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Character

Name: __________________ Player Name: _______________


Race: ___________________ Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Dark Warrior
Level: ___________________ XP: _______________________
Character Sheet by Ema

Abilities Endurance Saving Throws


BASE MOD. TEMP MOD. TOTAL BASE ABILITY MISC TEMP

Str d10 Max


Strength
Fortitude = + CON + +
Current
Dex Reflex = + DEX + +
Dexterity

Con Will = + WIS + +


Constitution

Int Willpower Notes: _____________________________


Intelligence
Max ______________________________________________
Wis
______________________________________________
Wisdom Current
Cha
Charisma
Skills
SKILL NAME TOTAL RANK ABILITY MISC

Defence • Acrobatics  ____ = ___ + ___


DEX + ___
*
AC ARMOUR SHIELD ABILITY MISC Psychic AC • Appraise  ____ = ___ + ___
INT + ___
• Athletics  ____ = ___ + ___
STR + ___
*
= 10 + + + DEX + = INT + Will • Bluff  ____ = ___ + ___
CHA + ___
• Climb  ____ = ___ + ___
STR + ___
*
Proficiency • Concentration  ____ = ___ + ___
CON + ___
Armour Type: ________________  Light Armour • Craft (__________)  ____ = ___ + ___
INT + ___
Armour Check Penalty: ________  Medium Armour • Craft (__________)  ____ = ___ + ___
INT + ___
 Heavy Armour
 Shield
• Diplomacy  ____ = ___ + ___
CHA + ___

 Greatshield Disable Device  ____ = ___ + ___


INT + ___
• Disguise  ____ = ___ + ___
CHA + ___
• Escape Artist  ____ = ___ + ___
DEX + ___
*
• Forgery  ____ = ___ + ___
INT + ___
Combat • Gather Information  ____ = ___ + ___
CHA + ___

TOTAL BASE ABILITY MISC SIZE Handle Animal  ____ = ___ + ___
CHA + ___
• Heal  ____ = ___ + ___
WIS + ___
Melee = + STR + + • Intimidate  ____ = ___ + ___
CHA + ___
Knowledge(__________)
Darklands  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Ranged = + DEX + + geography
Knowledge(__________)
warfare  ____ = ___ + ___
INT + ___

TOTAL BASE ABILITY TOTAL ABILITY MISC


Knowledge(__________)  ____ = ___ + ___
INT + ___
Occult  ____ = ___ + ___
INT + ___

Psychic = + CHA Initiative = DEX + • Perception  ____ = ___ + ___


WIS + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
Profession (__________)  ____ = ___ + ___
WIS + ___

Weapons •
Profession (__________)
Ride


____ = ___ + ___
WIS + ___
____ = ___ + ___
DEX + ___
WEAPON ATTACK BONUS DAMAGE CRIT. RANGE TYPE SIZE • Sense Motive  ____ = ___ + ___
WIS + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ Sleight of Hand  ____ = ___ + ___
DEX + ___
*
___________________ ___/___/___/___ _______ ___ ____ ___ ___ • Stealth  ____ = ___ + ___
DEX + ___
*

___________________ ___/___/___/___ _______ ___ ____ ___ ___ • Survival  ____ = ___ + ___
WIS + ___

___________________ ___/___/___/___ _______ ___ ____ ___ ___ Use Magical Item  ____ = ___ + ___
CHA + ___
__________________  ____ = ___ + ___ + ___
__________________  ____ = ___ + ___ + ___
Ammunition __________________  ____ = ___ + ___ + ___
 
   Class Skill • Untrained Skill
  Max. Rank: ____ / ____  Cross-Class Skill * Armor Penalty
Dark Warrior Abilities
Class Features Darke Division 2ND 6TH 10TH 14TH 18TH

 Weapon of Choice ____________________  Archery     


 Weapon Master
 Darke Warlord  Cavalry     

 Toughness ()  Infantry     

 Elite Soldier
____________________________________________ Corruption Score: _____
 Psychic Awareness
 Erect a Shield
 Attack

Other Abilities
Proficient with all melee and ranged weapons.
_____________________________________________________________________________________________________________
____________________________________________________________________________________________________________
____________________________________________________________________________________________________________
____________________________________________________________________________________________________________

Backpack Special Items Languages Movement


ITEM WEIGHT  ________________ Load: ____/____/____
 __________________ ___  ________________ Current Load: _____
ITEM WEIGHT  __________________ ___  ________________ Current Speed: _____
 __________________ ___  __________________ ___  ________________ Max. Dexterity: _____
 __________________ ___  __________________ ___  ________________ Check Penalty: _____
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Sketch
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Wealth
 __________________ ___
 __________________ ___
Meals  __________________ ___ pt: ____ gc: ____
  __________________ ___ sp: ____ cp: ____
  __________________ ___
  __________________ ___ Other:_______________
One meal takes up half a
 Backpack space  __________________ ___ _____________________
Character
Name: __________________ Player Name: _______________
Race: ___________________ Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Cener Druid
Level: ___________________ XP: _______________________
Character Sheet by Ema

Abilities Endurance Saving Throws


BASE MOD. TEMP MOD. TOTAL BASE ABILITY MISC TEMP

Str d6 Max
Strength
Fortitude = + CON + +
Current
Dex Reflex = + DEX + +
Dexterity

Con Will = + WIS + +


Constitution

Int Willpower Notes: _____________________________


Intelligence
Max ______________________________________________
Wis
______________________________________________
Wisdom Current
Cha
Charisma
Skills
SKILL NAME TOTAL RANK ABILITY MISC

Defence • Acrobatics  ____ = ___ + ___


DEX + ___
*
AC ARMOUR SHIELD ABILITY MISC Psychic AC • Appraise  ____ = ___ + ___
INT + ___
• Athletics  ____ = ___ + ___
STR + ___
*
= 10 + + + DEX + = INT + Will • Bluff  ____ = ___ + ___
CHA + ___
• Climb  ____ = ___ + ___
STR + ___
*
Proficiency • Concentration  ____ = ___ + ___
CON + ___
Armour Type: ________________  Light Armour • Craft (__________)  ____ = ___ + ___
INT + ___
Armour Check Penalty: ________  Medium Armour • Craft (__________)  ____ = ___ + ___
INT + ___
 Heavy Armour
Armour Spell Failure: ________%  Shield
• Diplomacy  ____ = ___ + ___
CHA + ___

 Greatshield Disable Device  ____ = ___ + ___


INT + ___
• Disguise  ____ = ___ + ___
CHA + ___
• Escape Artist  ____ = ___ + ___
DEX + ___
*
• Forgery  ____ = ___ + ___
INT + ___
Combat • Gather Information  ____ = ___ + ___
CHA + ___

TOTAL BASE ABILITY MISC SIZE Handle Animal  ____ = ___ + ___
CHA + ___
• Heal  ____ = ___ + ___
WIS + ___
Melee = + STR + + • Intimidate  ____ = ___ + ___
CHA + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Ranged = + DEX + + Knowledge(__________)  ____ = ___ + ___
INT + ___
B. DMG.
Knowledge(__________)  ____ = ___ + ___
INT + ___

Magical = + INT + Occult  ____ = ___ + ___


INT + ___
• Perception  ____ = ___ + ___
WIS + ___
TOTAL BASE ABILITY TOTAL ABILITY MISC • Perform (__________)  ____ = ___ + ___
CHA + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
Psychic = + CHA Initiative = DEX + Profession (__________)  ____ = ___ + ___
WIS + ___
Profession (__________)  ____ = ___ + ___
WIS + ___
• Ride  ____ = ___ + ___
DEX + ___
• Sense Motive  ____ = ___ + ___
WIS + ___

Weapons •
Sleight of Hand
Stealth


____ = ___ + ___
DEX + ___
____ = ___ + ___
*
DEX + ___
*
WEAPON ATTACK BONUS DAMAGE CRIT. RANGE TYPE SIZE
• Survival  ____ = ___ + ___
WIS + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ Use Magical Item  ____ = ___ + ___
CHA + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
__________________  ____ = ___ + ___ + ___
Ammunition
   Class Skill • Untrained Skill
 
Max. Rank: ____ / ____  Cross-Class Skill * Armor Penalty
Cener Druid Abilities
Class Features Cener Spirals ENDURANCE

 Crimson Oath  Spiral of Disease


 First Step: Touch of Weakness ____
 Sickle _______________________  Second Step: Staggering Bile ____
 Spirit Edge + ______  Third Step: Rotting Gaze ____
 Fourth Step: Wave of Malaise ____
 Plague Hounds ______  Fifth Step: Virulent Reaping ____

 Psychic Awareness  Spiral of Death


 Erect a Shield  First Step: Withering ____
 Focus ____/day  Second Step: Corpsecall ____
 Attack  Third Step: Shadow of the Grave ____
 Instinctive Shield  Fourth Step: Ashes to Ashes ____
 Fifth Step: Dust to Dust ____
 Immunity to Terror
 Immunity to Disease  Spiral of Terror
 Immunity to Death  First Step: Shackle of the Mind ____
 Second Step: Enthral ____
 Dark Becoming _______________________________  Third Step: Harrowing Voice ____
___________________________________________________  Fourth Step: Eye of Dominion ____
___________________________________________________  Fifth Step: Castigating Wrath ____

Gift: _______________________________________________
___________________________________________________
Other Abilities
Curse I: ___________________________________________
Proficient with club, dagger, dart, quarterstaff and sickle. ___________________________________________________
___________________________________________________ Curse II: ___________________________________________
___________________________________________________ ___________________________________________________
___________________________________________________ Curse III: ___________________________________________
___________________________________________________ ___________________________________________________

Backpack Special Items Languages Movement


ITEM WEIGHT  ________________ Load: ____/____/____
 __________________ ___  ________________ Current Load: _____
ITEM WEIGHT  __________________ ___  ________________ Current Speed: _____
 __________________ ___  __________________ ___  ________________ Max. Dexterity: _____
 __________________ ___  __________________ ___  ________________ Check Penalty: _____
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Sketch
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Wealth
 __________________ ___
 __________________ ___
Meals  __________________ ___ pt: ____ gc: ____
  __________________ ___ sp: ____ cp: ____
  __________________ ___
  __________________ ___ Other:_______________
One meal takes up half a
 Backpack space  __________________ ___ _____________________
Character
Name: __________________ Player Name: _______________
Race: ___________________ Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Herbalish
Level: ___________________ XP: _______________________
Character Sheet by Ema

Abilities Endurance Saving Throws


BASE MOD. TEMP MOD. TOTAL BASE ABILITY MISC TEMP

Str d8 Max
Strentgh
Fortitude = + CON + +
Current
Dex Reflex = + DEX + +
Dexterity

Con Will = + WIS + +


Constitution

Int Willpower Notes: _____________________________


Intelligence
Max ______________________________________________
Wis
______________________________________________
Wisdom Current
Cha
Charisma
Skills
SKILL NAME TOTAL RANK ABILITY MISC

Defence • Acrobatics  ____ = ___ + ___


DEX + ___
*
AC ARMOUR SHIELD ABILITY MISC Psychic AC • Appraise  ____ = ___ + ___
INT + ___
• Athletics  ____ = ___ + ___
STR + ___
*
= 10 + + + DEX + = INT + Will • Bluff  ____ = ___ + ___
CHA + ___
• Climb  ____ = ___ + ___
STR + ___
*
Proficiency • Concentration  ____ = ___ + ___
CON + ___
Armour Type: ________________  Light Armour • Craft (__________)  ____ = ___ + ___
INT + ___
Armour Check Penalty: ________  Medium Armour • Craft (__________)  ____ = ___ + ___
INT + ___
 Heavy Armour
Armour Spell Failure: ________%  Shield
• Diplomacy  ____ = ___ + ___
CHA + ___

 Greatshield Disable Device  ____ = ___ + ___


INT + ___
• Disguise  ____ = ___ + ___
CHA + ___
• Escape Artist  ____ = ___ + ___
DEX + ___
*
• Forgery  ____ = ___ + ___
INT + ___
Combat • Gather Information  ____ = ___ + ___
CHA + ___

TOTAL BASE ABILITY MISC SIZE Handle Animal  ____ = ___ + ___
CHA + ___
• Heal  ____ = ___ + ___
WIS + ___
Melee = + STR + + • Intimidate  ____ = ___ + ___
CHA + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Ranged = + DEX + + Knowledge(__________)  ____ = ___ + ___
INT + ___
B. DMG.
Knowledge(__________)  ____ = ___ + ___
INT + ___

Magical = + INT + Occult  ____ = ___ + ___


INT + ___
• Perception  ____ = ___ + ___
WIS + ___
TOTAL BASE ABILITY TOTAL ABILITY MISC • Perform (__________)  ____ = ___ + ___
CHA + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
Psychic = + CHA Initiative = DEX + Profession (__________)  ____ = ___ + ___
WIS + ___
Profession (__________)  ____ = ___ + ___
WIS + ___
• Ride  ____ = ___ + ___
DEX + ___
• Sense Motive  ____ = ___ + ___
WIS + ___

Weapons •
Sleight of Hand
Stealth


____ = ___ + ___
DEX + ___
____ = ___ + ___
*
DEX + ___
*
WEAPON ATTACK BONUS DAMAGE CRIT. RANGE TYPE SIZE
• Survival  ____ = ___ + ___
WIS + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ Use Magical Item  ____ = ___ + ___
CHA + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
__________________  ____ = ___ + ___ + ___
Ammunition
   Class Skill • Untrained Skill
 
Max. Rank: ____ / ____  Cross-Class Skill * Armor Penalty
Herbalish Abilities
Class Features Herbalish Circles ENDURANCE

 Nature’s Thane  Circle of Blood and Bone


 Verdant Vow  Tier I: Fleshmending _______
1
 Tier II: Purge the Tainted Blood _______
1
 Tier III: Health Sight _______
1/rd.
 Living Gift ()
 Tier IV: Accelerate Healing _______
0/3
 Tier V: Lend Health _______
2
 Psychic Awareness  Tier VI: Song of Life _______
3/min
 Erect a Shield  Tier VII: Limb-binding _______
2
 Focus ____/day  Tier VIII: Replenish Breath _______
special
 Attack  Tier IX: Purification of Body and Soul _______
2/point
 Instinctive Shield  Tier X: Rebirth _______
7+

 Circle of Sea and Sky


 Nature’s Child
 Tier I: Echoes of Thunder _______
1/rd.
 Nature’s Ally  Tier II: Call the Rain _______
1/gal.
 Nature’s Companion  Tier III: Thunderclap _______
3
 Nature’s Avatar  Tier IV: Storm’s Caress _______
4
 Tier V: Eye of the Storm _______
5
 Tier VI: Unfettered Flight _______
2/min
 Tier VII: Wind Strike _______
5
Primal Paths  Tier VIII: Call of the Deepest Horizon _______
7
 Tier IX: Speed of the Zephyr _______
3/rd.
 Tier X: Storm of Wrath _______
special
 Path of the Healer  Path of the Hunter
 Healer I  Hunter I
 Circle of the Living Land
 Healer II  Hunter II
 Tier I: Herbcraft _______
special
 Healer III  Hunter III
 Tier II: Shadow on the Stone _______
1/rd.
 Healer IV  Hunter IV
 Tier III: Whispers of the Wild _______
1/min
 Tier IV: Earth’s Embrace _______
0
 Tier V: Primal Form _______
5
 Tier VI: Tremulous Touch _______
7
Other Abilities  Tier VII: Standing Stones _______
special
 Tier VIII: Pastoral Passage _______
7
Proficient with all one-handed melee weapons, except the sickle.  Tier IX: Soul of the Earth _______
6
Proficient with all ranged weapons, except the crossbow.  Tier X: Earthwarden 8/rd.
_______
Proficient with leather armour, wooden shields and mantle.
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________
______________________________________________________________________________________________________________

Backpack Special Items Languages Movement


ITEM WEIGHT  ________________ Load: ____/____/____
 __________________ ___  ________________ Current Load: _____
ITEM WEIGHT  __________________ ___  ________________ Current Speed: _____
 __________________ ___  __________________ ___  ________________ Max. Dexterity: _____
 __________________ ___  __________________ ___  ________________ Check Penalty: _____
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Sketch
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Wealth
 __________________ ___
 __________________ ___
Meals  __________________ ___ pt: ____ gc: ____
  __________________ ___ sp: ____ cp: ____
  __________________ ___
  __________________ ___ Other:_______________
One meal takes up half a
 Backpack space  __________________ ___ _____________________
Character
Name: __________________ Player Name: _______________
Race: ___________________
Kundi Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Kundi Mystic
Level: ___________________ XP: _______________________
Character Sheet by Ema

Abilities Endurance Saving Throws


BASE MOD. TEMP MOD. TOTAL BASE ABILITY MISC TEMP

Str d6 Max
Strength
Fortitude = + CON + +
Current
Dex Reflex = + DEX + +
Dexterity

Con Will = + WIS + +


Constitution

Int Sketch Notes: _____________________________


Intelligence

Wis ______________________________________________
Wisdom
______________________________________________
Cha
Charisma
Skills
SKILL NAME TOTAL RANK ABILITY MISC

Defence • Acrobatics  ____ = ___ + ___


DEX + ___
*
AC ARMOUR SHIELD ABILITY MISC • Appraise  ____ = ___ + ___
INT + ___
• Athletics  ____ = ___ + ___
STR + ___
*
= 10 + + + DEX + • Bluff  ____ = ___ + ___
CHA + ___
• Climb  ____ = ___ + ___
STR + ___
*
Proficiency • Concentration  ____ = ___ + ___
CON + ___
Armour Type: ________________  Light Armour • Craft (__________)  ____ = ___ + ___
INT + ___
Armour Check Penalty: ________  Medium Armour • Craft (__________)  ____ = ___ + ___
INT + ___
 Heavy Armour
Armour Spell Failure: ________%  Shield
• Diplomacy  ____ = ___ + ___
CHA + ___

 Greatshield Disable Device  ____ = ___ + ___


INT + ___
• Disguise  ____ = ___ + ___
CHA + ___
• Escape Artist  ____ = ___ + ___
DEX + ___
*
• Forgery  ____ = ___ + ___
INT + ___
Combat • Gather Information  ____ = ___ + ___
CHA + ___

TOTAL BASE ABILITY MISC SIZE Handle Animal  ____ = ___ + ___
CHA + ___
• Heal  ____ = ___ + ___
WIS + ___
Melee = + STR + + • Intimidate  ____ = ___ + ___
CHA + ___
Knowledge(__________)
arcana  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Ranged = + DEX + + geography
Knowledge(__________)
history  ____ = ___ + ___
INT + ___
Knowledge(__________)
nature  ____ = ___ + ___
INT + ___

Magical = + INT + Knowledge(__________)


religion  ____ = ___ + ___
INT + ___
Knowledge(__________)
the planes  ____ = ___ + ___
INT + ___
Knowledge(__________)
warfare  ____ = ___ + ___
INT + ___
Occult  ____ = ___ + ___
INT + ___
Base Mag. Dam. Initiative = DEX + • Perception  ____ = ___ + ___
WIS + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
Profession (__________)  ____ = ___ + ___
WIS + ___

Weapons •
Profession (__________)
Ride


____ = ___ + ___
WIS + ___
____ = ___ + ___
DEX + ___
WEAPON ATTACK BONUS DAMAGE CRIT. RANGE TYPE SIZE
• Sense Motive  ____ = ___ + ___
WIS + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ Sleight of Hand  ____ = ___ + ___
DEX + ___
*
___________________ ___/___/___/___ _______ ___ ____ ___ ___ • Stealth  ____ = ___ + ___
DEX + ___
*
___________________ ___/___/___/___ _______ ___ ____ ___ ___ • Survival  ____ = ___ + ___
WIS + ___
Use Magical Item  ____ = ___ + ___
CHA + ___
Ammunition
   Class Skill • Untrained Skill
 
Max. Rank: ____ / ____  Cross-Class Skill * Armor Penalty
Kundi Mystic Abilities
Class Features Ancient Promise - Elder Arts WILLPOWER

 Kundi  Alchemy
 Attribute Potions
 Kunlari Training  Combat Potion
 Kunlari Master  Health Potion
 Mind Potion
 Spirit Sight  Restoration Potion
 Spiritspeech
 Spiritbound  Elementalism
 Earth Spirit ____
4
 Shadow Kenning ()  Air Spirit ____
4
 Shadow Mastery  Fire Spirit ____
4
 Water Spirit ____
4
 Totem Animal ()
 Enchantment
 Green-Gift  Mental Coercion ____
2
 Windwalking  Mental Probe ____
3
 Mental Mirage ____
3

Wyrld-Tricks  Evocation
 Spirit Speak ____
sp.
 Beast-Tongue  Burn-Quench
 Echo-Eyes  Fly-High  Psychomancy
 Friend-Tell  Gibber-Jabber  Powersense ____
3
 Keep-Back  Leaf-Talk  Pastsense ____
4
 Life-Joy  Metal-Fade
 Muddle-Befuddle  Nap-Nap  Sorcery
 Sharp-Fang  Strong-Heart  Force Shield ____
4/r
 Tree-Skin  Vine-Dance  Force Blade ____
3/att
 Vision-Dream  Force Barrier ____
5/r
 Force Grasp ____
4/r

 Prophecy
Other Class Features  Future Sight ____
3
 Location Sight 4
____
Proficient with bolas, club, kunlari, quarterstaff, sling and spear.  Aura Sight ____
5
___________________________________________________________

Backpack Special Items Languages Movement


ITEM WEIGHT  ________________ Load: ____/____/____
 __________________ ___  ________________ Current Load: _____
ITEM WEIGHT  __________________ ___  ________________ Current Speed: _____
 __________________ ___  __________________ ___  ________________ Max. Dexterity: _____
 __________________ ___  __________________ ___  ________________ Check Penalty: _____
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Notes
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Wealth _____________________
_____________________
 __________________ ___ _____________________
 __________________ ___
Meals  __________________ ___ pt: ____ gc: ____
_____________________
_____________________
  __________________ ___ sp: ____ cp: ____ _____________________
  __________________ ___ _____________________
  __________________ ___ Other:_______________ _____________________
One meal takes up half a
 Backpack space  __________________ ___ _____________________ _____________________
Character
Name: __________________ Player Name: _______________
Race: ___________________ Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Sage of Lyr
Level: ___________________ XP: _______________________
Character Sheet by Ema

Abilities Endurance Saving Throws


BASE MOD. TEMP MOD. TOTAL BASE ABILITY MISC TEMP

Str d6 Max
Strength
Fortitude = + CON + +
Current
Dex Reflex = + DEX + +
Dexterity

Con Will = + WIS + +


Constitution

Int Sketch Notes: _____________________________


Intelligence

Wis ______________________________________________
Wisdom
______________________________________________
Cha
Charisma
Skills
SKILL NAME TOTAL RANK ABILITY MISC

Defence • Acrobatics  ____ = ___ + ___


DEX + ___
*
AC ARMOUR SHIELD ABILITY MISC • Appraise  ____ = ___ + ___
INT + ___
• Athletics  ____ = ___ + ___
STR + ___
*
= 10 + + + DEX + • Bluff  ____ = ___ + ___
CHA + ___
• Climb  ____ = ___ + ___
STR + ___
*
Proficiency • Concentration  ____ = ___ + ___
CON + ___
Armour Type: ________________  Light Armour • Craft (__________)  ____ = ___ + ___
INT + ___
Armour Check Penalty: ________  Medium Armour • Craft (__________)  ____ = ___ + ___
INT + ___
 Heavy Armour
 Shield
• Diplomacy  ____ = ___ + ___
CHA + ___

 Greatshield Disable Device  ____ = ___ + ___


INT + ___
• Disguise  ____ = ___ + ___
CHA + ___
• Escape Artist  ____ = ___ + ___
DEX + ___
*
• Forgery  ____ = ___ + ___
INT + ___
Combat • Gather Information  ____ = ___ + ___
CHA + ___

TOTAL BASE ABILITY MISC SIZE Handle Animal  ____ = ___ + ___
CHA + ___
• Heal  ____ = ___ + ___
WIS + ___
Melee = + STR + + • Intimidate  ____ = ___ + ___
CHA + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Ranged = + DEX + + Knowledge(__________)  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Occult  ____ = ___ + ___
INT + ___
• Perception  ____ = ___ + ___
WIS + ___
Initiative = DEX + • Perform (__________)  ____ = ___ + ___
CHA + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
Profession (__________)  ____ = ___ + ___
WIS + ___
Profession (__________)  ____ = ___ + ___
WIS + ___

Weapons •

Ride
Sense Motive


____ = ___ + ___
DEX + ___
____ = ___ + ___
WIS + ___
WEAPON ATTACK BONUS DAMAGE CRIT. RANGE TYPE SIZE
Sleight of Hand  ____ = ___ + ___
DEX + ___
*
___________________ ___/___/___/___ _______ ___ ____ ___ ___ • Stealth  ____ = ___ + ___
DEX + ___
*
___________________ ___/___/___/___ _______ ___ ____ ___ ___ • Survival  ____ = ___ + ___
WIS + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ Use Magical Item  ____ = ___ + ___
CHA + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
__________________  ____ = ___ + ___ + ___
Ammunition __________________  ____ = ___ + ___ + ___
 
   Class Skill • Untrained Skill
 
Max. Rank: ____ / ____  Cross-Class Skill * Armor Penalty
Sage of Lyris Abilities
Class Features Arcane Study
 City of Origin ______________________  Celestialism
 Tier I: Chosen Star _________________
 Sagacious Concentration  Tier II: Sign of the Stars
 The Sword is as Mighty as the Pen  Tier III: Stellar Fire
 Tier IV: Eclipse
Excellence  Tier V: Celestial Ward
 Tier VI: Path of Heaven’s Hall
 Path of Heroism
 Left-Handed Magic
 Step 1: Evasion
 Arcane Mark  Blaze of Light
 Step 2: Uncanny Dodge
 Dazing Beam  Detection
 Step 3: The Long and the Short
 Elemental Ray  Graveshudder
 Step 4: Improved Evasion
 Invigoration  Magical Minions
 Step 5: Improved Uncanny Dodge
 Spell of Light  Wave of Exhaustion
 Step 6: Duelling Mastery
 Sonomancy
 Path of Knowledge
 Tier I: Inspire Courage
 Academics  Craftsman
 Tier II: Countersong
 Heroics  Professional
 Tier III: Fascinate
 Researcher  Theatre
 Tier IV: Inspire Competence
 Wilderness
 Tier V: Suggestion
 Tier VI: Inspire Greatness
 Path of Rewards
 Step 1: Common Friends
Primary Power: _____________________________________
 Step 2: Hero of the People
Lore’s Legacy: _____________________________________
 Step 3: Library
 Step 4: Grand Library
 Fortune Favors the Focused Mind
 Sudden Insight

Other Abilities
Proficient with all one-handed melee weapons, as well as crossbows.
Proficient with padded and leather armour and also with bucklers.
_____________________________________________________________________________________________________________
____________________________________________________________________________________________________________

Backpack Special Items Languages Movement


ITEM WEIGHT  ________________ Load: ____/____/____
 __________________ ___  ________________ Current Load: _____
ITEM WEIGHT  __________________ ___  ________________ Current Speed: _____
 __________________ ___  __________________ ___  ________________ Max. Dexterity: _____
 __________________ ___  __________________ ___  ________________ Check Penalty: _____
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Notes
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Wealth _____________________
_____________________
 __________________ ___ _____________________
 __________________ ___
Meals  __________________ ___ pt: ____ gc: ____
_____________________
_____________________
  __________________ ___ sp: ____ cp: ____ _____________________
  __________________ ___ _____________________
  __________________ ___ Other:_______________ _____________________
One meal takes up half a
 Backpack space  __________________ ___ _____________________ _____________________
Character
Name: __________________ Player Name: _______________
Race: ___________________ Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Shianti Sorcerer
Level: ___________________ XP: _______________________
Character Sheet by Ema

Abilities Endurance Saving Throws


BASE MOD. TEMP MOD. TOTAL BASE ABILITY MISC TEMP

Str d4 Max
Strength
Fortitude = + CON + +
Current
Dex Reflex = + DEX + +
Dexterity

Con Will = + WIS + +


Constitution

Int Willpower Notes: _____________________________


Intelligence
Max ______________________________________________
Wis
______________________________________________
Wisdom Current
Cha
Charisma
Skills
SKILL NAME TOTAL RANK ABILITY MISC

Defence • Acrobatics  ____ = ___ + ___


DEX + ___
*
AC ARMOUR SHIELD ABILITY MISC Psychic AC • Appraise  ____ = ___ + ___
INT + ___
• Athletics  ____ = ___ + ___
STR + ___
*
= 10 + + + DEX + = INT + Will • Bluff  ____ = ___ + ___
CHA + ___
• Climb  ____ = ___ + ___
STR + ___
*
Proficiency • Concentration  ____ = ___ + ___
CON + ___
Armour Type: ________________  Light Armour • Craft (__________)  ____ = ___ + ___
INT + ___
Armour Check Penalty: ________  Medium Armour • Craft (__________)  ____ = ___ + ___
INT + ___
 Heavy Armour
Armour Spell Failure: ________%  Shield
• Diplomacy  ____ = ___ + ___
CHA + ___

 Greatshield Disable Device  ____ = ___ + ___


INT + ___
• Disguise  ____ = ___ + ___
CHA + ___
• Escape Artist  ____ = ___ + ___
DEX + ___
*
• Forgery  ____ = ___ + ___
INT + ___
Combat • Gather Information  ____ = ___ + ___
CHA + ___

TOTAL BASE ABILITY MISC SIZE Handle Animal  ____ = ___ + ___
CHA + ___
• Heal  ____ = ___ + ___
WIS + ___
Melee = + STR + + • Intimidate  ____ = ___ + ___
CHA + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Ranged = + DEX + + Knowledge(__________)  ____ = ___ + ___
INT + ___
B. DMG.
Knowledge(__________)  ____ = ___ + ___
INT + ___

Magical = + INT + Occult  ____ = ___ + ___


INT + ___
• Perception  ____ = ___ + ___
WIS + ___
TOTAL BASE ABILITY TOTAL ABILITY MISC • Perform (__________)  ____ = ___ + ___
CHA + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
Psychic = + CHA Initiative = DEX + Profession (__________)  ____ = ___ + ___
WIS + ___
Profession (__________)  ____ = ___ + ___
WIS + ___
• Ride  ____ = ___ + ___
DEX + ___
• Sense Motive  ____ = ___ + ___
WIS + ___

Weapons •
Sleight of Hand
Stealth


____ = ___ + ___
DEX + ___
____ = ___ + ___
*
DEX + ___
*
WEAPON ATTACK BONUS DAMAGE CRIT. RANGE TYPE SIZE
• Survival  ____ = ___ + ___
WIS + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ Use Magical Item  ____ = ___ + ___
CHA + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
__________________  ____ = ___ + ___ + ___
Ammunition
   Class Skill • Untrained Skill
 
Max. Rank: ____ / ____  Cross-Class Skill * Armor Penalty
Shianti Sorcerer Abilities
Lesser Elder Arts Greater Elder Arts
 Alchemy  Evocation  Necromancy  Thaumaturgy
 Attribute Potions  Spirit Speak  Voice of the Dead  Battleforce
 Combat Potion  Evil’s Bane  Flight Through Force
 Health Potion  Prophecy  Force Transport
 Mind Potion  Future Sight  Psysiurgy  Sundering Force
 Restoration Potion  Location Sight  Air Mastery
 Aura Sight  Earth Mastery  Theurgy
 Elementalism  Fire Mastery
 Earth Spirit  Psychomancy  Water Mastery  Visionary
 Air Spirit  Powersense  True Clairsentience
 Fire Spirit  Pastsense  Telergy
 Water Spirit  True Coercion
 Sorcery  True Probe
 Enchantment  Force Shield  True Mirage
 Mental Coercion  Force Blade
 Mental Probe  Force Barrier
 Mental Mirage  Force Grasp

Other Abilities
 Forever a Stranger  True Mastery
 Golden Legacy  Psychic Awareness
 Arcane Shield _______  Erect a Shield
 Ancient Power _______/×____  Focus ____/day
 Brilliant Soul +_____ (_____ ft.)  Attack
 Assimilation  Instinctive Shield

Proficient with quarterstaff and 3 one-handed weapons: ___________________________________________________________


_____________________________________________________________________________________________________________
_____________________________________________________________________________________________________________
_____________________________________________________________________________________________________________

Backpack Special Items Languages Movement


ITEM WEIGHT  ________________ Load: ____/____/____
 __________________ ___  ________________ Current Load: _____
ITEM WEIGHT  __________________ ___  ________________ Current Speed: _____
 __________________ ___  __________________ ___  ________________ Max. Dexterity: _____
 __________________ ___  __________________ ___  ________________ Check Penalty: _____
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Sketch
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Wealth
 __________________ ___
 __________________ ___
Meals  __________________ ___ pt: ____ gc: ____
  __________________ ___ sp: ____ cp: ____
  __________________ ___
  __________________ ___ Other:_______________
One meal takes up half a
 Backpack space  __________________ ___ _____________________
Character
Name: __________________ Player Name: _______________
Race: ___________________ Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Vakeros Knight
Level: ___________________ XP: _______________________
Character Sheet by Ema

Abilities Endurance Saving Throws


BASE MOD. TEMP MOD. TOTAL BASE ABILITY MISC TEMP

Str d8 Max
Strength
Fortitude = + CON + +
Current
Dex Reflex = + DEX + +
Dexterity

Con Will = + WIS + +


Constitution

Int Willpower Notes: _____________________________


Intelligence
Max ______________________________________________
Wis
______________________________________________
Wisdom Current
Cha
Charisma
Skills
SKILL NAME TOTAL RANK ABILITY MISC

Defence • Acrobatics  ____ = ___ + ___


DEX + ___
*
AC ARMOUR SHIELD ABILITY MISC • Appraise  ____ = ___ + ___
INT + ___
• Athletics  ____ = ___ + ___
STR + ___
*
= 10 + + + DEX + • Bluff  ____ = ___ + ___
CHA + ___
• Climb  ____ = ___ + ___
STR + ___
*
Proficiency • Concentration  ____ = ___ + ___
CON + ___
Armour Type: ________________  Light Armour • Craft (__________)  ____ = ___ + ___
INT + ___
Armour Check Penalty: ________  Medium Armour • Craft (__________)  ____ = ___ + ___
INT + ___
 Heavy Armour
 Shield
• Diplomacy  ____ = ___ + ___
CHA + ___

 Greatshield Disable Device  ____ = ___ + ___


INT + ___
• Disguise  ____ = ___ + ___
CHA + ___
• Escape Artist  ____ = ___ + ___
DEX + ___
*
• Forgery  ____ = ___ + ___
INT + ___
Combat • Gather Information  ____ = ___ + ___
CHA + ___

TOTAL BASE ABILITY MISC SIZE Handle Animal  ____ = ___ + ___
CHA + ___
• Heal  ____ = ___ + ___
WIS + ___
Melee = + STR + + • Intimidate  ____ = ___ + ___
CHA + ___
Knowledge(__________)
arcana  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Ranged = + DEX + + geography
Knowledge(__________)
history  ____ = ___ + ___
INT + ___
Knowledge(__________)
religion  ____ = ___ + ___
INT + ___

Magical = + INT + Knowledge(__________)


warfare  ____ = ___ + ___
INT + ___
Occult  ____ = ___ + ___
INT + ___
• Perception  ____ = ___ + ___
WIS + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
Base Mag. Dam. Initiative = DEX + • Perform (__________)  ____ = ___ + ___
CHA + ___
Profession (__________)  ____ = ___ + ___
WIS + ___
Profession (__________)  ____ = ___ + ___
WIS + ___
• Ride  ____ = ___ + ___
DEX + ___

Weapons • Sense Motive


Sleight of Hand


____ = ___ + ___
WIS + ___
____ = ___ + ___
DEX + ___
*
WEAPON ATTACK BONUS DAMAGE CRIT. RANGE TYPE SIZE
• Stealth  ____ = ___ + ___
DEX + ___
*
___________________ ___/___/___/___ _______ ___ ____ ___ ___ • Survival  ____ = ___ + ___
WIS + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ Use Magical Item  ____ = ___ + ___
CHA + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
__________________  ____ = ___ + ___ + ___
Ammunition
   Class Skill • Untrained Skill
 
Max. Rank: ____ / ____  Cross-Class Skill * Armor Penalty
Vakeros Knight Abilities
Class Features Elder Arts
 Cobalt Arms  Alchemy  Evocation
 Garb of the Vakeros ________________/+_____  Attribute Potions  Spirit Speak
 Combat Potion
 Enchanted Childhood  Health Potion  Prophecy
 One People  Mind Potion  Future Sight
 Restoration Potion  Location Sight
 Battle Magic _______________________  Aura Sight
 Battle Magus  Elementalism
 Earth Spirit  Psychomancy
 Counterspell  Air Spirit  Powersense
 Fire Spirit  Pastsense
 Combat Freedom  Water Spirit
 Power of Pure Focus  Sorcery
 Soaring Companion  Enchantment  Force Shield
 Mental Coercion  Force Blade
 Mystic Manoeuvre  Mental Probe  Force Barrier
 Combat Alacrity  Bleeding Wound  Mental Mirage  Force Grasp
 Shadow Strike  Disenchanting Parry
 Thunderous Blow  Battleblade
 Lightning Riposte  Twin Blades Battle Magic
 Wall of Might  Winged Weapon
 Song of Steel’s True Form  Puuros  Valos
 Hold Enemy  Battledance
 Knight’s Vigour  Penetrate
 Lifesteal  Splinter

 Kaenos  Daernath
 Baffle  Blazing Aura
 Clarity  Flameshaft
Other Abilities  Understanding  Power Grasp

Proficient with all one-handed melee weapons.


_____________________________________________________________________________________________________________
____________________________________________________________________________________________________________
____________________________________________________________________________________________________________
____________________________________________________________________________________________________________

Backpack Special Items Languages Movement


ITEM WEIGHT  ________________ Load: ____/____/____
 __________________ ___  ________________ Current Load: _____
ITEM WEIGHT  __________________ ___  ________________ Current Speed: _____
 __________________ ___  __________________ ___  ________________ Max. Dexterity: _____
 __________________ ___  __________________ ___  ________________ Check Penalty: _____
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Sketch
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Wealth
 __________________ ___
 __________________ ___
Meals  __________________ ___ pt: ____ gc: ____
  __________________ ___ sp: ____ cp: ____
  __________________ ___
  __________________ ___ Other:_______________
One meal takes up half a
 Backpack space  __________________ ___ _____________________
Character
Name: __________________ Player Name: _______________
Race: ___________________ Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Shadakine Wytch/Wytch Chyld
Level: ___________________ XP: _______________________
Character Sheet by Ema

Abilities Endurance Saving Throws


BASE MOD. TEMP MOD. TOTAL BASE ABILITY MISC TEMP

Str d__ Max


Strength
Fortitude = + CON + +
Current
Dex Reflex = + DEX + +
Dexterity

Con Will = + WIS + +


Constitution

Int Sketch Notes: _____________________________


Intelligence

Wis ______________________________________________
Wisdom
______________________________________________
Cha
Charisma
Skills
SKILL NAME TOTAL RANK ABILITY MISC

Defence • Acrobatics  ____ = ___ + ___


DEX + ___
*
AC ARMOUR SHIELD ABILITY MISC • Appraise  ____ = ___ + ___
INT + ___
• Athletics  ____ = ___ + ___
STR + ___
*
= 10 + + + DEX + • Bluff  ____ = ___ + ___
CHA + ___
• Climb  ____ = ___ + ___
STR + ___
*
Proficiency • Concentration  ____ = ___ + ___
CON + ___
Armour Type: ________________  Light Armour • Craft (__________)  ____ = ___ + ___
INT + ___
Armour Check Penalty: ________  Medium Armour • Craft (__________)  ____ = ___ + ___
INT + ___
 Heavy Armour
Armour Spell Failure: ________%  Shield
• Diplomacy  ____ = ___ + ___
CHA + ___

 Greatshield Disable Device  ____ = ___ + ___


INT + ___
• Disguise  ____ = ___ + ___
CHA + ___
• Escape Artist  ____ = ___ + ___
DEX + ___
*
• Forgery  ____ = ___ + ___
INT + ___
Combat • Gather Information  ____ = ___ + ___
CHA + ___

TOTAL BASE ABILITY MISC SIZE Handle Animal  ____ = ___ + ___
CHA + ___
• Heal  ____ = ___ + ___
WIS + ___
Melee = + STR + + • Intimidate  ____ = ___ + ___
CHA + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Ranged = + DEX + + Knowledge(__________)  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___

Magical = + INT + Occult  ____ = ___ + ___


INT + ___
• Perception  ____ = ___ + ___
WIS + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
Base Mag. Dam. Initiative = DEX + Profession (__________)  ____ = ___ + ___
WIS + ___
Profession (__________)  ____ = ___ + ___
WIS + ___
• Ride  ____ = ___ + ___
DEX + ___
• Sense Motive  ____ = ___ + ___
WIS + ___

Weapons •
Sleight of Hand
Stealth


____ = ___ + ___
DEX + ___
____ = ___ + ___
*
DEX + ___
*
WEAPON ATTACK BONUS DAMAGE CRIT. RANGE TYPE SIZE
• Survival  ____ = ___ + ___
WIS + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ Use Magical Item  ____ = ___ + ___
CHA + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
__________________  ____ = ___ + ___ + ___
Ammunition
   Class Skill • Untrained Skill
 
Max. Rank: ____ / ____  Cross-Class Skill * Armor Penalty
Shadakine Wytch/Wytch Chyld Abilities
Class Features Rituals RANK

 Dark Allegiance  Independent  Astralis Majora _______

 Enhanced Meditation  Baleful Lore _______

 Voice of Power Rank: ______  Death and Unlife _______

 Magical Weapon  Flames of the Ancients _______

 Forbidden Knowledge  Hallowed Paths _______


 Test of Allegiance
 The Many Ways of Going _______
 Rite of High Summons
 Rite of Blood  Passion _______
 Rite of True Attunement
 Rite of Transcendence

Other Abilities
Proficient with dagger and quarterstaff.
_____________________________________________________________________________________________________________
____________________________________________________________________________________________________________
____________________________________________________________________________________________________________
____________________________________________________________________________________________________________

Backpack Special Items Languages Movement


ITEM WEIGHT  ________________ Load: ____/____/____
 __________________ ___  ________________ Current Load: _____
ITEM WEIGHT  __________________ ___  ________________ Current Speed: _____
 __________________ ___  __________________ ___  ________________ Max. Dexterity: _____
 __________________ ___  __________________ ___  ________________ Check Penalty: _____
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Notes
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Wealth _____________________
_____________________
 __________________ ___ _____________________
 __________________ ___
Meals  __________________ ___ pt: ____ gc: ____
_____________________
_____________________
  __________________ ___ sp: ____ cp: ____ _____________________
  __________________ ___ _____________________
  __________________ ___ Other:_______________ _____________________
One meal takes up half a
 Backpack space  __________________ ___ _____________________ _____________________
Character
Name: __________________ Player Name: _______________
Race: ___________________ Allegiance: _________________
Age: _______ Gender: ____ Height: ______ Weight: ______
Class: ________________________________________________
Dark Cultist
Level: ___________________ XP: _______________________
Character Sheet by Ema

Abilities Endurance Saving Throws


BASE MOD. TEMP MOD. TOTAL BASE ABILITY MISC TEMP

Str d6 Max
Strength
Fortitude = + CON + +
Current
Dex Reflex = + DEX + +
Dexterity

Con Will = + WIS + +


Constitution

Int Willpower Notes: _____________________________


Intelligence
Max ______________________________________________
Wis
______________________________________________
Wisdom Current
Cha
Charisma
Skills
SKILL NAME TOTAL RANK ABILITY MISC

Defence • Acrobatics  ____ = ___ + ___


DEX + ___
*
AC ARMOUR SHIELD ABILITY MISC Psychic AC • Appraise  ____ = ___ + ___
INT + ___
• Athletics  ____ = ___ + ___
STR + ___
*
= 10 + + + DEX + = INT + Will • Bluff  ____ = ___ + ___
CHA + ___
• Climb  ____ = ___ + ___
STR + ___
*
Proficiency • Concentration  ____ = ___ + ___
CON + ___
Armour Type: ________________  Light Armour • Craft (__________)  ____ = ___ + ___
INT + ___
Armour Check Penalty: ________  Medium Armour • Craft (__________)  ____ = ___ + ___
INT + ___
 Heavy Armour
Armour Spell Failure: ________%  Shield
• Diplomacy  ____ = ___ + ___
CHA + ___

 Greatshield Disable Device  ____ = ___ + ___


INT + ___
• Disguise  ____ = ___ + ___
CHA + ___
• Escape Artist  ____ = ___ + ___
DEX + ___
*
• Forgery  ____ = ___ + ___
INT + ___
Combat • Gather Information  ____ = ___ + ___
CHA + ___

TOTAL BASE ABILITY MISC SIZE Handle Animal  ____ = ___ + ___
CHA + ___
• Heal  ____ = ___ + ___
WIS + ___
Melee = + STR + + • Intimidate  ____ = ___ + ___
CHA + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Knowledge(__________)  ____ = ___ + ___
INT + ___
Ranged = + DEX + + Knowledge(__________)  ____ = ___ + ___
INT + ___
B. DMG.
Knowledge(__________)  ____ = ___ + ___
INT + ___

Magical = + INT + Occult  ____ = ___ + ___


INT + ___
• Perception  ____ = ___ + ___
WIS + ___
TOTAL BASE ABILITY TOTAL ABILITY MISC • Perform (__________)  ____ = ___ + ___
CHA + ___
• Perform (__________)  ____ = ___ + ___
CHA + ___
Psychic = + CHA Initiative = DEX + Profession (__________)  ____ = ___ + ___
WIS + ___
Profession (__________)  ____ = ___ + ___
WIS + ___
• Ride  ____ = ___ + ___
DEX + ___
• Sense Motive  ____ = ___ + ___
WIS + ___

Weapons •
Sleight of Hand
Stealth


____ = ___ + ___
DEX + ___
____ = ___ + ___
*
DEX + ___
*
WEAPON ATTACK BONUS DAMAGE CRIT. RANGE TYPE SIZE
• Survival  ____ = ___ + ___
WIS + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ Use Magical Item  ____ = ___ + ___
CHA + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
___________________ ___/___/___/___ _______ ___ ____ ___ ___ __________________  ____ = ___ + ___ + ___
__________________  ____ = ___ + ___ + ___
Ammunition
   Class Skill • Untrained Skill
 
Max. Rank: ____ / ____  Cross-Class Skill * Armor Penalty
Dark Cultist Abilities
Class Features
 Dark God ______________________  Psychic Awareness
 Erect a Shield
 Dark Alliance  Focus ____/day
________________________________________________  Attack
________________________________________________  Instinctive Shield

 Vilefire __________ fire damage  Foul Servant


 Bolts of Pain __________ fire damage  Foul Swarm

 The First Pact  Immortal Bond


Power: _________________________________________  Summon Spawn
________________________________________________  Transformation
Taint: _________________________________________
________________________________________________
Right-Handed Spells WILLPOWER CORRUPTION %
 The Second Pact
Power: _________________________________________  True Power I
________________________________________________ ___________________________ _____ _____
Bane: _________________________________________
________________________________________________  True Power II
___________________________ _____ _____
 The Third Pact
Power: _________________________________________  True Power III
________________________________________________ ___________________________ _____ _____
Curse: _________________________________________
________________________________________________

Other Abilities Corruption Score: _____

Proficient with all one-handed melee weapons.


_____________________________________________________________________________________________________________
_____________________________________________________________________________________________________________
_____________________________________________________________________________________________________________
_____________________________________________________________________________________________________________

Backpack Special Items Languages Movement


ITEM WEIGHT  Dark Tongue
________________ Load: ____/____/____
 __________________ ___  ________________ Current Load: _____
ITEM WEIGHT  __________________ ___  ________________ Current Speed: _____
 __________________ ___  __________________ ___  ________________ Max. Dexterity: _____
 __________________ ___  __________________ ___  ________________ Check Penalty: _____
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___  ________________
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Sketch
 __________________ ___  __________________ ___
 __________________ ___  __________________ ___ Wealth
 __________________ ___
 __________________ ___
Meals  __________________ ___ pt: ____ gc: ____
  __________________ ___ sp: ____ cp: ____
  __________________ ___
  __________________ ___ Other:_______________
One meal takes up half a
 Backpack space  __________________ ___ _____________________

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