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Campaign Part 1: The Dalelands, Drow and Rumors Campaign Part 2: Occupied Sembia Campaign Part 3: Intrigue in Cormyr

Campaign Part 4: The Dragon Coast Campaign Part 5: The Underdark Campaign Part 6: War of the Shadow Gods Gods involved in this campaign: Corellon Larethian Ghaunadaur Cyric Lolth Selune Shar Potential Gods Killed in this Campaign: Ghaunadaur Cyric Lolth Organizations involved in this Campaign: Jaezred Chaulssin Assassins guild Emerald Enclave Druids guild Order of the Verdant Grove Druids Spy Network Harpers Adventurer's Guild and Spy Network Horizon Syndicate Drow Merchant's Guild Night Masks Assassins guild Bregan D'aerthe Mercenary Guild Moon Knights Selune's Military Order Golden Stars Corellon's Military Order Purple Dragon Knights and War Wizards Cormyr Militia Deity Oppositions: Lolth vs Shar Lolth vs Corellon Larethian Lolth vs Ghaunadaur Lolth vs Selune Mask vs Cyric Mask vs Shar Mask vs Vhaeraun Selune vs Shar Good/Neutral NPCs In This Campaign Amakiirion Mystic Theurge of Corellon Major Doran Member of the Sword Lotus Merc Co. Kiala Star Pact Warlock Batshit Insane Stein and Anart Pirate hunting captain and first mate Andora Druid of the Verdant Grove Jaret - Elf Harper Shaman Shadow Gods: Lolth Shar Vhaeraun Ghaunadaur Mask Selune Eilistraee Evil NPCs In This Campaign Sharvyll Drow Avenger of Lolth Human Shade Avenger of Shar Human Shade Ranger Gods Revived During This Campaign: Eilistraee Vhaeraun(Kiaransalee?) Mask

Campaign Cornerstones: their toes, but to also think in character, rather than out. Choice I want my Players' choices to make a difference Disputes These should be kept to the end of sessions. If in the campaign. If that means putting the main part of you have a complaint, please tell me so I can fix it. the campaign on hold, then so be it. Campaign Schedule Each week, at the end of the Exploration I want to make sure my players have the session, everyone will decide as a group when the next time available to explore and train their abilities during session will be. The DM will check with everyone to this quest. At each milestone: 6th, 11th, 16th, 21st, and 26th, make sure they are both ready and able to make it. The I want my players to have the ability to seek out players will come with schedules ready. 'Personal Quests' or in other words, quests that are Absences If a player is unable to make it, he or she specifically to gain equipment, training, experience, or must either make arrangements for someone else to play even gold(for example, for a shiny piece of equipment at the character, or that character will be left at the most the Blacksmith's?) recent rest area for the duration of the adventure. He/She Characters I want the Characters to drive the story; will gain experience so as not to be left behind by the both the Player Characters, and the NPCs. I will strive to players, until three absences. After that, he/she is make the NPCs creative and unique, compelling and responsible for creating make-up adventures to catch up interesting, so that my players will be motivated to do so. to the players. Progression I want my Players to have something to mark each major quest and milestone. For example, Armor from a felled opponent, a ring from an evil wizard, treasure from the Dragon's Den, or even a trinket that has no significance, yet. The players should feel the progression, but also be surprised by it. Efficiency I want my sessions to go smoothly and with little interruptions and down time. I will plan my sessions carefully so that my characters will be more motivated to play. Campaign Equipment The DM will provide small notebooks, as well as a notebook of grid paper, and a campaign journal for the characters to write in. Campaign Rules OOC vs IC Out of Character comments should be to either ask the DM something concerning the campaign, or to discuss the situation at hand. Anything completely off topic should either be noted in the player notebook, or kept until after the session. Rules discussions, campaign concerns, and other ooc discussions concerning the campaign that might take some time to discuss should be noted in the player notebook and discussed after the session. Metagame Metagame thinking will be dealt with depending on the offense. Using knowledge the character wouldn't know, or communicating with characters who are out of reach will be dealt with by skill checks(insight, perception, intelligence, wisdom, and charisma). Second guessing the DM will generally be met with the DM changing the 'rules.' Not the base rules, but the reality of what the players know. A lever the players think is there doesn't work. A monster they think they can beat nearly Dramatis Personae kills one of them. Players are encouraged to think on Overland Party

Valeska Eladrin Warlord Vitor Dragonborn Paladin Kaie Shifter Druid Yrael Eladrin/Elf Avenger Ella Githzerai Monk Mervic Drow Warlock Underground Party Te'Vanya Drow Shaman Lessinor Ral Drow Rogue Kala'Xol Genasi Swordmage Emeritus Elf/Eladrin Ranger Hammer Warforged Warden Grant'Regroth Shardmind Psion

surface elves, or kill Shar and use her domain to rule over Faerun. Secondary Cover Cormanthor forest in darkness, gain a foothold on the surface. She plans to use her alliance with Shar to create an environment where the Drow can thrive. She plans to kill the High Elves of Corellon, and destroy Evermeet. Shar's Plan Primary Start by covering Netheril and Cormanthor in darkness, progress through the rest of Faerun. Secondary Kill her sister. She plans to use her assassin to kill Lolth.

Corellon Larethian's Plan 1-5 Underdark Party Gather Information Primary Weaken Lolth's overall hold on the drow, Gather information about the drow and their raids, find a cancel out the taint of Wendonai by permanently killing way to seal the hole. him. Climax Fighting the drow at House Jaelre's keep in Cormanthor. Discovering that the clergy of Lolth and Shar are working together. Selune's Plan Help Corellon 1-5 War Party Gather Info and Prepare Gather information about the coming invasion, find a way to Currently, Hammer is on his way to Shadowdale, where his party is waiting. Lessinor and TeVanya are being 6-10 Underdark Party followed around by a large escort to make sure they don't do anything. The entire party is awaiting a meeting with 6-10 War Party Andora, another of the high mages of Larethian. The scouting party shall be training through a mission 11-15 Underdark Party finidng an artifact called the slaying stone 11-15 War Party 16-20 Underdark Party 16-20 War Party 21-25 Underdark Party 21-25 War Party 26-30 Underdark Party 26-30 War Party 30 Underdark Party 30 War Party Character notes about Kian: Lolth's Plan Vague and a little addled. Chosen? Primary Kill Corellon and take control of or kill all the Her treasure is her temple. Character notes about Andora: Playful, uses a cat form. Her treasure is the Cormanthor Forest. Her bane is people who don't give life proper respect. Her goal is to do the will of Corellon Larethian. Hello travelers. It seems that you are here on behalf of Amakiirion. Today, the investigation party shall be talking to Andora about the disturbances and entering one of the castles to investigate. The scouting party shall be meeting Treona and learning about their mission.

Her bane is people who worship the deceiver. Her goal is to live out her life doing the will of Selune. What? Yes, I'm still here. Mostly.

Must Fight With Party Bard Lizzie Maldonado Chef Lazurus Morelock Crime Boss Marcus Aquinas Scouting party has entered the tower of the gauntlet Crimson Lotuses where a ritual is being performed. On the upper level is a Assassin Gone Rogue Isaiah Aguilar locked room where the shades are doing shade things. It Phyrrus is a ritual that combines elements of divine, primal, shadow, and arcane, and it appears that they were trying Next Session to summon or activate something. Find(fight) Isaiah Aguilar. The investigation party is going to be heading down into Fight Armand Vondrack a dungeon used by the drow to do drow things. Most Finish the other listening posts recently, they were using it to study/experiment on some ancient evil which has corrupted the area. This area has Listening Post 1 the silence. This listening post is on the eastern end of Cormanthor. It has no guards, just a simple skill challenge. Kian Listening Post 2 Andora Hidden inside a desecrated church. Demons and their summoner are standing guard, and vandalizing the Thug Fight church. Flashpowder Drinking Contest Big book o' golem mods Marco Listening Post 4 Right on the riverside. Simple Skill challenge. Listening Post 5 Drow scouts nearby, might try to take out, or if nothing else, approach the characters. Listening Post 3 On a hill overlooking the forest. Simple Skill Challenge.

Underground group will be going to the Castle Grimstead to investigate a possible Drow invasion force. After the characters take out three of the listening posts, a group of scouts are sent out to investigate. They will catch up to them at the third, if nothing is done to cover Te Hung over, their tracks. Dropped in River Castle Grimstead investigated Yrael shot in chest Shades were explained Fight with Armand Vondrack: Cackling Marauder minus aura and noted defenses. Mistledale Ashabenford The Shire. This town is pretty with no major problems. Nestled in a vale in the forest. The Riders of Mistledale will try to stop the party, but will not attack on sight. Encounter Scouts: Two elven scouts, one drow adventurer. Encounter Drow: Two Drow adventurers

List of Recruits: Pirate Fleeing - Eve Bargen Blacksmith Armand Vondrack

scouts. Tilverton Scar The first major devastation that the party witnesses. Here they'll face plague zombies and help some farmers face down some plague abominations Arabel Cormyr In Arabel, the party is able to resupply, contact the local mercenary guild, and listen in on the situation in Suzail Suzail Cormyr In Suzail, the characters will have to take the Sword Lotus Emissaries to the leaders of Cormyr, and explain Myth Drannor's and the whole of the dragon coast's troubles. Westgate Dragon Coast Lessinor will need to find some way to manifest his identity, and will also have to recruit and take over the night masks. Proskur Elturgard Chain Mail Coin Purse Tavern Aldarras Alchemical Admixture Buxlys Brawlers, Arena Filgars Fine Filaments - Devices Farsea Swamp Ilithiryi ruins Iriaebor Independent Scornubel Elturgard Elturel Elturgard Farming Center Baldur's Gate Players will have to commission a ship to Waterdeep Players will have a host of problems that they can deal with here as they embark on their journey to Silverymoon. Fight at the camp: Plan of attack: Doran, Vitor, Brom locking down the tougher dudes Ella, Kaie, Valeska, Yrael fighting the minions and After the minion group defeats them, the soldiers from the barracks will lumber out.

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