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At
the end of this class you should be able to: Describe advantages of networked computer relative to stand alone computer Differentiate between p2p and client server network Differentiate LAN, MAN, WAN Explain element of client server network Distinguish network topologies
WHAT IS NETWORK???
INTRODUCTION TO NETWORK
INTRODUCTION TO NETWORK
COMPUTER NETWORK
A group of device, known as a node connected to media transmission. The computers can be geographically located anywhere.
INTRODUCTION TO NETWORK
COMPUTER NETWORK
Access to: Internet content & learning resources, Scoilnet etc Email communication File and Print Server CD or Multimedia Servers Computer users
INTRODUCTION TO NETWORK
File Sharing:
Networks offer a quick and easy way to share files directly. Instead of using a disk or USB key to carry files from one computer or office to another, you can share files directly using a network.
Security:
Specific directories can be password protected to limit access to authorized users. Also, files and programs on a network can be designated as "copy inhibit" so you dont have to worry about the illegal copying of programs.
Resource Sharing: All computers in the network can share resources such as printers, fax machines, modems, and scanners. Communication: Even outside of the internet, those on the network can communicate with each other via electronic mail over the network system. When connected to the internet, network users can communicate with people around the world via the network. Flexible Access: Networks allow their users to access files from computers throughout the network. This means that a user can begin work on a project on one computer and finish up on another. Multiple users can also collaborate on the same project through the network.
One can reduce errors and improve consistency by having all staff work from a single source of information, so that standard versions of manuals and directories can be made available, and data can be backed up from a single point on a scheduled basis, ensuring consistency.
NETWORK CONFIGURATION
INTRODUCTION TO NETWORK
PEER-TO-PEER
Peer-to-peer network operating systems allow users to share resources and files located on their computers and to access shared resources found on other computers. are more commonly implemented where less then ten computers are involved and where strict security is not necessary. However, they do not have a file server or a centralized management source
INTRODUCTION TO NETWORK
VIDEO
CLIENT/SERVER
are more suitable for larger networks. A central computer, or 'server', acts as the storage location for files and applications shared on the network
File Server
Other equipmen t
INTRODUCTION TO NETWORK
P2P vs C/S
PEER-TO-PEER NETWORK Easy to setup. CLIENT/SERVER NETWORK More difficult to set up.
Less expensive.
Can be implemented on a wide range of operating systems.
More time consuming to maintain the software being used (as computers must be managed individually).
INTRODUCTION TO NETWORK
P2P vs C/S
PEER-TO-PEER NETWORK CLIENT/SERVER NETWORK
Very low levels of security supported or none at all. These can be very cumbersome to set up, depending on the operating system being used.
High levels of security are supported, all of which are controlled from the server. Such measures prevent the deletion of essential system files or the changing of settings.
No limit to the number of computers that can be supported by the network. Requires a server running a server operating system. Demands that the network administrator has a high level of IT skills with a good working knowledge of a server operating system.
Ideal for networks with less than 10 computers. Does not require a server. Demands a moderate level of skill to administer the network.
INTRODUCTION TO NETWORK
This would include networks where the computers are relatively close together. LANs would be within the same office, a single building, or several buildings close together. A LAN can be constructed only with two computers and one printer only, or can be extended in one building to include audio and video peripherals. LAN size is limited to a distance of several kilometers. Common LAN topologies are bus, star and ring. LAN has a data rate of 4 Mbps to 100 Mbps.
LAN
INTRODUCTION TO NETWORK
LAN
INTRODUCTION TO NETWORK
MAN is a network that interconnects users with computer resources in a geographic area or region larger than that covered by even a large local area network (LAN) but smaller than the area covered by a wide area network (WAN).
MAN
INTRODUCTION TO NETWORK
WAN
Can send data, audio and video at long distances around the world.
INTRODUCTION TO NETWORK
INTERNETWORKS
INTRODUCTION TO NETWORK
INTERNET
a network of networks
INTRODUCTION TO NETWORK
INTRANET
A contained collection of computers and networks within an organization (it may span the globe), connecting the organization's members and/or employees to a range of computer services, resources, and information. firewall is used to separate the Intranet from the Internet and to get permission to access the source.
INTRODUCTION TO NETWORK
INTERNET vs INTRANET
INTRODUCTION TO NETWORK
3. Workstations All of the user computers connected to a network are called workstations. A typical workstation is a computer that is configured with a network interface card, networking software, and the appropriate cables. Workstations do not necessarily need floppy disk drives because files can be saved on the file server. Almost any computer can serve as a network workstation
The network interface card (NIC) provides the physical connection between the network and the computer workstation. Most NICs are internal, with the card fitting into an expansion slot inside the computer. Network interface cards are a major factor in determining the speed and performance of a network. The three most common network interface connections are Ethernet cards, LocalTalk connectors, and Token Ring cards.
5. Network operating system A network operating system (NOS) is a computer operating system that is designed primarily to support workstation, personal computer, and, in some instances, older terminal that are connected on a local area network (LAN). A network operating system provides printer sharing, common file system and database sharing, application sharing, and the ability to manage a network name directory, security, and other housekeeping aspects of a network. Unlike operating systems, such as DOS and Windows, that are designed for single users to control one computer, network operating systems (NOS) coordinate the activities of multiple computers across a network. The network operating system acts as a director to keep the network running smoothly. Examples include various types of UNIX and Linux operating systems, Microsoft Windows Server 2003 or Windows Server 2008, and Mac OS X Server
6. Node A client, server, or other device that can communicate over a network and that is identified by a unique number, known as its network addressers.
7. Connectivity device A specialized device that allows multiple networks or multiple parts of one network to connect and exchange data. A client/server network can operate without connectivity devices. However, medium- and large-sized LANs use them to extend the network and to connect with WANs.
8. Segment A part of a network. Usually, a segment is composed of a group of nodes that use the same communications channel for all their traffic. 9. Backbone The part of a network to which segments and significant shared devices (such as routers, switches, and servers) connect. A backbone is sometimes referred to as "a network of networks," because of its role in interconnecting smaller parts of a LAN or WAN.
10. Topology The physical layout of a computer network. Topologies vary according to the needs of the organization and available hardware and expertise. Networks can be arranged in a ring, bus, or star formation, and the star formation is the most common.
11. Transmission media The means through which data is transmitted and received. Transmission media may be physical, such as wire or cable, or atmospheric (wireless), such as radio waves.
NETWORK TOPOLOGY
The network topology defines the way in which computers, printers, and other devices are connected. A network topology describes the layout of the wire and devices as well as the paths used by data transmissions.
BUS TOPOLOGY
all the devices on a bus topology are connected by one single cable (segment/backbone)connects all the computers in the network in a row. Only one computer can transmit signals or data within a period of time.
Computers in this topology communicate by means of address data to a specific computer and then put the data on the cable in the form of electronic signals. To understand how computers communicate on the network you need to take the following concepts: Transmission signal signal bounce Terminator
1. Transmission signal Data in a network that is in the form of electronic signals, transmitted to all computers on the network. This information will only be accepted by the computer that has an address that matches the address that is encoded by the original signal. Only one computer can transmit signals or data within a period of time
Since only one computer can transmit data at a time, then this will affect the network performance when the number of computers in the network increases. More and more computers are connected to the longer queue for sending computer data and networks will become increasingly slow. But not necessarily a lot of computers connected in a network bus, the main reason due to the number of network to be slow; but it can also be caused by other factors such as: -The ability of computer hardware in the network -The frequency of sending computer data -The type of application being implemented in the network -The type of cable used in networks -The distance between one computer to another computer in the network
Bus is a passive network. Computers in a network bus lines just listen in to find out whether there is data that is sent. This computer does not respond to send data to the computer next to it. If the computer fails, it does not give effect to the entire network.
2. Rebound signal (Signal Bounce) Data in the form of an electronic signal that is sent across the network, will move from the base to the tip of the cable network. If this signal is not stopped, this signal will bounce forward and backward along the line. This will inflicting another computer can not send signals or data; so that this signal should stop after it reached the destination address.
3. Terminator to stop this signal from bouncing, terminator is required at both ends of the cables. it serves to absorb the transmitted signal so that it does not bounce and interfere other computer that waiting to send data. When the growing chain, cables can be extended with the following two methods:
Using a repeater: which can connect the two cables. Repeater increase signals through it before it is sent to the destination. Repeater is better than the barrel because it can connect two cables length or long distance without having to worry about the loss of data.
Barrel Connector
repeater
cable to connect the computer does not need much, so prices are cheap
Easy to expand the bus. Two difficult to be recovered cables can be connected to become longer with BNC barrel
STAR TOPOLOGY
The star topology is the most commonly used architecture in Ethernet LANs.
It connecting all the cables from the computer to a central location, where everything will be connected to a device known as a hub Each computer in a star topology communicate with the central hub that sends the message to the all computers (in a star network broadcast) or only to a certain destination computer Hub in a star network consists of two types: passive and active types
Active Hub:
Re-genarate electrical signal and sends to all computers in the network also known as multiport repeaters. Active hub and switch require a power supply to function.
Passive hub:
such as wiring panel, only act as a source of connection does not strengthen or regenerate any signal through it. It also does not require a power supply to function
STAR TOPOLOGY
Easier to update and add computers If the central hub fails, the in the stars without disrupting network network fails
Repairs of the network easily done in the center of the stars A damaged computer does not necessarily affect the network
Requires device in the center of stars for rebroadcast, or convert (switch) network traffic higher price because of all the cables must be pulled from the center
Can use several types of cables within the same network, with a hub that can accept different types of cables
RING TOPOLOGY
Every computer connected to the next computer in sequence, and the last computer will resume with the first computer used to produce high-performance network, the network that require special bandwidth for features such as video and audio, or high performance is required when many users access the network. Each computer receives the signal from the computer next to it and send these signals to the computer further. This signal moves in one direction in a circle. Since each computer resend the signal it receives, then the ring topology is an active network. No terminator is required because there is no end to the loop..
not easy to repair if damaged Increase or decrease the computer will disrupt the network
MESH/HYBRID TOPOLOGY
In the topologies shown, there is only one possible path from one node to another node. If any cable in that path is broken, the nodes cannot communicate.
Mesh topology uses lots of cables to connect every node with every other node. In Mesh topology, message sent to the destination can take any possible shortest, easiest route to reach its destination. Similarly in the Ring topology message can travel in only one direction i.e clockwise or anticlockwise.
NETWORKING STANDARDS
There are several organizations in the United States and Europe that produces standards for data communications and computer networks. The role of these organizations are only suggested standards. The organizations are: a. American National Standards Institute(ANSI) b. Electronic Industries Alliance (EIA) and Telecommunications Industry Association (TIA) c. Institute of Electrical and Electronic Engineers (IEEE) d. International Organization for Standardization (ISO) e. International Telecommunication Union (ITU) f. Internet Society (ISOC) g. Internet Assigned Numbers Authority (IANA) and Internet Corporation for Assigned Names and Numbers (ICANN)
a. American National Standard Institute (ANSI) is a private organization that coordinates all standards organizations in the United States. ANSI standards are among the organizations involved in computer and data communications
b. Electronics Industries Association (EIA) is an organization representing many of expenditures in the electronics industry. Duties and responsibilities of EIA is more focused on electrical standard includingEIA-232-D and EIA-499:
c. Institute of Electrical and Electronic Engineers (IEEE) is a professional organization will issue a standard in their respective fields and this standard will be adopted by consumers. In the computer world, better known in the developing IEEE standard Local Area Network (LAN) which is designated as IEEE 802.
d. Internatinal Standards Organization (ISO) is a voluntary organization with membership from several countries. ISO to work with other organizations such as CCITT and ANSI standards to create some standards such as HDLC (High-level data link control)
e. Internatinal Telecommunication Union (ITU) an intergovernmental organization through which public and private organizations develop telecommunications. The ITU was founded in 1865 and became a United Nations agency in 1947. It is responsible for adopting international treaties, regulations and standards governing telecommunications.
Communication begins with a message, or information, that must be sent from one individual or device to another. People exchange ideas using many different communication methods. All of these methods have three elements in common.
The first of these elements is the message source, or sender. Message sources are people,or electronic devices, that need to send a message to other individuals or devices. The second element of communication is the destination, or receiver, of the message. The destination receives the message and interprets it. A third element, called a channel,consists of the media that provides the pathway over which the message can travel from source to destination.
RULES OF COMMUNICATION
MESSAGE ENCODING
Thoughts are encoded into language Language is transmitted to recipient Like language computer data is converted to bits before it is sent over the wire
MESSAGE FORMATTING
Messages must follow a particular formatlike a letter or phone call Messages are encapsulated (addressed) before being sent to the appropriate location On a network messages are formatted into frames
MESSAGE SIZE
Messages have size restrictions depending on the channel used Messages must be of a particular size Ethernet message sizes are limited to 46-1500 bytes
MESSAGE TIMING
Access method
Determines
Flow control
Determines
given time
Response timeout
Determines
NETWORKING HARDWARE
1. NIC NICs provide computers with a connection to the network & it's also handle an important data-conversion function. Each computer on the network, including the servers, is required to have one.
REPEATERS
Repeater is a device that has two port signal amplifiers It is used in BUS topology to extend the network cable connections in excess of the permitted maximum. Signal strength will be diminished as it passes through a long cable, if it exceeds the limit the possibility of the signal will continue to shrink and disappear. Repeater will receive the digital signal from one of the port then amplifies the signal before sending the signal out.
HUB
to provide a central point of connection for all of the computers on the network. Every computer plugs into the hub (multiple hubs can be daisy chained together if necessary in order to accommodate more computers). to arrange the ports in such a way so that if a PC transmits data, the data is sent over the other computers receive wires.
HUB
SWITCH
Switch A device that links device such as computers, terminals, printers & provides a mechanism to connect one device to another & communicate directly
BRIDGE
Router A netwok interconnection device & associated software that links two networks. The networks being linked can be diffrerent, but they must use a common routing protocol.
ROUTERS
QUIZ
1. Devices may be arranged in a _____ topology. A) mesh B) ring C) bus D) all of the above 2. A _______ is a data communication system within a building, plant, or campus, or between nearby buildings. A) MAN B) LAN C) WAN D) none of the above 3. A ______ is a data communication system spanning states, countries, or the whole world. A) MAN B) LAN C) WAN D) none of the above 4. ________ is a collection of many separate networks. A) A WAN B) An internet C) a LAN D) None of the above .
YOUR TASK: IDENTIFY TYPES OF NETWORK INTERFACE CARD: 1. Card on an expansion board inside a computer (PCI NIC, PCI express NIC) 2. Card installed to the computers bus externally (PCMCIA adapter, USB port, Firewire, Compact flash NIC) 3. Onboard NIC 4. Wireless NIC