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The purpose of the performance test is to verify that the new Walled Garden architecture can support peak loads of both desirable and undesirable traffic.
All the above load was generated by two servers (50% load on each) using multiple threads and with a sleep time between transactions flat at 25ms. The HTTP load was sent with Keep-Alive set in the header to mimic browser functionality. The TCP load was sent with a 30 sec connection hold time as per the requirement of the test. The Walled Garden load (HTTP and TCP) was sent to the Walled Garden VIP 68.87.122.93 and the Activation HTTP load was sent to the Activation Web Server VIP 68.87.122.110. The HTTP load (both Walled Garden and Activation) are split into the following HTTP methods:
HTTP Breakdown HEAD 2% PUT 3%
POST GET
20% 75%
Results
TCP 0% 31% 6% 3%
POST PUT TCP Method TCP HTTP (ActSvr) Method HEAD GET POST PUT
6 21573 6 32424
3 0.05 3 0.05 4
2 0.53 0 0.53 8
0.003 0.003
4 0.04 4 0.04 4
18 53843 4 80389
9 0.15 8 0.15 4
3 1.13 8 1.11 0
0.003 0.003
4 0.11 5 0.11 4
30 86398 9 12975 4
2 0.24 4 0.23 6
3 2.54 6 2.24 6
0.018 0.017
6 0.18 6 0.18 5
23 10798 05 16173 7
3 0.22 4 0.22 1
5 1.64 9 1.55 9
0.021 0.020
0.204 0.202
Count 43200 0
Avg. RT 23.2 57
Medi an 30.00 7
Count 10800 00
Avg. RT 16.1 37
Medi an 30.00 7
Count 17280 00
Avg. RT 15.9 92
Medi an 0.000
Count 21600 00
Avg . RT 7.74 7
Medi an 0.000
Conclusions
Response times generally increased under the successively higher loads. The TCP transactions are an exception, due the fact that more connections were dropped as the load increased. Response time variance increased as the load was increased. There was lower percentage of activation page response as the load was increased indicating that the system does not yield an inelastic response under different loads. We were not able to achieve the specified 4100 requests/second in the lab. At 100% load, it appears that something catastrophic occurred which caused a blank response for all HTTP Activation Server requests. Legacy Activation flows appeared to be unaffected by any additional load on the Walled Garden. CPU utilization and memory usage was insignificant and barely detectable on the Walled Garden servers.