Professional Documents
Culture Documents
Getting Started
• Your Workspace:
• The Toolbars:
• Opening a File:
You have two options of opening files.
1. Create a new file: an empty file used for recording new material.
2. Open an already existing sound file (a sample clip, song, etc.).
• Saving a File:
1. The Zoom in/out buttons controls the horizontal scale of the sound wave.
2. The Level Zoom in/out buttons change the vertical scale of the sound wave.
3. The Maximize Width button changes the view so that you can see as much of the
sound wave as possible in the window.
4. The Playbar buttons allow you to jump to the beginning or end of the sound,
play, stop, or loop (repeating continuously) the sound.
Editing Your Sound
• Playing a Sound:
2. Click Play on the Transport toolbar. (This will act as a looping playback.)
3. Click Play on the Playbar
4. Click Play Looped on the Playbar
While a file is playing, a vertical bar, moving across
the sound wave,
shows where you are in the sound file.
1. Cut: deletes a selection from the sound file, and copies it to the clipboard.
(control + X)
2. Copy: copies a selection from the sound file onto the clipboard. (control + C)
3. Paste: inserts the material on the clipboard into the sound file at the cursor
position. (control + V)
4. Paste Special:
a. Mix: mixes contents of the clipboard with the current selection. (control +
M)
b. Crossfade: Crossfades (blends the overlapping area) the contents of the
clipboard with the data in the window. (control + F)
5. Trim/Crop: deletes all the data outside of the selected region. (control + T)
6. Clear/Delete: Deletes the selection. (Delete)
7. Undo: Reverses any change made. You can repeat the undo command to return
to previous versions of the sound file. (control + Z)
3. You can either trim/crop the main section, or delete the introduction.
To get the best cut, you want to zoom in to the spot where the main section comes in and
work from there.
1. Chorus: imitates the effect of having multiple sound sources for the same sound.
2. Delay/Echo: creates copies of the sound file which are mixed into the sound to
generate echos.
3. Distortion: distorts the sound. May make the sound "fuzzy".
4. Dynamics: alters the volume of the sound file
5. Flange: creates a wish-washy effect.
6. Noise Gate: reduces extra noise between sounds in the file.
7. Pitch Bend: Alters the pitch of the sound.
8. Reverb: simulates the acoustics of different settings, such as a church hall, a
shower, a room, etc. This effect is most commonly used. (It makes sounds a little
"warmer").
• Applying Effects:
1. Highlight the selected region of the sound. (or the entire sound)
2. Pull down the Effects menu and choose the effect.
3. Change the options in that effects window to what you would like, and hit OK.
4. Listen to the sound.
a. Graphic: allows you to place multiple points of panning throughout the sound.
b. Left to Right: pans from left to right.
c. Right to Left: pans from right to left.
• Applying a Process: