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2. Understand and use the concept 2.1 Identify characteristics of geometric progressions. Include examples in
2&3 of geometric progression. 2.2 Determine whether a given sequence is a geometric algebraic form.
progression.
2.3 Determine by using formula:
a) specific terms in geometric progression,
b) the number of terms in geometric progressions.
2.4 Find:
a) the sum of the first n terms of geometric progressions;
b) the sum of a specific number of consecutive terms of
geometric progressions.
c) the value of n, given the sum of the first n terms of
geometric progressions.
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Week Learning Objectives Learning Outcomes Points to note
3&4 Discuss :
2.5 Find: As n → ∞ , r n → 0 then
a) the sum to infinity of geometric progressions a
s∞ = .
b) the first term or common ratio, given the sum to infinity of 1−r
geometric progressions. S ∞ read as “ sum to
infinity”. Include recurring
decimals. Limit to2 recurring
digits such as 0.333…,
0.151515 …
Exclude :
2.6 Solve problems involving geometric progressions. a) combination of
arithmetic
progressions and
geometric
progressions.
b) cumulative sequences
such as, (1), (2,3),
(4,5,6), (7,8,9,10),…
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Week Learning Objectives Learning Outcomes Points to note
5-6 2. Apply linear law to non-linear 2.1 Reduce non-linear relations to linear form.
relations. 2.2 Determine values of constants of non-linear relations given:
a) lines of best fit
b) data
2.3 Obtain information from:
a) lines of best fit
b) equations of lines of best fit.
Use dynamics computer software to 2.4 Find volume of revolutions when region bounded by a curve is Derivation of formulae not
12-13 explore volumes of revolutions. required.
rotated completely about the
a) x-axis
3
Week Learning Objectives Learning Outcomes Points to note
b) y-axis
as the limit of a sum of volumes
Limit volumes of revolution
2.5 Determine volumes of revolutions using formula. about the x-axis or y-axis
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Learning Area : T2 : Trigonometric Functions
Week Learning Objectives Learning Outcomes Points to note
27 1. Understand the concept of 1.1 Represent in a Cartesian plane, angles greater than 360˚ or 2 π
positive and negative angles radians for:
measured in degrees and radians. a) positive angles
b) negative angles.
Suggested Teaching and
learning Activities
• Use dynamic computer software
such as Geometer’s Sketchpad to
explore angles in Cartesian plane.
28 2. Understand and use the six 2.1 Define sine, cosine and tangent of any angle in a Cartesian Use unit circle to determine
trigonometric functions of any plane. the sign of trigonometric
angle. 2.2 Define cotangent, secant and cosecant of any angle in a ratios.
Cartesian plane.
Suggested Teaching and 2.3 Find values of the six trigonometric functions of any angle. Emphasise:
learning Activities 2.4 Solve trigonometric equations. Sin θ = cos (90 - θ)
• Use dynamic computer software to
explore trigonometric functions in
Cos θ = sin (90˚- θ)
degrees and radians. Tan θ = cot (90˚- θ)
Cosec θ = sec (90˚- θ)
• Use scientific or graphing Sec θ = cosec (90˚- θ)
calculators to explore trigonometric
functions of any angle. Cot θ = tan (90˚- θ)
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3. Understand and use graphs of 3.1 Draw and sketch graphs of trigonometric functions: Use angles in
sine, cosine and tangent a) y = c + a sin bx, a) degrees
functions. b) y = c + a cos bx, b) radians, in terms of
c) y = c + a tan bx, π.
Suggested Teaching and where a, b and c are constants and b>0.
learning Activities Emphasise the characteristics
3.2 Determine the number of solutions to a trigonometric equation of sine, cosine and tangent
• Use examples from real-life using sketched graphs. graphs. Include trigonometric
situations to introduce graphs of
trigonometric functions.
functions involving modulus.
• Use graphing calculators and 3.3 Solve trigonometric equations using drawn graphs.
dynamic computer software such as Exclude combinations of
Geometer’s Sketchpad to explore trigonometric functions.
graphs of trigonometric functions.
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4. Understand and use basic 4.1 Prove basic identities: Basic identities are also
identities. a) sin2 A + cos2 A = 1 known as Pythagorean
b) 1 + tan2 A = sec2 A identities.
Suggested Teaching and c) 1 + cot2 A = cosec2 A
learning Activities
• Use scientific or graphing calculators 4.2 Prove trigonometric identities using basic identities. Include learning outcomes
and dynamic computer software such 2.1 and 2.2.
as Geometer’s Sketchpad to explore
basic identities,
4.3 Solve trigonometric equations using basic identities.
5. Understand and use addition
formulae and double-angle 5.1 Prove trigonometric identities using addition formulae for sin Derivation of addition
formulae. (A ± B), cos (A ± B) and tan (A ± B).
formulae not required.
Suggested Teaching and 5.2 Derive double-angle formulae for sin 2A, cos 2A and tan 2A. Discuss half-angle formulae.
learning Activities
• Use dynamic computer software 5.3 Prove trigonometric identities using addition formulae and/or
Exclude
such as Geometer’s sketchpad to double-angle formulae.
explore addition formulae and double- A cosx + b sinx = c, where
angle formulae. c ≠ 0.
5.4 Solve trigonometric equations.
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Week Learning Objectives Learning Outcomes Points to note
19 1. Understand and use the concept For this topic:
of permutation. a) Introduce to concept by
using numerical
Suggested Teaching and examples.
learning Activities 1.1. Determine the total number of ways to perform successive b) Calculators should only
• Use manipulative materials to events using multiplication rule. be used after students
explore multiplication rule have understood the
• Use real-life situations and 1.2 Determine the number of permutations of n different objects. concept
computer software such as
spreadsheet to explore
permutations Limit to 3 events.
b) 0! = 1
n ! read as “ n factorial”.
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Week Learning Objectives Learning Outcomes Points to note
2. Understand and use the concept 2.1 Determine whether two events are mutually exclusive. Include events that are mutually
22 exclusive and exhaustive.
of probability of mutually
exclusive events. 2.2 Determine the probability of two or more events that are Limit to three mutually exclusive
mutually exclusive. events.
Suggested Teaching and
learning Activities
Use manipulative materials and
graphing calculators to explore the
concept of probability of mutually
exclusive events.
3. Understand and use the concept 3.1 Determine whether two events are independent. Include three diagrams.
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of probability of independent
events. 3.2 Determine the probability of two independent events.
Suggested Teaching and 3.3 Determine the probability of three independent events.
learning Activities
Use manipulative materials and
graphing calculators to explore the
concept of probability of
independent events.
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Learning Area : S4 : PROBABILITY DISTRIBUTIONS
2. Understand and use the concept 2.1 Describle continuous random variables using set notations. Discuss characteristics of:
24 (a) normal distribution graphs
of normal distribution. 2.2 Find probability of z-values for standard normal distribution.
(b) standard normal distribution
2.3 Convert random variable of normal distributuins,X,to graphs.
Suggested Teaching and standardized variable,Z
learning Activities 2.4 Represent probability of an event using set notation.
Use real-life situations and computer Z is called standardized
2.5 Determine probability of an event variable.
software such as statistical packages 2.6 Solve problems involving normal distributions
to explore the concept of normal
distributions. Integration of normal
distribution to determine
probability is not required.
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Week Learning Objectives Learning Outcomes Points to note
Emphasise the difference
1.1 Identify direction of displacement of a particle from fixed point. between displacement and
distance.
1.2 Determine displacement of a particle from a fixed point. Discuss positive, negative and
zero displacements.
1.3 Determine the total distance traveled by a particle over a time Include the use of number line.
interval using graphical method.
25 2. Understand and use the concept of 2.1 Determine velocity function of a particle by differentiation. Emphasise velocity as the rate
velocity. of change of displacement.
Include graphs of velocity
Suggested Teaching and learning functions.
Activities
Use examples from real-life 2.2 Determine instantaneous velocity of a particle. Discuss:
situations, scientific or graphing a) uniform velocity
calculators and computer software to b) zero instantaneous velocity
explore the concept of velocity. c) positive velocity
d) negative velocity
26 3. Understand and use the concept of 3.1 Determine acceleration function of a particle by differentiation. Emphasise acceleration as the
acceleration rate of change of velocity.
3.2 Determine instantaneous acceleration of a particle.
Suggested Teaching and learning Discuss:
Activities 3.3 Determine instantaneous velocity of a particle from acceleration
Use examples from real-life function by integration. a) uniform acceleration
situations, scientific or graphing b) zero acceleration
calculators and computer software to 3.4 Determine displacement of particle from acceleration function by c) positive acceleration
explore the concept of acceleration. integration. d) negative acceleration
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Learning Area : LINEAR PROGRAMMING
Week Learning Objectives Learning Outcomes Points to note
30 Emphasise the use of solid
1. Understand and use the concept 1.1 Identify and shade the region on the graph that satisfies a
of graphs of linear inequalities. linear inequality. lines and dashed lines.
Suggested Teaching and 1.2 Find the linear inequality that defines a shaded region.
learning Activities
Use examples from real-life 1.3 Shade region on the graph that satisfies several linear Limit to regions defined by a
situations, graphing calculators and inequalities. maximum of 3 linear
dynamic computer software such as inequalities (not including
Geometer’s Sketchpad to explore
linear programming. 1.4 Find linear inequalities that define a shaded region. the x-axis and y-axis)
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2. Understand and use the concept 2.1 Solve problems related to linear programming by:
of linear programming.
a) writing linear inequalities and equations describing a
situation.
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