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CATIA Training

Foils

Wireframe and Surface Design


Version 5 Release 10 December 2002 EDU-CAT-E-WFS-FF-V5R10

Copyright DASSAULT SYSTEMES 2002

Course Presentation
Objectives of the course
In this course you will see how to create wireframe construction elements and enrich existing 3D mechanical part design with wireframe and basic surface features.

Targeted audience
New CATIA V5 users

Prerequisites
1 day

Part Design, Sketcher

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Table of Contents (1/2)


1. Introduction to Wireframe and Surface Design 2. Creating Wireframe Geometry
1. 2. 3. 4. 1. 2. 3. 4. 5. 6. Creating Points in 3D Creating Lines in 3D Creating Planes in 3D Creating Curves in 3D Creating a Surface from a Profile Creating a Spherical Surface Creating a Swept Surface Creating a Surface from Another Surface Creating a Surface from Boundaries Creating a Lofted Surface

p. 5 p. 13
p. 14 p. 22 p. 30 p. 41

3. Creating Basic Surfaces

p. 52
p. 53 p. 57 p. 59 p. 63 p. 69 p. 77

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Table of Contents (2/2)


4. Performing Operations on the Geometry
1. Joining Elements 2. Healing Elements 3. Restoring Elements 4. Disassembling Elements 5. Splitting Elements 6. Trimming Elements 7. Creating Elements from Surfaces 8. Transforming Elements 9. Extrapolating Elements 10. Creating Near Elements

p. 96
p. 97 p. 104 p. 107 p. 109 p. 111 p. 118 p. 124 p. 129 p. 142 p. 148

5. Completing the Geometry in Part Design


1. Creating a Solid from Surfaces

p. 155
p. 156

6. Modifying the Geometry


1. Editing Surface and Wireframe Definition

p. 163
p. 164

7. Using Tools
1. 2. 3. 4. 5. 6. 7. Stacking Commands Manipulating Elements Creating Datum Features Working on a Support Updating a Part Managing Open Bodies Checking Connections Between Elements

p. 169
p. 170 p. 177 p. 183 p. 188 p. 195 p. 199 p. 205
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Introduction to Wireframe and Surface Design


You will become familiar with the Wireframe and Surface Design workbench

Accessing the Wireframe and Surface Design Workbench Wireframe and Surface Design Workbench user Interface Wireframe and Surface Design Workbench Terminology Wireframe and Surface Design Workbench General Process To Sum Up

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Accessing the Workbench (1/2)


To access the Wireframe and Surface Design Workbench start CATIA, then select the Start menu choosing Mechanical Design and Wireframe and Surface Design.

Wireframe and Surface Design Workbench icon

The first time you access the Wireframe and Surface Design Workbench, an Open body.1 is created which contains geometric elements.

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Accessing the Workbench (2/2)


Once you are in the Wireframe and Surface Design workbench the associated toolbars are displayed :
Wireframe Geometry Surface elements

Operations and Transformations

Replication Tools

Tools
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The User Interface (1/2)


You are in the Wireframe and Surface Design Workbench

Part tree

You are creating elements in an Open body.

You can work in 2D using the Sketcher

Wireframe and surface features

Operations on wireframe elements and surfaces

Standard tools
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The User Interface (2/2)

You also have access to the Wireframe and Surface Design tools through the menus.

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Terminology
Part2 is a combination of PartBody and Open Body that means: PartBody contains the features used to create a solid Open body.1 contains the features used to create surface elements. It includes wireframe elements, sketch, etc...
When you are in the Part Design workbench and you want to create Reference Elements as points, planes, lines, an Open body is automatically created inside PartBody to contain these elements.

When you enter the Wireframe and Surface Design workbench an Open body is activated or created to contain wireframe and surface elements.

At any time you can insert an Open body to create wireframe and surface elements.

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General Process
Enter the Wireframe and Surface Design workbench

1
Create the wireframe geometry

Enter the Part Design workbench


Trim and join the body surfaces

Create the surfaces

Create the part body

Modify the geometry

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To Sum Up ...
You have seen CATIA V5 Wireframe and Surface Design User interface:

How to access the workbench Its user interface and tools The terminology that will be used The general design process

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Creating Wireframe Geometry


You will become familiar with the creation of wireframe geometric elements

Creating Points in 3D Creating Lines in 3D Creating Planes in 3D Creating Curves in 3D To Sum Up

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Creating Points in 3D
You will learn the different ways to create points in 3D

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Why Do You Need Points ?


To support creation of all geometrical elements and to use them as reference for any creation.

What about points ?


Identification in tree - A point can be defined by its coordinates from a reference point (origin or selected point). - A point can be defined with respect to an element.
You can edit any type of point by double-clicking on its identifier in the tree or on the geometry. You will then change its specifications in the Point Definition box.

Coordinates

Default color codes for points:


On plane

. Blue for point or projection of point in creation

. White when created


. Green for reference
Between In some cases you can reverse the direction of creation of the point, clicking either the red arrow on point or the Reverse Direction button in the Point Definition box.
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On curve

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Creating Points

Click on Point Icon

The Point Definition dialog box offers you various methods to create points. Select one of these Point type options.
The dialog box contents changes according to the selected Point Type option.

Enter point specifications in the Point Definition box and confirm.

Let s see now the different ways to create points ...


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Creating a Point Giving its Coordinates

Enter the coordinates of the point.

2+ Select the reference point if you want it different from the origin point.
Reference point

Created point

Origin point (0,0,0)

3 Click OK to confirm point creation.


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Creating a Point on a Curve (1/3)


1
If you click on one of these buttons you directly create a point on the nearest extremity or at the middle of the curve.

2 Select the curve on which the point will be created.


Distance to reference = 50

3 Enter point specifications.

Curve Extremity Point.3 Created Point.4

Reference Point.2 Extremity Point.1

Geodesic

Euclidean
If you do not select a reference point the default one will be the curve extremity. If the reference point you select is not on the curve it will be projected normally onto the curve.
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Creating a Point on a Curve (2/3)

If you want to create several points on the selected curve check the option Repeat object after OK.

Click OK to continue. The created point is defined as an Object, i.e. the reference for creating the other points.

6.1 Define the number of points to be created.

You can create automatically the planes normal to the curve at each created point.

If no reference is selected for the Object point the default second point is the nearest extremity of the curve. In that case the arrow located on the Object point can be inverted to choose on which side of the curve the points will be created. If a reference is defined for the Object point the second point is identical to the reference point.

The point instances are grouped in a new Open Body (unless you uncheck the option).
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Creating a Point on a Curve (3/3)

6.2 You can also choose to define the number of points to be created and the spacing between the points.

7 Click OK to confirm point creation.

Repeated Point.5 and Point.6

Reference Point.2

Object Point.4

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Creating a Point on a Surface

1
2 Select the surface on which the point will be created and enter point specifications.
If you do not select a reference point, the default one will be the surface center. If the reference point you select is not on the surface, it will be projected onto the plane.

Created Point.5 Reference Point.3

Components means direction from the reference point to the created point. You can choose another direction by selecting a line or a plane to get its normal.

Distance = 50

3 Click OK to confirm point creation.


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Creating Lines in 3D
You will learn the different ways to create lines in 3D

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Why Do You Need Lines ?


You can use lines as guide, reference, axis, direction or join to create other geometric elements.

What about lines ?


Identification in tree
Point-Point

A line can be created: from points or vertices* on a curve on a support

* Vertices are visible neither in the tree nor in the geometry ; they are auto-detected and selectable when passing the mouse over them.

PointDirection

You can edit any type of line by double-clicking on its identifier in the tree or on the geometry. You will then change its specifications in the Line Definition box.

Angle/Normal to curve This option allows you to create the line on a support surface.

Tangent to curve

Normal to surface
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What about Lines ?


Modification of line parameters (length, orientation)
Graphic manipulators

In some cases you can reverse the direction of creation of the line, clicking either the red arrow on line origin or the Reverse Direction button in the Line Definition box. You can modify the line length keying in start and end value in the Line Definition box or dragging the graphic manipulators.

Line origin

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Creating Lines
1
Click on Line icon

The Line Definition dialog box offers you various methods to create a line. Select one of these Line type options.
The dialog box contents changes according to the selected Line Type option

Enter line specifications in the Line Definition box and confirm.

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Let s see now the different ways to create lines ...

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Creating a Line between Two Points (1/2)


1 2
Select two points or vertices.
Sketch vertex Point.1 Line.1 is created between a vertex of Sketch.1 and Point.1.

Optional : extend the line at the start or/and end point(s).

The Mirrored extent option allows you to impose the same extrapolation on either end of the line.
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Creating a Line between Two Points (2/2)

Optional : you can define a support (plane or surface) onto which the line will be projected.

5 Click OK to confirm line creation.

Four vertices can be detected on the created line : the two initial points and the limit point of each extrapolation.

Selectable vertices

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Creating a Line from a Point and a Direction

Select a reference point and a direction line then key in the start and end points of the line.

Optional: You can define a support element onto which the line will be projected

Reference point

Line length

The Mirrored extent option allows you to impose the same extrapolation on either end of the line.

Direction

3
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Click OK to confirm line creation.


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Creating a Line Normal to a Surface


1
Reference surface

Select a reference surface and a point. A vector normal to the surface is displayed at the reference point.

Line length

Reference point

2+ Check the Mirrored extent option to create the symmetry of the line with respect to the selected point.

3 Click OK to confirm line creation.

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Creating Planes in 3D
You will learn the different ways to create planes in 3D

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Why Do You Need Planes ?


You can use planes as reference elements to create new geometry or as cutting elements.

What about planes ?


You can create a plane from: another plane points, lines or curves its equation

Identification in tree
Offset

Angle/Normal to plane Through 3 points

You can edit any type of plane by double-clicking on its identifier in the tree or on the geometry. You will then change its specifications in the Plane Definition box.

Equation You can modify the plane location dragging it after clicking on the Move label.

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What About Planes ?


Modification of plane parameters (offset, orientation)

In some cases you can reverse the direction of creation of the plane, clicking either the red arrow on plane origin or the Reverse Direction button in the Plane Definition box.

Graphic manipulator

Plane origin

You can modify the plane offset keying in the offset value in the Plane Definition box or dragging the graphic manipulator.
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Creating Planes
1
Click on Plane icon

The Plane Definition dialog box offers you various methods to create a plane. Select one of these Plane type options.
The dialog box contents changes according to the selected Plane Type option.

Enter plane specifications in the Plane Definition box and confirm.

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Let s see now the different ways to create planes ...

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Creating an Offset Plane (1/2)

Select the reference element (plane, face, etc).


Reference plane

Define the offset value, either in the Offset field or using the graphic manipulators.

4 If you want to create several planes


separated by the same offset value, check the option Repeat object after OK.

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Creating an Offset Plane (2/2)

Object plane

Click OK to continue. The created plane is defined as an Object, i.e. the reference for creating the other planes.

6 Define the number of


planes to be created.
The plane instances are grouped in a new Open Body (unless you uncheck the option).

Click OK to confirm plane creation.


Object plane

Plane instances in Open Body

As many planes as indicated in the Object Repetition dialog box are created, in addition to the object plane. The planes are separated from the object plane by a multiple of the offset value.
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Creating a Plane Parallel Through a Point

Select the reference element (plane or planar face) and the point . The plane parallel to the reference and passing through the point is displayed.

3 Click OK to confirm plane creation.

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Creating a Plane Through a Planar Curve

Select the planar curve. The plane passing through the curve is displayed.
Planar curve

3 Click OK to confirm plane creation.

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Creating a Plane Normal to a Curve

Select a reference curve and a point. A plane is displayed normal to the curve at the specified point.

You can select any point. By default the middle point of the curve is selected.

3 Click OK to confirm plane creation.

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Creating a Plane Tangent to a Surface

Select a surface and a point. The plane passing through the point and tangent to the surface is created.
Surface

Point

3 Click OK to confirm plane creation.


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Creating Several Planes Between Two Planes


You can create plane instances between two existing planes.

Select two planes and key in the number of instances.


Plane.2

You can choose to create the plane instances in a new Open Body.

Plane.1

Click OK to confirm plane creation.

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Creating Curves in 3D
You will learn the different ways to create curves in 3D

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Why Do You Need Curves ?


You can use curves as guide or reference to create other geometric elements or as limits of a surface.

What about curves ?


a curve can be created from: points, other curves or surfaces

A spline is a curve passing through selected points with the option to set tangency conditions at its extremities.

You can edit any type of curve by double-clicking on its identifier in the tree or on the geometry. You will then change its specifications in the corresponding definition box.
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Creating Curves
1
Click on the icon corresponding to the selected type of curve.

A dialog box is displayed for each type of curve, e.g.:

Enter curve specifications in the dialog box and confirm.

Let s see now the different ways to create 3D curves ...


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Creating a Curve Projected onto a Support


1

Select the element(s) to project (Ctrl key if several elements) and the support ; you can keep the Normal direction or select a direction.
Elements to project

Support

Projected elements

2+ Using the right mouse button

on the Projected field you can access the list of elements to be projected and modify it.

3
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Click OK to confirm projection curve creation.


44

Creating a Circle (1/4)

According to the type of circle you want to create select the circle support, creation points and if needed key in the radius.

2+

Define the circle limitations.


Center

Support The support can be a plane or a surface. If it is a non planar surface the circle is projected normally onto the surface.
45

3 Click OK to confirm circle creation.


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Creating a Circle (2/4)


You can create a circle on a support (surface or plane) from points and/or a radius value.

4 1 Center and radius Support

Three points 4

3 2 3 Center and point

Two points and radius Solution 1 selected

When you create a circle from two points and a radius, you can select one of the solutions proposed clicking the Next solution button.

Solution 2 selected

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Creating a Circle (3/4)


You can create a circle on a support (surface or plane) giving tangency conditions.
1

3 Support

When you create a circle with tangency conditions, you can select one of the solutions proposed clicking the Next solution button.

Bitangent & radius 2

Bitangent & point

Tritangent

You can now select a point (not only a curve) to which the circle is to be tangent.

Solution 1 selected

Solution 2 selected
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Creating a Circle (4/4)


You can either create a complete circle or a circular arc according to the selected limitation option.

Circular arc which limits are defined by start and end angle values

Complete circle

If several solutions are available you can either select one or click on the Next solution button.

Circular arc trimmed using two points or tangency points

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Complementary circular arc trimmed using two points or tangency points

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Creating a Spline Curve (1/2)

1 2
You can add, remove or replace a point during or after Spline definition.

Select the points through which the Spline will pass.

See on next screen the use of the Add Parameters button.


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Click OK to confirm Spline creation.


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Creating a Spline Curve (2/2)


When you click on the Add Parameters button you display additional options in the Spline Definition box.
1- Select the point on which you want to impose a tangent 2- Click on this arrow to select the tangent type you want :

3a- Explicit type : select a line or an axis to define the tangency.

3b- From curve type : select a curve containing the selected point to define the tangency.

4- Confirm the new Spline specifications


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To Sum Up ...
You have seen CATIA V5 Wireframe and Surface Design Wireframe Geometry:

How to create points How to create lines How to create planes How to create curves

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Creating Basic Surfaces


You will become familiar with the creation of basic surfaces

Creating a Surface from a Profile Creating a Spherical Surface Creating a Swept Surface Creating a Surface from Another Surface Creating a Surface from Boundaries Creating a Lofted Surface To Sum Up

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Creating a Surface from a Profile


You will learn about the various types of surfaces created from a profile

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Creating a Surface from a Profile

The extruded surface is created from an open or closed profile, giving a direction and limits.

A surface of revolution is created from an open or closed profile, giving an axis of revolution and an angle.

Let s see now how to create those surfaces ...


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Creating an Extruded Surface

1
Direction can be specified by a line, a plane or components.

Select a profile, a direction and enter limits value (or use the graphic manipulators).

Limits

Profile

3 Click OK to confirm extruded surface creation.


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Creating a Surface of Revolution

Select a profile, an axis of revolution and key in the angle limits.


Profile

Axis of revolution

Click OK to confirm surface creation.

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Creating a Spherical Surface


You will learn how to create a complete or partial sphere

Complete sphere

Partial sphere

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Creating a Sphere
1

Select the sphere center point and key in the sphere radius. Choose to create a complete sphere or a partial sphere.

Complete Sphere

You can modify the partial sphere parameters in the Sphere Surface dialog box or dragging and dropping the arrows on geometry.

Partial Sphere

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Creating a Swept Surface


You will learn how to create an explicit-type swept surface

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Creating a Swept Surface

A swept surface is created from an open or closed profile, giving a guide curve and a reference surface or two guide curves.

Let s see now how to create those surfaces ...


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Creating an Explicit-type Swept Surface (1/2)


1

2 Select the guide curve and the profile.


You can then choose to give a reference plane or surface (Reference tab) or to select another guide curve and if needed anchor points (Second Guide tab).
Guide curve

Profile

Reference plane

Guide curve 1 Anchor point 1 Guide curve 2

If no spine is selected the guide curve is used as spine.

Profile

Anchor point 2

3
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Confirm swept surface creation.


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Creating an Explicit-type Swept Surface (2/2)


Reference surface
You can define a reference surface controlling the position of the profile during the sweep. Guide curve
Profile

Reference plane

Second guide
You can select a second guide curve to define the sweep. You may also select an anchor point for each guide curve. The anchor points lie on the guide curves from the beginning to the end of the sweep.
Anchor Guide point 1 curve 1

Guide curve 2 Anchor point 2

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Profile

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Creating a Surface from Another Surface


You will learn how to create an offset surface

Repeat

Single

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Creating a Surface from Another Surface

The offset surface is created from an existing surface, giving an offset value and a direction. The resulting surface is parallel to the initial one.

You can create several offset surfaces at the same time.

Let s see now how to create those surfaces ...


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Creating an Offset Surface (1/3)

1
2
Select the reference surface and key in the offset value.
Reference surface

3 If you want to create several surfaces


separated by the same offset check the option Repeat object after OK.
Object surface

Click OK to continue. The created offset surface is defined as an Object, i.e. the reference for creating the other surfaces.

Reference surface

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Creating an Offset Surface (2/3)

5 Define the number of offset surfaces to be created.

The surface instances are grouped in a new Open Body (unless you uncheck the option).

6 Click OK to confirm surface creation.


Object surface

Surface instances in Open Body

As many offset surfaces as indicated in the Object Repetition dialog box are created, in addition to the object surface. The surfaces are separated from the object surface by a multiple of the offset value.
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Creating an Offset Surface (3/3)

The resulting offset surface is parallel to the reference surface.

Side view

Offset value between two surfaces : 20mm

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Additional Information about Offset Surface


You can remove from the offset surface the faces that can not be offset: the erroneous elements. This face can not be offset:

The erroneous face is added in the list of the sub-elements to remove :

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Creating a Surface from Boundaries


You will learn about the types of surfaces created from boundaries

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Creating a Surface from Boundaries

The fill surface is created between joined curves which may lie on a support ; the evolution of the surface inside the contour is defined by parameters.

The blend surface is created between two curves lying each on a support ; the evolution of the surface between the two curves is defined by parameters.

Let s see now how to create those surfaces ...


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Creating a Fill Surface (1/2)


1

2 Select the boundaries of the fill surface and, if needed, the support(s) associated
with one or more boundary(ies).
Support for B1
B4 B1 B3

B2

The result of the selections must be a closed boundary.

Support for B3

During or after creation you can edit a fill surface, adding, replacing or removing a boundary or a support.

The type of continuity between the support surface(s) and the fill surface can be chosen from the Continuity combo.
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Creating a Fill Surface (2/2)

3 You can also define a point through which the surface will pass.
The result depends on the selected type of continuity (Tangent or Point) between the support surfaces and the fill surface.

Tangency continuity

Point continuity

If you do not select any support or passing point the fill surface is simply created between the boundaries.

4 Confirm fill surface creation.

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Creating a Blend Surface (1/4)


1

Select the two curves between which you will create the blend surface and, if needed, the support associated with each curve.

Note: The two selected curves have to be single edge curves and cannot be closed.
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Creating a Blend Surface (2/4)


3 If you have selected one or more support surface(s) define the type of continuity
(Tangency, Curvature or Point) between each support surface and the blend surface.

You can choose to trim the support to expand the blend surface up to the limits of the support.

You can use the combo to define a different type of continuity on each side of the blend surface.

Tangency continuity

Curvature continuity

Point continuity

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Creating a Blend Surface (3/4)


4 If you have selected one or more support surface(s) you can choose to make the
borders of the blend surface tangent to the borders of the supports.

For each border of the blend surface you can choose the extremity(ies) that will be tangent to the corresponding border of the support.

Second support 1st border, start

2nd border, end

First support First tangent border : None Second tangent border : None First tangent border : Both extremities Second tangent border : Both extremities First tangent border : Start extremity Second tangent border : End extremity

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Creating a Blend Surface (4/4)

5 Select the Tension tab to define the tension at the limits of the blend surface.

You can keep the default tension or define a constant or linear tension at each limit of the blend surface.

Default tension

Constant tension of 2.5

Linear tension from 1 to 2.5

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Creating a Lofted Surface


You will learn how to create lofted surfaces

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Creating a Lofted Surface


Several parameters can be set to define a lofted surface :
Tangency Closing point

Coupling Manual coupling

Guide curve

Spine

Let s see now how to create lofted surfaces ...


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Creating a Lofted Surface Tangent Option

For the start and end sections of the loft you can define a surface (containing the corresponding section curve) to which the lofted surface will be tangent.

Section 2 Section 2

Extrude 1 Extrude 2

Section 1
No tangency condition is imposed between the loft and the two extruded surfaces.

Section 1
The loft is tangent to the two extruded surfaces.

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Creating a Lofted Surface - Closing Points (1/3)

When you create a loft from closed sections a closing point can be defined for each section. The closing points are linked to each other to define the loft orientation. You can also change the closing point of one or more section(s) to modify the loft orientation.
Default closing points defined User defined closing points

The closing points are linked to each other.

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Creating a Lofted Surface - Closing Points (2/3)

To create the lofted surface you will select and orient the sections then define the closing point for each of them.

To define a closing point on a section, select the section then click on the adequate point. The point is mentioned in the Closing Point list in front of the corresponding section.
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Creating a Lofted Surface - Closing Points (3/3)

Changing a closing point on a section


Right click on the default closing point and select Replace: Select a point on the section to define the new closing point:

Select the sections.

For each section the starting point of the arrow defines the default closing point.

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Creating a Lofted Surface Guide Curve

To define the evolution of the lofted surface between two consecutive sections you can select one or more guide curve(s). The guide curve(s) must intersect the two sections of the loft.
Section 2

Section 1

Without Guide Curve

Guide curve 2

Guide curve 1

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Creating a Lofted Surface Spine

The spine guides the section orientation. You can either keep the default spine (automatically computed) or choose a user-defined spine selecting a line or a curve.

Section 1

Section 2

Spine

With a Computed Spine

With a User-Defined Spine

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Creating a Lofted Surface - Coupling (1/6)

The coupling tab in the loft function is used to compute the loft using the total length of the sections (ratio), between the vertices of the sections, between the curvature discontinuity points of the sections or between the tangency discontinuity points of the sections.

Vertices, Curvature Discontinuity, Tangency Discontinuity

Ratio option

Vertices, Curvature Discontinuity

Curvature discontinuities option

Vertex

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Creating a Lofted Surface Coupling (2/6)

What types of points can CATIA use to split the sections when creating a loft using coupling ? To have a look at the different discontinuities, we have sketched a profile as shown below :

These two points are tangency and curvature discontinuity points. They are also vertices.

Segments These two points are curvature discontinuity points. They are also vertices.

Two arcs
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This point is a tangency and curvature continuity point. This point is a pure vertex.

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Creating a Lofted Surface Coupling (3/6)


Ratio-type coupling :
to compute the loft using the total length of the sections

The surface crosses the sections and the variation between the sections is computed by a ratio corresponding to the length of each section.
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Creating a Lofted Surface Coupling (4/6)


Tangency-type coupling :
to compute the loft between the tangency discontinuity points of the sections

The surface crosses the sections and each section is split at each tangency discontinuity point. The surface is computed between each split section.
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Creating a Lofted Surface Coupling (5/6)


Tangency then Curvature-type coupling :
to compute the loft between the curvature discontinuity points of the sections

The surface crosses the sections and each section is split at each curvature discontinuity point. The surface is computed between each split section.
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Creating a Lofted Surface Coupling (6/6)


Vertices-type coupling :
to compute the loft between the vertices of the sections

The surface crosses the sections and each section is split at each vertex. The surface is computed between each split section.
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Creating a Lofted Surface Manual Coupling (1/3)


When the sections of the lofted surface do not have the same number of vertices you need to define a manual coupling.

Define the sections and guide curves if needed.

Select the Coupling tab from the Lofted Surface Definition window.

Double-click in the blue Coupling field to display the Coupling window.

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Creating a Lofted Surface Manual Coupling (2/3)

For each section select the vertex to be taken into account in the coupling then click OK to end coupling definition. You can visualize the coupling curve if the corresponding option is checked.

To refine the shape of the lofted surface you can define another coupling curve : select the first coupling and click on the Add button, then define the new coupling curve as explained above.

Click OK to end lofted surface definition.


At any time you can edit a coupling by double-clicking on the coupling name in the list and changing the coupling points using the contextual menu.

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Creating a Lofted Surface Manual Coupling (3/3)


You will find below various cases of manual coupling with one or more coupling curves. One coupling curve (1) One coupling curve (2) Two coupling curves

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Creating a Lofted Surface Limitation


By default the lofted surface is limited by the start and end sections. However you can choose to limit it only on one of the sections, on the spine or on the guide extremities.
When the limitation options are checked, the loft is limited to the start and/or end sections.

Start section

Start section Guides

Guides

End section When the limitation options are unchecked, the loft is swept along the spine.

End section

Start section

Spine

Start section

Start section End section If the spine is an automatically computed spine and no guide is selected the loft is limited to the start and end sections. Guides End section If the spine is a user spine the loft is limited by the spine extremities.

End section If the spine is an automatically computed spine and guides are selected the loft is limited by the guide extremities.

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To Sum Up ...
You have seen CATIA V5 Wireframe and Surface Design Basic Surfaces: How to create surfaces from a profile How to create a sphere How to create a swept surface How to create surfaces from boundaries How to create surfaces from another surface How to create lofted surfaces

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Performing Operations on the Geometry


You will learn how to perform operations on the geometry

Joining Elements Healing Elements Restoring Elements Disassembling Elements Splitting Elements Trimming Elements Creating Elements from Surface Transforming Elements Extrapolating Elements Creating Near Elements To Sum Up
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Joining Elements
You will learn how to join wireframe or surface elements

Element 1

Element 2

Join result

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Why Do You Need Joining Elements ?


You can join elements to use two or more elements as a single element in a further operation.

What about joined elements ?


You can create joined elements from: - adjacent curves - adjacent surfaces

Join result

Two adjacent splines. Four adjacent surfaces.

Join result

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Joining Elements
You will select one by one these four adjacent surfaces to join them together.

The original surfaces are transferred to the Hide space.

The four adjacent surfaces are joined into one single surface identified as Join element in the specification tree.

Let s see now the way to join elements ...


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Joining Elements (1/2)


1
To modify the join definition you can edit it and remove elements or replace an element by another.

Select one by one the elements to be joined together.

Element 1

This option checks the connexity between the elements in the resulting join.

Element 2

CATIA will: - reduce the number of resulting elements - ignore the elements that do not allow the join to be created.

You can define a merging distance, i.e. the maximum distance below which two elements are considered as only one element.

3
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Click OK to confirm join operation.

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Joining Elements (2/2)


While joining elements you can exclude some sub-element from the joined surface.

Face to be removed You can also select subelements to exclude from the joined surfaces.

You can create another join surface with the excluded sub-elements.
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Additional Information on Joining (1/2)


While joining surfaces or curves, you can specify an angle tolerance. If the angle value between two elements is greater than the Angle Tolerance value, the elements are not joined : Select the elements to be joined. The tangency discontinuity between these surfaces is 6deg :

CATIA refuses to create the join surface because the tangency discontinuity between the surfaces is greater than the specified angle tolerance:

Activate the option Angle Tolerance.


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Additional Information on Joining (2/2)


While joining curves, you can detect and forbid non manifold configurations What is a non Manifold configuration : A wireframe element is said manifold when at least one of its vertex point join at least 3 edges : 1 Vertex point

3 Edges

CATIA refuses to create the join surface because the configuration is not manifold

Activate the Check manifold option

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Healing Elements
You will learn how to fill gaps between surfaces

Surface 1 Gap

Healing result

Surface 2

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Healing Elements (1/2)


1

Select the surfaces to be healed. You can also select a Join that needs to be healed.

Sweep.1

Gap

Sweep.2

Define the Merging distance. The merging distance is the maximum distance between the surfaces below which the gap will be filled.

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Healing Elements (2/2)

Define the Distance objective. The distance objective is the threshold below which the gap will be ignored by the heal operation.

Click OK to confirm the healing operation.

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Restoring Elements
You will learn how to restore the limits of surfaces or curves which have been split before

Restored surface

Split surface

Cutting elements

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Restoring a Surface
You can rebuild the limits of a surface which has been split one or several time(s).
Initial surface

Second split

First split

The surface limits will be restored from the second split.

Select the surface which limits will be restored. The Untrim window displays the number of selected elements and the number of resulting elements.

Click OK to restore the surface.

Second split

The resulting surface is a datum feature : it cannot be modified.

You can also restore the limits of a curve which was split before. 108

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Disassembling Elements
You will learn how to disassemble multi-cell surfaces or curves into mono-cell elements

Thee monocell surfaces

One multi-cell extruded surface

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Disassembling a Surface
1

Select the element to be disassembled. The Disassemble window displays the number of selected elements and the number of resulting elements.

Extruded surface

Click OK to disassemble the surface.

The resulting surfaces are datum features : they cannot be modified.

You can also disassemble a multi-cell curve.

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Splitting Elements
You will learn how to split a wireframe or surface element using one or more cutting elements

Cutting elements Split result

Element to be cut

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Why Do You Need Splitting Elements ?


You can split an element when you need only part of this element in your model. You need the element to be cut and one or more cutting element(s).

What about splitting elements ?


You can split : - a wireframe element by points, other wireframe elements or surfaces - a surface by wireframe elements or other surfaces.
Element to cut
Cutting elements

Cutting element Element to be cut

Wireframe elements Split result

Split result Surface elements

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Splitting Elements
Cutting element You can also select the portion to be kept by clicking the Other side button.

Element to be cut

You should make your selection by clicking on the portion that you want to keep after the split.

The result is a Split type element.

Let s see now how to split elements ...


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Splitting Elements (1/3)


1

Select the element to cut.

Select the cutting element(s). You can split an element with several cutting elements at the same time.
Cutting elements

Element to cut

If you select only one cutting element you can check this option to keep the two sides of the element to cut. In that case two split features are created.
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You can create the intersection between the cut element and the cutting elements.
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Splitting Elements (2/3)

For each selected cutting element check the side to be kept on the element to cut ; if you want to change it select the cutting element in the list and click on the Other side button.
The cutting elements and their orientation are defined.

Click OK to confirm the split operation.

The initial cut element is transferred to the hide space.

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Splitting Elements (3/3)


If the cutting element is a closed curve you may need to define more precisely the side of the cutted element you want to keep.
Principle: - Vn : Vector normal to support - Vt : Vector tangent to cutting element - V=Vn*Vt (Vectorial product); indicates the side of the cutted element to keep

Cutting element
Support

Vn V Vt Element to split

Split result without support

Split result with a support Support

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Additional Information about Split


The Elements to remove or Elements to keep options allows you to indicate clearly what to keep or remove when you perform a split operation:
When splitting a surface using a tangent element
Element to split

you always get the following warning message due to the tangency :

Tangency area

Splitting element

You can select the part of the split element you want to keep :

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Trimming Elements
You will learn how to trim a wireframe or surface element

Trim result

Element 1 Element 2

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Why Do You Need Trimming Elements ?


You can trim elements between each other to only keep part of them in your model. You need two intersecting elements.

What about trimming elements ?


You can trim : - two wireframe elements, - two surfaces.

Trim result Surface elements

Wireframe elements

Trim result
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Trimming Elements

You can also select the portions to be kept by clicking the Other side button for each element.

You should make your selection by clicking on the portions that you want to keep after the trim.

The result is a Trim type element.

Let s see now how to trim elements ...


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Trimming Elements (1/2)

Element 1

Select the elements to trim, clicking on the portions that you want to keep after the operation.
Element 2

Click on one of these buttons to change the side to be kept for each element.

Click OK to confirm trim operation.

The initial trimmed elements are transferred to the hide space.


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Trimming Elements (2/2)


While trimming closed wires, you may need to define more precisely the side of the elements you want to keep.

Principle: The side of the trimmed elements to keep is given by the vectorial product between : - The vector tangent to the elements to trim. - The vector normal to the support.

Elements to trim lying on the support

Using no support

Using a support
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Additional Information about Trim


The Elements to remove or Elements to keep options allows you to indicate clearly what to keep or remove :
When trimming a surface using a tangent element
Element to trim Tangency area

you always get the following warning message due to the tangency :

Second element to trim

You can select the part of the trim element you want to keep :

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Creating Elements from Surfaces


You will learn how to create the boundaries of a surface and extract edges or faces from surfaces.

Boundary with limits

Edge extraction

Face extraction

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Creating the Boundaries of a Surface (1/2)


You can create the external or internal boundaries of a surface, with or without limits.

Choose the propagation type and select the surface edge from which you want to create a boundary curve. You may also want to define limits to the created boundary curve.
Limit points

Selected Edge

See next screen to display the various propagation types.

3 Click OK to confirm boundary creation.

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Creating the Boundaries of a Surface (2/2)

1. Complete boundary

2. Point continuity

You will select a propagation type to create exactly the necessary portion of curve.

3. Tangent continuity

4. No propagation
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Extracting an Edge from a Surface


You can extract one or several edges of a surface which can be either boundaries or limiting edges of faces. You cannot define limit points.

Select a surface edge and choose the propagation type.


Selected edge

Click OK to confirm edge extraction.


Here there is an ambiguity about the propagation side you are prompted to select a support face. In this case, the dialog box dynamically updates and the Support field is added.

According to the selected propagation type you get :

Selected support face 1- No propagation


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2- Tangent continuity

3- Point continuity
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Extracting a Face from a Surface


You can extract one or several faces of a surface with or without propagation.

1
Selected face

Select a face and choose the propagation type.

Click OK to confirm face extraction.

The initial and the extracted faces are superimposed.

According to the selected propagation type you get :

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1- No propagation

2- Point continuity

3- Tangent continuity

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Transforming Elements
You will learn the various transformations you can apply to elements :

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Why Do You Need Transformations ?


Transformations are used to modify the size, location, orientation, etc. of a wireframe or a surface element.

What about transformations ?


Six transformation types are available:
Translation Affinity

Rotation Scaling

Symmetry

Axis-to-Axis

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Applying Transformations
1
Click on any Transformation icon.

For each type of transformation a dialog box is displayed.

The dialog box contents changes according to the selected type of transformation.

Enter transformation specifications in the dialog box and confirm.

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Let s see now the different ways to apply transformations ...

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Translating an Element (1/3)

Select the element to be translated and define the translation direction or components and the distance.
Transformed element

You can click this button to hide or show the initial element.

3 If you want to create several


translated elements check the option Repeat object after OK.
Object element

Click OK to continue. The created translated element is defined as an Object, i.e. the reference for creating the other translated elements.

Transformed element

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Translating an Element (2/3)

5 Define the number of translated elements to be created.

The element instances are grouped in a new Open Body (unless you uncheck the option).

6 Click OK to confirm element creation.


Object element

Element instances in Open Body

As many translated elements as indicated in the Object Repetition dialog box are created, in addition to the object element. The translated elements are separated from the object element by a multiple of the distance.
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Translating an Element (3/3)


You can also define translations using two points, or coordinates:

Select the Point to Point vector definition :

3 Select the element to translate. 4 Select the Start Point and the End Point.
These two points will define the translation vector.

5 Click OK to confirm the translation:


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Rotating an Element (1/2)

Select the element to be rotated and define the rotation axis and the angle.

Initial element

You can click this button to hide or show the initial element.

If you want to create several rotated elements check the option Repeat object after OK.
Object element

Click OK to continue. The created rotated element is defined as an Object, i.e. the reference for creating the other rotated elements.

Initial element

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Rotating an Element (2/2)


5 Define the number of rotated elements to be created.

The element instances are grouped in a new Open Body (unless you uncheck the option).

6 Click OK to confirm element creation.

Object element

Element instances in Open Body

As many rotated elements as indicated in the Object Repetition dialog box are created, in addition to the object element. The rotated elements are separated from the object element by a multiple of the angle value.
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Applying a Symmetry to an Element

1 2
Select the element and a point, line or plane as reference.

Transformed element Reference point

You can click this button to hide or show the initial element.

Reference plane

Symmetry along plane

Symmetry by point

3
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Click OK to confirm symmetry creation.


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Scaling an Element (1/2)

Select the element to be scaled and define the reference and the ratio.
Initial element

You can click this button to hide or show the initial element.

If you want to create several scaled elements check the option Repeat object after OK.

Object element

Click OK to continue. The created scaled element is defined as an Object, i.e. the reference for creating the other scaled elements.
Initial element
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Scaling an Element (2/2)

5 Define the number of scaled


elements to be created.

Object element Element instances in Open Body

The element instances are grouped in a new Open Body (unless you uncheck the option).

6 Click OK to confirm
element creation.

As many scaled elements as indicated in the Object Repetition dialog box are created, in addition to the object element. The scaled elements are separated from the object element by a multiple of the ratio value.
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Creating an Affinity
1

Select the element, define the reference axis-system and key in a ratio for each direction.

Affinity

You can click this button to hide or show the initial element.

Point 1 origin of reference axis-system

Initial element

3
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Click OK to confirm affinity creation.


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Applying an Axis-to-Axis Transformation

2 3 4

Select the element to transform. Select the reference axis-system.

Select the target axis-system.

Click OK to create the transformed surface.


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Extrapolating Elements
You will learn how to create extrapolated curves and surfaces.

Curve extrapolation

Surface extrapolation

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Why Do You Need Extrapolating Elements ?


You may have to extrapolate a curve or surface to extend it to other geometry and thus be able to later trim, split or intersect these elements.

What about extrapolating elements ?


You can extrapolate : - any type of curve or line, - any type of surface. Two extrapolation modes are available: - giving a length, - giving a limit (up to).
Curve elements Surface elements

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Extrapolating Elements

First select the element boundary which will be extrapolated, then the element itself.

You will then choose the extrapolation mode : length or limit.

Finally you will define the type of continuity and transition.

Let s see now the way to extrapolate elements ...


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Extrapolating Elements (1/3)


1

Select the edge representing the boundary you want to extrapolate. For a curve the boundary is one of the curve extremities.
Surface boundary

Select the surface to be extrapolated. For a curve select the curve itself.

A temporary extrapolated surface is displayed. The default extrapolation mode is Length.

Temporary extrapolated surface


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Extrapolating Elements (2/3)


4
Choose the extrapolation mode. - Length : key in the length of the extrapolated surface or curve, - Up to element : define the limit surface or plane.

Choose the type of continuity (for a curve) and the type of transition (for a curve or a surface). Refer to table on next page.

Check the Assemble result option if you want the extrapolated surface to be assembled to the support surface.

7
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Click OK to create the extrapolated surface.


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Extrapolating Elements (3/3)

Extrapolation mode Options Length Up to Element

Extrapolating a curve

Continuity

Tangent: the extrapolation is tangent to the selected curve. Curvature: the extrapolation keeps the curvature of the selected curve.

N/A

Extrapolating a surface

Continuity

Tangent: the extrapolation is tangent to the selected surface. Curvature: the extrapolation keeps the curvature of the selected surface.

N/A

Extremities

Only if tangent continuity: Tangent: the extrapolation is tangent to the edges adjacent to the surface boundary. Normal: the extrapolation is normal to the original surface boundary.

Tangent: the extrapolation is tangent to the edges adjacent to the surface boundary. Normal: the extrapolation is normal to the original surface boundary.

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Creating Near Elements


You will learn how to create a near element from a multi-entity element

Entity 2 of extruded surface Near element created from entity 2 of extruded surface Entity 1 of extruded surface

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Why Do You Need Near Elements ?


Some construction elements are made up of several entities. You may need to use only part of a multi-entity element.

What about near elements ?


You can create near elements from: - sketches - surfaces

Near element created for one entity of the sketch. Near element created for one entity of the surface.

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Creating Near Elements


You will select the multiple element from which you want to create the Near element.

The original element is transferred to the Hide space.

You will then select a reference element, i.e. a point located next to the entity to be defined as Near element.

Let s see now the way to create Near elements ...


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Creating a Near Element (1/3)


This operation allows you to quickly extract a sub-element from multi-element geometry.

Access the Near operation from the menu bar

Select an element composed of two disconnected entities.

Select a point located next to the entity you want to define as Near element.

Select point

Click OK to create the Near element.

The initial element is transferred into the Hide space.


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Creating a Near Element (2/3)


When you use an element composed of disconnected entities as construction elements, you can either keep all the entities or choose one of them.

2 Select an element composed of two disconnected


entities to define the profile to extrude.

3 Click OK to create the extruded surface : the Multi-Result Management


window is displayed

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Creating a Near Element (3/3)

4.1 If you click No the extruded surface is created from the two entities of the element. 4.2 If you click Yes you have to choose the entity on which you want to create the extruded surface; the portion of extruded surface created from this entity will be defined as a Near element.

Select point

Click OK to create the extruded surface and the Near element.

The initial extruded surface is transferred into the No Show.


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To Sum Up
You have seen CATIA V5 Wireframe and Surface Design Operations on Geometry: How to join elements How to heal elements How to restore the limits of elements How to disassemble elements How to split elements How to trim elements How to create elements from surfaces How to transform elements How to extrapolate elements How to create Near elements

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Completing the Geometry in Part Design


You will learn how to complete the surface geometry in Part Design

Creating a Solid from Surfaces To Sum Up

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Creating a Solid from Surfaces


You will learn how to create a solid from surfaces

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Why Do You Need to Create a Solid from Surfaces ?


You may need to create a surface just for using it in a solid body. The surface is integrated into the body design.

What about solids created from surfaces ?


You can use a surface to: - split a solid body - create a solid body by thickening the surface - close it into a solid body
Close Surface

Split Body

Thicken Surface

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Creating a Solid from a Surface


1
Click on any Surface-Based Features icon.

For each type of feature a dialog box is displayed.

Select the surface to be processed.

Confirm feature creation.

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Let s see now the different ways to create surface-based features ...
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Splitting a Body with a Surface


1

2 Select the surface used as splitting element and orient the arrow
towards the material to be kept.
Material to be kept Splitting surface

3 Click OK to split the body.

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Thickening a Surface

2 Select the surface to be thickened.


Surface to be thickened

Offset direction

3 Click OK to thicken the surface.

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Closing a Surface into a Body


1

2 Select the surface to be closed.


Surface to be closed

3 Click OK to close the surface.

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To Sum Up ...
You have seen CATIA V5 Wireframe and Surface Design Solids from Surfaces: How to split a body with a surface How to thicken a surface How to close a surface into a body

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Modifying the Geometry


You will learn how to modify the geometry after creation

Editing Surface and Wireframe Definition To Sum Up

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Editing Surface and Wireframe Definition


You will learn how to edit the definition of wireframe or surface elements

Element to edit

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Why Do You Need Editing Elements ?


You can edit elements after part creation to change some of the parameters and thus make a new version of the part.

What about editing elements ?


You can edit in the same way: - wireframe elements - surface elements

Editing the surface parameters.

Editing the definition of some points modifies the associated spline.

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Editing Elements

You will modify the axis and the angle of revolution of this surface.

The surface is updated according to the new parameters.

You can modify parameters either entering new values or making new selections.

Let s see now the different ways to edit elements ...


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Editing Elements

Activate the Definition box of the element: Select the element then choose the xxx.object > Definition command. Double-click on the element or on the element identifier in the specification tree.

2 Modify the definition of the element by selecting new references or changing values.

3
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Confirm element modification.

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To Sum Up ...
You have seen CATIA V5 Wireframe and Surface Design Geometry modification: How to edit the definition of wireframe and surface elements

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Using Tools
You will become familiar with some tools used for managing wireframe and surfaces.

Stacking Commands Manipulating Elements Creating Datum Features Working on a Support Updating a Part Managing Open Bodies Checking Connections Between Elements To Sum Up

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Stacking Commands
You will learn how to stack commands while creating wireframe elements.

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Why Do You Need to Stack Commands ?


Stacking commands allows you to create construction elements while creating an element which requires those construction elements.

What about stacking commands ?


You can create the following construction elements: - points, - planes, - intersections. - lines, - projections, You have access to the stacking commands capability while creating: - points, - circles, - translations, - lines, - conics - rotations, - planes, - corners, - symmetry.

Using mouse button 3 you display a contextual menu listing all the elements you can create using the stacking commands capability.

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Stacking Commands
While creating an element you may need a construction element that you will create on the fly.

You define the parameters of the construction element.

The construction element is created and selected at the same time. When using the stacking command capability you can check the status of the stack in the Running Commands window.

Let s see now the way to stack commands...


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Stacking Commands (1/4)


When you create some wireframe elements (point, line, plane, circle, corner, conic) or when you perform a translation, a rotation or a symmetry on an object you can create on the fly the missing construction elements, i.e. points, lines, planes, intersections or projections. In the following example you will see how to create a plane from scratch.

2 Select the type of plane you want to create.

3 Using mouse button 3 click in the Point


field and select the Create Point option. The Point Definition window is displayed.

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Stacking Commands (2/4)

4 Define the parameters to create the point.


The status of the stacking commands is also displayed in the Running Commands window.

5 Click OK to accept point creation.


The Plane Definition window is displayed again with Point.1 in the Point field.
The Point button next to the Point field allows you to edit the point parameters.

6 Using mouse button 3 click in the Line


field and select the Create Line option. The Line Definition window is displayed.

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Stacking Commands (3/4)

7 Define the parameters to create the line.


The status of the stacking commands is also displayed in the Running Commands window.

8 To create the points needed for the


line you can also use the stacking commands. In that case the Running Commands window will look like this:

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Stacking Commands (4/4)

9 Once the two points are created click OK


to accept the line creation. The Plane Definition window is displayed again with Line.1 in the Line field.
The Line button next to the Line field allows you to edit the Line parameters.

10 Click OK to accept the plane creation.

Point.3 If you want to modify a parameter of the plane you can also double-click on its identifier in the specification tree. Point.1

Line.1

Point.2

Plane.1

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Manipulating Elements
You will learn how to cut/copy and paste elements and how to delete one or several elements.

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Why Do You Need to Cut, Copy, Paste or Delete Elements ?


When you are building a part you may need the same element several times with different parameters ; you may also have to erase some unused elements.

What about manipulating elements ?


Cut : you remove an element and store it in the clipboard ; you can use it afterwards. Copy : you keep the original element and store a copy to the clipboard ; you can use it afterwards. Paste : you take an element from the clipboard and paste it in the specification tree. Delete : you remove an element from the specification tree or the geometry.

The tools used to cut, copy, paste and delete elements are located either in the Edit menu, in the contextual menu or in the Standard toolbar. You can select the element in the geometry or in the specification tree.

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Cutting, Copying, Pasting and Deleting Elements

You will cut or copy one or several elements.

You can also delete an element from the specification tree.

or

Then select the element after which you want to position the cut/copied elements and paste them.

Let s see now the ways to manipulate elements ...


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Cutting, Copying, Pasting and Deleting Elements (1/3)


1
Select the elements you want to copy, here the circle and its center point. You can select the elements from the geometry or the specification tree.

Select the Copy icon either in the Standard toolbar or from the contextual menu.
or

3 Select the element after which you want to paste the copied elements.

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Cutting, Copying, Pasting and Deleting Elements (2/3)


4
Select the Paste icon either in the Standard toolbar or from the contextual menu.
or

The elements are duplicated. You can check the result in the specification tree. However the pasted elements cannot be visualized in the geometry since they are located on the initial elements.

5 Modify the position of the created point on the surface.


The point is moved together with the duplicated circle.

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Cutting, Copying, Pasting and Deleting Elements (3/3)


6
Now select the initial circle either in the geometry or in the specification tree.

Select the Delete option from the contextual menu.

If needed check some of the options proposed in the dialog box.


Check this option to delete also the geometry used to create the circle only.

Check this option to delete also all the elements created from the circle.

Click OK to delete the circle.


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Creating Datum Features


You will learn how to create datum features

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Why Do You Need to Create Datum Features ?


A datum feature is an element which has no link (history) with the elements used to build it (parent elements).

What about datum features ?


A datum feature is a non-modifiable element. Even if you change the definition of its parent element(s) the datum feature remains unchanged.

If you click on the Create Datum icon only the element to be created will be defined as datum feature.

If you double-click on the Create Datum icon all the elements will be defined as datum features until you click the icon again to de-activate it.
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Creating Datum Features

Clicking on the Create Datum icon de-activates the History mode.

You will then create the datum feature element

and finally modify one of its parents.

Let s see now the way to create datum features...


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Creating Datum Features (1/2)

Define the surface parameters : profile, direction and limits.

Note that the identifier of the extruded surface in the specification tree is not Extrude.1 but Surface.1 and that the datum symbol is visible.

4 Click OK to create the surface.


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Creating Datum Features (2/2)

Modify one of the points defining the spline.

The spline passing through this point is modified but the surface created from the spline remains unchanged.

Click OK to accept point modification.

The surface does not follow the spline modification.

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Working on a Support
You will learn how to define a planar or non-planar support, work on it with or without a grid and snap to a point.

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Why Do You Need to Work on a Support ?


You can select a plane or a surface to use it as a support for further element creation.

What about support ?


If you define a plane as a support a grid is displayed and positioned in the plane of the screen. In that case you have access to the Snap to Point capability. If you define a surface as a support the elements created after selection of the surface will be located on the surface by default.

Support plane = YZ With the Snap to Point capability the created points are located at the nearest intersection of the grid.

Support surface = Extrude.1 When you create a point after selecting the surface as a support the Point Definition window automatically displays the option On surface.

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Working on a Support Plane Support (1/3)


1

The Work on Support window is displayed. A Working support.1 feature is added to the specification tree under the Working supports entry.
By default the last created working support (current) is displayed in red in the specification tree. The not current working supports are displayed in blue.

Select the plane you want to define as a support, here the YZ plane.

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Working on a Support Plane Support (2/3)


The Work on Support window changes and displays several options to define the grid.
Selected plane

Define the total length of the grid subdivision Define which axis is taken as H direction in the 2D plane Check this option if you want a different primary spacing in the second direction

Define the number of steps in a grid subdivision

Set the grid visualization parallel to the screen

Click OK to confirm grid creation.

If you want your cursor to move directly to an intersection point of the grid click on the If you enter coordinates when the Snap to point icon is Snap to Point icon. active, the system does not take the grid into account.
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Working on a Support Plane Support (3/3)

Create an element on the support.

Here you are creating a point. Note that : - the point type is automatically set to On plane, - the cursor points only on the grid intersection points.

Exit the working support :

Using the Working Supports Activity icon

Using the Set as Not Current option in the contextual menu

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Working on a Support Surface Support (1/2)


1

The Work on Support window is displayed. A Working support.1 feature is added to the specification tree under the Working supports entry.
By default the last created working support (current) is displayed in red in the specification tree. The not current working supports are displayed in blue.

Select the surface you want to define as a support, here the extruded surface.

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Working on a Support Surface Support (2/2)


3
Click OK to confirm grid creation.

Create an element on the support.

Here you are creating a point. Note that the point type is automatically set to On surface.

Exit the working support :

Using the Working Supports Activity icon


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Using the Set as Not Current option in the contextual menu


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Updating a Part
You will learn how to update your part in case you have chosen the manual update mode.

Part to be updated

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Why Do You Need to Update a Part ?


You can choose to work in the Automatic or Manual update mode. If you work in the Automatic mode your part is automatically updated. If you work in the Manual mode you can update your part whenever you want.

What about update ?


In the Manual mode you know that the part needs to be updated when:

The Update symbol appears next to the part name. The Update icon is available.

The part is displayed in bright red.

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Updating a Part
The Automatic Update mode is the default mode set in the Options.
You can change the default update mode in Tools + Options + Infrastructure+Part Infrastructure.

Note that the chosen update mode is the same in Wireframe and Surface Design and in Part Design.

Let s see now the way to update a part...


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Updating a Part
1
Set the update mode to Manual.

Perform a modification for which an update is required.

Here the spline and the surface need to be updated.


Initial part Modification of a point

Update the part to display the new spline and surface: click on the Update icon in the Tools toolbar

select Edit + Update in the menu bar


Resulting part

select the Local Update option from the contextual menu positioning the cursor on the Part identifier
If you position the cursor on a feature and select Local update from the contextual menu only the feature is updated.
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Managing Open Bodies


You will learn how to insert and select an open body and how to manage the elements belonging to an open body.

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Why Do You Need Open Bodies ?


Open bodies are useful to show clearly the structure of your part.

What about open bodies ?


When you enter the Wireframe and Surface Design workbench an open body is automatically created. You can create as many open bodies as you need. Once you make an open body current, all the elements created in the part will belong to this open body. You can move elements within an open body or from an open body to another without modifying the geometry.
Elements belonging to the Wireframe open body

Current open body (underlined) ; you define an open body as current : - clicking on it with mouse button 3 and selecting Define in Work Object, - selecting it in the body selector available in the Tools toolbar.

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Managing Open Bodies

and move some of them to the relevant open body.

then rename it

You will first insert a new open body

create new elements in the current open body

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Let s see now the ways to manage open bodies201 ...

Inserting and Renaming an Open Body

1
Create a new open body. The new open body is created after the last element of the current open body in the specification tree and is automatically made current.

In the properties rename Open_Body.4 into Operations.

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Moving an Element to another Open Body


You can move an element to another open body without modifying the geometry.

Select the element to be moved using mouse button 3, display its contextual menu then choose the Change Body option in the element object menu.

The Change Body window is displayed.

In the specification tree select the open body to which you want to move the selected element. To place the element precisely you can select the element above which you want to move it.

Click OK to move the element in the specification tree.

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Moving an Element within an Open Body


You can move an element to another location within an open body without modifying the geometry.

Select the element to be moved using mouse button 3, display its contextual menu then choose the Change Body option in the element object menu.

The Change Body window is displayed.

In the specification tree select the element above which you want to locate it, here Sketch.2.

Click OK to move the element in the specification tree.


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Checking Connections Between Elements


You will learn how to check connections between surfaces or between curves.

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Checking Connections Between Surfaces


1
Multi-select the two surfaces between which you want to check the connection

Select the Connect Checker Icon Choose the Analysis Type : Distance, Tangency or Curvature

Note the Maximum values between the two surfaces.

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Checking Connections Between Curves


This tool allows you to detect the point, tangency and curvature discontinuities on curves.

Distance analysis

The point discontinuities are displayed on the analyzed curve.

Curvature analysis

Tangency analysis

The curvature discontinuities are displayed on the analyzed curve.


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The tangency discontinuities are displayed on the analyzed curve.


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To Sum Up ...
You have seen CATIA V5 Wireframe and Surface Design Tools: How to stack commands while creating wireframe geometry, How to cut, copy, paste or delete elements, How to create datum features, How to work on a support and snap to a point, How to update a part manually, How to manage Open Bodies, How to check connections between curves or surfaces.

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