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360-PlayLearn: Gamification and Game-Based Learning for Virtual Learning Environments on interactive television

Gerard Downes1, Paul Mc Kevitt1, Tom Lunney1, John Farren2 & Catherine Ross2
of Ulster, Magee, The Imagineering Quarter, Derry/Londonderry, Northern Ireland. E-mail: gdownes@gmail.com, {p.mckevitt, tf.lunney}@ulster.ac.uk Production Ltd., The Imagineering Quarter, Derry/Londonderry, Northern Ireland. E-mail: {john.farren, catherine.ross}@360production.com
2360 1University

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Outline
Background Aims & Objectives Related work Design of 360-PlayLearn Relation to other work Conclusion & Future Work

Acknowledgements

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Background
Digital Creativity & Creative Technologies
The Imagineering Quarter http://www.paulmckevitt.com/imagineering-quarter/ Project Kelvin (MAM, e.g. HBO Game of Thrones) Digital Derry http://digitalderry.org/ & CultureTECH http://www.culturetech.com/ Digital Action Team (DAT) [University of Ulster & 360 Production Ltd.] City of Culture, 2013 http://www.cityofculture2013.com/

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Aims & Objectives

Online education on interactive TV Combining entertainment & education content (edutainment) STEM, history, archaeology & general knowledge Deployment on desktop, mobile & TV devices

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Related work
Online Learning e.g. Udacity (Stanford), edX (MIT/Harvard), TED, Khan Academy, YouTube Gamification (Zichermann & Linder, 2010) e.g. AmbiLearn (TreasureLearn) (Hyndman et al., 2012) Game-Based Learning (GBL) Virtual Learning Environments (VLEs) e.g. PlayPhysics (Munoz et al., 2012)

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Media Asset Management (MAM)


Annotation, cataloguing, storage, retrieval & distribution

Digital photographs, animations, videos & music


TeleScope Enterprise (North Plains Systems, 2012) (Commercial) ResourceSpace (Dwiggins, 2011) (Open Source)

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

The Cloud

Hosting & distributing of edutainment content


If computers of the kind I have advocated become the computers of the future, then computing may someday be organized

as a public utility just as the telephone system is a public utility


The computer utility could become the basis of a new and important industry.''

--John McCarthy, MIT Centennial Celebration, 1961 (AICS-1997)

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Architecture of 360-PlayLearn

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Gamification API

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

360-MAM interface with ResourceSpace

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

360-Cloud interface with Google App Engine

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Relation to other work


Gamification & Assessment for learning

(e.g. AmbiLearn / TreasureLearn)


GBL VLEs on interactive TV

(e.g. PlayPhysics: Emotional modelling, DBNs)


360-MAM & 360-Cloud give advanced VLEs

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Conclusion 360-PlayLearn, 360-MAM & 360-Cloud Constructivist approach (Vgotsky / Piaget / Papert) Problem-based / project-centred learning

Widening access & education for all


Pervasive platform on interactive TV

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Future work

Requirements analysis

Implement 360-PlayLearn platform


Acquire global media assets (Project Kelvin) Evaluation of 360-PlayLearn

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Acknowledgements

DEL & 360 Production Ltd. Ted Leath (Information Assurance Manager)

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Thank You

Any questions or feedback ?

Introduction | Background | Aims & Objectives | Related work | Design | Relation | Conclusion

Up Donegal !!

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