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2010 THE SYSTEM

FORMATIONS AND MOTIONS

Miscellaneous Words and Meanings


Rodeo- Rollout right Lasso- Rollout left Flame- Play action Fake Left Fire- Play action Fake Right Solid- play action fake away from screen Jail- screen where o-line vertical sets and whiffs 80s- means 90s with play action fake of 32 Cop- means corner-post Smoke- running play, sprint draw Squeeze- means tighten entire formation

MOTIONS
Call out letter of player to go in motion followed by what kind of motion (example): Z-move, or Hfly, or F-Maim, etc. ALL motions should be fast/then slide 2-3 yards before ending position Move-Motion to other side of ball Fly- Motion in towards ball or motion into backfield without crossing ball. Orbit-Motion past center and return Mob- Motion across ball and sift block DE Maim-Fly motion and wham playside DE

WORDS THAT SPEAK TO Z


Late: Moves Z inside of Y. Flip: Moves Z to left side and inside of X. Flop: Moves Z to left side and outside of X. Rip: Moves Y off of LOS and Z on LOS. Left-If Y-moves to left side- Z moves onto the LOS

WORDS THAT SPEAK TO Y


Y is always on the right side and inside unless the word LEFT is used YO: Places Y in a TE position on the right side Rip: Y is off LOS and Z is on LOS Late: Y and Z swap positions , Y STAYS ON but moves outside AND Z STAYS OFF Left: Means Y lines up on Left side-off ball and 3-4 yards outside left tackle

WORDS THAT SPEAK TO H


Ace: 2 x 2 set, With X on the LOS outside and H off inside to the left. Z and Y are regular. Dart: 2 x 2 set, Moves H outside of X on the Left. Early: Trips Right. Moves H to the right side and BETWEEN Z and Y. Empty- Align same as Ace Bo Moves H outside of X on the Left.

Words that Speak to F


Empty means leave backfield Empty Frank-align between Y and Z on Right Empty Fill-Align between H and X on Left Other alignment tips-if trips, align away from trips in backfield unless play call keeps you on that side

Words that speak to X


X is always on the left side and always on the LOS unless Deuce or moved off by other receivers request. Dart moves X inside of H Bo moves X inside of H Deuce moves X off ball Flop moves X inside of Z Tite-moves X into tight-end alignment

COLORS
ALL COLORS ARE TWO BACK FORMATIONS BLUE/GREEN SHOTGUN 2 BACK ORANGE REGULAR I FORMATION BLACK/BROWN OFFSET I

BLUE
SHOTGUN 2 BACK H IS TO THE LEFT REMEMBER THE H GOES TO THE SIDE OF THE SECOND LETTER IN THE COLOR, HERE THE LETTER IS

L.

BLUE
2 0 2 0

Y Z H Q F

1 0

1 5

1 5 1 0 5

BLUE FLOP
(FLOP SENDS THE Z OUTSIDE OF X)
1 5 2 0 2 0 1 5 1 0 5

X
Z H Q F

1 0

BLUE FLIP
(FLIP SENDS Z TO OPPOSITE SIDE INSIDE OF X)
1 5 2 0 2 0 1 5 1 0 5

X
Z H Q F

1 0

BLUE LATE (LATE SWITCHES Y AND Z)


1 5 2 0 2 0 1 5 1 0 5

X
Z H Q F

1 0

BLUE YO (YO BRINGS Y TO TE POSITION)


1 5 2 0 2 0 1 5 1 0 5

Y
Z H Q F

1 0

BLUE FLIP YO (FLIP Z INSIDE OF X, YO BRINGS Y TO TE)


1 5 2 0 2 0 1 5 1 0 5

X
Z H Q F

1 0

BLUE LEFT
2 0 2 0 1 5 1 0 5

X
Y H Q F

1 0

1 5

BLUE LEFT YO
2 0 2 0 1 5 1 0 5

Y X H Q F

1 0

1 5

GREEN
TWO BACK SHOTGUN EXACT SAME AS BLUE EXCEPT, H IS ON THE RIGHT, THE SECOND

LETTER TELLS HIM WHERE TO GO R

GREEN
2 0 2 0 1 5 1 0 5

Y Z F Q H

1 0

1 5

GREEN FLOP
2 0 2 0 1 5 1 0 5

X
Z F Q H

1 0

1 5

GREEN LATE
2 0 2 0 1 5 1 0 5

Y Z F Q H

1 0

1 5

GREEN FLIP
2 0 2 0 1 5 1 0 5

X
Z F Q H

1 0

1 5

GREEN YO
2 0 2 0 1 5 1 0 5

Y
Z F Q H

1 0

1 5

GREEN FLIP YO
2 0 2 0 1 5 1 0 5

X
Z F Q H

1 0

1 5

GREEN LEFT
2 0 2 0 1 5 1 0 5

X
Y F Q H

1 0

1 5

GREEN LEFT YO
2 0 2 0 1 5 1 0 5

Y X F Q H

1 0

1 5

BLACK
OFF SET I FORMATION H IS OFF SET TO THE LEFT BECAUSE THE SECOND LETTER IS L

ALL OTHER RULES REMAIN THE SAME AS WITH THE ALL OTHER COLORS

BLACK
2 0 2 0 1 5 1 0 5

X
Q H F

Y
Z

1 0

1 5

BLACK YO
2 0 2 0 1 5 1 0 5

X
Q H F

Y
Z

1 0

1 5

BLACK FLOP
2 0 2 0 1 5 1 0 5

X
Z H F Q

1 0

1 5

BLACK LATE
2 0 2 0 1 5 1 0 5

X
Q H F Z

1 0

1 5

BLACK FLIP
2 0 2 0 1 5 1 0 5

X Z H F Q

1 0

1 5

BLACK FLIP YO
2 0 2 0 1 5 1 0 5

X Z H F Q

1 0

1 5

BLACK LEFT
2 0 2 0 1 5 1 0 5

X
Y H F Q

1 0

1 5

BLACK GUN
2 0 2 0

X
H F Q

Y
Z

1 0

1 5

1 5 1 0 5

BLACK GUN FLIP


2 0 2 0

X
Z H F Q

1 0

1 5

1 5 1 0 5

BLACK GUN LEFT


2 0 2 0

X
Y H F Q Z

1 0

1 5

1 5 1 0 5

BLACK GUN YO
2 0 2 0

X
H F Q

Y
Z

1 0

1 5

1 5 1 0 5

BLACK GUN LEFT YO


2 0 2 0

Y X H F Q

1 0

1 5

1 5 1 0 5

BLACK GUN FLIP YO


2 0 2 0

X
Z H F Q

1 0

1 5

1 5 1 0 5

BROWN
OFF SET I FORMATION TO THE RIGHT H IS OFFSET TO THE RIGHT BECAUSE SECOND LETTER IS R

ALL OTHER RULES REMAIN THE SAME AS WITH THE ALL OTHER COLORS

BROWN
2 0 2 0 1 5 1 0 5

X
Q H F

Y Z

1 0

1 5

BROWN FLOP
2 0 2 0 1 5 1 0 5

X
Z Q H F

1 0

1 5

BROWN LATE
2 0 2 0 1 5 1 0 5

X
Q H F Z

1 0

1 5

BROWN FLIP
2 0 2 0 1 5 1 0 5

X
Z Q H F

1 0

1 5

BROWN FLIP YO
2 0 2 0 1 5 1 0 5

X
Z H F Q

1 0

1 5

BROWN LEFT
2 0 2 0 1 5 1 0 5

X
Y Q H F

1 0

1 5

BROWN GUN
2 0 2 0

X
H Q F

Y
Z

1 0

1 5

1 5 1 0 5

BROWN GUN FLIP


2 0 2 0

X
Z H Q F

1 0

1 5

1 5 1 0 5

BROWN GUN LEFT


2 0 2 0

X
Y H Q F

1 0

1 5

1 5 1 0 5

BROWN GUN YO
2 0 2 0

X
H Q F

Y
Z

1 0

1 5

1 5 1 0 5

BROWN GUN LEFT YO


2 0 2 0

Y X H Q F

1 0

1 5

1 5 1 0 5

BROWN GUN FLIP YO


2 0 2 0

X
Z H Q F

1 0

1 5

1 5 1 0 5

ORANGE
REGULAR I FORMATION H is up back, and F is deep back ALL OTHER RULES REMAIN THE SAME AS THE WITH ALL OTHER COLORS

ORANGE
2 0 2 0 1 5 1 0 5

X
Q H F

Y
Z

1 0

1 5

ORANGE FLOP
2 0 2 0 1 5 1 0 5

X
Z Q H F

1 0

1 5

ORANGE LATE
2 0 2 0 1 5 1 0 5

X
Q H F Z

1 0

1 5

ORANGE FLIP
2 0 2 0 1 5 1 0 5

X
Z Q H F

1 0

1 5

ORANGE YO
2 0 2 0 1 5 1 0 5

X Q H F

Y Z

1 0

1 5

ORANGE FLIP YO
2 0 2 0 1 5 1 0 5

X
Z Q H F

1 0

1 5

ORANGE LEFT
2 0 2 0 1 5 1 0 5

X
Y Q H F

1 0

1 5

ACE
2X2 FOUR WIDE X AND Y ON THE BALL Z AND H OFF THE BALL ALL WORDS SUCH AS FLOP, FLIP, RIP, ETC STILL SPEAK TO THE SAME PEOPLE

ACE

2 0

1 5

1 0

1 0

1 5

2 0

ACE YO (Y IS IN TE POSITION)
1 5 2 0 2 0 1 5 1 0 5

X
H Q F

Y
Z

1 0

ACE LATE (Y AND Z SWAP POSITIONS)


1 5 2 0 2 0 1 5 1 0 5

X
H Q F Z

1 0

ACE FLIP
(Z MOVES TO INSIDE OF X FORMING TRIPS TO THE LEFT)
1 0 1 5 2 0 2 0 1 5 1 0 5

X Z H Q F

ACE FLIP Squeeze tightens formation


(Z MOVES TO INSIDE OF X FORMING TRIPS TO THE LEFT)
2 0 2 0 1 5 1 0 5 1 5

X Z H Q F

1 0

ACE FLIP YO ( Y MOVES TO TE POSITION Z INSIDE OF X)


1 5 2 0 2 0 1 5 1 0 5

X
Z H Q F

1 0

ACE FLOP
(Z MOVES TO OUTSIDE OF X FORMING TRIPS TO LEFT )
1 0 1 5 2 0 2 0 1 5 1 0

X Z H Q F

ACE LEFT
2 0 2 0 1 5 1 0 5

X
H Y Q F

1 0

1 5

ACE LEFT YO
2 0 2 0 1 5 1 0 5

Y
X H Q F

1 0

1 5

DART
EXACT SAME AS ACE EXCEPT H AND X SWITCH PLACES X IS STILL ON LOS AND H IS STILL OFF LOS

DART
2 0 2 0 1 5 1 0 5

X
H Q F

Y
Z

1 0

1 5

DART YO
2 0 2 0 1 5 1 0 5

X H Q F

Y Z

1 0

1 5

DART LATE
2 0 2 0 1 5 1 0 5

X
H Q F Z

1 0

1 5

DART FLIP
2 0 2 0 1 5 1 0 5

X
H Z Q F

1 0

1 5

DART FLOP
2 0 2 0 1 5 1 0 5

X
H Z Q F

1 0

1 5

DART FLOP YO
2 0 2 0 1 5 1 0 5

X
H Z Q F

1 0

1 5

DART LEFT
2 0 2 0 1 5 1 0 5

X
H Y Q F

1 0

1 5

EARLY
EARLY IS TRIPS TO THE RIGHT Y,H,Z ALL OTHER WORDS CAN BE APPLIED TO MODIFY

EARLY
2 0 2 0 1 5 1 0 5

X
F

1 0

1 5

EARLY SQUEEZE tightens formation


1 5 2 0 2 0 1 5 1 0 5

Y
H F Q Z

1 0

EARLY YO
2 0 2 0 1 5 1 0 5

1 0

1 5

EARLY RIP(Y-OFF,Z-ON)
2 0 2 0 1 5 1 0 5

X
Y F Q H

1 0

1 5

EARLY LEFT
2 0 2 0 1 5 1 0 5

X
Y F Q H

1 0

1 5

EARLY FLIP
2 0 2 0 1 5 1 0 5

X Z F Q

Y
H

1 0

1 5

EARLY LEFT YO
2 0 2 0

Y
X Q F H

1 0

1 5

1 5 1 0 5

EARLY TITE
2 0 2 0 1 5 1 0 5

Y
H F Q Z

1 0

1 5

EMPTY
EMPTY -Means Ace with F moving to slot between
2 receivers on right or left according to Frank(Fright) or Fill(F-left) call H TO THE LEFT INSIDE OF X Samples below:

F TO THE RIGHT BETWEEN Y AND Z if Empty Frank call F TO THE Left BETWEEN Y AND Z if Empty Fill call

EMPTY FRANK (Ace with F on Right side between Y and Z)


1 5 2 0 2 0 1 5 1 0 5

X
H Q

Y
F Z

1 0

EMPTY FILL (Ace with F on Left side between H and X)


1 5 2 0 2 0 1 5 1 0 5

X
F H Q

Y
Z

1 0

EMPTY LEFT FRANK (Ace with F on Right-Y on Left and Z on.)


1 5 2 0 2 0 1 5

X
H Y Q F

1 0

1 0 5

EMPTY RT
2 0 2 0 1 5 1 0 5

X
H Q

Y F Z

1 0

1 5

EMPTY RT FIN
2 0 2 0 1 5 1 0 5

X
H Q F

Y
Z

1 0

1 5

EMPTY LT
2 0 2 0 1 5 1 0 5

Y
Z F Q H

1 0

1 5

EMPTY LT FIN
2 0 2 0 1 5 1 0 5

Y
Z F Q H

1 0

1 5

PURPLE EMPTY LT
2 0 2 0

Y
F (RB) Q H (RB)

1 0

1 5

1 5 1 0 5

PURPLE EMPTY RT
2 0 2 0 1 5 1 0 5

X
H (RB) Q

Y F (RB) Z

1 0

1 5

BO
BO means (backs out wide) BO-is Dart with F outside also

BO (backs outside)
2 0 2 0 1 5 1 0 5

X
H Q

Y
Z F

1 0

1 5

BO FLIP
2 0 2 0 1 5 1 0 5

X
H Z Q

Y
F

1 0

1 5

BO LEFT
2 0 2 0

X
H Y Q

Z
F

1 0

1 5

1 5 1 0 5

HEAVY
Heavy is 2 TEs (Y & H), 2 WRs (X & Z), and 1 RB (F) The Y & H are in a 3 point stance in a true TE alignment

HEAVY
2 0 2 0

H
X Q

Y Z

1 0

1 5

1 5 1 0 5

HEAVY OVER
2 0 2 0 1 5 1 0 5

H
Q

Y X Z

1 0

1 5

HEAVY FLOP
2 0 2 0 1 5 1 0 5

H
Z X Q

1 0

1 5

HEAVY FLIP
2 0 2 0 1 5 1 0 5

H
X Z Q

1 0

1 5

HEAVY WING
2 0 2 0 1 5 1 0 5

H
X Q

Y Z

1 0

1 5

HEAVY OVER WING


2 0 2 0 1 5 1 0 5

H
Q

Y X Z

1 0

1 5

HEAVY FLOP WING


2 0 2 0 1 5 1 0 5

H
Z X Q

1 0

1 5

DEUCE
Deuce is the same as Ace, except that the H is on the ball and the X is off the ball.

DEUCE
2 0 2 0

H
X Q

Y Z

1 0

1 5

1 5 1 0 5

DEUCE YO
2 0 2 0

H
X Q

Y Z

1 0

1 5

1 5 1 0 5

DEUCE OVER
2 0 2 0 1 5 1 0 5

H
Q

Y X Z

1 0

1 5

DEUCE OVER YO
2 0 2 0 1 5 1 0 5

H
Q

Y X Z

1 0

1 5

DEUCE FLOP
2 0 2 0 1 5 1 0 5

H
Z X Q

1 0

1 5

DEUCE FLOP YO
2 0 2 0 1 5 1 0 5

H
Z X Q

1 0

1 5

DEUCE FLIP
2 0 2 0 1 5 1 0 5

H
X Z Q

1 0

1 5

DEUCE FLIP YO
2 0 2 0 1 5 1 0 5

H
X Z Q

1 0

1 5

DEUCE YO WING
2 0 2 0

H
X Q

Y Z

1 0

1 5

1 5 1 0 5

DEUCE (BIGGER H)
To get another blocker in the game or a second TE, Deuce can also look like the following slides

DEUCE
2 0 2 0 1 5 1 0 5

X
H

Y
Z

1 0

1 5

DEUCE FLIP
2 0 2 0

X
Z H

1 0

1 5

1 5 1 0 5

DEUCE OVER
2 0 2 0 1 5 1 0 5

1 0

1 5

DEUCE EARLY
2 0 2 0 1 5 1 0 5

Y
H F Q Z

1 0

1 5

DEUCE EARLY FLIP


2 0 2 0 1 5 1 0 5

X Z F Q

Y
H

1 0

1 5

DEUCE LEFT
2 0 5 1 0 1 5 2 0 1 5 1 0 5

Y
X H Q F

DEUCE LEFT OVER


2 0 5 1 0 1 5 2 0 1 5 1 0 5

Y
H Q F X

JUMBO
Jumbo is 2 TEs (Y & X), 2 RBs (F & H), and 1 WR (Z) The Y & X are in 3 point stance in a true TE alignment

BROWN JUMBO
2 0 2 0 1 5 1 0 5

X
Q H F

Y Z

1 0

1 5

BLACK JUMBO
2 0 2 0 1 5 1 0 5

X
Q H F

Y Z

1 0

1 5

BROWN JUMBO WING


2 0 2 0 1 5 1 0 5

X
Q H F

Y Z

1 0

1 5

BLACK JUMBO WING


2 0 2 0 1 5 1 0 5

X
Z H F Q

1 0

1 5

BROWN JUMBO FLOP


2 0 2 0 1 5 1 0 5

X
Z Q H F

1 0

1 5

BLACK JUMBO FLOP


2 0 2 0 1 5 1 0 5

X
Z H F Q

1 0

1 5

NINJA ACE
2 0 5 1 0 1 5 2 0

X
H Q F Y

1 5 1 0 5

NINJA EARLY
2 0 2 0 1 5 1 0 5

X Y Q F H

1 0

1 5

QUADS RT
2 0 2 0 1 5 1 0 5

X F Q

Y
H Z

1 0

1 5

QUADS LT
2 0 2 0 1 5 1 0 5

X
H Y F Q

1 0

1 5

MOTIONS
Call out letter of player to go in motion followed by what kind of motion - example: Z-move, or Hfly, or F-Maim, etc.. ALL motions should be fast/then slide 2-3 yards before ending position Move-Motion to other side of ball Fly- Motion in towards ball or motion into backfield without crossing ball. Orbit-Motion past center and return Mob- Motion across ball and sift block DE Maim-Fly motion and wham playside DE

MOTIONS: MOVE
1 5 2 0 2 0 1 5

Y Z H Q F

1 0

1 0 5

MOTIONS: FLY
1 5 2 0 2 0 1 5

X
H Q F

Y Z

1 0

1 0 5

MOTION: ORBIT
1 5 2 0 2 0 1 5

X
H Q F

Y Z

1 0

1 0 5

MOTIONS: MOB
1 5 2 0 2 0 1 5

Y H Q F Z

1 0

1 0 5

MOTIONS: MAIM
1 5 2 0 2 0 1 5

Y Z H Q F

1 0

1 0 5

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