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The Art of War Sun Tzu - Commander of blue arc - Does the unexpected; invades truth - If you follow

him = victory Orders when unclear-fault of the general War- matter of life and death; motivation to win Each stick- 15-25 characters

All warfare is deception; you need to deceive your enemy to win. It is essential to seek out the agent who spy against you and bribe them to serve you. double agents. The way of a wise general can achieve greatness beyond ordinary men is through pure knowledge. uses mind to fight war. Knowing your enemies creates moral dilemma. When a falcon strikes and breaks the body of its prey because of timing, when terrestrial water touches boulders, its because of momentum. It is essential for victory that generals are unconstrained by their leaders. You shall always know your terrain (of the one you conquer). Make your enemy prepare on his left and meet him on his right. The winning army realizes the condition for victory first, and then fights; and the losing army fights first and seeks victory. No nation has ever benefited from prolonged war. Those killed in war bring their enemy to the field battle; they are not brought by them. Move only where there is an advantage and something to gain; only fight when the decision is critical. When enemy hunts you by land, do not confront him; if the attack is by uphill, do not oppose him. There are some armies that should not be quiet; some lands that should not be congested. When truths flee on its border collapses, its the fault of the general. Won through preparation, deception, indirect attacks.

Principles: Know your enemy and know yourself, in hundred battles, youll never be in peril. To win hundred battles is not a height skill; just subdue your enemy without fighting it. Avoid what is strong; attack what is weak. Done all together- better All things should be based on intellect. Goal of chess- eliminate the and kill the king. Goal of battles- conquest of space, catch the number of territories; achievement of strategic goals. End goal: political goal.

In war, numbers alone confirm no advantage; do not advance relying on sheer military power. Try to kill as much as possible: focus to win. January 31, 1968- first attack

Let your plans be as dark as night that strikes like a thunderbolt. Solution to win: deception and secrecy

Use a direct attack to a gauge and indirect to win. Attack somewhere else to distract him and while he is distracted, capture the objective. There are 5 fundamental factors to succeed. 1. 2. 3. 4. 5. Terrain Military Leadership Weather War influence- people behind them Sol? Strong force To move your enemy, entice your enemy. In an army where there is no escape and not afraid, there is nothing they cannot achieve.

War is a matter of vital approach to the state; its a matter of life and death, survival or ruin. War can lead to disaster. The Art of War prepares us in the wars of the future.

The angry can be happy again, but the dead cannot have life again.

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