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*Final Fantasy III: Boss FAQ* by 2Lazy4You </features/recognition/90967.html> Version 1.

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_______ _________ _ _______ _ ( ____ \\__ __/( ( /|( ___ )( \ | ( \/ ) ( | \ ( || ( ) || ( | (__ | | | \ | || (___) || | | __) | | | (\ \) || ___ || | | ( | | | | \ || ( ) || | | ) ___) (___| ) \ || ) ( || (____/\ |/ \_______/|/ )_)|/ \|(_______/ _______ _______ _ _________ _______ _______ ( ____ \( ___ )( ( /|\__ __/( ___ )( ____ \|\ /| | ( \/| ( ) || \ ( | ) ( | ( ) || ( \/( \ / ) | (__ | (___) || \ | | | | | (___) || (_____ \ (_) / | __) | ___ || (\ \) | | | | ___ |(_____ ) \ / | ( | ( ) || | \ | | | | ( ) | ) | ) ( | ) | ) ( || ) \ | | | | ) ( |/\____) | | | |/ |/ \||/ )_) )_( |/ \|\_______) \_/ ___________________________ \__ __/\__ __/\__ __/ ) ( ) ( ) ( | | | | | | | | | | | | | | | | | | ___) (______) (______) (___ \_______/\_______/\_______/

Boss FAQ =============================================================================== Introduction: Hey, my name is 2Lazy4You (obviously not my real name) and welcome to my first FAQ. I wanted to write this guide because I finished the game, and thought it was great. In this guide, you will find all the bosses, tips on the game, and others. I hope you will find this FAQ useful! P.S This guide may contain spoilers! P.P.S If you need to contact me, please do so. My e-mail is psycho.spaz@hotmail.com. You may contact me if you find a mistake in my guide. I'm sure there will be. You can also ask questions about my guide, and if you find that you have a better strategy than me, you can mail me it and I will add

it to my guide and put you in the Credits section =P. Also, if you want to ask anything else, feel free to unless it's inappropriate got it? OK =D. Also, I know it's a bit late to submit this guide seeing how this game came out ages ago, but I actually started ages ago, I just didn't finish. Now I have to finish otherwise there was no point starting it, so yeah. Why would you stop halfway? You'll be wasting so much time cause I was halfway through the guide so I'm not wasting years doing nothing. OK enough blabbering and on with the guide! Also, the guide is in chronological order, in which you will face the bosses in. =============================================================================== CONTENTS: 1. >>>>>>>>>>>>> 2. >>>>>>>>>>>>> 3. >>>>>>>>>>>>> 4. >>>>>>>>>>>>> 5. >>>>>>>>>>>>> 6. >>>>>>>>>>>>> 7. >>>>>>>>>>>>> 8. >>>>>>>>>>>>> 9. >>>>>>>>>>>>> 10. >>>>>>>>>>>> 11. >>>>>>>>>>>> 12. >>>>>>>>>>>> 13. >>>>>>>>>>>> 14. >>>>>>>>>>>> 15. >>>>>>>>>>>> 16. >>>>>>>>>>>> 17. >>>>>>>>>>>> 18. >>>>>>>>>>>> 19. >>>>>>>>>>>> 20. >>>>>>>>>>>> 21. >>>>>>>>>>>> 22. >>>>>>>>>>>> 23. >>>>>>>>>>>> 24. >>>>>>>>>>>> 25. >>>>>>>>>>>> 26. >>>>>>>>>>>> 27. >>>>>>>>>>>> 28. >>>>>>>>>>>> 29. >>>>>>>>>>>> 30. >>>>>>>>>>>> 31. >>>>>>>>>>>> 32. >>>>>>>>>>>> 33. >>>>>>>>>>>> 34. >>>>>>>>>>>> 35. >>>>>>>>>>>> 36. >>>>>>>>>>>> 37. >>>>>>>>>>>> How to use the Guide Useful Tips Boss- Land Turtle Boss- Djinn Boss- Bahamut Boss- Giant Rat Boss- Medusa Boss- Gutsco the Rogue Boss- Salamander Boss- Hein Boss-Kraken Boss- Godlor Boss- Garuda Boss- Hecatoncheir Optional Boss- Odin Optional Boss- Leviathan Optional Boss- Bahamut Boss- Doga Boss- Unei Boss- Titan Optional Boss- Amon Optional Boss- Kunoichi Optional Boss- General Optional Boss- Scylla Optional Boss- Guardian Boss- Xande Boss- Cloud of Darkness (first meeting) Optional Boss- Ahriman Optional Boss- Echidna Optional Boss- 2- Headed Dragon Optional Boss- Cerberus Boss- Cloud of Darkness (second meeting) Optional Boss- Iron Giant Version History Credits and Thanks Copyright End {HG} {UT} {BLT} {BDJ} {BBT} {BGR} {BMA} {BGE} {BSR} {BHN} {BKN} {BGO} {BGA} {BHR} {OBON} {OBLN} {OBBT} {BDA} {BUI} {BTN} {OBAN} {OBKI} {OBGL} {OBSA} {OBGN} {BXE} {BCDFM} {OBAM} {OBEA} {OBHN} {OBCS} {BCDSM} {OBIG} {VH} {CS} {CT} {ED}

=============================================================================== 1. How to use the Guide {HG}

Like many guides, you may just want to know about one thing only, so it is a pain to look for it in all those words yeah? So to make it easier, I created a shortcut. The {??} on the right side of the contents is the 'subtitle' of that

subject. If you only need to know about that particular subject, then just hit ctrl+F, which brings up the auto find window. Then type in the {??}, and then there are fireworks, so congratz! =============================================================================== 2. Useful Tips General Tips Tip 1- Final Fantasy III is an RPG, like Adventure Quest (0.o). RPG stands for Role Playing Game. It is called this, because one person attacks, then the other attacks. If you AFK for 60 days and come back, the enemy you are battling against will still not attack you. Your levels, HP/MP, armour, attack, defence, etc. are all important. If they are low, then you may have trouble defeating certain enemies or even bosses. Tip 2- Jobs are also important. If you are having trouble beating a very hard boss, try changing jobs. They are usually the answer to certain obstacles you can't pass. Tip 3- Different jobs use different types of equipment. For example, a Knight may use swords, but a Dragoon uses spears, lances and pole arms. So if you are thinking about changing jobs, don't sell your stuff! This applies to armour as well. (So you get money). Tip 4- Just after you have switched to a different job, you will be under a time called the Job Transition Phase. During this time, your strength, agility, vitality, intellect and mind will be yellow, and slightly lowered. This is seen on the menu, and there is an arrow next to the character. Also, if you are switching from a job that does not use magic to a job that does, be careful because your mp will remain at 0 so you cannot use magic! Just go to a nearby inn or wellspring and heal up. Tip 5- In a battle, your enemy may use curses like Toad or Mini. You must be prepared to cure these ailments or you won't be doing very well in battle. Tip 6- Having a healer in your party is a tremendous help in a battle, or even on the world map. They are usually more help than potions, so that makes them very valuable. =============================================================================== Training Tips Tip 1- It is always best training in dungeons than on the world map at most times, simply because they give more exp, and they spawn faster. However, you may have access to more than one dungeon at once so choose the one you like! :D. Tip 2- When training or even defeating enemies, do not use items on them, unless you really want to get rid of them. WHY NOT? Because you will not be wasting it if you use it on a boss. Using it on monsters is just a waste. Tip 3- It is best to train in a dungeon with monsters that you can kill in 1-2 rounds. Anything more than that is not the quickest way to level. Tip 4- Look out for weaknesses. Some enemies have weaknesses such as fire or lightning. Using fire or lightning on these monsters can be extremely effective obviously, cause they are weak to fire and lightning (obviously). {UT}

=============================================================================== Boss Tips Tip 1- Most bosses are found at the very sense) so don't waste all your mp if you flee from all the enemies that you meet. all! :). But then that's not always good end of dungeons )which doesn't make have mages. Also, if you want, you can That way, you don't waste any mp at cause you won't level up anymore :(

Tip 2- Always fully heal your party before starting a battle. If your party is on half- health and the boss gets the first strike, it's all over. Tips 3- As listed above, some bosses have weaknesses! To find this out, you need either a Scholar using Study, or a white mage using Libra. Tip 4- Using items is very effective too. If you have a very powerful one, then it will deal tons of damage (again obvious). Tip 5- It is necessary to heal after every round in a battle, because your enemy might take the first hit in the next round. Unless your party is already fully healed. Tip 6- Some bosses may have no existing weaknesses, but may be weak to physical attacks or magic attacks (which is still a weakness don't forget). Tip 7- If you cannot defeat a certain boss, try and gain a couple of levels. This will give you at least an extra 100hp to your characters, depending on the vitality. Your statuses will also increase (strength, agility, etc.). Tip 8- Most bosses attack 2 times per round, but some attack 3 because they are really fast! (Haha get it)? Also, some bosses can use a special attack, and they usually use it when the battle lasts more than 3 rounds. If you want to avoid these attacks, just try and kill it as soon as possible. Also, most bosses can use magic. Although they can attack 2 or 3 times per round, they can only use magic once. The rest of their attacks are physical attacks. Tip 9- If you have a mage in your party, avoid using spells like confuse, raze, warp, and etc. because they do not work on bosses (duh!). Stick to the offensive and the defensive ones, not the ones that inflict ailments. Tip 10- After a boss battle, your party will be fully healed. Since most bosses are found at the end of dungeons, it is recommended that you buy Ottershrooms, or use the spell: Teleport (white magic). If you have neither, then it is still great to backtrack to the entrance of the dungeon because you get more exp like this, and your party is fully healed anyway. Tip 11- After you defeat a boss next to a crystal, new jobs are unlocked, and your kicking fat ass lvl goes up by one. =============================================================================== Further Tips Tip 1- As said many times already, most bosses are found at the end of dungeons. There are enemies inside the dungeons, of course. To have an easy time fighting these bosses, make sure that you can kill the enemies inside the dungeon in on round (with the exception of Land Turtle, Garuda and The Cloud of Darkness). Otherwise, you will find it harder to defeat the boss.

Tip 2- Always explore the dungeons well, for they contain many useful treasures. Items found in dungeons always help you to defeat the boss at the end. (Usually). Tip 3- Save often! Before you enter a dungeon or fight in a battle, always remember to save, because you may never come out! In that case, you will have to do all that crap again. Tip 4- Always remember to heal after every battle, unless your party is already on full health or near full health (geez I'm sure u already know this stuff but anyway) otherwise you could die after meeting strong monsters. Tip 5- You shouldn't have trouble buying equipment and potions. The currency in this game is called Gil. You shouldn't run out of Gil. And if you do, fight some monsters and you will gain heaps (another thing that doesn't make sense is that monsters don't use Gil, so how can they have them?). You've finished reading these tips that most of you already know (keep in mind I said most of you, not all of you so don't be so proud of yourself), so congratz. You may now 'play' O_____O ok I'll stop... =============================================================================== 3. Boss Battle LVL- 4 Attack- 8 Gil- 500 Weaknesses- (none) Land Turtle HP- 111 Defence- 6 EXP- 20 Recommended Level- 2+ {BLT}

=============================================================================== Strategy- You're first boss is a very easy boss to defeat. If you have properly explored the cave, then you would have two Longswords, potions, and some armour. Do not use the shield in this battle. An extra 10 damage is better than a mere 1 defence. You will also have 2 Antarctic Winds, but save one on the coming battle against the to the Land Turtle. After that, just keep 12, you must use a potion, because if you critical shot. I suggest you to only use one, and Djinn. They will deal about 45 damage attacking him. If your HP falls below don't, the enemy might strike a lucky

Please do not whine about dying on the first boss and saying everything in the world is rigged and you have to start a new game again cause it's not. =============================================================================== 4. Boss Battle LVL- 7 Attack- 20 Gil- 1400 Weaknesses- Ice Djinn HP- 600 Defence- 8 EXP- 200 Recommended Level- 6+ {BDJ}

=============================================================================== Strategy- This boss is even easier than the previous one. You will have Princess Sara in your party, and she may cast Cure or Aero. Djinn is weak to ice, so you know what to do! If you have saved an Antarctic Wind from the previous battle, then use it here. That will deal about 400 damage, which is

almost enough for you to defeat the Djinn in one round. Make sure you have equipped the Wightslayer sword onto a character. You may also use the Blizzard spell (found in the Sealed Cave). Djinn usually attacks you with his knife, but his magic attack will deal a lot of damage to your entire party in one go. Using cure is enough, to get you back to full health, or potions. =============================================================================== 5. Boss Battle Bahamut {BBT}

=============================================================================== Strategy- Well strictly speaking, this isn't really a boss battle at all. Why? Yes you can go and try and beat him, go ahead! You will eventually find out that this boss is not impossible to beat, but extremely hard for your level. However, if you want revenge on this dragon, you can. Later on in the game, you will face him again (you don't have to, it's optional). So what do you do? Run away! Press the flee button! You can also press L & Y at the same time if you didn't know. =============================================================================== 6. Boss Battle LVL- 11 Attack- 24 Gil- 1500 Weaknesses- (none) Giant Rat HP- 900 Defence- 29 EXP- 1200 Recommended Level- 11+ {BGR}

=============================================================================== Strategy- Oh no! Your party is minied! For this battle, magic is the way to go. If you have any physical attackers, just use Guard, or use potions to heal other party members. Remember to put them in the back row! I suggest you go to this battle with at least 3 mages; a Black Mage, Red Mage and White Mage. Your black and red mage should be using black magic on the giant rat, while your white mage should be constantly be healing any injured party members. You may have picked up the Fira spell (level 3 black magic), and using this is extremely effective. Also, using items like Zeus Wrath are also good against this rat. You may also have found the Cura spell, which is an even more powerful healing spell than Cure. With these strategies, this boss should go down in 3 to 4 rounds. =============================================================================== 7. Boss Battle LVL- 17 Attack- 35 Gil- 2600 Weaknesses- (none) Medusa HP- 3000 Defence- 32 EXP- 1680 Recommended level- 14+ {BMA}

=============================================================================== Strategy- This battle is a little bit hard, but it shouldn't be impossible. You should have a White Mage in your party, as always. Magic is effective against this boss, and will usually deal more damage than the physical strikers at this

point of the game. Also, this is a fire- based monster so do not use weapons or spells that do fire damage. However, it has no weaknesses. Medusa can also inflict Silence, which makes the inflicted unable to use magic. Medusa will sometimes but rarely try and turn your party to stone, but usually it is a miss. Make sure that you stock up with Echo Herbs and Gold Needles! Lastly, Medusa may use Stare, which is a really annoying ailment that you will get pissed off at. What does it do? It confuses one of your characters in your party. After this, you cannot control him/her and he/she will either attack himself/herself or another party member. You cannot get rid of this thing unless after 3 rounds or getting hit. Antarctic Winds are effective on this boss if you got them, and heal with your white mage every round. Otherwise, this boss should be no problem at all. =============================================================================== 8. Boss Battle LVL- 17 Attack- 35 Gil- 3500 Weaknesses- (none) Gutsco the Rogue HP- 3500 Defence- 24 EXP- 2304 Recommended level- 15+ {BGR}

=============================================================================== Strategy- This battle is not hard, but isn't easy either. Gutsco will usually use his physical attacks, and that's the biggest threat he poses to go. He can cast Mini at your party, so be careful! (If he casts Mini at your mages, ignore it cause it does no effect)! He will also start using Cure when you are close to finishing him. Heal with your White Mage always, and this battle should not be a problem at all. =============================================================================== 9. Boss Battle LVL- 19 Attack- 41 Gil- 3700 Weaknesses- Ice Salamander HP- 5700 Defence- 25 EXP- 2744 Recommended Level- 19+ {BSR}

=============================================================================== Strategy- Oh, it's Gutsco again, what a loser! He wants revenge as he stomps towards you, making the ground vibrate. The good thing is that he is standing next to the fire crystal! Beat him, and new jobs will be unlocked! Anyway, he transforms into a powerful Salamander, which is weak to ice (that's smart). Of course, use Blizzara with your black mage or red mage. If you have properly explored the Molten Cave, then you should have the Freezing Blade, which is also good to use on this boss. Salamander will use his normal attacks, and be quite annoying sometimes, because he seems to go for the same character per round, which might kill them. He will also use a Fire Breath attack, which will damage your entire party, with a good amount of HP.

Use Cura to get your party back on top. Again, magic is the way to go against this boss, and especially the ice attacks. You should not have a problem with this boss, with those strategies listed above. =============================================================================== 10. Boss Battle LVL- 22 Attack- 47 Gil- 4300 Weaknesses- (changes) Hein HP- 4500 Defence- 26 EXP- 3464 Recommended Level- 20+ {BHN}

=============================================================================== Strategy- This battle may be hard, but it won't be if you know what to do. Firstly, Hein can change his weaknesses by using Barrier Shift. For example, first his weakness is fire. He uses Barrier Shift and Ta-da! His weakness has changed to something else. Well how do you find out what weakness he is currently suffering from? You have just unlocked new jobs, and a Scholar is the job that finds it out, by using Study. There is also another way; White Mages can find this out too by using Libra (level 4 white magic found at the magic shop in Gyshal). Having a Geomancer is probably almost essential. The Terrain ability is outstanding at this stage. And also, there is a trick. If you're lucky, you may hit him with Shadowflare, which is 1-hit KO attack! A Scholar is also excellent because they're so smart; they double the effects of items they use. A White Mage is still important though, so don't give it up! Even if you are fail at detecting his weakness, you can still beat him; it just takes an awful long time. Going into this battle with your party at level 22 is excellent. =============================================================================== 11. Boss Battle LVL- 24 Attack- 57 Gil- 5500 Weaknesses- Lightning Kraken HP- 8000 Defence- 27 EXP- 5280 Recommended Level- 23+ {BKN}

=============================================================================== Strategy- What?! The water crystal already? Well, yes. It's time for a showdown with Kraken. He is weak to lightning like many of the monsters in the cave. His physical attacks are not too strong, but if you are under level, it may cause you trouble. Do not use a Scholar- they are useless. A Geomancer is still extremely good, and Shadowflare still works. The only annoying thing is that it might use Whirlpool and that does nothing at all. A Black Mage is also very good, especially if you are using Blizzaga, which is found somewhere in the cave. A White Mage is always a good idea. However, Kraken may cast Blizzara himself. He can also cast Blind, which makes your physical strikers screwed. If you go into this battle at level 25, you will have an immensely easy time like I did. I killed this boss on the second round, first turn. ===============================================================================

12. Boss Battle LVL- 26 Attack- 53 Gil- 9900 Weaknesses- (none)

Godlor HP- 9000 Defence- 28 EXP- 6560 Recommended Level- 26+

{BGO}

=============================================================================== Strategy- Oh no, magic doesn't work! And even worse, items that work like spells don't work either! Physical attackers are how you are going to win this battle. Magic does 0 damage to Godlor. But the question is WHY? Anyway, Geomancers are an exception. You also have new jobs, so Dragoons and Dark Knights are an excellent choice. White Mage too, of course! He will mostly punch you, which shouldn't cause you too much trouble. And horribly, HE gets to use magic. He will try and cast Blind and Silence, but he's not very good at it. He will also cast Protect on himself, but that doesn't do much effect. Other than this, he is hardly a threat, so you should beat him quite easily, and unlock your ship =D. =============================================================================== 13. Boss Battle LVL- 28 Attack- 57 Gil- 10200 Weaknesses- Wind Garuda HP- 10000 Defence- 28 EXP- 8800 Recommended Level- 30+ {BGA}

=============================================================================== Strategy- This is probably the most annoying boss in the whole game. At least, that's what I think. He is also an extremely cheep boss. He does the same spell Lightning over and over again every round, and Lightning is a horrible attack that deals heaps of damage to your ENTIRE party. Do not underestimate this boss. Many people face this boss at level 28 or so, and sadly, they lose. Note: This is IF you have one dragoon only. If you have NO dragoons, then, no chance at lvl 30. If you have two, then easy. Three is a bit too much, so yeah. Do not use any more than ONE physical attacker, cause they are disgraceful against this ugly bird. Apart from Dragoons, which is the best job to use against this boss. It is good to use MORE than one Dragoon, because in the Dragon Spire you will find the same equipment twice (two Dragon Mails for example). Evokers are also good, or any other job that is capable of dealing more than 2000 damage each turn. Geomancers and Black Mages with Blizzaga is also a good choice. If you are using an Evoker, only summon Heatra and Hyper; the rest are useless. Hyper deals 2000+ damage all the time, while Heatra is the same, but sometimes he will HEAL your entire party with Curaja (about 2800hp restored to the entire party)! Also, make sure your party is on the highest magic defence as possible, because if they are not, then they will not survive the lightning attacks, which he uses 50% of the time! His normal physical attack will also deal plenty of damage. If he does a combo which is Lightning then physical attack, then he might as well kill one of your party members. He does not do any other attacks- just these two.

Remember, if you are using Dragoons, always use the Jump command. Do this EVERY time. A white mage will have to use Cura every time definitely. I wish you good luck against this horrible bird. =============================================================================== 14. Boss Battle LVL- 43 Attack- 89 Gil- 8000 Weaknesses- (none) Hecatoncheir HP- 28000 Defence- 32 EXP- 14400 Recommended Level- 35+ {BHR}

=============================================================================== Strategy- This boss is actually really easy. If you have a Dark Knight, then you have a slight advantage, cause they are good on this weirdo. Hecatoncheir will use his extremely weak normal physical attack which is disgraceful. However, he can use Earthquake, which does the same effect as Quake (level 7 black magic spell) and Earthen Drums (item). This magic attack can be quite powerful if you are under level, but otherwise, you won't have a problem with this boss. =============================================================================== 15. Optional Boss Battle LVL- 40 Attack- 81 Gil- 16800 Weaknesses- (none) Odin HP- 31000 Defence- 35 EXP- 20000 Recommended Level- 40+ {OBON}

=============================================================================== Strategy- Odin is not a hard boss. He is, in fact, very easy, despite being called the Legendary Knight (my ass). He will ride on his horse and mostly use his normal attack. He cannot use any magic, which is good for you. However, once half his health is gone, he will use Zantesuken, which is a skill he uses. It isn't an ordinary skill! At level 40, my physical attackers were almost dead (their HP bar turned yellow), so don't face this boss before level 40. Anyway, that's as far as he goes, and you should be able to kill him soon after that. A Dragoon is good against this boss if you use Jump. A white mage is still good, to heal your party after he uses Zantesuken. All physical attackers are good, so choose anyone you like! When you beat him, you get the Catastro Summon, which isn't very good apart from the Slash skill. =============================================================================== 16. Optional Boss Battle LVL- 43 Attack- 85 Gil- 17100 Weaknesses- Lightning Leviathan HP- 32000 Defence- 36 EXP- 20000 Recommended Level- 45+ {OBLN}

===============================================================================

Strategy- No, this is not an easy boss, so don't go to this battle under level 45, or you'll have a hard time. Of course, you find this fish at the end of Lake Dohr, so it is weak to lightning (like you guessed). A Viking may be good, because they're hammers deal lightning damage. A black mage is good if you have Thundaga. If you don't, Heavenly Wraths are items that do the exact same thing. The boss' normal attack is pretty strong so watch out. This fish can also use Protect (on itself, duh). She also uses Tidal Wave, which is a Tidal wave that comes 250 km/h towards your party. It will wipe out more than half of each character's health, so watch out. Physical attackers will cause a lot of damage to this boss, and as stated above, use lightning attacks if you have a mage. That's it. The only thing you need to watch out for is the Tsunami, and always use Curaga to fix it up. You may even have Curaja, but that's pointless because it over heals your party. After you defeat the fish, you get the Leviath Summon! =============================================================================== 17. Optional Boss Battle LVL- 45 Attack- 90 Gil- 16500 Weaknesses- Wind Bahamut HP- 34000 Defence- 37 EXP- 20000 Recommended Level- 45+ {OBBT}

=============================================================================== Strategy- A little more HP than Leviath, more Attack and Defence, and looks slightly harder than the fish, but really isn't. Well that's my opinion, and it should be yours too. But before you fight, remember you saw him last time at Dragon's Peak? Well now you can slap him in the face. Anyway, the key to this battle is a Dragoon. It will do 9999+ which is probably 20000+ damage with Jump, cause dragons can fly. And because he is a flying enemy, he is weak to Wind. Bahamut will attack you with his normal attack, which is bad, and needs improvement. However, he can use Mega Flare when he is about to die. You really don't need a White Mage if you have a Dragoon, but it is still good, just in case. Do you see how it works? First you will attack with your physical attackers and probably using Aeroga with your white mage. Your Dragoon will be using Jump, and should be in mid air. Then your Dragoon will come down on the second round jump on top of the dragon (which is kinda slack) and you will win the battle. So that's what you will do, when you fight Bahamut. Absolutely too easy, probably even as easy as the Djinn. But without a Dragoon, it will be much harder, because you need to cover up 20000+ damage with your other characters. After the battle, you get the Bahamut summon! =============================================================================== 18. Boss Battle LVL- 45 Doga HP- 22800 {BDA}

Attack- 89 Gil- 12000 Weaknesses- (none)

Defence- 40 EXP- 13600 Recommended Level- 45+

=============================================================================== Strategy- What, you're fighting the strongest two people you've met so far in the game already? It doesn't matter, they're not too hard. At level 45, you should be able to rip them. Anyways, let me tell you that you have to fight Unei after Doga, and you don't have time to heal in between. Also keep in mind that your party does not get full health after defeating Doga. Doga can use a wide range of attacks, which are all fairly strong, but not too strong to completely wipe you out. His normal attack will deal 400-500 damage to you, and always use Cura or Curaga with the White Mage. Physical attacks work on Doga a lot, especially the Dragoons Jump ability. A black mage is also good, seeing that you can now use level 6 and level 7 black magic. He may cast Thundaga, Blizzaga or Firaga on your whole party, or just a single character, which is bad because it will get them less than 1000HP. (A physical attack after that might wipe them out). He will also cast Flare, which is level 8 black magic. (Oh no!). Beside from that, he shouldn't be a problem for you. After you defeat him, Unei steps up onto the platform and attacks you! =============================================================================== 19. Boss Battle LVL- 44 Attack- 86 Gil- 12600 Weaknesses- (none) Unei HP- 21800 Defence- 42 EXP- 16000 Recommended level- 45+ {BUI}

=============================================================================== Strategy- She's about as strong as Doga, so use the same tactics. But SHE has more tactics however, and are all white magic. Her normal attack is stronger than Doga's. She can use Haste, Protect, Aeroga, Holy and Tornado. Tornado puts a character's HP to less than 10, but it doesn't always work. She can also use it on your entire party. She has less HP than Doga, but only by 1000, and that hardly makes a difference. She is slightly stronger than Doga, but use the same strategies and you should beat her in about 3 rounds (I did!). =============================================================================== 20. Boss Battle LVL- 49 Attack- 96 Gil- 13500 Weaknesses- (none) Titan HP- 29000 Defence- 44 EXP- 27600 Recommended level- 45+ {BTN}

=============================================================================== Strategy- Yes it's the Earth crystal! Time for new jobs! But first you have to have a showdown with Titan. What, Hecatoncheir?! He looks exactly the same as him! Fortunately, he is also as easy as him. He also uses the same attacks as

him. They must be brothers of course, what else? But they both fail lol. Tryhard family. They probably spent like 24/7 working out and buffing their insignificant muscles. However, Hecatoncheir was worse off, because he is tanned, and weaker than Titan, which proves he has been trying to work out heaps. Titan is the more built brother. OK, ENOUGH SAID! Just use the normal tactics. The Jump ability on Dragoons is always good, and a white mage is essential, of course. Titan's physical attacks are strong, if you are not properly equipped. He is really the strengthened version of Hecatoncheir, so he uses the same attacks. You can just scroll up and go to the Hecatoncheir section if you need refreshment. =============================================================================== 21. Optional Boss Battle LVL- 48 Attack- 96 Gil- 20350 Weaknesses- (changes) Amon HP- 33500 Defence- 46 EXP- 26800 Recommended Level- 50+ {OBAN}

=============================================================================== Strategy- This boss is annoying. I mean, really annoying. He can use Barrier Shift, which is pointless (for him); because it just gives him a weakness (he doesn't have a weakness until he uses Barrier Shift lol, so stupid. Wonder how he got educated). You shouldn't be using a Scholar, but you should be using a White Mage. Use the Libra spell (level 4 white magic) which does the same effect as Study. Amon has a very high defence, and his attack is actually pretty good. Use Curaga to fix this problem (or Cura), and you will be fine. He can use Protect, which will make his Defence even better. Use a Ninja and a Black Belt. A Black Belt should Boost for 2 rounds then attack on the 3rd. Boost on 3 times and you will self destruct, which is highly embarrassing. Use a Devout of course, and the other place can be a Magus or a Summoner. In my opinion, Summoners are better than Magus. This boss should be jobs that You get a will last more than 5 rounds, so get ready for a long battle! (You using a Devout instead of a white mage. The same applies for other can be upgraded to a better form). reward for winning! No, not just Gil and EXP, but a Moonring Blade!

=============================================================================== 22. Optional Boss Battle LVL- 48 Attack- 96 Gil- 14500 Weaknesses- (none) Kunoichi HP- 29000 Defence- 46 EXP- 29200 Recommended Level- 50+ {OBKI}

=============================================================================== Strategy- Kunoichi is Japanese, and she can attack 3 times per round! (That's fast!) To make this worse, she will also use Haste on herself, which makes sure that she hits your party 3 times before you land a hit on her (she gets her

goes before you(even faster!)). She has terrible defence though, so just keep attacking her with your physical attackers. Don't throw Shurikens (if you have any) with your Ninja, but you may throw some weapons that you don't need like spears. Don't throw too much either, or you'll run out. Summon Bahamut and Leviath with your Summoner. Wait, shouldn't Bahamut and Leviath be dead? Oh well, doesn't matter. A Magus should use Flare, not Death or Meteor. Kunoichi will also use Aeroga on your party or one single character, which will do heaps of damage. That's all, and she should not be a problem at all. For winning, you get the Masamune! Drools* =============================================================================== 23. Optional Boss Battle LVL- 48 Attack- 105 Gil- 15600 Weaknesses- (none) General HP- 35000 Defence- 46 EXP- 30000 Recommended Level- 50+ {OBGL}

=============================================================================== Strategy- This guy is a powerful physical attacker. You can tell, by looking at the axes that he's holding. He's not going to kill you, so just use Curaga to cover that up. General will also cast Bio on your entire party or just one person, which is no good. He can also use Death, and if it does manage to kill you, then just revive the fallen soldier and keep on fighting. Revive them with phoenix downs or Raise. Even Arise, if you have it. Lastly, he can use drain, which doesn't drain much health. Use the same party as before, and healing with your Devout every round. After you beat him, you get the Excalibur! Cause he's a General, so that makes sense. =============================================================================== 24. Optional Boss Battle LVL- 49 Attack- 105 Gil- 16200 Weaknesses- (none) Scylla HP- 35000 Defence- 46 EXP- 30800 Recommended Level- 50+ {OBSA}

=============================================================================== Strategy- Fugly with 6 heads I think. Just attack like normal. Don't do anything silly. Unfortunately she is one of the harder bosses in the Eureka Area (in my opinion), so be careful, someone in your party may die (hehe). Just do what you did before; there is no need to do anything outstanding. Scylla attacks twice per round, and her physical attacks are OK in strength, but are deadly because she can make you stoned sometimes. Use gold needles or Stona to fix this ailment. Do whatever you did before, the same thing works here. Also, don't forget to use the weapons you've found so far in this area, because they are really

strong and make bosses heaps easier. You get the Elder Staff after winning. Many people say it's good, but I think it's useless cause it casts Cura not Curaga. But anyway, it's good if you want to heal up after fighting monsters in a dungeon without using MP. =============================================================================== 25. Optional Boss Battle LVL- 49 Attack- 107 Gil- 16500 Weaknesses- (none) Guardian HP- 33700 Defence- 46 EXP- 31600 Recommended level- 50+ {OBGN}

=============================================================================== Strategy- The last boss of the Eureka section. He is almost the same as Scylla (similar attack power and defence), but instead of inflicting stone he inflicts confuse. Which one is worse? It's your opinion, although I think confuse is worse cause stone causes one of your characters not to attack, while confuse, the character attacks, but not for you. His physical attack is actually more formidable than the other bosses here, so be watchful. Also, pay attention to what he is doing. If he casts Reflect, then you can't use magic. Use physical attacks when this happens (obviously). Same strategy as you did before. White mage heal unless you don't have to. If you are lacking HP and he has casted Reflect, your Black Mages should use HiPotions or something like that. You get the Ragnarok after the battle. Another great weapon. smiles* o.o =============================================================================== 26. Boss Battle LVL- 50 Attack- 110 Gil- 25000 Weaknesses- (varies) Xande HP- 49999 Defence- 48 EXP- 34000 Recommended Level- 58+ {BXE}

=============================================================================== Strategy- Hey looks, it's Xande. Xande is the bad person of the game, but he is actually quite easy. (If you've been in the Forbidden Land). Why do you have to be above level 58? Because Square Enix tries to make the game more interesting by making more bosses, which are tons stronger than this one. Anyway, back to the battle. You have new jobs, of course, which are not new anymore cause you've spent ages training to get to a higher level. A ninja is good, because he is the best job in the whole game. Just throw some Shurikens at him, and they will deal 9999+ damage. A Black Belt is the second most powerful job in the game. Always use Boost for 1 or 2 rounds before attacking. In that way, you can also deal 9999+ damage. A devout is an awesome version of a White Mage, so please get one I beg you (o.O). You may also use a Sage, but I reckon that a Devout is better. In my opinion, a Summoner is better than a Magus cause Leviath and Bahamut are really aggressive. Of course, Leviath and Bahamut are able to deal much more damage than Flare and Meteor. But that's my opinion; you can do whatever ya like!

Now let's talk about the attacks Xande uses. He has a wide range of attacks including Barrier Shift, which is so pointless it's not funny. He may cast Meteor on your party, and sometimes he will hit himself (such an unco). Xande will also cast Blizzaga, Thundaga and Firaga on your party, or just one person. His normal attack is no problem to you, so take advantage of it. He also uses some white magic such as Protect on himself. Xande was probably obsessed with magicians when he was young cause he has too much magic attacks. Anyway, this battle should be easy as ever, cause you are lvl 55+ (hopefully). =============================================================================== 27. Boss Battle Cloud of Darkness (first meeting) {BCDFM}

=============================================================================== Strategy- Out of all the living things in the world, this Cloud is the most built cause you can't even do 1 damage to it. I reckon he would be world champion weightlifter and win like all the gold medals at the Olympics. It says, 0 damage. Don't waste any shurikens please cause you will be wasting them, duhh. Every attack does 0 damage so you might as well just Guard. This cloud of Darkness will eventually show off his muscles by using particle beam, which does 9999+ damage to your whole party. Yes you will all die no jokes. Please don't rage quit. Yet. You will watch a scene where you get kicked off to some World of Darkness where you fight MORE bosses. FAR. Don't you just hate it when you're fighting the last boss then lose and fight another 5 bosses? Geez. =============================================================================== 28. Optional Boss Battle LVL- 55 Attack- 107 Gil- 66666 Weaknesses- Wind Ahriman HP- 99999 Defence- 46 EXP- 66666 Recommended level- 58+ {OBAM}

=============================================================================== Strategy- He has 99999 health points, but you should know that you have to be around lvl 60 to have a comfortable win over the Cloud of Darkness. So you should be around lvl 55, so 99999 HP is not that much to you. Unfortunately Ahriman knows how to use Curaga, which can annoy you sometimes. (Reminds me of the Chaos boss in Final Fantasy I where he heals half of his health back). Ahriman (what a name) can turn you to stone with his attacks, but they are very rare. I've played this game like 5 times and only about once I got turned to stone. As for the damage, it's not formidable so don't worry about taking major damage from an attack. Anyways, you might have noticed he is a flying monster. If you have kept a Dragoon in your party, then you are in heaven during this battle. Just jump him. A devout is good, heal when necessary. In my opinion, summoners are a very good choice, because Leviath and Bahamut deal loads of damage every time. 90% of people will have a Ninja in their party, so in that case just throw an appropriate amount of Shurikens. Don't throw too much cause its dog, and you won't have enough for other battles. If you have a Magus, then use Flare or Meteor, which will sometimes damage your own party. A black belt? Just charge

then attack, over and over again. And that's all, very easy boss =D. =============================================================================== 29. Optional Boss Battle LVL- 55 Attack- 117 Gil- 66666 Weaknesses- (none) Echidna HP- 99999 Defence- 46 EXP- 66666 Recommended level- 58+ {OBEA}

=============================================================================== Strategy- Same HP, same lvl, same number of EXP and Gil, really similar. Echidna dances around a pole, and attacks you upside down. Her attack power is better than Ahriman, so you might want to be careful. She can inflict Silence with her attacks though, and to solve this just equip Ribbons, found in the chests in the dark world. She occasionally uses death. Be careful, cause she is actually quite good at using it, much better than other bosses that use it. She also uses drain which again is a waste of her turn. She also has Tornado and Quake. No boss can use two magic attacks in one round so don't worry about it. I think that's all her attacks. At this point, in my opinion physical attackers are much stronger than mages. Only the Summoner is an OK choice. If you want to be on the defensive, having two sages is good, one to heal and one to attack. If you party is really low on health then use both sages to heal. A ninja should throw some of its remaining Shurikens (you should have had around 30) and they do heaps of damage to the boss. If you have a black belt, just do the normal tactic, Charge, then attack. If you don't want to charge then just attack -.- A Devout has to heal when necessary of course, and finally, a Summoner should only summon Leviath and Bahamut cause the others are useless. What other jobs are there? Magus will use Flare and Meteor. I reckon that's it. You shouldn't have a problem with this boss with your high level. After the battle, you have weakened the Dark cloud or whatever it's called and regained all your HP and MP =D. =============================================================================== 30. Optional Boss Battle LVL- 55 Attack- 151 Gil- 66666 Weaknesses- (none) Two- Headed Dragon HP- 99999 Defence- 46 EXP- 66666 Recommended level- 59+ {OBHN}

=============================================================================== Strategy- Look at his beast attack! That's not a mistake, his attack is actually that good. Now you might want to actually consider healing every round, or even, having another character healing as well. Because, if he attacks the same person twice in a row, they could die! (OMG!!) Anyways, just be careful. Fortunately he doesn't have any magic, but he can inflict Silence with his

attacks. So before you go into the battle, make sure your healer is wearing a Ribbon. Is it too late? Sorry hehe. Just throw a fair bit of Shurikens at him. Make sure his down as quick as you can, or you're screwed. After the battle, you're fully healed. Now the final boss is weakened AGAIN! See, it was so strong before. =============================================================================== 31. Optional Boss Battle LVL- 55 Attack- 123 Gil- 66666 Weaknesses- (none) Cerberus HP- 99999 Defence- 46 EXP- 66666 Recommended level- 59+ {OBCS}

=============================================================================== Strategy- It's up to you whether this dog is stronger or the dragon. The dragon had two heads, and attacked two times. So, 3 heads = 3 attacks per round. He can inflict poison on your characters with his attacks, like the other bosses in the dark world, which all inflict ailments. In my opinion, he is an ailment himself. His only magic attack is Firaga. Just get Bahamut to kick his ass my nuking him and throw Shurikens at his head. In my opinion, he is easier than the dragon. Remember, Ribbons stop EVERY ailment, so having them for the 4 bosses here is good and in this case it saves you from getting poisoned. Do the same like you did with the other bosses, but keep an eye on your party's health. For the final time, the Black Cloud will lose its health. You may now fight it as you wish, =D. Good luck! =============================================================================== 32. Boss Battle LVL- 60 Attack- 120 Gil- 70000 Weaknesses- (none) Cloud of Darkness (second meeting) HP- 120000 Defence- 55 EXP- 99999 Recommended level- 60+ {BCDSM}

=============================================================================== Note: IMPORTANT! MAKE SURE YOU HAVE DEFEATED ALL THE DARK BOSSES IN THE WORLD OF DARKNESS BEFORE FIGHTING THIS BOSS. IT MAKES THE CLOUD MUCH WEAKER AND EASIER TO DEFEAT. IF YOU WANT A CHALLENGE THOUGH, TRY KILLING JUST 3 BOSSES, AND SEE IF YOU CAN KILL IT! Strategy- By killing all the 4 bosses in the Dark World, The Cloud of Darkness will be weaker. Dunno why. The Cloud can do craploads of attacks which are mostly all strong, offensive attacks. She can also attack twice (herself twice, and the two tentacles once each). The Cloud of Darkness cannot heal herself thankfully, unlike other highly disturbing bosses that can. Well, you should be in the same party as you were when you fought Xande. In the middle of the World of Darkness is not a suitable place to switch jobs. The best party you can have for this battle is a Ninja, Black Belt, Devout and a Summoner. Just use the obvious technique (Ninja= Throw Shuriken, Black belt=

boost then attack, Devout = Heal and Summoner= summon Leviath and Bahamut. You don't have to use the new jobs, you can use old ones. I found that the Knight was quite useful with the Excalibur and the Ragnarok. A Dragoon is also good, using Jump. As I way, with kill mentioned before, she has so much attacks, so let me list them all. By the the Cloud has two tentacles growing from her (Eww). One cannot be damaged physical attacks, and one cannot be damaged with magic. You do not need to these tentacles, but if you want to, go ahead, I'm not stopping you.

Well back to where we were. The Cloud of Darkness can use; normal attack, Particle Beam, Lightning, Bad Breath, Protect, Haste and Tornado. Particle Beam killed you earlier, and it will kill you again. Aajokes! Now it is weakened so don't worry. If you have defeated all the dark bosses, then it will deal less than 1500 to every character (which is still a lot :(). One of the tentacles will use Lightning on your whole party (dealing under 1000 damage), so always use Curaga and mostly Curaja (you should be able to use it 10 or more times, and this battle won't last more than 10 rounds). She will also cast Protect and Haste on herself, so in total she attacks 4 times per round. Bad Breath will turn a character into a toad, but if you are wearing Ribbons (found in the Dark World), then this will not be a problem. Tornadoes will put you under 10 HP so that's dangerous. And that is, all I have to say. I wish you good luck on this boss, and if you beat it, you finish the game! (Duhh). I hope you will enjoy the ending, cause I didn't! :( =============================================================================== 33. Optional Boss Battle LVL- 81 Attack- 255 Gil- 99999 Weaknesses- (none) Iron Giant {OBIG}

HP- 199999 Defence- 150 EXP-99999 Recommended level- Um... about 90?

=============================================================================== Strategy- I've never actually fought this boss before. But I know it's really strong. You have to be... around level 90? Not sure. But what I do know is that you have to send a few mails to people to unlock the dungeon. What I also don't know is who you have to send the letters to -.Well, the Iron Giant can attack 4 times per round. He uses Meteor a lot in the beginning, probably until he runs out of MP. His physical attacks are pretty strong, and can inflict ailments sometimes. After a while, he starts using Slash, which damages the entire party for a BIG LOAD OF DAMAGE. Be careful. There is a hidden job called the Onion Knight. I think this job may be really useful, because they can equip Onion Helms and stuff. You may also want to have a Ninja; they are still a really good job. A Devout is pretty much essential, because if you don't have a healer there is no way you are actually going to win. You may also want to try using a Monk. Use Retaliate, and you will do serious damage. Remember, that's if you get hit. Another strange tactic is to give a Viking two shields, put them in the back row, and just Provoke them. A Scholar may also be useful, because they double the effects of items they use. So try use items like Arctic Wind. Anyway, good luck! After you defeat it, you can go back and fight it again, as much times as you

want. There is no limit =P. Thanks to Mykas and Arkfullofsorrow I was able to write a strategy for this boss! =D =============================================================================== 34. Version History Version 1.00 Guide was completely finished. Version 1.10 Recommended levels for some bosses changed. Version 1.11 Nothing much, just forgot to change the 2010 to 2010- 2011 in the Copyright. =============================================================================== 35. Credits I would like to thank: Square Enix, because they made a fantastic game, My uncle who bought me the game o.o, Mykas0 for providing me with some info on bosses and especially the Iron Giant, Arkfullofsorrow for providing me a lot of info on the Iron Giant, Everyone who supported me in this guide, And you, for using it! =============================================================================== 36. Copyright {CT} {CS} {VH}

This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. (C) 2Lazy4You (Ken Huang), 2010- 2011. =============================================================================== 37. End {ED}

Yeah well, this is the end of the guide, o.o Thank you for using it and please E-mail me if you have any questions on this guide. I hope you enjoyed the game, and my guide. And my E-mail and other info are stated on the first page. Oh yeah, and try put the subject as FF3 Guide, or something similar. And that's about it, so goodbye! =D =============================================================================== *Final Fantasy III: Boss FAQ* by 2Lazy4You </features/recognition/90967.html>

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