Professional Documents
Culture Documents
A Little Background
Originally developed as the first PC-based marketing strategy simulation in 1985
Routinely revised and updated since that time.
Now one of the most widely used teaching simulations in the world.
Used in hundreds of universities, exec programs and companies, international competitions, etc.
Highlights the need for integrative planning based on qualitative and quantitative analysis of the market environment.
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The Marketing Game is Integrative and Covers All Aspects of the Marketing Strategy Planning Process
Narrowing down to focused strategy with quantitative and qualitative screening criteria
Customers
Needs and other Segmenting Dimensions
Company
Mission, Objectives, & Resources
S. W. O. T.
Competitors
Current & Prospective
Overview
Focus is on marketing strategy planning. Requires integration of all strategy decisions. Requires attention to competitive environment. Considers short term and long term perspectives. Features ongoing, rapid feedback.
The Process
Industry Environment
Market growth
Technological environment
No major innovations expected Yearly revision cycle
Competitive environment
Type of competition depends on firms decisions
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Six Key Product-Market Segments Concerned Parents High-tech Modern Managers Students Professional Creators
Harried Assistants
Segments have different needs, preferences, situations, sizes, growth rates.
Home Users
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Year
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Distribution Channels
Firm 1 Firm 2 Firm 3 Firm 4
Firms reach customers through full-service dealers and Internet/mail-order discount dealers.
High-tech Managers
Modern Students
Professional Creators
Harried Assistants
Home Users
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Cost to Decrease
$0
$0
Cost to Increase
$8,000*(change)2
$5,000*(change)2
$3,000*change
$3,000*(change)2
Example Feature
Special Commands Error Protection
Last periods product This periods product
Change
Cost to Change
$8,000*2*2=$32,000 $0
6 4
8 3
+2 -1
Ease of Learning
+2
$3,000*2*2=$12,000
$44,000
Total modification costs: Note: R&D for product changes is more expensive
if you have to make big changes in a short period of time
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Level 3
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Types of Advertising
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(Level 1)
Features (and R&D for product modifications) Wholesale price Distribution intensity in each channel $ Spending Number of sales reps in each channel $ Spending
(Level 2)
Features (and R&D for product modifications) Wholesale price in each channel Distribution intensity in each channel $ Spending Type Number of sales reps in each channel Percent non-selling time Commission rate $ Spending per Channel $ Spending 7 Reports May be Purchased Number of Units
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-Sales promotion CUSTOMER SERVICE MARKET RESEARCH Demand Forecast/ Production order
(Level 3)
Features (and R&D for product modifications) Wholesale price in each channel for each product
PLACE
PROMOTION -Advertising
$ Spending for each product Type for each product -Personal selling Number of sales reps in each channel Percent non-selling time in each channel Commission rate -Sales promotion $ Spending per channel, product CUSTOMER SERVICE $ Spending MARKET RESEARCH 7 reports may be purchased Demand forecast/ production order Number of units for each product
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If the president decides to invest in new equipment, unit production costs will decline as cumulative production increases:
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Threshold Level
Saturation Level
Marketing Spending
Spending too little may have little effect, but spending too much just increases costs and reduces profit.
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R&D product modification costs Sales force salaries and severance pay Advertising expense Customer service expense Market research reports expense
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R&D product modification costs Sales force salaries and severance pay Advertising expense Customer service expense Sales Promotion Expense Market research reports expense
Discretionary Budget
Policy on initial discretionary budget. Unspent money carries to future periods and earns interest. When its gone, its gone. Policy on special budget requests.
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Computing Prices
The portion of any sales promotion deals that the dealer passes along to consumers as a price reduction.
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Should cover the unit cost of the product (given its features). Should result in a retail price that will appeal to target consumers. Should result in a profit margin that will contribute to other expenses and profit.
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Competitor Analysis
Estimate competitors net contribution Analyze past strategies & likely changes. Evaluate positioning and target segments.
Firms
1 1 2 3 4
Segments
3
4 5 6
X
X
?
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Firm 3
Firm 4 Total Channel 1 2
25,151
25,151 100,604
.250
.250
$4,292,964
$4,292,964 $17,171,854
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$0 $0
$0 $0
$0 $0
$0 $0
10 10 5% $92,500
10 10 5% $92,500
10 10 5% $92,500
10 10 5% $92,500
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1. Market share by segment (all brands) 2. Market share by channel (all brands) 3. Consumer preference study 4. Marketing effectiveness report 5. Sales by segment by channel (own brand) 6. Consumer shopping habits study
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1. Market share by segment (all brands) 2. Market share by channel (all brands) 3. Consumer preference study 4. Marketing effectiveness report 5. Sales by segment by channel (own brand) 6. Consumer shopping habits study 7. Product positioning report
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1. Market share by segment (all brands) 2. Market share by channel (all brands) 3. Consumer preference study 4. Marketing effectiveness report 5. Sales by segment by channel (own brand) 6. Consumer shopping habits study 7. Product positioning report
Note: separate reports are available for each product, Except for the consumer shopping habits study
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TMGPlan Software
Select directory
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Market share by segment (all brands) Market share by channel (all brands) Consumer preference study Marketing effectiveness report Sales by segment by channel (own brand) Consumer shopping habits study Product positioning report (Level 2 & 3)
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Brand
Firm 1 Firm 2 Firm 3 Firm 4 Total Sales (units)
1
0.250 0.250 0.250 0.250 20,028
2
0.250 0.250 0.250 0.250 15,084
3
0.250 0.250 0.250 0.250 25,104
5
0.250 0.250 0.250 0.250 22,056
6
0.250 0.250 0.250 0.250 8,092
Whos selling to whom? Whos buying what? What is each firm achieving? Which segments are buying?
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Brand
Firm 1 Firm 2 Firm 3 Firm 4 Total Sales (units)
Whats selling where? Whos buying what?
Channel 1 Channel 2
0.250 0.250 0.250 0.250 56,296 0.250 0.250 0.250 0.250 44,308
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What kind of product would a segment prefer? What reference price seems typical for the segment? How are segments similar and different?
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0 0
3 3
0 0
3 3
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Firm
Channel 1 Channel 2 896 5,269 1,109 3,337 5,602 1,396 1,808 1,196 4,363 1,865 1,086 1,074
Unit sales by segment and channel Are you reaching your target?
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Segment
Students Home Assistants Creators Managers Parents
in Channel 1 ? ? ? ? ? ?
in Channel 2
? ? ? ? ? ?
Brand
Firm 1 Firm 2 Firm 3 Firm 4
1
? ? ? ?
2
? ? ? ?
4
? ? ? ?
? ? ? ?
? ? ? ?
? ? ? ?
Which brands are closest to which segments? Which segments have no close brands?
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Recommendations
Analyze the reports as you would analyze a case. Make intentional changes. Find a balance in marketing research spending. Be integrative--think carefully about how each decision impacts each of the others. Have some fun!
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