Professional Documents
Culture Documents
Objectives Overview
See Page 257 Discovering Computers 2010: Living in a Digital World 3 Pages 258 – 259 Discovering Computers 2010: Living in a Digital World 4
for Detailed Objectives Chapter 5 Figure 5-1 Chapter 5
Pages 258 - 259 Discovering Computers 2010: Living in a Digital World 5 Page 260 Discovering Computers 2010: Living in a Digital World 6
Chapter 5 Chapter 5
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• A keyboard is an input device that contains keys • Most desktop computer keyboards have…
users press to enter data and instructions into a
computer
Page 560 Discovering Computers 2010: Living in a Digital World 7 Pages 260 - 261 Discovering Computers 2010: Living in a Digital World 8
Figure 5-2 Chapter 5 Chapter 5
Keyboard
IrDA
port
Page 261 Discovering Computers 2010: Living in a Digital World 9 Page 262 Discovering Computers 2010: Living in a Digital World 10
Figure 5-3 Chapter 5 Chapter 5
• An ergonomic keyboard has a design that reduces • Keyboards on mobile devices typically are smaller
the chance of wrist and hand injuries and/or have fewer keys
• Ergonomics incorporates comfort, efficiency, and • Some phones have predictive text input, which
safety into the design of the workplace saves time when entering text using the phone’s
keypad
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Page 263 Discovering Computers 2010: Living in a Digital World 13 Pages 263 – 264 Discovering Computers 2010: Living in a Digital World 14
Chapter 5 Figures 5-6 and 5-7 Chapter 5
• Mouse operations
Touchpad
Pointing Stick
Trackball
Page 264 Discovering Computers 2010: Living in a Digital World 15 Pages 265 – 266 Discovering Computers 2010: Living in a Digital World 16
Figure 5-8 Chapter 5 Figures 5-9 – 5-11 Chapter 5
Touch Screens and Touch-Sensitive Pads Touch Screens and Touch-Sensitive Pads
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Joysticks and
Gamepads Light guns
Wheels
Motion-
Dance pads sensing
Click to view Web Link,
click Chapter 5, Click Web
Link from left navigation,
controllers
then click Wii Remote
below Chapter 5
Page 270 Discovering Computers 2010: Living in a Digital World 21 Page 270 Discovering Computers 2010: Living in a Digital World 22
Chapter 5 Figure 5-19 Chapter 5
Studio cameras
Field cameras
Point-and-shoot camera
Page 272 Discovering Computers 2010: Living in a Digital World 23 Page 272 Discovering Computers 2010: Living in a Digital World 24
Chapter 5 Figure 5-20 Chapter 5
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• Two factors affect the quality of digital camera photos: • Voice input is the
process of entering
• Resolution is the number of horizontal
and vertical pictures in a display device input by speaking into a
Resolution • A pixel is the smallest element in an
electronic display
microphone
• Voice recognition is the
computer’s capability of
distinguishing spoken
Number of bits • Each pixel consists of one or more bits of
data words
stored in each • The more bits used to represent a pixel,
the more colors and shades of gray that
pixel can be represented
Page 273 Discovering Computers 2010: Living in a Digital World 25 Page 274 Discovering Computers 2010: Living in a Digital World 26
Chapter 5 Figure 5-22 Chapter 5
• Audio input is the process of entering any sound • Music production software allows users to record,
into the computer compose, mix, and edit music and sounds
Speech
Music
Sound Effects
Page 274 Discovering Computers 2010: Living in a Digital World 27 Page 274 Discovering Computers 2010: Living in a Digital World 28
Chapter 5 Figure 5-23 Chapter 5
Page 275 Discovering Computers 2010: Living in a Digital World 29 Page 275 Discovering Computers 2010: Living in a Digital World 30
Chapter 5 Figure 5-24 Chapter 5
5
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Broadcast live
Make video
images over the
telephone calls
Click to view Web Link, Internet
click Chapter 5, Click Web
Link from left navigation,
CLICK TO START then click Web Cams
below Chapter 5
Discovering Computers 2010: Living in a Digital World 31 Pages 275 - 276 Discovering Computers 2010: Living in a Digital World 32
Chapter 5 Chapter 5
Pen or Handheld
Sheet-fed
Drum
Pages 276 – 277 Discovering Computers 2010: Living in a Digital World 33 Page 277 Discovering Computers 2010: Living in a Digital World 34
Figures 5-25 – 5-26 Chapter 5 Figure 5-27 Chapter 5
Page 278 Discovering Computers 2010: Living in a Digital World 35 Page 279 Discovering Computers 2010: Living in a Digital World 36
Figure 5-28 Chapter 5 Figures 5-29 – 5-30 Chapter 5
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• RFID (radio frequency identification) uses radio signals to • Magnetic stripe card readers read the magnetic
communicate with a tag placed in or attached to an object
stripe on the back of cards such as:
• An RFID reader reads information on the tag via radio waves
• RFID can track: Credit cards
Inventory
Location of Employee Airline Entertainment cards
soldiers wardrobes baggage
Bank cards
Gauging tire
pressure and Library books Prepaid tolls Other similar cards
temperature
Page 280 Discovering Computers 2010: Living in a Digital World 39 Page 281 Discovering Computers 2010: Living in a Digital World 40
Chapter 5 Figure 5-34 Chapter 5
• MICR (magnetic ink character recognition) devices read text • Data collection devices
printed with magnetized ink obtain data directly at
• An MICR reader converts MICR characters into a form the the location where the
computer can process transaction or event
• Banking industry uses MICR for check processing takes place
• Used in:
– Restaurants
– Grocery stores
– Factories
– Warehouses
– The outdoors
Page 281 Discovering Computers 2010: Living in a Digital World 41 Page 282 Discovering Computers 2010: Living in a Digital World 42
Figure 5-35 Chapter 5 Figure 5-36 Chapter 5
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Face Hand
Fingerprint
recognition geometry
reader
system system
Voice Signature
Iris recognition iris
verification verification recognition
system
system system system
fingerprint
Retinal Click to view Web Link,
reader
click Chapter 5, Click Web
scanners Link from left navigation,
then click Biometric Input
below Chapter 5
Pages 282 - 283 Discovering Computers 2010: Living in a Digital World 43 Pages 282 – 283 Discovering Computers 2010: Living in a Digital World 44
Chapter 5 Figures 5-37 – 5-39 Chapter 5
Pages 284 – 285 Discovering Computers 2010: Living in a Digital World 45 Page 285 Discovering Computers 2010: Living in a Digital World 46
Figures 5-40 – 5-42 Chapter 5 Figure 5-43 Chapter 5
Page 285 Discovering Computers 2010: Living in a Digital World 47 Page 285 Discovering Computers 2010: Living in a Digital World 48
Figure 5-43 Chapter 5 Figure 5-43 Chapter 5
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Input Devices for Physically Challenged Users Input Devices for Physically Challenged Users
• Several input devices are available to assist Keyboard with larger keys Head-mounted pointer
physically challenged users:
Keyboards
On-screen
Keyguard with larger
keyboard
keys
Various Head-
Gesture
pointing mounted
recognition
devices pointer
Computerized
Click to view Web Link,
click Chapter 5, Click Web
implant
Link from left navigation,
then click Gesture Recognition
devices
below Chapter 5
Page 286 Discovering Computers 2010: Living in a Digital World 49 Page 286 Discovering Computers 2010: Living in a Digital World 50
Chapter 5 Figures 5-44 – 5-45 Chapter 5
Summary
Discovering
Keyboard, mouse, and other
pointing devices; touch screens,
pen input, other input for smart
phones, game controllers, digital
Input devices for physically
challenged users
Computers 2010
cameras, voice input, video input,
scanners and reading devices, Living in a Digital World
biometric input, and terminals