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Name Alignment Character Level

Ability Scores Character


Ability Score Mods Class Level Class Level Age Fortitude +0 Race
STR 0 +0 Gender Reflex +0 Template
DEX 0 +0 Ht Will +0 Type
CON 0 +0 Wt Initiative +0 Patron
INT 0 +0 Eyes SR 0 Homeland
WIS 0 +0 Hair Speed 30 Cur XP
CHA 0 +0 Size Max HP 0 Cur HP
Feats Special Ability Type/Src Special Ability Type/Src Skills
Skill name Total
Alertness +0
Appraise +0
Balance* +0
Bluff +0
Climb* +0
Concentration +0
Craft_________ +0
Craft_________ +0
Decipher Script N/A
Diplomacy +0
Disable Device N/A
Disguise +0
Escape Artist* +0
Forgery +0
Gather Information +0
Handle Animal N/A
Heal +0
Intimidate +0
Jump* +0
Knoweldge, Arcana N/A
Knowledge, Engin N/A
Knowledge, Dung N/A
Knoweldge, Geography N/A
Combat Knowledge, History N/A
Normal AC 10 Shieldless AC 10 Spell Failure 0% BAB +0 Knoweldge, Local N/A
Touch AC 10 No Dex AC 10 Armor Penalty +0 Grapple +0 Knoweldge, Nature N/A
Single Attacks Hit Mod To Hit Damage Type Critical XDamage Special Range Knowledge, Nobility N/A
Knowledge, Religion N/A
Knowledge, Planes N/A
Open Lock N/A
Perform +0
Full Attack 1 Hit Mod To Hit Damage Type Critical XDamage Special Range Profession_________ N/A
Profession_________ N/A
Ride +0
Search +0
Sense Motive +0
Slight of Hand* N/A
Sneak* +0
Spellcraft N/A
Survival +0
Full Attack 2 Hit Mod To Hit Damage Type Critical XDamage Special Range Swim** +0
Tumble* N/A
Use Magic Device N/A
Use Rope +0
+0
+0
+0
Casting Class SpCst Lvl Ability 0 1 2 3 4 5 6 7 8
Cstr Lvl Mod
Base DC Max SpLvl
Casting Class SpCst Lvl Ability 0 1 2 3 4 5 6 7 8
Cstr Lvl Mod
Base DC Max SpLvl
Money and Equipment
Coins Number Value Weight Magic Item Mega Buddy
Platinum Pieces 0 0 Properties/Weight/Value 0 0 Properties/Value

Helm, or Phylactery
Primary Weapon

Head-band, Hat,
Gold Pieces 0 0
Silver Pieces 0 0
Copper Pieces 0 0
Totals 0 0 0
Gems, Jewelry, and Art Number Value Weight
Properties/Weight/Value 0 0 Properties/Value

Secondary Weapon

Eyes, Lenses,
Goggles, or
Mask
or Shield
Totals 0 0 0

Cloak, Cape, or
Properties/Value
Potions and Scrolls Number Value Weight Properties/Weight/Value 0 0

Mantle
Secondary
Weapon
Properties/Value

or Bracelets Necklace, Periapt,


Amulet, Brooch,
Properties/Weight/Value 0 0

or Scarab
Medallion
Secondary
Weapon

0 0 Properties/Value

Pair of Gloves Pair of Bracers


Properties/Weight/Value
Suit of Armor or Robe

Properties/Value

or Gauntlets
Totals 0 0 0
General Gear Value Weight Properties/Value 0
Vest, Vestment,
or Shirt

Properties/Value
Left Ring

Properties/Value 0
Belt

Properties/Value
Right Ring

Properties/Value 0
Boots, Shoes,
or Slippers

Total Value Total Weight


0 0
Current Load General Notes
Load DEX Check - Speedmax Run
- +3 -3 - x4
- +1 -6 - x3
Strength and Weight
Lift over head max -
Lift off ground 2x max -
Totals 0 0 Push or Drag 5x max -
Important NPC Contacts
Name Location Notes

Companions
Name AC HD HP Attack Damage Speed
40
Character

Skills
Ranks
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
9

9
ney and Equipment
Magic Item Mega Buddy
0

Total Weight
0
General Notes
Ability Scores
Ability Total Mod Base Enhance Size Class Luck Inherent Other Racial Template
STR 0 +0
DEX 0 +0
CON 0 +0
INT 0 +0
WIS 0 +0
CHA 0 +0

Saving Throws
Save Total Base Ability Good Lvls Bad Lvls Ability Mod Resist Comp Luck Morale Sacred Profane Insight
Fortitude +0 +0 +0
Reflex +0 +0 +0
Will +0 +0 +0

Armor Class
AC Total Armor Shield Dex Natural Class Size Dodge Deflection Insight Luck Sac/Prof Untyped
Normal 10 +0 +0
No Dexterity 10 +0
Touch 10 +0 +0
Shieldless 10 +0 +0

Attack Types
Hit BAB Abl Mod Threat Critical Range Hit Ability Size Feat Class Enhance Comp
+0 +0 +0
Damage Str Mod Abl Mod Dam Dice Dam Type Str Mult Dam Ability Size Feat Class Enhance Comp
+0 +0 +0

Hit BAB Abl Mod Threat Critical Range Hit Ability Size Feat Class Enhance Comp
+0 +0 +0
Damage Str Mod Abl Mod Dam Dice Dam Type Str Mult Dam Ability Size Feat Class Enhance Comp
+0 +0 +0

Hit BAB Abl Mod Threat Critical Range Hit Ability Size Feat Class Enhance Comp
+0 +0 +0
Damage Str Mod Abl Mod Dam Dice Dam Type Str Mult Dam Ability Size Feat Class Enhance Comp
+0 +0 +0

Hit BAB Abl Mod Threat Critical Range Hit Ability Size Feat Class Enhance Comp
+0 +0 +0
Damage Str Mod Abl Mod Dam Dice Dam Type Str Mult Dam Ability Size Feat Class Enhance Comp
+0 +0 +0

Hit BAB Abl Mod Threat Critical Range Hit Ability Size Feat Class Enhance Comp
+0 +0 +0
Damage Str Mod Abl Mod Dam Dice Dam Type Str Mult Dam Ability Size Feat Class Enhance Comp
+0 +0 +0

Hit BAB Abl Mod Threat Critical Range Hit Ability Size Feat Class Enhance Comp
+0 +0 +0
Damage Str Mod Abl Mod Dam Dice Dam Type Str Mult Dam Ability Size Feat Class Enhance Comp
+0 +0 +0

Hit BAB Abl Mod Threat Critical Range Hit Ability Size Feat Class Enhance Comp
+0 +0 +0
Damage Str Mod Abl Mod Dam Dice Dam Type Str Mult Dam Ability Size Feat Class Enhance Comp
+0 +0 +0

Grappling
Save Total BAB Ability Mod Size Feat Class Enhance Comp Luck Morale Sacred Profane
Touch Attack +0 +0 Str +0
Grapple +0 +0 Str +0
Statistic Total Ability Mod Armor Base Enhance Luck Comp Synergy Other L Total L1
Hit Points 0 Con +0 0
BAB +0 +0.00
Initiative +0 Dex +0 +0
Speed 30 30 +0
Class AC +0 +0
Spell Resistance +0 +0

Class Skill Points Per Level


Racial Skill Points Per Level 0
Total Skill Points Per Level 0 0
Available Skill Points Per Level 0 0
Alertness +0 Wis +0 0
Appraise +0 Int +0 0
Balance* +0 Dex +0 +0 0
Bluff +0 Cha +0 0
Climb* +0 Str +0 +0 0
Concentration +0 Con +0 0
Craft_________ +0 Int +0 0
Craft_________ +0 Int +0 0
Decipher Script N/A Int +0 0
Diplomacy +0 Cha +0 0
Disable Device N/A Int +0 0
Disguise +0 Cha +0 0
Escape Artist* +0 Dex +0 +0 0
Forgery +0 Int +0 0
Gather Information +0 Cha +0 0
Handle Animal N/A Cha +0 0
Heal +0 Wis +0 0
Intimidate +0 Cha +0 0
Jump* +0 Str +0 +0 0
Knoweldge, Arcana N/A Int +0 0
Knowledge, Engin N/A Int +0 0
Knowledge, Dung N/A Int +0 0
Knoweldge, Geography N/A Int +0 0
Knowledge, History N/A Int +0 0
Knoweldge, Local N/A Int +0 0
Knoweldge, Nature N/A Int +0 0
Knowledge, Nobility N/A Int +0 0
Knowledge, Religion N/A Int +0 0
Knowledge, Planes N/A Int +0 0
Open Lock N/A Dex +0 0
Perform +0 Cha +0 0
Profession_________ N/A Wis +0 0
Profession_________ N/A Wis +0 0
Ride +0 Dex +0 0
Search +0 Int +0 0
Sense Motive +0 Wis +0 0
Slight of Hand* N/A Dex +0 +0 0
Sneak* +0 Dex +0 +0 0
Spellcraft N/A Int +0 0
Survival +0 Wis +0 0
Swim** +0 Str +0 +0 0
Tumble* N/A Dex +0 +0 0
Use Magic Device N/A Cha +0 0
Use Rope +0 Dex +0 0

Class and Cro


Statistic Total Ability Mod Armor Base Enhance Luck Comp Synergy Other L Total L1
Alertness 1
Appraise 1
Balance* 1
Bluff 1
Climb* 1
Concentration 1
Craft_________ 1
Craft_________ 1
Decipher Script 1
Diplomacy 1
Disable Device 1
Disguise 1
Escape Artist* 1
Forgery 1
Gather Information 1
Handle Animal 1
Heal 1
Intimidate 1
Jump* 1
Knoweldge, Arcana 1
Knowledge, Engin 1
Knowledge, Dung 1
Knoweldge, Geography 1
Knowledge, History 1
Knoweldge, Local 1
Knoweldge, Nature 1
Knowledge, Nobility 1
Knowledge, Religion 1
Knowledge, Planes 1
Open Lock 1
Perform 1
Profession_________ 1
Profession_________ 1
Ride 1
Search 1
Sense Motive 1
Slight of Hand* 1
Sneak* 1
Spellcraft 1
Survival 1
Swim** 1
Tumble* 1
Use Magic Device 1
Use Rope 1
Lvl Exp Tree 1 Tree 2 Level Feats Race/FLAW Feats Tree 1 Tree 2 Level Feat Race/FLAW Feat

1 0 1st Level
2 1000
3 3000 3rd Level
4 6000
5 10000
6 15000 6th Level
7 21000
8 28000
9 36000 9th Level
10 45000
Other 11 55000
12 66000 12th Level
13 78000
14 91000
15 105000 15th Level
16 120000
17 136000
Max Dex 18 153000 18th Level
Armor Penalty 19 171000
Spell Failure 20 190000

Luck Morale Sacred Profane Insight Other Special

Luck Morale Sacred Profane Insight Other Xdice 1 Xtype 1 Xdice 2 Xtype 2

Luck Morale Sacred Profane Insight Other Special

Luck Morale Sacred Profane Insight Other Xdice 1 Xtype 1 Xdice 2 Xtype 2

Luck Morale Sacred Profane Insight Other Special

Luck Morale Sacred Profane Insight Other Xdice 1 Xtype 1 Xdice 2 Xtype 2

Luck Morale Sacred Profane Insight Other Special

Luck Morale Sacred Profane Insight Other Xdice 1 Xtype 1 Xdice 2 Xtype 2

Luck Morale Sacred Profane Insight Other Special

Luck Morale Sacred Profane Insight Other Xdice 1 Xtype 1 Xdice 2 Xtype 2

Luck Morale Sacred Profane Insight Other Special

Luck Morale Sacred Profane Insight Other Xdice 1 Xtype 1 Xdice 2 Xtype 2

Luck Morale Sacred Profane Insight Other Special

Luck Morale Sacred Profane Insight Other Xdice 1 Xtype 1 Xdice 2 Xtype 2

Other
Level Dependent Statistics
L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

s and Cross-Class Skills (1=class, 2=cross-class)


L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
L17 L18 L19 L20

0 0 0 0
0 0 0 0
0 0 0 0

L17 L18 L19 L20


1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
1 1 1 1
Casting Class Domain WizardBlack Columns are to Mark the number of Spells Memorized (for those that prepare spells) or Expended (for Spontaneous Casters)
Caster Level 17 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
Spells Per Day 2
Domain Name Domain Spells
ANTIMAGIC Protection from Evil/good/chaos/law

Spells Known 5
Base DCs
Burning Hands
Change Self
Charm Person
Chill Touch
Detect Secret Doors x
GP Value Material Focus Material Focus
10 Rainbow Beam 1 10
25 0
50 2 2 200
Arrow of Bone, Seal Portal, Suspended Silence
Rainbow Blast, Icelance

100 2 200
Antimagic Ray, Defenestrating Sphere, Create magic Tattoo

150 0
250 True Seeing, Stoneskin
Mages Sword 4 1000
500 4 3 3500
Undeath to Death, Protection from Spells Spell matrix (L, Normal, Grtr)

1000 Protection from Spells


1 1000
1500 Forcecage 2 2 6000
Shapechange, Contingency

2000 0
2500 0
11910
Disciplines by Level Stances Known Maneuvers Known Disciplines by Level
Desert Wind 1 Shadow Hand 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
Devoted Spirit 1 Stone Dragon 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
Diamond Mind 1 Tiger Claw 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
Setting Sun 1 White Raven 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9

Psionics Powers
Power Points/day Powers Known Max Power Level Known Power Level Powers Known in Level
Point Cost
Stances Known Maneuvers Known

Powers
Name of Power Augment Details
Dread Wraith
Ability Scores Character
Ability Score Mods Armor Class 19 Fortitude +7 Size/Type
STR 0 +0 Flatfooted 9 Reflex +17 Hit Dice
DEX 30 +10 Touch 19 Will +13 Initiative
CON 0 +0 Shieldless 19 Speed:
INT 0 +0 Space/Reach 10 ft./10 ft.SR +0 BAB
WIS 0 +0 DR +0 Grapple
CHA 0 +0 Max HP 0 Advancement
Feats
AlertnessB, Blind-Fight, Combat Reflexes, Dodge, Improved InitiativeB, Improved Natural Attack (incorporeal touch), Mo
Special Attacks Special Qualities
Darkvision 60 ft., daylight powerlessness, incorporeal t
Constitution drain, create spawn
undead traits, unnatural aura
Description
Lifesense (Su) A dread wraith notices and locates living creatures within 60 feet, just as if it possessed the blindsight ability
strength of their life force automatically, as if it had cast deathwatch. Constitution Drain (Su) Living

Attack
Incorporeal touch +16 melee (2d6 plus 1d8 Constitution drain)

Full Attack
Incorporeal touch +16 melee (2d6 plus 1d8 Constitution drain)
Large Undead (Incorporeal)
22
16
Fly 60 ft. (good) (12 squares)
11
0
17-32 HD (Large)

ck (incorporeal touch), Mobility, Spring Attack


Special Qualities
owerlessness, incorporeal traits, lifesense 60 ft.,
ad traits, unnatural aura

ssed the blindsight ability. It also senses the


ng

n drain)
Int
Str

Wis
Cha
Con
Dex
Score
Ability
Base

Class
Description
10
10
10
10
10
10
Base Attack Race Bonus
Bonus

+0.0
Magic Rating Template
Bonus

+0.0
Armor Class Class Bonus

+0.0
Fortitude Save Item Bonus

+0.0
Reflex Save Advancemen
t

+0.0
Will Save Total

+0.0
10
10
10
10
10
10

Hit Points Bonus

0
+0
+0
+0
+0
+0
+0

Skill Points Points Used

0
###
###
###
###
###
###
###

Extra Feats

1
1
9
8
7
6
5
4
3
2
1

Character Level

30
29
28
27
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
Attack

Class

BAB
Base Attack
Bonus
Hit Bonus

+0.0
Character Level
Total Feats
Class Class Feats Special Abilities
n/a n/a n/a 0
0 0 1 1
0 0 0 2
0 0 1 3
0 0 0 4
0 0 0 5
0 0 1 6
0 0 0 7
0 0 0 8
0 0 1 9
0 0 0 10
0 0 0 11
0 0 1 12
0 0 0 13
0 0 0 14
0 0 1 15
0 0 0 16
0 0 0 17
0 0 1 18
0 0 0 19
0 0 0 20
0 0 1 21
0 0 1 22
0 0 0 23
0 0 1 24
0 0 0 25
0 0 0 26
0 0 1 27
0 0 0 28
0 0 0 29
0 0 1 30
Enable

Magic Item Cost Applied Cost Statistic


No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
No 0
0 0

Monk Alertness, Balance, Climb, Concentration, Craft, Diplomacy, Escape Artist, Sneak, Jump, Knowledge
Warlock Bluff, Concentration, Craft, Disguise, Intimidate, Jump, Knowledge (arcana), Knowledge (planes), Kn
Paladin Concentration, Craft, Diplomacy, Handle Animal, Heal, Knowledge (nobility), Knowledge (religion), P
Fighter Climb, Craft, Handle Animal, Intimidate, Jump, Ride, Swim
Chamelon Requires Bluff 8, Disguise 8, Sense Motive 4, Spellcraft 4
Enlightened Fist Alertness, Balance, Climb, Concentration, Craft, Escape Artist, Sneak, Jump, Knowledge (arcana), Kn
Strength Multiplier

Critical Multiplier

Max Critical Dice


Minimum Threat

Min Critical Dice


Damage Bonus

Critical Chance
Max Extra Dice
Min Extra Dice
Max Damage
Min Damage

Min Damage
Hit Chance
Enemy AC

Enable
25 5.0% 0.3% Yes 0
25 5.0% 0.3% Yes 0
25 5.0% 0.3% Yes 0
25 5.0% 0.3% Yes 0
25 5.0% 0.3% Yes 0
25 5.0% 0.3% Yes 0
25 5.0% 0.3% Yes 0
25 5.0% 0.3% Yes 0
25 5.0% 0.3% Yes 0
25 5.0% 0.3% Yes 0
0

Character Level
Fortitude Save
Magic Rating

Magic Rating
Armor Class

Armor Class
Base Attack
Reflex Save

Extra Feats
Skill Points
Hit Points
Will Save

Fortitude
Enable

Reflex
Bonus
1 Yes ### ### ### ### ###
2 No +0.00 +0.00 +0.00 +0.00 +0.00
3 No +0.00 +0.00 +0.00 +0.00 +0.00
4 No +0.00 +0.00 +0.00 +0.00 +0.00
5 No +0.00 +0.00 +0.00 +0.00 +0.00
6 No +0.00 +0.00 +0.00 +0.00 +0.00
7 No +0.00 +0.00 +0.00 +0.00 +0.00
8 No +0.00 +0.00 +0.00 +0.00 +0.00
9 No +0.00 +0.00 +0.00 +0.00 +0.00
10 No +0.00 +0.00 +0.00 +0.00 +0.00
11 No +0.00 +0.00 +0.00 +0.00 +0.00
12 No +0.00 +0.00 +0.00 +0.00 +0.00
13 No +0.00 +0.00 +0.00 +0.00 +0.00
14 No +0.00 +0.00 +0.00 +0.00 +0.00
15 No +0.00 +0.00 +0.00 +0.00 +0.00
16 No +0.00 +0.00 +0.00 +0.00 +0.00
17 No +0.00 +0.00 +0.00 +0.00 +0.00
18 No +0.00 +0.00 +0.00 +0.00 +0.00
19 No +0.00 +0.00 +0.00 +0.00 +0.00
20 No +0.00 +0.00 +0.00 +0.00 +0.00
21 No +0.00 +0.00 +0.00 +0.00 +0.00
22 No +0.00 +0.00 +0.00 +0.00 +0.00
23 No +0.00 +0.00 +0.00 +0.00 +0.00
24 No +0.00 +0.00 +0.00 +0.00 +0.00
25 No +0.00 +0.00 +0.00 +0.00 +0.00
26 No +0.00 +0.00 +0.00 +0.00 +0.00
27 No +0.00 +0.00 +0.00 +0.00 +0.00
28 No +0.00 +0.00 +0.00 +0.00 +0.00
29 No +0.00 +0.00 +0.00 +0.00 +0.00
30 No +0.00 +0.00 +0.00 +0.00 +0.00
+0.0 +0.0 +0.0 +0.0 +0.0 0 0 0 ### ### ### ### ###
Base

Racial

Special Abilities
Levels

Class 1

Class 2
Class 1

Feat 1

Feat 2

Ability 1
Class 2

Ability 2

Size

Natural

Armor

Shield
Feats Considered

Enhancement

Deflect
Effect
ist, Sneak, Jump, Knowledge (arcana), Knowledge (religion), Perform, Profession, Sense Motive, Sneak, Swim, Tumble
ana), Knowledge (planes), Knowledge (religion), Profession, Sense Motive, Spellcraft, Use Magic Device
bility), Knowledge (religion), Profession, Ride, Sense Motive

ump, Knowledge (arcana), Knowledge (religion), Profession, Sneak, Spellcraft, Swim, Tumble
Max Damage
Avg Damage

0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
0 0
Skill Points
Hit Points

Feats
Will

### ### ### 0


+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
+0.00 0 0 0
### ### ### 0
Effect

Unnamed
Inherent
Morale
Dodge

Total

+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0
+0

+0

Swim, Tumble
Item Information 1.00 Gold and XP Contri

Recipient
Mundan

Number
e Magical
Market Material Material Total
Item Value Value Value Value Slot
Description N Market Material Magical Total SlotColumn8Char
0
0
0
0
0
0
0

Description N Market Material Magical Total SlotColumn8Char


0
0
0
0
0

Description N Market Material Magical Total SlotColumn8Char


0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Description N Market Material Magical Total SlotColumn8Char
0
0
0
0
0
0
0
0
0
0

Description N Market Material Magical Total SlotColumn8Char


0
0
Gold and XP Contributions XP Expenditure

Contributors
Von Blazen

Von Blazen
Ust'Kaard

Ust'Kaard
Gorbolos

Gorbolos
Mornath

Mornath

XP Total
Crafters

Buyers
D'Gara

D'Gara
Mor Ust DG Gor VB Cr Co By Mor2 Ust2 DG2 Gor2 VB2 XP
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0 0 0

Mor Ust DG Gor VB Cr Co By Mor2 Ust2 DG2 Gor2 VB2 XP


0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0 0 0

Mor Ust DG Gor VB Cr Co By Mor2 Ust2 DG2 Gor2 VB2 XP


0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0 0 0
Mor Ust DG Gor VB Cr Co By Mor2 Ust2 DG2 Gor2 VB2 XP
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0 0 0

Mor Ust DG Gor VB Cr Co By Mor2 Ust2 DG2 Gor2 VB2 XP


0 0 0 0
0 0 0 0
0 0 0 0 0 0
Gold Expenditure

Von Blazen

Gold Total
Ust'Kaard

Gorbolos
Mornath

Mor3 Ust3 D'Gara


DG3 Gor3 VB3 Gold
0
0
0
0
0
0
0
0 0 0 0 0 0

Mor3 Ust3 DG3 Gor3 VB3 Gold


0
0
0
0
0
0 0 0 0 0 0

Mor3 Ust3 DG3 Gor3 VB3 Gold


0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0 0 0 0 0 0
Mor3 Ust3 DG3 Gor3 VB3 Gold
0
0
0
0
0
0
0
0
0
0
0 0 0 0 0 0

Mor3 Ust3 DG3 Gor3 VB3 Gold


0
0
0 0 0 0 0 0
Effect
Current Round

Ca
st
er
0

Ef Le
fe ve
ct l
Le
In ve
iti
al l
Ro
In un
iti d
at
iv
D e
ur Co
at un
io t
Rn n
ds

-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-

to
M Ex
or pi
na re
U th
st
'K
D aar
'G d
ar
G a
or
bo
Vo lo
n s
B
Ef laz
fe e
ct n
D
es
cr
ip
tio
n
Ef
fe
ct
D
es
cr
ip
t io
n
l
ve
l

l
l

l
ve
l

ve
ve

ve

ve

ve

ve

ve

ve
ve
er

Le
Le

Le
Le

Le

Le

Le

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Le

Le
Ability

Le
ifi

th
od

d
h

h
t
Score

10
2n
1s

3r
0t

4t

5t

6t

7t

8t

9t
M

1 -5 Can’t cast spells tied to this ab


2-3 -4 Can’t cast spells tied to this ab
4-5 -3 Can’t cast spells tied to this ab
6-7 -2 Can’t cast spells tied to this ab
8-9 -1 Can’t cast spells tied to this ab
10-11 +0 — — — — — — — — — —
12-13 +1 — 1 — — — — — — — —
14-15 +2 — 1 1 — — — — — — —
16-17 +3 — 1 1 1 — — — — — —
18-19 +4 — 1 1 1 1 — — — — —
20-21 +5 — 2 1 1 1 1 — — — —
22-23 +6 — 2 2 1 1 1 1 — — —
24-25 +7 — 2 2 2 1 1 1 1 — —
26-27 +8 — 2 2 2 2 1 1 1 1 —
28-29 +9 — 3 2 2 2 2 1 1 1 1
30-31 +10 — 3 3 2 2 2 2 1 1 1
32-33 +11 — 3 3 3 2 2 2 2 1 1
34-35 +12 — 3 3 3 3 2 2 2 2 1
36-37 +13 — 4 3 3 3 3 2 2 2 2
38-39 +14 — 4 4 3 3 3 3 2 2 2
40-41 +15 — 4 4 4 3 3 3 3 2 2
42-43 +16 — 4 4 4 4 3 3 3 3 2
44-45 +17 — 5 4 4 4 4 3 3 3 3
46-47 +18 — 5 5 4 4 4 4 3 3 3
48-49 +19 — 5 5 5 4 4 4 4 3 3
50-51 +20 — 5 5 5 5 4 4 4 4 3
52-53 +21 — 6 5 5 5 5 4 4 4 4
54-55 +22 — 6 6 5 5 5 5 4 4 4
56-57 +23 — 6 6 6 5 5 5 5 4 4
58-59 +24 — 6 6 6 6 5 5 5 5 4
60-61 +25 — 6 6 6 6 6 5 5 5 5
s
nt

d
i

ol
Po

d
ol
G
d e

G
g
ire nc

tin

g
tin
qu rie

ar

ar
Re xpe

St

St
PC
E

Level
PC
N

1 0 900 0 Item CostCreate cost


2 1,000 2,000 900 GP XP GP
3 3,000 2,500 2,700 1000 40 500 +1 Armor/Shield
4 6,000 3,300 5,400 2000 80 1000 +1 Weapon
5 10,000 4,300 9,000 4000 160 2000 +2 Armor/Shield
6 15,000 5,600 13,000 8000 320 4000 +2 Weapon
7 21,000 7,200 19,000 9000 360 4500 +3 Armor/Shield
8 28,000 9,400 27,000 16000 640 8000 +4 Armor/Shield
9 36,000 12,000 36,000 18000 720 9000 +3 Weapon
10 45,000 16,000 49,000 25000 1000 12500 +5 Armor/Shield
11 55,000 21,000 66,000 32000 1280 16000 +4 Weapon
12 66,000 27,000 88,000 36000 1440 18000 +6 Armor/Shield
13 78,000 35,000 110,000 49000 1960 24500 +7 Armor Shield
14 91,000 45,000 150,000 50000 2000 25000 +5 Weapon
15 105,000 59,000 200,000 64000 2560 32000 +8 Armor/Shield
16 120,000 77,000 260,000 72000 2880 36000 +6 Weapon
17 136,000 100,000 340,000 81000 3240 40500 +9 Armor/Shiled
18 153,000 130,000 440,000 98000 3920 49000 +7 Weapon
19 171,000 170,000 580,000 ### 4000 50000 +10 Armor Shield
20 190,000 220,000 760,000 ### 5120 64000 +8 Weapon
21 210,000 240,000 975,000 ### 6480 81000 +9 Weapon
22 231,000 265,000 1,200,000 ### 8000 ### +10 Weapon
23 253,000 290,000 1,500,000
24 276,000 320,000 1,800,000
25 300,000 350,000 2,100,000
26 325,000 390,000 2,500,000
27 351,000 430,000 2,900,000
28 378,000 470,000 3,300,000
29 406,000 520,000 3,800,000
30 435,000 570,000 4,300,000
31 465,000 620,000 4,900,000
32 496,000 680,000 5,600,000
33 528,000 740,000 6,300,000
34 561,000 800,000 7,000,000
35 595,000 870,000 7,900,000
36 630,000 940,000 8,800,000
37 666,000 1,010,000 9,900,000
38 703,000 1,090,000 11,000,000
39 741,000 1,170,000 12,300,000
40 780,000 1,250,000 13,600,000

Strength Table Fractional Progressions

1 10 4 7 BAB_gd BAB_av BAB_pr SAV_gd SAV_pr MR_A


2 20 7 14
3 30 11 21 1 0.75 0.5 0.5 0.33 1
4 40 14 27 0 0 0 2 0 0
5 50 17 34 1 +1.00 +0.75 +0.50 +2.50 +0.33 +1.00
6 60 21 41 2 +2.00 +1.50 +1.00 +3.00 +0.67 +2.00
7 70 24 47 3 +3.00 +2.25 +1.50 +3.50 +1.00 +3.00
8 80 27 54 4 +4.00 +3.00 +2.00 +4.00 +1.33 +4.00
9 90 31 61 5 +5.00 +3.75 +2.50 +4.50 +1.67 +5.00
10 100 34 67 6 +6.00 +4.50 +3.00 +5.00 +2.00 +6.00
11 115 39 77 7 +7.00 +5.25 +3.50 +5.50 +2.33 +7.00
12 130 44 87 8 +8.00 +6.00 +4.00 +6.00 +2.67 +8.00
13 150 51 101 9 +9.00 +6.75 +4.50 +6.50 +3.00 +9.00
14 175 59 117 10 +10.00 +7.50 +5.00 +7.00 +3.33 +10.00
15 200 67 134 11 +11.00 +8.25 +5.50 +7.50 +3.67 +11.00
16 230 77 154 12 +12.00 +9.00 +6.00 +8.00 +4.00 +12.00
17 260 87 174 13 +13.00 +9.75 +6.50 +8.50 +4.33 +13.00
18 300 101 201 14 +14.00 +10.50 +7.00 +9.00 +4.67 +14.00
19 350 117 234 15 +15.00 +11.25 +7.50 +9.50 +5.00 +15.00
20 400 134 267 16 +16.00 +12.00 +8.00 +10.00 +5.33 +16.00
21 460 154 307 17 +17.00 +12.75 +8.50 +10.50 +5.67 +17.00
22 520 174 347 18 +18.00 +13.50 +9.00 +11.00 +6.00 +18.00
23 600 201 401 19 +19.00 +14.25 +9.50 +11.50 +6.33 +19.00
24 700 234 467 20 +20.00 +15.00 +10.00 +12.00 +6.67 +20.00
25 800 267 534
26 920 307 614 Party Item Slots
27 1040 347 694 D'Gara 0
28 1200 401 801 Gorbolos Arms
29 1400 467 934 Mornath Body
30 1600 534 1067 Ust'Kaard CrystalA
31 1840 614 1227 Von Blazen CrystalW
32 2080 694 1387 Face
33 2400 801 1601 Crafting Selections Feet
34 2800 934 1867 0 0 0 0 Hands
35 3200 1067 2134 Craft 1 0 0 Head
36 3680 1227 2454 Gold 0 0 1 Held
37 4160 1387 2774 GoldXP 0 1 1 None
38 4800 1601 3201 XP 0 1 0 Ring
39 5600 1867 3734 Shoulders
Skill Types Throat
0 Torso
1 Class Waist
2 Cross

WIZARD ——–——————— Spells per Day —–———————


LEVEL 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1 3 1 — — — — — — — —
2 4 2 — — — — — — — —
3 4 2 1 — — — — — — —
4 4 3 2 — — — — — — —
5 4 3 2 1 — — — — — —
6 4 3 3 2 — — — — — —
7 4 4 3 2 1 — — — — —
8 4 4 3 3 2 — — — — —
9 4 4 4 3 2 1 — — — —
10 4 4 4 3 3 2 — — — —
11 4 4 4 4 3 2 1 — — —
12 4 4 4 4 3 3 2 — — —
13 4 4 4 4 4 3 2 1 — —
14 4 4 4 4 4 3 3 2 — —
15 4 4 4 4 4 4 3 2 1 —
16 4 4 4 4 4 4 3 3 2 —
17 4 4 4 4 4 4 4 3 2 1
18 4 4 4 4 4 4 4 3 3 2
19 4 4 4 4 4 4 4 4 3 3
20 4 4 4 4 4 4 4 4 4 4

BARD Spells per Day Spells Known


Level 0 1st 2nd 3rd 4th 5th 6th 0 1st 2nd

1st 2 — — — — — — 4 — —

2nd 3 0 — — — — — 5 2 —
3rd 3 1 — — — — — 6 3 —
4th 3 2 0 — — — — 6 3 2
5th 3 3 1 — — — — 6 4 3
6th 3 3 2 — — — — 6 4 3
7th 3 3 2 0 — — — 6 4 4
8th 3 3 3 1 — — — 6 4 4
9th 3 3 3 2 — — — 6 4 4
10th 3 3 3 2 0 — — 6 4 4
11th 3 3 3 3 1 — — 6 4 4
12th 3 3 3 3 2 — — 6 4 4
13th 3 3 3 3 2 0 — 6 4 4
14th 4 3 3 3 3 1 — 6 4 4
15th 4 4 3 3 3 2 — 6 4 4
16th 4 4 4 3 3 2 0 6 5 4
17th 4 4 4 4 3 3 1 6 5 5
18th 4 4 4 4 4 3 2 6 5 5
19th 4 4 4 4 4 4 3 6 5 5
20th 4 4 4 4 4 4 4 6 5 5

CLERIC Spells per Day1


1. In addition to the stated number of spells per5th
0 1st 2nd 3rd 4th day for 6th 7th 9th-level
1st- through 8th 9th a cleric
spells,
gets a domain spell for each spell level, starting at 1st….The "+1" in the entries on this table
gets a domain spell for each spell level, starting at 1st….The "+1" in the entries on this table
represents that spell. Domain spells are in addition to any bonus spells the cleric may receive
for having a high Wisdom score.
1st 3 1+1 — — — — — — — —
2nd 4 2+1 — — — — — — — —
3rd 4 2+1 1+1 — — — — — — —
4th 5 3+1 2+1 — — — — — — —
5th 5 3+1 2+1 1+1 — — — — — —
6th 5 3+1 3+1 2+1 — — — — — —
7th 6 4+1 3+1 2+1 1+1 — — — — —
8th 6 4+1 3+1 3+1 2+1 — — — — —
9th 6 4+1 4+1 3+1 2+1 1+1 — — — —
10th 6 4+1 4+1 3+1 3+1 2+1 — — — —
11th 6 5+1 4+1 4+1 3+1 2+1 1+1 — — —
12th 6 5+1 4+1 4+1 3+1 3+1 2+1 — — —
13th 6 5+1 5+1 4+1 4+1 3+1 2+1 1+1 — —
14th 6 5+1 5+1 4+1 4+1 3+1 3+1 2+1 — —
15th 6 5+1 5+1 5+1 4+1 4+1 3+1 2+1 1+1 —
16th 6 5+1 5+1 5+1 4+1 4+1 3+1 3+1 2+1 —
17th 6 5+1 5+1 5+1 5+1 4+1 4+1 3+1 2+1 1+1
18th 6 5+1 5+1 5+1 5+1 4+1 4+1 3+1 3+1 2+1
19th 6 5+1 5+1 5+1 5+1 5+1 4+1 4+1 3+1 3+1
20th 6 5+1 5+1 5+1 5+1 5+1 4+1 4+1 4+1 4+1

DRUID Spells per Day


Level 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st 3 1 — — — — — — — —
2nd 4 2 — — — — — — — —
3rd 4 2 1 — — — — — — —
4th 5 3 2 — — — — — — —
5th 5 3 2 1 — — — — — —
6th 5 3 3 2 — — — — — —
7th 6 4 3 2 1 — — — — —
8th 6 4 3 3 2 — — — — —
9th 6 4 4 3 2 1 — — — —
10th 6 4 4 3 3 2 — — — —
11th 6 5 4 4 3 2 1 — — —
12th 6 5 4 4 3 3 2 — — —
13th 6 5 5 4 4 3 2 1 — —
14th 6 5 5 4 4 3 3 2 — —
15th 6 5 5 5 4 4 3 2 1 —
16th 6 5 5 5 4 4 3 3 2 —
17th 6 5 5 5 5 4 4 3 2 1
18th 6 5 5 5 5 4 4 3 3 2
19th 6 5 5 5 5 5 4 4 3 3
20th 6 5 5 5 5 5 4 4 4 4

PALADIN Spells per Day


Level 1st 2nd 3rd 4th
1st — — — —
2nd — — — —
3rd — — — —
4th 0 — — —
5th 0 — — —
6th 1 — — —
7th 1 — — —
8th 1 0 — —
9th 1 0 — —
10th 1 1 — —
11th 1 1 0 —
12th 1 1 1 —
13th 1 1 1 —
14th 2 1 1 0
15th 2 1 1 1
16th 2 2 1 1
17th 2 2 2 1
18th 3 2 2 1
19th 3 3 3 2
20th 3 3 3 3

RANGER Spells per Day


Level 1st 2nd 3rd 4th
1st — — — —
2nd — — — —
3rd — — — —
4th 0 — — —
5th 0 — — —
6th 1 — — —
7th 1 — — —
8th 1 0 — —
9th 1 0 — —
10th 1 1 — —
11th 1 1 0 —
12th 1 1 1 —
13th 1 1 1 —
14th 2 1 1 0
15th 2 1 1 1
16th 2 2 1 1
17th 2 2 2 1
18th 3 2 2 1
19th 3 3 3 2
20th 3 3 3 3

SORCERER Spells per Day


Level 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st 5 3 — — — — — — — —

2nd 6 4 — — — — — — — —
3rd 6 5 — — — — — — — —
4th 6 6 3 — — — — — — —
5th 6 6 4 — — — — — — —
6th 6 6 5 3 — — — — — —
7th 6 6 6 4 — — — — — —
8th 6 6 6 5 3 — — — — —
9th 6 6 6 6 4 — — — — —
10th 6 6 6 6 5 3 — — — —
11th 6 6 6 6 6 4 — — — —
12th 6 6 6 6 6 5 3 — — —
13th 6 6 6 6 6 6 4 — — —
14th 6 6 6 6 6 6 5 3 — —
15th 6 6 6 6 6 6 6 4 — —
16th 6 6 6 6 6 6 6 5 3 —
17th 6 6 6 6 6 6 6 6 4 —
18th 6 6 6 6 6 6 6 6 5 3
19th 6 6 6 6 6 6 6 6 6 4
20th 6 6 6 6 6 6 6 6 6 6
l

l
l

ve

ve

ve

ve

ve

ve

ve

ve

ve

ve
ve

Le

Le

Le

Le

Le

Le

Le

Le

Le

Le
Le
th

th

th

th

th

th

th

th

th

th

th
10

11

12

13

14

15

16

17

18

19

20
Can’t cast spells tied to this ability
Can’t cast spells tied to this ability
Can’t cast spells tied to this ability
Can’t cast spells tied to this ability
Can’t cast spells tied to this ability
— — — — — — — — — — —
— — — — — — — — — — —
— — — — — — — — — — —
— — — — — — — — — — —
— — — — — — — — — — —
— — — — — — — — — — —
— — — — — — — — — — —
— — — — — — — — — — —
— — — — — — — — — — —
— — — — — — — — — — —
2 — — — — — — — — — —
2 2 — — — — — — — — —
2 2 2 — — — — — — — —
2 2 2 2 — — — — — — —
3 2 2 2 2 — — — — — —
3 3 2 2 2 2 — — — — —
3 3 3 2 2 2 2 — — — —
3 3 3 3 2 2 2 2 — — —
4 3 3 3 3 2 2 2 2 — —
4 4 3 3 3 3 2 2 2 2 —
4 4 4 3 3 3 3 2 2 2 2
4 4 4 4 3 3 3 3 2 2 2
5 4 4 4 4 3 3 3 3 2 2
5 5 4 4 4 4 3 3 3 3 2
5 5 5 4 4 4 4 3 3 3 3
5 5 5 5 4 4 4 4 3 3 3

Table: Larger and Smaller Weapon Damage


Example Fine Diminutive Tiny Small Medium Large Huge Gargantuan Colossal
Armor/Shield Shuriken — — — 1 1d2 1d3 1d4 1d6 1d8
Gauntlet — — 1 1d2 1d3 1d4 1d6 1d8 2d6
+2 Enhancement ItemDagger — 1 1d2 1d3 1d4 1d6 1d8 2d6 3d6
Shortspear 1 1d2 1d3 1d4 1d6 1d8 2d6 3d6 4d6
Armor/Shield Falchion 1d2 1d3 1d4 1d6 2d4 2d6 3d6 4d6 6d6
+4 Enhancement Item
Longsword 1d2 1d3 1d4 1d6 1d8 2d6 3d6 4d6 6d6
Bastard Sword 1d3 1d4 1d6 1d8 1d10 2d8 3d8 4d8 6d8
Armor/Shield Greataxe 1d4 1d6 1d8 1d10 1d12 3d6 4d6 6d6 8d6
Greatsword 1d4 1d6 1d8 1d10 2d6 3d6 4d6 6d6 8d6
+6 Enhancement Item
Armor Shield

Armor/Shield

Armor/Shiled
0 Armor Shield

MR_B MR_C AC_A AC_B AC_C

0.5 0.25 0.25 0.2 0.13


0 0 0.75 0.2 0
+0.50 +0.25 +1.00 +0.40 +0.13
+1.00 +0.50 +1.25 +0.60 +0.25
+1.50 +0.75 +1.50 +0.80 +0.38
+2.00 +1.00 +1.75 +1.00 +0.50
+2.50 +1.25 +2.00 +1.20 +0.63
+3.00 +1.50 +2.25 +1.40 +0.75
+3.50 +1.75 +2.50 +1.60 +0.88
+4.00 +2.00 +2.75 +1.80 +1.00
+4.50 +2.25 +3.00 +2.00 +1.13
+5.00 +2.50 +3.25 +2.20 +1.25
+5.50 +2.75 +3.50 +2.40 +1.38
+6.00 +3.00 +3.75 +2.60 +1.50
+6.50 +3.25 +4.00 +2.80 +1.63
+7.00 +3.50 +4.25 +3.00 +1.75
+7.50 +3.75 +4.50 +3.20 +1.88
+8.00 +4.00 +4.75 +3.40 +2.00
+8.50 +4.25 +5.00 +3.60 +2.13
+9.00 +4.50 +5.25 +3.80 +2.25
+9.50 +4.75 +5.50 +4.00 +2.38
+10.00 +5.00 +5.75 +4.20 +2.50

Bonus Type Abbreviations


0
Ar Armor
Co Competance
Df Deflection
Do Dodge
En Enhancement
Ih Inherent
It Insight
Lu Luck
Mr Morale
Na Natural Armor
Pr Profane
Re Resistance
Sa Sacred
Sh Shield
Sz Size
Un Untyped

Spells Known
3rd 4th 5th 6th

— — — —

— — — —
— — — —
— — — —
— — — —
— — — —
2 — — —
3 — — —
3 — — —
4 2 — —
4 3 — —
4 3 — —
4 4 2 —
4 4 3 —
4 4 3 —
4 4 4 2
4 4 4 3
5 4 4 3
5 5 4 4
5 5 5 4
Spells Known
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
4 2 — — — — — — — —

5 2 — — — — — — — —
5 3 — — — — — — — —
6 3 1 — — — — — — —
6 4 2 — — — — — — —
7 4 2 1 — — — — — —
7 5 3 2 — — — — — —
8 5 3 2 1 — — — — —
8 5 4 3 2 — — — — —
9 5 4 3 2 1 — — — —
9 5 5 4 3 2 — — — —
9 5 5 4 3 2 1 — — —
9 5 5 4 4 3 2 — — —
9 5 5 4 4 3 2 1 — —
9 5 5 4 4 4 3 2 — —
9 5 5 4 4 4 3 2 1 —
9 5 5 4 4 4 3 3 2 —
9 5 5 4 4 4 3 3 2 1
9 5 5 4 4 4 3 3 3 2
9 5 5 4 4 4 3 3 3 3
Size/Type:
Hit Dice: Initiative:
Speed: Armor Class:
Armor Shield
22 (Chaotic,
17 Extraplanar)
Base speed36 60(-2
ft. size,0+19+2 0 natural, +2 Deflection, +1D
Titan Huge Outsider

Marilith 22 (Chaotic,
HUGE Outsider 20 Extraplanar, 43 (-2 size,0+7 Dex,0+17+2 natural. +2 Deflec
40 ft. (8 squares)
Evil)

Balor 22 (Chaotic,
Large Outsider 23 Extraplanar,
40 ft. (8 squares),
43 (-1 size,
Evil) fly
0+7+3Dex,
90 ft. (good)
0 +19+2 natural, +1 Dod

Horned Devil (Cornugon)Huge Outsider


22 (Evil, 22 20 ft.Lawful)
Extraplanar, (4 squares),
42 Normally
(-2 size,
fly
0Large
+7+3
50 ft. (average)
Dex,
0 +19+2 natural, +1 Dod

Pit Fiend 22 (Evil,25


Large Outsider 40 ft.Lawful)
Extraplanar, (8 squares),
50 (-1 size,fly
0+8+3
60 ft. (average)
Dex,
0 +23+2 natural, +1 Dod
22 (Angel,
Huge Outsider 20Extraplanar,
30 ft. (6 squares),
32 (-2 size,
Good) fly
0+3
90 Dex,
ft. (good)
0+19 natural), touch 13, fla
Angel, Planetar
Choker 12
Medium Aberration 17 30 ft. (6 squares),
17 (+1 size,climb
8 +210 Dex,
ft.
0 +4 natural), touch 13, fla

Iron Golem 22
Large Construct 16 30 (-1 size,0-1 Dex, 0+22 natural), touch 8, flat-
20 ft. (4 squares)

Adult Brown Dragon Huge Dragon


22 60 ft. Burrow 60 ft. 0 0

Will-'O-Wisp Small
Aberrati
18 15 Fly 50 ft. 29
(perfect)
(+1 size,
0
(10+9
0
squares)
Dex, +9 deflection), touch 29,
Dread Wraith Large
on (Air) 22
Undead
16
Fly 60 ft.
(good)
0 0
25 (-1 size, +9 Dex, +7 deflection), touch 25, f
(Incorpor (12
eal) squares)

Hit Dice: 13d8+78 (136 hp) +2d10 (164hp) Large Giant MM2 pg101
Initiative: 15 FIRBOLG
Speed: 60 ft. (40 ft. base) Shield
AC: –1 size, +4 Dex, +12 natural 34 38
Attacks: GMW Magic Tatt
BoWT
Scimitar
+32/+27/+22/+17
4 2 6
Rocks
Damage: Magic GMW Int/Weap TH
Spec
Dam TOTAL BoWT, TH
Scimitar d8 1 4 10 19 34 28
Rocks
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Rock throwing, trample 2d8+19
Saves: Fort +23, Ref +18, Will +20
Abilities: Str 36 - +13, Dex 19 - +4 (13), Con 26 - +8 (23),
Skills: Knowledge (nature) +5, Move Silently +5, Spot +8, Wilderness Lore +8
COMBAT
Firbolgs are both cautious and crafty. They have learned to distrust and fear the “civilized”
races, such as humans and elves. If possible, they avoidencounters with humanoids
altogether, either by hiding or by deception.

If forced to fight, firbolgs employ effective combat strategy, using the terrain and situation to bes
effect. They always operate as a team, not as a collection of individuals.

Rock Throwing (Ex): An adult firbolg receives a +1 racial bonus on


rolls
attack
when throwing rocks. It can
throw rocks weighing 40 to 50 pounds each (Small objects)five
up range
to increments (range

Trample (Ex): As a standard action during its turn


each round, a firbolg can trample
opponents at least one size category smaller than itself. This attack deals 2d8+19 points of bludgeoning
A trampled opponent can attempt either an attack of opportunity at a –4 penalty or a Reflex save (DC

Yrthak

Size/Type: Huge
Magical
Hit Dice: 12d10+36
Beast (102 hp)
Initiative: 6
Speed: 20 ft. (4 squares), fly 60 ft. (average)
Armor Class: 18 (-2 size, +2 Dex, +8 natural), touch 10, flat-footed 16
Base Attack/Grapple: 0.48
Attack: Bite +15
melee
Full Attack: Bite
(2d8+5) +15
melee
or sonic
Space/Reach: 15 ft./10
(2d8+5)
lance
ft.
Special Attacks: and
+12 2
Sonic
claws
lance,
ranged
Special Qualities: Blindsigh
+13
explosio
touch
tmelee
120 ft.,
Saves: n (6d6)+11,
Fort
immuniti
(1d6+2);
Ref +10,
es,sonic
or
Abilities: Str 20,
Will +5
vulnerab
lance14,
Dex
Skills: Listen
ility
+12
Con 17,to
+12,
sonic
ranged
Int 7,
Feats: Enduran
Move
touch
Wis 13,
ce, Flyby
Silently
(6d6)
Environment: Tempera
Cha 11
Attack,
+10
te
Organization: Improve
Solitary
mountai
d clutch
or
Challenge Rating: ns (2-4) 9
Initiative
,
Treasure: None
Multiatta
Alignment: ck, Often
Snatch
neutral
Advancement: 13-16 HD
(Huge);
Level Adjustment: — 17-36 HD
(Gargant
uan)
Dex Natural Size Dodge Class Deflection
Insight,Luck,Prof/Sac
NormalNo DexTouch Shieldless
Base Attack/Grapple:
Grapple
4 21 -2 0 33 29 12 33 22 48
7 19 -2 0 34 27 15 34 22 45
10 21 -1 0 40 30 19 40 22 40
9 21 -2 0 38 29 17 38 22 47
12 25 -1 0 46 34 21 46 22 41
7 21 -2 0 36 71 15 36 22 43
4 6 0 0 28 24 14 20 2 10
3 24 -1 0 36 33 12 96 12 20
0 20 -2 0 28 28 8 62 22 30
9 0 1 0 20 11 20 75 13.5 9.5
10 0 -1 0 19 9 19 19
11

Any
Solitary
11
None
TOTAL Always
lawful evil
40

fear the “civilized”


ters with humanoids

he terrain and situation to best

en throwing rocks. It can


ge increments (range
increment 130 feet).

olg can trample


2d8+19 points of bludgeoning damage.
4 penalty or a Reflex save (DChalf
29)damage.
for
Attack:Full Attack:
Space/Reach:
SpecialSpecial
Attacks:
Saves:Spell
Qualities: Resistance
Str Dex Con Skills: Feats: Advancement:
Level Adjustment:
Damage Reduction
+1 Gargantuan
+1 Gargantuan
15
ScimitarOversized
ft./15
Scimitar
+42
ft. meleeweapon,
Change spell-like
34
+42/+37/+32/+27/+22
(3d6
Fort
shape,
+21
+45,
(+30
damage 46
Reftwo
+22, abilities
Will18
reduction
handed)/15-20
melee +23
(3d6 42x2) or
15/lawful,
+21(+30 Balance
darkvision
two
slam
handed)/15-20
+40
Awesome
+7,melee
60
Bluff
ft.,
21-30
Blow,
+19,
(1d8+18)
spell
x2)
HDClimb
Blind-Fight,
resistance
(Huge);
or 2+22,
15/Lawful
slams
31-60
Concentration
32
+40
Cleave,
HD
melee
(Gargantuan)
Improved
(1d8+18)
+37, Craft
Bull Rush,
(any
+1 Scimitar
Primary
+3915
+1
melee
ft./15
Scimitar
Constrict
(2d6+18 Fort 31Ref
ft. +37/+32/+27/+22/+17
Damage
(+25
6d6+15,
Two
reduction
improved 41 Will
handed)/15-20)
+31, 10/good
grab,
melee
+23, or24
spell-like
and 36
(2d6+18/19-20)
+22
slam
cold+37
abilities,
iron,
melee
darkvision
and
Bluff
summon
(2d6+15)
4 +26,
MWCombat
60Scimitars
Concentration
demon
ft.,
or 17-20
tail
Expertise,
immunity
slap
+37
HD+37
melee10/good
(Large);
+28,
to
Combat
melee
electricity
Diplomacy and
(2d6+17/18-20)
21-48
(6d6+15)
Reflexes,
HD
and Cold
+30, andIron
(Huge)
poison,
Multiattack,
Disguise
tail
resistance
+7
slap
Multiwe
(+9
+35
act
tom
+1 Scimitar
+1 Scimitar
+3810melee
ft./10
+38/+33/+28/+23/+27
Death
(d8+17,
ft. (20
throes,
Damage
+24
ft. with 30spell-like
2Handed/15-20)
entangle,
Fort
reduction
+1+31,
melee
flaming
Ref 38 Will
15/cold
(d8+17
+28,
whip) +2431
abilities,
iron+23
2and 34 darkvision
Handed/15-20);
good,
summonBluff
demon,
or
+31,
Cleave,
260
vorpal
slams
Concentration
ft.,21-30
Improved
+36
flaming
sword
melee
HD body, 15/cold
(Large);
+33,
Initiative,
(1d10+14) iron
Diplomacy
immunity
31-60
Improved
HD
to and
+35,
(Huge)Good +8
electricity,
Two-Weapon
Disguise fire,
(+10
Fight
andacp
+1 Huge+1Scimitar
Huge15Scimitar
+41
ft./15
(2d6+20,
Fear
ft.
+41/+36/+31/+26/+21
aura,
(20
Damage
+28
ft.infernal
with
2Handed
Fort 35
reduction
spiked
wound,
+30,
plus
Ref 44DC36)
chain)
melee
10/good
stun
stun
+28, 29
(2d6+20,
Will
and+23
or 322darkvision
silver,
claw
+28 +39
Handed
melee
Bluffplus
60
+24,
(2d6+17)
Cleave,
ft.,
stun
Climb
immunity
DC
16-20
or
Improved
+28,
36)
tailHD
and 10/Good
Concentration
+39
to(Large);
fire
bite
Sunder,
melee
and
+3421-45
(2d6+17
poison,
Iron
meleeand
+24,
Will,
HD Silver
(3d8+8)
Diplomacy
resistance
plus
(Huge)
Multiattack,
infernal
andto
+10,
tail
wound)
acid
Power
Disguise
+34
10me
an
A
Claw +37
2 claws
melee10
+37
(2d8+15)
ft./10
melee
Constrict
ft.OR
(2d8+15)
+1
Damage
2d8+28,
Scimitar
and
Fort 36
reduction
2fear
+39
+29,
wings
aura,
melee
Ref
+35 40
15/good
+29,
improved
melee
(d8+18,34
Will
and
(2d6+7)
+23
+25 2 30
grab,
silver,
Handed)
spell-like
and
darkvision
bite
Balance
+35
abilities,
60melee
Cleave,
ft.,
+10,immunity
summon
Bluff
(4d6+7
19-36
Great
+29,
HD
plus
devil
Cleave,
toClimb 15/Good
(Large);
fire
poison
and
Improved
+34,
plus
37-54 and
poison, Silver
Concentration
disease)
HD
Initiative,
resistance
(Huge)
and +29,
tail
Iron
toslap
Will,
Diplomacy
acid+33
10
Mult
an
m
+3 greatsword
+3 greatsword
10
+23ft./10
melee
Spell-like
+23/+18/+13
ft.
(3d6+13/19-20)
Change
abilities,
melee
Fort
shape, 38
spells
+14
or 36
(3d6+13/19-20)
slam
damage
(+18+20
against 24(2d8+10)
reduction
meleeor
poison),
slam 24
10/evil,
+20
Refmelee
+13,
darkvision
Concentration
Will
(2d8+10)
+15
Blind-Fight,
60 ft.,15-21
+22,
low-light
Cleave,
Craft 10/Evil
HD (Large);
vision,
or Improved
Knowledge
immunity
22-42Initiative,
HD
(any(Huge)
tofour)
acid,
Improved
+23,
cold,Diplomac
and
Sunder
pet
Tentacle
2 tentacles
+6 melee
5 ft./10
+6
(1d3+3) Darkvision
Improved
melee
ft. (1d3+3)
grab,Fort 60 Ref
constrict
+2, ft., quickness
+5,24
1d3+3 18
Will +4 20 Climb +13,
Improved
Hide
4-6
+10,
Initiative
HD Move
(Small);
B
,Silently
Lightning
7-12 +6
HDReflexes,
(Medium)Stealthy
Slam +23
2 slams
melee10
+23 Breath
(2d10+11)
ft./10
melee weapon
ft.(2d10+11)
Construct
Fort
traits,
+6, Ref +5,36
damageWill 16
reduction
+6 0
15/adamantine,
none None
darkvision
19-2460HD 15/Adamantine
ft.,(Large);
immunity
25-54
to magic,
HD (Huge)
low-light vision
BreathTremorsense
Weapon, 500 ft.
Shock Shock 5 ft./5 — Darkvi 1 29 10 Bluff Alertn 10-18
+16 +16 ft. sion +13, ess, HD
Incorp
melee Incorp
melee 10 Consti 60 0
ft., Fort 60 ft., daylight 30 0 Diplo
Diplo Alertn
Blind- 17-32
(Small
Darkvision powerlessness, incorporeal traits, lifesense 60 ft., undead traits, unnatu
oreal
touch oreal
touch ft./10 tution immun +5, macy
macy Fight, HD
ess B
, )
touch
(2d8 touch
(2d8 ft. drain, ity to Ref +9,
+3, Blind-
Dodge (Large
+16
electri +16
electri create magic, +14, Hide
Disguis Fight,
, )
melee
city) melee
city) spawn natura Will +24,
e +1 Comba
Improv
(2d6 (2d6 l +14 Intimi
(+3 ted
plus plus invisib date
acting Reflex
Initiati
1d8 1d8 ility +26,
), es,
ve,
Consti Consti Knowl
Intimi Dodge
Weapo
tution tution edge
date ,n
drain) drain) (religi
+3, Improv
Finess
on)
Listen edeB
+22,
+17, Initiati
Listen
Search ve ,
B

+25,
+14, Improv
Search
Spot ed
+22,
+17, Natura
Sense
Surviv l
Motive
al +3 Attack
+23,
(+5 (incor
Spot
followi poreal
+25,
ng touch)
Surviv
tracks) ,
al +4 Mobilit
(+6 y,
followi Spring
ng Attack
tracks)
Special AbilitySave Total Base Ability Good Lvls Bad Lvls Ability Mod Resist Comp Luck Morale Sacred Profane Insight

Fortitude +13 +13 +0as well


22 as any weapons it wields, are treated as chaotic-aligned for the purpose of over
Combat A titan’s natural weapons,
A marilith Fortitude +13 +13 +0 22
usually holds a
Combat
longsword Death
in Throes (Ex)
Fortitude +13When +13
killed, a +0
balor explodes
22 in a blinding flash of light that deals 100 points of damage to anything within 100 feet (Reflex DC
each of its six Fortitude
Combat
hands and +13 +13 +0 22
Fear
wears many Aura (Su) A horned devil can radiate a 5-foot-radius fear aura as a free action. A creature in the area must succeed o
Combat Fortitude +13 +13 +0 22
bangles and
Constrict (Ex)
jewels.
Combat A Fortitude +13
A pit fiend A +13 +0 22
marilith stands
planetar’s
deals 2d8+26
about 9 feet
Combat Fortitude +4 +4 +0 12
points
natural of
tall and (Ex)
Constrict
damage withas
weapons, a Fortitude
Combat
measures
A choker deals
successful
about +7 +7 +0 0 22
well
20 feet
Breath
1d3+3 asfromanyof
grapplepointscheck.
weapons
head
damage
Weapon to tip
with ita Fortitude +0
of +0 +0
Disease (Su) A
wields,
tail. It
successful
(Su)
creature are
weighs
10-foot
struck Fortitude +6
Combat
about
treated
grapple 4,000as
check +6 +0 18
cube,
by a pitcloud
Will-o’-wispsfiend’s
pounds.a Large Fortitude
against
good-aligned
bitepoisonous
of attack (Su)
Lifesense +7 +7 +0 22
usually
A
or
formarilith’s
smaller
the
must
A
gasdread succeed 1
lasting
natural
avoid
creature. Fortitude +0 +0 +0
purpose
on a DC 27
wraith
round,
weapons,it
of
free
as we
Because
combat.
Fortitude save
overcoming
notices
action and
once
seizes
They
or its victim Fortitude +0
prefer
be infected +0 +0
damage
locates
every
by the living
1d4+1
neck, a
to
with confuse
a
reduction. vile Fortitude +0
rounds;
creatures
creature
disease in the
known +0 +0
and bewilder
Regenerati
choker’s
initial
within
as devil grasp(
60
chills
adventurers,
on
cannot(Ex) speakA
Fortitude +0 +0 +0
damage
feet,
luring just
them asor
1d4
cast spells
planetar
Con,
if it with
into
verbal
takes
secondarythe
possessed
morasses
components.or
damage
damage
blindsight
other 3d4
from
Con,
ability.evil-
It also
hazardous
aligned
Fortitude
senses theDC
places.
weapons
19 negates.
strength of
When
and they
from
The
their
are save
life
forced DC
spells
is
force and to
fight,
effects they
with
Constitution-
automatically
loose small
the evi
,based.
as if it had
electrical
Immunity
cast
shocks,
to Magic
deathwatch.
which act as
(Ex) Antouch
Constitution
melee ir
Drain
attacks.(Su)
Living
Immunity
Other Save Total Base Ability Good Lvls Bad Lvls Ability Mod Resist Comp Luck Morale Sacred Profane Insight Other

Reflex +23 +13 +10 22


Reflex +23 +13 +10 22
Reflex +23 +13 +10 22
Reflex +23 +13 +10 22
Reflex +23 +13 +10 22
Reflex +23 +13 +10 22
Reflex +14 +4 +10 0 12
Reflex +17 +7 +10 0 22
Reflex +10 +0 +10
Reflex +16 +6 +10 18
Reflex +17 +7 +10 22
Reflex +10 +0 +10
Reflex +10 +0 +10
Reflex +10 +0 +10
Reflex +10 +0 +10
Save Total Base Ability Good Lvls Bad Lvls Ability Mod Resist Comp Luck Morale Sacred Profane Insight Other

Will +13 +13 +0 22


Will +13 +13 +0 22
Will +13 +13 +0 22
Will +13 +13 +0 22
Will +13 +13 +0 22
Will +13 +13 +0 22
Will +8 +8 +0 12 0
Will +7 +7 +0 22
Will +0 +0 +0
Will +11 +11 +0 18
Will +13 +13 +0 22
Will +0 +0 +0
Will +0 +0 +0
Will +0 +0 +0
Will +0 +0 +0

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