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Shrenik Devasani

3910 Tripp Street Unit 132, Ames, IA – 50014


(515)-509-6560 | shrenik@iastate.edu | shrenikdevasani.com

OBJECTIVE

Seeking a full-time/internship position that utilizes my technical and analytical skills to create innovative products

EDUCATION

Iowa State University, Ames, IA August 2011


Master of Science, Computer Science / Human Computer Interaction
GPA: 3.65

Jain College of Engineering, Bangalore, India June 2009


Bachelor of Engineering, Computer Science and Engineering

TECHNICAL SKILLS

Languages: C, C++, C#, Java, Python, JavaScript, SQL


Packages and Platforms: ASP.NET, MATLAB, Adobe Flash CS4, Natural Language Tool Kit, OpenCV

EXPERIENCE

Virtual Reality Applications Center, Iowa State University, Ames, IA May 2010 - Present
Research Assistant
 Responsible for R&D of intelligent tutoring systems, including user interface design and evaluation studies
 Working on xPST, a Java tool that enables non-programmers create intelligent tutors

Department of Chemistry, Iowa State University, Ames, IA January - June 2010


Research Assistant
 Designed and developed computer simulations of experiments and interactive educational material

ACADEMIC PROJECTS

ConceptGrid August - December 2010


 A domain-independent Java tool that helps non-programmers develop support for natural language processing
 Helps provide customized just-in-time feedback to students' responses to open-ended questions
 Achieved an accuracy of 0.93 while automatically scoring 554 unique student-responses

Web Authoring Tool May - June 2010


 A browser-based C# .NET application that allows users to develop, manage and deploy tutors on the Web
 Logs users’ actions and events for the purpose of data mining
 Successfully used by over 50 participants in research and evaluation studies

Aqua Gesture Framework May 2010


 Developed a driver in C++ for Windows Touch and AquaG, a framework for developing gesture-enabled apps

Video Analysis Tool for Tennis Matches March - April 2010


 Generates vital match statistics from a video of a completed tennis match
 Image processing done with OpenCV, a C++ library

Reversi November 2009


 Developed Artificial Intelligence for a computer opponent, for the board game Reversi
 Implemented the NegaScout algorithm and an intelligent heuristic, in C++

Alpha Vision February 2009


 Real time character recognition software, written in MATLAB

ACCOMPLISHMENTS

 Won the 3rd place at an Image Processing competition sponsored by MATLAB, at Engineer '09, NIT Suratkal, India March 2009
 Won the 1st place in Debugging at Infinity '08, SBMJCE, Bangalore, India February 2008
 Won the 2nd place in 'Ultimate CEO' at Infinity '08, SBMJCE, Bangalore, India February 2008

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