Professional Documents
Culture Documents
E-MAIL: darlat@coffeyville.edu
EXPECTED LEARNER Upon successful completion of this course the student will be
OUTCOMES: able to:
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LEARNING TASKS A list of competencies for each unit is attached. These will be
AND ACTIVITIES: discussed in class and will comprise the material covered
assignments and projects. Class time will include lecture of
selected chapters from the text, demonstration of software, and
student exercises. Students may need to spend additional time
in the lab in order to complete exercises.
XHTML: Part I
Chapter 1 – XHTML
Chapter 1 Questions
Projects 1-1, 1-2
XHTML: Part II
Chapter 2 – XHTML
Chapter 2 Questions
Projects 2-2, 2-3
Dreamweaver: Part I
Chapter 3 – Dreamweaver
Chapter 3 Questions
Projects 3-1, 3-2
Dreamweaver: Part II
Chapter 4 – Dreamweaver
Chapter 4 Questions
Projects 4-1, 4-3
Fireworks: Part I
Chapter 9 – Fireworks
Chapter 9 Questions
Projects 9-1, 9-2
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Fireworks: Part II
Chapter 10 – Fireworks
Chapter 10 Questions
Projects 10-1, 10-2
If time permits:
ASSESSMENT OF Evaluation
OUTCOMES:
The grading scale for the course will be:
A 100-90%
B 89-80%
C 79-70%
D 69-60%
F 59-0%
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Attendance
All work is due at the beginning of the next class period unless
otherwise assigned. NO LATE WORK WILL BE ACCEPTED.
In the event the student is absent on the day an assignment is
due he or she is responsible for turning it in before the next
class period.
Academic Honesty
Absolutely no tolerance!
This syllabus is subject to revision with prior notice to the student by the instructor.
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Web Design Technologies
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CREATE AND EDIT IMAGES USING MACROMEDIA FIREWORKS
34. Create and edit bitmap and vector graphics using Fireworks
35. Use the Fireworks tools, Optimize panel, Layers panel, and other panels to edit
images
36. Color and manipulate objects using the Property inspector
37. Change fill, stroke, and effect attributes of objects and text
38. Export and optimize a file for the Web
39. Create image maps to produce linkable hotspots or images
40. Learn how to export images for use on the Web
41. Learn how to slice an image
42. Create symbols and use the library panel
43. Create buttons with rollover effects
44. Create menus, including pop-up menus
45. Create animated graphics for the Web
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