Professional Documents
Culture Documents
Prospect Theory
Francesco Bogliacino1
1
European Commission JRC-IPTS, Seville, Universidad EAFIT and RISE
Group, Calle Inca Garcilaso, 3, 41092, Sevilla, Spain. Email:
francesco.bogliacino@gmail.com.
Francesco Bogliacino Behavioural Economics Reading Group
Tversky and Kahneman 1974: Heuristics and Biases
Tversky and Kahneman 1979: Prospect Theory
Tversky and Kahneman 1991: Reference Dependence
Food for Thought
Utility in Economics
Representativeness
Definition: A judgement of probability on event A given event B is
done based on similarity between A and B.
Associated Biases:
Insensitivity to prior probability (unless similarity is
uninformative)
Insensitivity to sample size: assessment of the likelihood of the
sample result is done regardless of the dimension of the sample
Misconception of chance: gambling fallacy
Insensitivity to predictability: good presentation of a firm
affects the predicted profitability even though no information
is given that is relevant to profits
Misconception of regression: e.g. the case of landing
Availability
Definition: Assessing the frequency by the ease with which things
come to mind
Associated Biases:
effectiveness of the search set
imaginability
Experiment
Subjects were asked to bet on two events of the following three types
Notation
(x1 , p1 , ..., xn , pn )
Experiment
Choose between A = (4000, .80) and B = (3000)
Experiment
Choose between C = (4000, .20) and D = (3000, .25)
Expected Utility
Experiment
Choose between A = (4000, .80) and B = (3000)
Experiment
Choose between C = (−4000, .80) and D = (−3000)
Experiment
Step 1: You receive 1000
Step 2: Choose between A = (1000, .50) and B = (500)
Experiment
Step 1: You receive 2000
Step 2: Choose between C = (−1000, .50) and D = (−500)
Endowment Effect
A group of subject received a mug and was ask to indicate at
which price they were ready to sell it. Another group of people was
asked the same question, but they were told that they would have
received either a mug or a sum of money at the end of the game.
The median price is statistically higher for the first group.
1 Framing Effect
2 Non linear preferences
3 Source Dependence
4 Risk Seeking
5 Loss Aversion
A Big Question?
Social Interaction
What is the source of the reference point? e.g. Aspirations
Completeness
≥P satisfies completeness iff for any L1 , L2 , exactly one of the
three holds
L1 >P L2 L2 >P L1 L1 =P L2
Transitivity
≥P satisfies transitivity iff for any L1 , L2 , L3
L1 ≥P L2 ∧ L2 ≥P L3 → L1 ≥P L3
Continuity
≥P satisfies continuity iff for any L1 , L2 , L3 , with L1 ≥P L2 ≥P L3 ,
∃ q ∈ [0, 1]
q L1 + (1 − q) L3 =P L2
Independence
≥P satisfies independence iff for L1 ≥P L2 , for any L3 , q ∈ [0, 1]
q L1 + (1 − q) L3 ≥P q L2 + (1 − q) L3