobile game Robochem by the students? 3. How the students response about the integration of character education value on the mobile game Robochem?
This research aims is 1. To know how to develop the mobile game Robochem. 2. To know the quality of mobile game Robochem by the students. 3. To know the students response about the integration of character education vale on the mobile game Robochem.
Step of research Develop of Robochem Determine the quality of Robochem Students response to the integration of character education value
Development model consist of four main steps: 1.Preliminary research 2.Planning 3.Development 4.Field test Determining of quality of Robochem by students No. Range of score Quality category 1. i +1,8 DS i < X Very Good (A) 2. i + 0,6 DS i <X i +1,8 DS i Good (B) 3. i - 0,6 DS i <X i + 0,6 DS i Average (C) 4. i - 1,8 DS i <X i - 0,6 DS i Poor (D) 5. X i - 1,8 DS i Very Poor (E)
Method to know the students response Use checklist questionnaire to get continuum data If students answer on positive statement is Yes worth 1 and No worth 0. While on negative statement, the option Yes was 0 and the choice of No was 1. Determining the percentage of students response from the checklist
Assessment of product quality mobile games "Robochem" by students Data analysis shows the quality of "Robochem" had an average score of 74.1 or ideal percentage of 78%. No. Range of score Quality category 1. 79.8< X Very Good (A) 2. 64.6 < X 79.8 Good (B) 3. 49.4 < X 64.6 Average (C) 4. 34.2 < X 49.4 Poor (D) 5. X 34.2 Very Poor (E) Students' response to the integration of character education values Three ways to integrated the character education value. The character values are:
Religious Honesty Discipline Independence Hard work Creative Curiosity Achievement Care Patriotism Data analysis shows that the integration of character education value was 74.2%.
69.30% 68.00% 78.30% 84.50% 77.00% 65.80% 80.30% 89.50% 65.80% 60.50% 0.00% 20.00% 40.00% 60.00% 80.00% 100.00% Students' Responses to Integration of Each Character Education Values into media Conclusion The mobile game was good in quality based on students review The responses of students were very positive to the character education values
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