Professional Documents
Culture Documents
Amsterdam
scenery
Table of contents
Introduction ...................................................................................... 3 Copyrights......................................................................................... 4 Credits............................................................................................... 4 Contact Support ................................................................................ 4 System Requirements ....................................................................... 5 Trial version ...................................................................................... 6 Important information ...................................................................... 7
Default scenery.......................................................................................................7 Scenery updates .....................................................................................................8 Loading .................................................................................................................8 Frame rate .............................................................................................................8 Terrain visualization problems ...................................................................................8 Slew function..........................................................................................................8 Tips.......................................................................................................................8
Introduction
Amsterdam Schiphol is one of the most important airports in Europe and many airline passengers have been there in transit to reach their destinations. On September 19th 1916 landed the first aircraft on what, one day, would become Europes best airport. 4 years later, on May 17th, 1920, KLM launched the first scheduled service to London, using part of the military airfield which was later bought by the city of Amsterdam in order to serve passengers arriving for the 1928 Olympics. Amsterdam Airport Schiphol became one of Europe's first airports to have surfaced runways. During the Second World War the airport was completely destroyed and the reconstruction started immediately after the war under Jan Dellaert. In 1946 the airport was designated the national airport and in 1949 the new airport plans were approved. To underline its national character and spread costs, it was established a company with the State, Amsterdam and Rotterdam holding 76%, 22% and 2% of the shares respectively. The new Schiphol was opened by Queen Juliana in 1967. The seventies and eighties saw an expanded terminal, new piers and a new cargo area. Amsterdam Airport Schiphol has been voted the best world airport in the world after Hong Kong and Singapore. In 1997 about 31 million passengers and 1,6 million tonnes of cargo passed through the airport. With its almost 360.000 aircraft movements, this makes Schiphol Europe's fourth-largest airport system. Clearly, it is far more important than the size of the home market would suggest. This is because Schiphol is the perfect transfer airport: over 40% of scheduled passengers change planes without entering the country and some 65% of the cargo at Schiphol is in transit. Competition is growing, but fortunately the airport has a number of advantages here. There's plenty of space, the route network is extensive (Amsterdam Airport Schiphol is linked direct to 228 destinations in 107 countries, not counting charters) and punctuality is good. Government and airport have elected for the development of Schiphol by the year 2010 into a small mainport within clearly established environmental constraints as set out in a white paper published in 1994. In 2010 the airport will handle 50 million airline passengers, 5 million High Speed Train passengers, 4 million tonnes of cargo (including road haulage) and about 450.000 aircraft movements.
Copyrights
Product developed by cloud9
Flight Simulations
www.fscloud9.com
Copyright 2005 cloud9 sas. All rights reserved. Microsoft, Windows XP, Windows 2000 are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. All trademarks and brand names are trademarks or registered trademarks of the respective owners. Maps copyright 2005 eAIP Eurocontrol & Air Traffic Control the Netherlands. All maps are provided for flight simulations use only and can not be used for real air navigation or planning. The manual, documentation, video images, software, and all the related materials are copyrighted and can not be copied, photocopied, translated or reduced to any electronic medium or machine legible form, neither completely nor in part, without the previous written consent of cloud9. THE SOFTWARE IS FURNISHED AS IS AND IT DOES NOT COME FURNISHED WITH ANY GUARANTEE IMPLICIT OR EXPRESS. THE AUTHOR DECLINES EVERY RESPONSIBILITY FOR CONTINGENT MALFUNCTIONS, DECELERATION, AND ANY DRAWBACK THAT SHOULD ARISE, USING THIS SOFTWARE.
Copyright 2005 CLOUD9 cloud9 sas Via S. Alberto, 19 Rivolta dAdda (CR) 26027 Italy www.fscloud9.com info@fscloud9.com
Credits
Concept & Project Management .... Alberto Sangalli Airport designer.......................... Alessandro Cucinotta City designer.............................. Giacomo Brangi Addon Manager .......................... Umberto Colapicchioni / Virtuali AI traffic files ............................. Nuno Oliveira / Alessandro Cucinotta Manual & installation ................... Alberto Sangalli Maps......................................... eAIP Eurocontrol ................................................ (based on Air Traffic Control the Netherlands maps) Beta testers ............................... A.Biancucci, K.Brantegem, M.Honing, P.Koopman, D.Lively, M. Niederberger, N.Oliveira, S.Pirovano, D.Roch, G.Salden, V.van Yperen Special thanks to ........................ Mark Honing, Matthew Niederberger, V.van Yperen, G. Salden
Contact Support
Support for this product is provided by cloud9 only through the forum:
http://forum.fscloud9.it
After years of experience, we have found that the best and most efficient way to provide customer assistance is using the forum. For this reason all technical or general requests have to be posted in our forums.
System Requirements
2 GHz CPU 512 MB RAM 250 MB of free available space on the hard disk Sound card Microsoft Flight Simulator 2004 Microsoft Windows XP or Windows 2000 operating system Adobe Acrobat Reader 6 to read and print the manual. Available on .CDROM or for free download at: http://www.adobe.com/prodindex/acrobat/readstep.html A 3D video board with at least 128MB RAM, 1GB RAM internal memory and .> 2 GHz CPU are highly recommended.
Trial version
This product includes the Trial option. After the download and the installation, before the purchase, the Amsterdam scenery will be fully working on your pc for 5 minutes. This trial version is only time limited and includes all scenery details to give you the opportunity to try the product before buy it. When the trial time expires, the scenery automatically disable itself. For another try you have to restart FS. In this page you see two screenshots taken in the same place: the first one during the scenery activation and the second one taken after the expiring of the trial time.
After the try, if you like this scenery you can buy it directly inside Flight simulator. To purchase the product, after the installation, follow these steps: 1. 2. 3. 4. Reduce FS to window (ALT+Enter keys) Open the Addon Manager pull-down menu Select "Amsterdam and click on the Buy option Follow the onscreen instructions and insert your personal information to purchase the product. At the end of transaction the product will be active.
Important information
Default scenery
To grant the lowest possible impact on the frame rate, we worked using intensively all available FS default components. For this reason our product needs the default FS Amsterdam photorealistic scenery installed. If during the simulator installation you chose the full install, this scenery should be already active in your scenery library as shown in the images on the right. If you dont see it in the library, try a search in your hard disk clicking on the Add Area button on the scenery library window.
From this window search the Amsterdam aerial photo in the folder \Flight Simulator 9\Scenery\Cities. If you have it, click on the OK button to return to the scenery library. Here click on the OK button again to close the window then restart FS to activate the area. At this point our scenery will be correctly visualized. If you can not locate the Amsterdam folder in your default scenery folder, you have to reinstall FS choosing the full install or you will experience different visualization problems using our scenery.
Scenery updates
This product has been developed with a modular system. This allow future add-on prepared to increase the scenery details adding new objects and functions. Check the cloud9 site on a regular basis to keep your scenery version always updated and to know the news about add-ons.
Loading
Using low and medium power machines, the loading of the Amsterdam scenery could be very slow. This is normal due to the huge size of the scenery but doesnt affect the performance and the frame rate. The loading can also be slow due to the time needed to initialise the active modules contained in this product. We preferred to do all checks and start all needed modules during the loading instead of repeat the initialisation during the normal flight. You will have to wait some seconds during the loading but then you will be sure the active modules will not affect the frame rate.
Frame rate
With all FS add-ons it is always necessary to find the best settings for your pc to obtain the right compromise between quality and performances. After some tests you will surely find the right settings for a completely satisfying product usage. The AI traffic is one of the most important causes for a scenery low performances. In a huge airport like Amsterdam with a very high traffic volume, the AI setting can dramatically reduce the scenery frame rate. If you are experiencing frame rate problems, the first thing to check is the Flight Simulator AI traffic setting above all if you have additional traffic sets installed. Reduce the AI traffic setting and you will experience an immediate and high frame rate improvement.
Slew function
Due to the weight of the scenery, if you use the Flight Simulator slew option, you could experience a slow terrain texture loading and you can see the terrain blurred. If your pc is not very powerful, remember this and, after the slewing, wait few seconds for the textures loading before see the correct textures.
Tips
In order to reach the maximum visual detail level in the whole scenery, set the autogen to maximum. This will not impact considerably on the framerate but you will experience a wonderful flight experience.
Scenery features
The area
The area covered by this scenery is included in the big square of the image above. In this area you can find all terrain correctly reproduced then you find the photorealistic are of the airport and the Amsterdam city centre completely rendered with the most important buildings and objects. You dont need anything else to fly on a very realistic and complete scenery but if you like to fly on a all photorealistic scenery you can use the Horizon simulation VFR Netherlands. This product is fully compatible with our Amsterdam scenery and can improve the realism of the remaining part of the Netherlands.
Scenery details
The whole airport is rendered with a detail level never seen before now in Flight Simulator.
Horizontal and vertical signs are based on most recent official information released by the Airport Authority and the terrain textures are based on a huge images database.
Each part of the airport is reproduced with the maximum detail allowed by Flight Simulator.
All the areas, including the ones very far from the main terminals, are rendered with high accuracy and a lot of customized 3D objects.
All runways are reproduced with extremely high details with realistic textures based on real images.
Between 3D objects are included the visual approach system PAPI lights.
All airport terminals are rendered in high detail and a lot of particular objects are included. Here a working clock.
A spotter area.
Extremely high detailed night textures for a very realistic flight experience.
Runways and taxiways completely and perfectly merged with the terrain for an incredible visual experience.
This scenery includes not only the airport but also the Amsterdam city. Here a screenshot with an overview on the typical houses and channels.
Here a list with some included buildings: Nieuwmarkt, Oude Kerk, Nederlands Scheepvaartmuseum, Centraal Station, Sint Nicolaaskerk, Van Gogh Museum, Stedelijk Museum, De Gooyer Windmill, Nemo Science and Technology Centre, Stadhuis, Muziektheater, Amsterdam Arena, Hogeschool van Amsterdam, Amsterdam Centraal Post
Not only the most famous city landscapes but also particular buildings and objects.
Other buildings.
Below you can see the visual system indications during an approach to the gate. From the left you see the initial indication with the aircraft type and the first distance bars lighted. Moving on you will see more bars lighted and, if you are not aligned, red arrows pointed to the direction you have to turn. On the second images below the aircraft is too right of the centerline and the arrows point to the left. In the third images the aircraft is left of the centerline. The fourth image is the stop signal lighted when the aircraft reaches the correct parking position. If this position is overshot, the visual docking system display the too far indication (and in reality is usually needed a push back to move the aircraft to the correct parking position.
This visual docking system automatically recognize the following aircraft type: B737, B747, B757, B767, B777, MD80, MD81, MD82, MD83, MD11, A300, A310, A318, A319, A320
The visual docking systems are not the same on all stands. Below another type during a Boeing 747 parking.
With this visual docking system the aircraft alignment is checked using the vertical reference on the panel. This reference represents the centerline and when it is aligned with the aircraft shape, you are on correct position. When the vertical bar is on the left side of the shape, it means the aircraft is right of centerline and you have to turn left to re-align. Opposite situation when you see the vertical bar right of the shape. The distance lights work as already described on the docking system of the previous page.
This visual docking system automatically recognize the following aircraft type: B737, B707, B717, B727, B747, B757, B767, B777, MD80, MD81, MD82, MD83, MD87, MD88, MD90, MD11, A300, A310, A318, A319, A320 A330, A340, A380, Dash7, Dash8, BAE 146 Note: the visual docking systems work is based on the user point of observation. With some aircrafts models and using the external views, the indications can be inaccurate.
Dynamic gates type 1 (B09-B11-B13-B15-B17-B18-B14-B12-B10-D57) Automatically recognize the following aircraft families: MD80, A320, B737
Dynamic gates type 2 (C18-G3-G4-G5-G6-G7-G8-F2-F3-F9-F6-E20-E22) Automatically recognize the following aircraft families: B747, B757, B767, B777, MD11, A340, A380 The gate movement is automatic. After parking the aircraft in the correct position following the visual docking system, insert the parking brakes, wait few seconds and the loading bridges will move toward the aircraft. The loading bridge movement is started only if the aircraft is correctly lined-up with the yellow line on the apron. When ready to pushback, release the parking brakes and the loading bridge will return in the stand-by position.
In this scenery is included, for the first time in Flight Simulator, an active set of ground handling equipments for the AI traffic. The equipments are automatically activated as soon as the AI aircrafts reach the parking position and switch off the engines. The equipments are automatically removed when the AI aircrafts are ready to start the taxi for takeoff.
Note: due to some FS limits and due to the particular activation system used (for a low impact on the frame rate the module checks the aircrafts status periodically), the objects can be removed after the aircraft taxi start.
The firemen area. The training takes place automatically each hour, starting from the 10 minutes of each hour (for example 12.10, 13.10 and so on).
AI traffic files
Due to flight simulator limitations it is very difficult to reproduce in one AI file what we are expecting to see at the real airport. However, with a small package of different AI files, you can reproduce quite well the ambient of the real airport. If you dont care about AI traffic and you dont use any AI traffic program such as Ultimate Traffic, or if you are connected to VATSIM and IVAO networks, you should use the AI 0 file (AI_EHAM_C9-0.bgl). This file is installed by default in your Flight Simulator and no manual actions are required. If you care about AI traffic and you use AI traffic programs like Ultimate Traffic, then you may use one of the AI files inserted in two additional folders in the path FS9\cloud9\AMSTERDAM\AI files, in order to recreate the ambient of the real airport. To use one of these files, copy the desired in the FS9\cloud9\AMSTERDAM\scenery folder. Remember to keep only a single AI file in this folder.
36C/18C Both sides opened 36C take off 18C landing 18C landing 36C take off Closed Closed
36R/18L Both sides opened 36R landing 18L take off 18L take off 36R landing Closed Closed
06/24 Both sides opened 06 landing 06 landing 24 take off 24 take off 06 landing 24 take off
09/27 Both sides opened 09 take off 09 take off 27 landing 27 landing Closed Closed
04/22 Both sides opened 04 both Closed 22 both Closed Closed Closed
Both sides opened 36L take off 18R landing 18R landing 36L take off 36L take off 18R landing
AI 2
wind 100-150
AI 3
wind 160-270
AI 4
wind 280-330
AI 5
wind 300-110
AI 6
wind 120-290
Note:
It has been difficult to avoid some landings on runways 36L and 36C when both are available. This problem happens in the AI files 1, 4 and 5. Also some landings are happening on runway 22 even when this one is closed in both sides. Not problematic because they are happening in real life also!
Preference 6 is difficult to simulate because when the wind can have variable settings we should open runway 36L/18R in both sides, which results in a lot of landings on runway 36L due to flight simulator limitations. Preferences 5 and 8 would have to be recreated in two AI files. We decided not to simulate these possibilities because they are not the most used combinations in real life. Off and night peaks AI_EHAM_C9-N1 for preference 1 (off and night peaks mixed) AI_EHAM_C9-N2 for preference 2 (off and night peaks mixed)
Note:
Of course all those files are also not independent from the wind settings.
Inbound peak
preference 1 2 3 4 5 6 7 8
Outbound peak
preference 1 2 3 4 5 6 7 8
Off peak
20:30-23:00
Night hours
23:00-06:00
preference 1 2 3 4 5 6 7 8 9
preference 1 2 3 4 5 6 7 8 9
Airport information
ICAO code Coordinates Altitude Mag. variation EHAM 52 18' 31.01" N -11' MSL 00W (2005) 4 45' 50.00" E
Runway 18R/36L 12.467 x 198 ft 18R Magnetic heading True heading Elevation Displaced threshold Landing distance Lightning 184 183 -13 ft MSL 886 ft 11.581 ft
Touch Down Zone Lights (TDZL) Centerline Lights (CL) High Intensity Runway Lights (HIRL) Center Row, DND Cat 2 High Intensity (BS) Precision Approach Path Indicator (PAPI)
Runway 06/24 11.483 x 148 ft 06 Magnetic heading True heading Elevation Displaced threshold Landing distance Lightning 060 058 -11 ft MSL 820 ft 10.663 ft
Touch Down Zone Lights (TDZL) Centerline Lights (CL) High Intensity Runway Lights (HIRL) Center Row, DND Cat 2 High Intensity (BS) Precision Approach Path Indicator (PAPI)
Runway 09/27 11.329 x 148 ft 09 Magnetic heading True heading Elevation Displaced threshold Landing distance Lightning 089 087 -12 ft MSL 294 ft 11.035 ft
Centerline Lights (CL) High Intensity Runway Lights (HIRL)
Runway 18L/36R 11.155 x 148 ft 18L Magnetic heading True heading Elevation Displaced threshold Landing distance Lightning 184 183 -12 ft MSL 1887 ft 9.268 ft
Centerline Lights (CL) High Intensity Runway Lights (HIRL)
Runway 18C/36C 10.826 x 148 ft 18C Magnetic heading True heading Elevation Displaced threshold Landing distance Lightning 184 183 -13 ft MSL 10.826 ft
Touch Down Zone Lights (TDZL) Centerline Lights (CL) High Intensity Runway Lights (HIRL) Center Row, DND Cat 2 High Intensity (BS) Precision Approach Path Indicator (PAPI)
Runway 04/22 6.608 x 148 ft 04 Magnetic heading True heading Elevation Landing distance Overrun distance Lightning 043 041 -13 ft MSL 6.608 ft 915 ft
Medium Intensity Runway Lights (MIRL) Short Approach (SALS/SALSF)
Nearby airports Name VALKENBURG SOESTERBERG ROTTERDAM LELYSTAD DE KOOY DEELEN GILZE RIJEN VOLKEL WOENSDRECHT WEELDE Nearby navaids Name SCHIPHOL AMSTERDAM SCHIPHOL LOCATOR PAMPUS SPIJKERBOOR VALKENBURG SOESTERBERG ROTTERDAM ROTTERDAM
ID EHVB EHSB EHRD EHLE EHKD EHDL EHGR EHVK EHWO EBWE
Distance 15,4 NM 21,8 NM 24,3 NM 29,5 NM 36,9 NM 43,6 NM 45,0 NM 52,6 NM 54,0 NM 55.4 NM
Course 236 120 210 072 001 110 172 138 197 172
Type VOR/DME VOR/DME NDB VOR/DME VOR/DME TACAN NDB TACAN VORD/DME NDB
12,2 NM 082 14,3 NM 013 15,6 NM 236 18,3 NM 179 21,8 NM 120 22,7 NM 208 25,9 NM 198
ROTTERDAM LOCATOR RR
Runways identifiers
Parking positions
Available situations
Situation name: Schiphol - approach rwy 06 Description: B737 - day - rain and fog approaching outer marker rwy 06
Amsterdam scenery - User Manual Situation name: Schiphol - cargo apron Description: B747 - dawn - ready to startup
Situation name: Schiphol - gate C18 Description: B777 - day - ready to pushback
Situation name: Schiphol - ready to takeoff Description: B737 - night - ready to takeoff rwy 36R
Situation name: Schiphol - visual approach Description: Learjet - dusk - final runway 22
Q: Im currently using Germany 3 and VFR Netherlands, can I install cloud9 Amsterdam?
A: Yes, both products can be installed with our Amsterdam but you have to follow the instructions described above for compatibility with Germany 3 and VFR Netherlands and you deactivate the default FS Amsterdam Aerial Photo and our Amsterdam Terrain (cloud9) layer. In your scenery library the correct sequence is listed below: Amsterdam Scenery (cloud9) Amsterdam City (cloud9) VFR Netherlands
Q: My pc is not very powerful and cloud9 Amsterdam is a very complex and detailed: can I use the scenery with an acceptable frame rate?
A: Yes, even if cloud9 Amsterdam is probably the biggest airport developed for FS with a complexity and a detail very high, it can be used on medium pc. Obviously some settings must be tuned to reach the best performances related to the hardware power. Below what you can do: 1. Reduce the AI traffic level from the FS menu. The AI traffic is the component with the highest impact on the frame rate above all on big airports like Amsterdam. 2. Deactivate the layer called Amsterdam City (cloud9) from the FS library. 3. Reduce the complexity scenery level from the FS menu settings to Very dense or dense. If the level is set to extremely dense all 3D objects are visualized and there are structure with high impact on frame rate like the Calvert system. If you keep the setting on Dense, the lights will be anyway visible but without the 3D objects the frame rate will be higher. 4. Only if you dont have installed VFR Netherlands, set the autogen level to dense or normal.
Q: On my pc the cloud9 Amsterdam terrain appears blurry: what can I do to solve the problem?
A: It depends on the Flight simulator settings. Open the display menu and set the Mip mapping quality at least to 5 and the global max texture size to high.
In this window leave the option use EHAM (Schiphol, Amsterdam) statics unchecked.
In this window leave unchecked the option FS2004 NAVAIDS e FS2004 EHAM (Schiphol airport) less detailed ATC ground instruction
Very important: uncheck the NL2000 altitude FS2004 only option. After this you have to use an AI traffic editor like AFCAD to locate an remove the NL2000 traffic file. If you use AFCAD, from the main menu select open airport then in the windows listed below type the code EHAM in the airport id field and click the Search button. In the window will be displayed a list of installed AI traffic files for Amsterdam. If everything works, you should see two files as shown below.
The stock file is always present and the second one is the AI traffic for our scenery. To verify this is the correct one, double click on it. When open, click on an empty area of the window to see the airport property window:
In the file From File is listed a path and a file name: if it is like the one of the image you are sure to have in your hard disk the correct file (the file installed with our product). If you have other files, take note of the path and remove all files. If you leave other AI files for this area active on your hard disk you surely experience problems with the terrain and you will see aircrafts parked in mid air.