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-- START OF GUI HINTS AND TIPS -->


Category : GUI
Level : Beginner
Selecting the national flag icon on any screen will take you to the senior natio
nal team screen.
When a player is listed in yellow, it indicates he is currently on your shortlis
t.
When a player is listed in light blue, it indicates he is currently on loan at a
club.
When a player is listed in dark yellow, it indicates he is currently co-owned by
another club.
When viewing a team screen, players listed in dark blue are currently out on loa
n at another club.
When viewing the preferences screen, you can set up your game to save automatica
lly after a specified amount of time by using the 'Auto Save' option.
When viewing a team screen or person list, a 'Wnt' icon indicates that a club is
interested in the player.
When viewing a team screen or person list, a 'Bid' icon indicates that a club ha
s made a transfer offer for the player.
When viewing a team screen or person list, a 'Trn' icon indicates that the playe
r has a future transfer agreed with another club.
When viewing a team screen or person list, a 'Req' icon indicates that the playe
r has been placed on the transfer list at his own request.
When viewing a team screen or person list, an 'Unh' icon indicates that the play
er is currently unhappy.
When viewing a team screen or person list, a 'Fut' icon indicates that the playe
r is unsure about his future.
When viewing a team screen or person list, a 'Ctr' icon indicates that the playe
r is currently out of contract at the club.
When viewing a team screen or person list, an 'Ine' icon indicates that the play
er is ineligible to play in the next match.
When viewing a team screen or person list, a 'Loa' icon indicates that the playe
r has been made available for loan.
When viewing a team screen or person list, an 'Int' icon indicates that the play
er is currently away on international duty.
When viewing a team screen or person list, a 'Lst' icon indicates that the playe
r has been placed on the transfer list by the club.
When viewing a team screen or person list, an 'Lmp' icon indicates that the play
er is lacking in match practice.
When viewing a team screen or person list, a 'Fgn' icon indicates that the playe
r is foreign.
When viewing a team screen or person list, an 'Inj' icon indicates that the play
er is currently injured.
When viewing a team screen or person list, a 'Frt' icon indicates that the playe
r is leaving on a free transfer at the end of his contract.
When viewing a team screen or person list, a 'Pr' icon indicates that the player
has reacted to a media comment.
When viewing a team screen or person list, a 'Cup' icon indicates that the playe
r is cup-tied and ineligible to play in the cup match.
When viewing a team screen or person list, a 'Rst' icon indicates that the playe
r is in need of a rest.
When viewing a team screen or person list, a 'Sus' icon indicates that the playe
r is currently suspended.
When viewing a team screen or person list, a 'Yel' icon indicates that the playe
r is one yellow card away from picking up a suspension.
When viewing a team screen or person list, a 'Yth' icon indicates that the playe
r is on a youth contract.
When viewing a team screen or person list, a 'Hol' icon indicates that the playe
r is currently away on holiday.
When viewing a team screen or person list, a 'Wdn' icon indicates that the playe
r has been withdrawn from international duty by his club manager.
When viewing a team screen or person list, a 'Unf' icon indicates that the playe
r is not fully fit.
When a 'Wp' icon appears next to a player's name, this indicates that the player
requires a work permit before he can play.
When viewing a team screen or person list, a 'Slt' icon indicates that the playe
r has a slight concern about something.
When viewing a team screen or person list, a 'Tut' icon indicates that the playe
r is currently acting as mentor for a youngster at the club.
When viewing a team screen or person list, a 'Lrn' icon indicates that the playe
r is currently learning from an experienced player at the club.
<!-- END OF GUI HINTS AND TIPS -->
<!-- START OF GENERAL HINTS AND TIPS -->
Category : General
Level : Beginner
When choosing your captain, the most important attribute to consider is his infl
uence.
A player with a high penalty taking attribute is likely to be a good choice to t
ake your spot-kicks.
A player with a high corner attribute would be a good choice to take your corner
s.
If you want to be a danger from throw-ins, choose a player with a high long thro
ws attribute to take them.
With the right guidance a youngster described as a 'Wonderkid' could become a wo
rld class player.
Withdrawing a player from international duty with his national team may adversel
y affect his morale, or worse, cause the player to dislike you.
Rejecting a job offer from another club will improve your popularity with your c
lub's board and the fans.
Players with high adaptability are less likely to get homesick as they are bette
r able to adjust to new countries and cultures.
Teams in a strong financial position who consistently fill out their stadiums ar
e prime candidates for stadium expansion.
The board may decide to build a new stadium if you don't own your current ground
or if you are unable to further expand it.
Sending youngsters out on loan is a great way for them to get competitive match
experience.
When a player has just returned from injury it's a good idea build his match fit
ness back up through reserve fixtures and then slowly reintroduce him back into
the first-team.

The ratings for reflexes, handling, communication, jumping and positioning are g
enerally a good indicator for how good a goalkeeper is.
If you're looking for a good wing-back pay special attention to an individual's
positioning, tackling, stamina, pace and acceleration.
Positioning, tackling, pace and anticipation are just some of the important char
acteristics that make for a good full-back.
A good centre-back will usually have high ratings for tackling, jumping, positio
ning, heading, strength, marking, bravery and team work.
Pace, dribbling, passing, off the ball, creativity, stamina and crossing are jus
t some of the important characteristics that make for a good winger.
Passing, off the ball, creativity, technique, dribbling and stamina are just som
e of the important characteristics that make for a good attacking midfielder.
A good defensive midfielder will most likely have high ratings for tackling, wor
k rate, stamina and positioning.
Pace, acceleration, dribbling, technique, finishing and off the ball are just so
me of the important characteristics that make for a good pacey striker.
Jumping, heading, strength and off the ball are just some of the important chara
cteristics that make for a good target man.

The better a physio the more able he is to accurately predict how long a player
will take to recover from injury.
When a player is outraged over something it can indicate that he is quite temper
amental and maybe has a low level of professionalism.
When a player is worried or upset over something it can indicate that he doesn't
handle pressure very well.
Be wary when declaring an interest in another job. Your current employers may no
t take too kindly to you casting glances elsewhere.
You can increase your popularity with your club's board if you deny speculation
in the media that links you to another job.
If your players are picking up lots of injuries in training, keep a close eye on
the type of injury that has occurred and think about reducing the intensity of
your strength or aerobic training.
You can improve squad morale by winning football matches or rewarding them with
new contracts.
You can damage a player's morale if you continuously make offers for players at
other clubs who play in the same position.
Be careful when asking an injured player to take an injection and play through t
he pain barrier for a game. There is a risk that you may upset him so save these
instances for really important matches.
Think carefully before issuing your board with an ultimatum as there is a good c
hance they will remove you from your position as Manager if they think you're be
ing unreasonable.
One of the best ways to ensure you do not run into debt is by keeping an eye on
your total wage budget. The board will be more appreciative if you stay within t
he limits set.
When managing a low profile club, arranging friendly games during the pre-season
against high profile teams is a great way to boost your club's finances through
additional gate receipts.
Disciplining players without justification is likely to upset multiple members o
f the playing staff.
Notes can be used to record useful information about a player such as whether he
responds better to criticism or praise.
Having players in your squad who list one another as favoured personnel will gen
erally benefit the team.
When negotiating contract terms with a player, you should consider how additiona
l bonuses may impact your club's finances.
Sometimes placing a left footed striker in the right attacking slot increases th
e chances that he will score goals. Swapping strikers also makes them hard to ma
n-mark.
If you are heavy favourites for an upcoming match, casting doubts on your team c
an sometimes make your side even more determined to prove you wrong.
When consulting your Groundsman over pitch dimensions, it is important to keep i
n mind how your team plays. Having a wide pitch may suit teams that play with wi
ngers whereas it may have a detrimental effect on a team that plays narrow and t
hrough the middle.
It is now possible to 'Declare Player Available For Reserves'. This could prove
useful for players in your first-team squad who are just on their way back from
an injury lay-off.
Level : Advanced
A forward arrow on the tactical screen indicates where you want the player to be
when you have the ball. Consider his mentality settings when doing this as ment
ality affects positioning too.
When joining a new club as Manager, staff who were at the club before you joined
will always accept 'Mutual Termination' of their contract.
Frequently altering the squad status of a player risks unsettling him and make h
im unhappy.
Players aged 24 and above are less likely to see dramatic improvements to their
attributes through training or natural progression.
Goalkeepers will generally peak and enjoy their best footballing years between t
he ages of 31 and 35.
Defenders will generally peak and enjoy their best footballing years between the
ages of 27 and 32.
Midfielders will generally peak and enjoy their best footballing years between t
he ages of 27 and 32.
Strikers will generally peak and enjoy their best footballing years between the
ages of 26 and 31.
Players will naturally develop their mental attributes through experience as the
y get older.
Physical attributes decline naturally and sometimes dramatically towards the end
of their playing careers.
<!-- END OF GENERAL HINTS AND TIPS -->
<!-- START OF TRANSFERS HINTS AND TIPS -->
Category : Tranfers
Level : Beginner
Players who are transfer-listed are generally available at a knock down price an
d are easier to sign.
When approaching to sign a player on a free-transfer who is under the age of 24,
the buying club will have to pay the selling club compensation.
Signing a player with a massive reputation can provide a commercial windfall thr
ough shirt sales.
A player may be more willing to sign for a club if they are one of his favourite
teams.
If you offer an injured player to clubs, they are less likely to show interest u
ntil the player is over his injury.
A club may have more luck in signing a player if they are one of his favoured cl
ubs.
Praising another manager in the media and building friendships with other manage
rs may help your chances of having a transfer bid accepted for one of their play
ers.
Making enemies with other managers by openly criticisng them may damage your cha
nces of having a transfer bid accepted for one of their players.
When viewing a player profile for a player at another club, you can declare your
interest in him by selecting 'Player Interaction' from the actions menu.
Should you wish to sign a player who is also interested in joining your club, yo
u can sometimes unsettle him by 'declaring interest', which can make it easier t
o sign him in the long run.
Be careful when declaring interest in a player as you can unsettle those at your
club who play in the same position.
When sending a player out on loan, with the 'Can be recalled' clause active, a c
lub can recall the player at 24 hours' notice.
When sending a player out on a loan which involves a fee, the club cannot recall
the player for the duration of the loan.
When sending a player out on loan, a club can prevent him from becoming cup-tied
by ensuring the 'Can play in cup matches' clause is not active.
When trying to sign a player from another club who is on a long-term contract, b
e prepared that you may have to pay more than his estimated value to land him.
To avoid losing your players to other clubs on free transfers, you should look t
o renew contracts for those who are in the final year of their deal.
Level : Advanced
You can offer contracts to virtual 'greyed out' players from your own team. This
is particularly useful if you're a low profile club and in need of players.
To increase your chances of selling a player, go to his profile and select 'Offe
r To Clubs' from the actions menu.
If you offer too many of your players to other clubs in a short space of time, y
ou may damage your team's morale as other players become worried that they're ne
xt in line.
Setting a player's squad status to 'Not needed by the club' will increase the ch
ances of the player agreeing terms with another club.
The game clock will stop at more regular intervals on transfer window deadline d
ay to give clubs a chance to rush through last-minute deals.
Trialists are not allowed to play in competitive matches. They are only eligible
to play in friendly games or reserve team fixtures.
<!-- END OF TRANSFERS HINTS AND TIPS -->
<!-- START OF ASSISTANT MANAGER HINTS AND TIPS -->
Category : Assistant Manager
Level : Beginner
When viewing your team screen you can get your Assistant Manager's assessment of
your squad by selecting 'Get Team Report' from the actions menu.
You can get your Assistant Manager to arrange pre-season friendly games by selec
ting 'Manager' -> 'Options' from the menubar and selecting 'Responsible for arra
nging friendly matches'.
You can get your Assistant Manager to renew your players' contracts by selecting
'Manager' -> 'Options' from the menubar and selecting 'Contract renewals handle
d by Assistant Manager/coach'.
When viewing your team screen you can get your Assistant Manager to pick your sq
uad for a match by selecting 'Ask To Pick' from the actions menu.
The relationships that form between the backroom staff can now be stronger. This
can mean that backroom staff, who have each other set as favourite staff, may l
eave the club together when the manager is sacked or gets a new job.
<!-- END OF ASSISTANT MANAGER HINTS AND TIPS -->
<!-- START OF TRAINING HINTS AND TIPS -->
Category : Training
Level : Beginner
Players who are very versatile are more likely to successfully retrain to a new
position.
Players who are very versatile are less likely to lose new positions they've lea
rned through retraining when they're not playing or retraining the position.
When managing a semi-professional club, it's a good idea to try and tie down key
players to full-time contracts to maximise their training time.
Staff on part-time contracts have less time to train players than full-time staf
f.
Intense physical training is best carried out in pre-season, before the domestic
season is under way.
Too much intense physical training during the season is likely to tire your play
ers out faster and increase the risk of injuries.
Player's attributes will naturally decrease during the off-season, when they are
away on holiday or doing very little training.
The strength training category covers a player's natural fitness, stamina, stren
gth and work rate.
The aerobic training category covers a player's acceleration, agility, balance,
jumping, pace and reflexes.
The goalkeeping training category covers a player's aerial ability, handling, ki
cking, throwing and one on ones.
The tactics training category covers a player's anticipation, decisions, positio
ning, movement, team work and command of area.
The defending training category covers a player's tackling, marking and concentr
ation.
The attacking training category covers a player's passing and creativity.
The shooting training category covers a player's finishing, long shots and compo
sure.
The set-pieces training category covers a player's crossing, corners, free kicks
, penalty taking and long throws.
When assigning coaches to training schedules, take care not overwork them. Even
the best coaches can't give the players the attention to detail they want if the
y've too much to do.
Remember that your youth players are still developing and as such will tire quic
ker. Be considerate with your workloads when devising youth schedules.
Youth team coaches only train youth players, they do not work with or train seni
or players.
Goalkeeping coaches work with and train both senior and youth goalkeepers.
Fitness coaches work with the senior and youth players, but only deal with the p
hysical aspects of training.
First-team coaches only work with and train the senior players, they do not work
with or train youth players.
General coaches work with and train both senior and youth players.
Retraining a player to play in a new position can be a cost-effective way of pro
viding additional cover for your team without having to make a new signing.
When training players for lower league clubs, it would be important to focus mor
e on the physical aspects such as pace and stamina.
<!-- END OF TRAINING HINTS AND TIPS -->
<!-- START OF SCOUTING HINTS AND TIPS -->
Category : Scouting
Level : Beginner
When viewing your team screen you can find out the level of scouting knowledge y
our club has by selecting 'Knowledge' from the scouting section in the 'tree' me
nu in the side-bar.
Your club's level of scouting knowledge can be increased by either signing scout
s who already have a large knowledge base, acquiring an affiliate club or by sen
ding your existing scouts out to investigate new territories.
Scouting your next opposition will give you an insight into their tactics and ke
y players and help you plan your tactical approach for the game.
If you are managing a national team, it is now possible for you to scout players
eligible for selection.
Level : Advanced
Parent clubs automatically expand their scouting network by using scouting knowl
edge from feeder clubs.
When signing scouts from a foreign country, your team will benefit from the scou
t's knowledge of players from that nation.
Scouting a player more than once will increase the likelihood of the scout findi
ng out more about his strengths and weaknesses.
The more scouting knowledge your club has, the more players will appear on the p
layer search screen.
Assigning a scout to 'Scout Next Opposition' and to a country/region in another
continent will result in that scout spending a lot of time travelling rather tha
n actually scouting players.
<!-- END OF SCOUTING HINTS AND TIPS -->
<!-- START OF MATCH HINTS AND TIPS -->
Category : Match
Level : Beginner
When an icon with a green cross appears next to a player it indicates he is carr
ying a knock.
Using easy or normal tackling in a match will reduce the risk of your team picki
ng up cautions or red cards, particularly if the game is being officiated by a s
trict referee.
Be aware of how the weather can effect your team's performances. Bad conditions
are more likely to penalise those who play a short passing game, try adopting a
more direct style at times like this.
Players with low stamina may tire and struggle to play at their best, particular
ly in poor weather conditions or high tempo games.
When watching a match you can keep an eye on the opposing team's formation and c
hanges made during the game by selecting 'Formations' from the 'tree' menu in th
e side-bar.
When using the 'Use Playmaker' tactic, your players will generally look to try a
nd pass the ball to the person you've assigned to that role.
A playmaker is someone who generally looks to receive the ball and dictate play.
A target man is someone who will look to bring others into play via flick-ons or
holding up the ball.
Constantly changing your tactic and making dramatic alterations to the style of
play will not help your players settle or find their rhythm and is likely to hav
e an adverse affect on the team's performances.
Allowing too many players to have a high level of creative freedom will likely s
ee your team fail to adhere to your tactical instructions. Use creative freedom
sparingly for full effect.
Passing style and tempo are linked. A short passing game works best with a slowe
r tempo, whilst a direct, counter attacking style needs to be swift and quick.
If you like to play possession football and dictate the tempo setting your goalk
eeper's distribution to short and to a near player may help you succeed.
Time-Wasting is useful late in the game but be sensible - employ it too early it
can backfire and cost you the game.
Taking the time to set up player positions on set-pieces can be very rewarding.
Taking advantage in these situations is often the difference between a draw and
a win.
Allowing your players to close down often will naturally put the opposition play
ers under duress, but be aware that good players will find ways to avoid pressur
e and expose your team.
Players who pick up knocks but have no injury indicator may be able to shake off
their injury and return to a good level of fitness later in the game.
Determination can be a key attribute. Players with low determination usually rea
ct badly to going a goal down.
Level : Advanced
If you find you're leaving too much space behind your defence, try setting your
centre-backs mentality to 'Ultra Defensive' or using a deeper defensive line.
When playing against a strong team, you may get some success by playing on the c
ounter attack. This can be particularly effective when playing away from home.
When trying to hang onto a result, a good way to wind down the clock is to emplo
y time wasting tactics in the latter stages of a game.
Defenders with low concentration are more prone to making costly mistakes in def
ence.
Strikers with low composure are more prone to buckling under the pressure and mi
ssing one-on-one opportunities to score.
New signings need time to settle in and gel with their new team-mates.
Too many new signings in a short space of time can upset the balance and rhythm
of your team.
Foreign players with a distinctly different football cultural upbringing may tak
e a while to settle into playing a different style of play.
<!-- END OF MATCH HINTS AND TIPS -->
<!-- START OF TEAM TALKS HINTS AND TIPS -->
Category : Team Talks
Level : Beginner
Ensure that your players don't become complacent when leading well at half-time.
Make sure they get the job done.
A confidence boost at half-time can often be what your players need to win the s
econd-half and turn a game around.
Telling your players exactly what you think of them may buck their ideas up. Giv
e them the hairdryer treatment when you feel it is needed, but be aware that som
e players may become disgruntled and complain to the media.
Remember how your players react to certain instructions in certain situations. T
heir mental attributes will determine how effective your instructions are.
Ignoring your players at half-time is generally a bad idea, but on rare occasion
s leaving them to stew over their performance may result in a better second peri
od.
Keep your players happy. Praising wins keeps morale up and provides greater impe
tus for the team to string good performances together.
If morale is low, harsh team talks are unlikely to improve things. Aim to encour
age your players and give them a lift.
Pre-game expectations will impact on performances. Telling your players you expe
ct a win in games you aren't clear favourites for adds unnecessary pressure.
Informing your players that you expect a defeat may lower morale, although it ca
n have a beneficial effect should you go on to lose as your players may not get
too downhearted by events.
Be more generous with your praise for good performances when playing away from h
ome.
Be less harsh with your criticism for poor performances when playing away from h
ome.
Be more demanding of your players when playing at home, where your fans will be
expectant of you to push on to try to get the right result.
Team talks can be very useful for morale, but don't always follow the same route
. Constantly saying the same thing to your players may have less of an affect in
the long-run.
Think carefully about singling out players for criticism or praise. Only do it
when it's merited or risk causing rifts in the squad if the player or his team-m
ates feel it was unjust.
<!-- END OF TEAM TALKS HINTS AND TIPS -->
<!-- START OF PLAYER INTERACTION HINTS AND TIPS -->
Category : Player Interaction
Level : Advanced
A good way to help avoid upsetting a dropped player is to warn him that you plan
to rest him in advance. The player is less likely to get upset if you tell him
you intend to rest him prior to the game.
A player is more likely to agree to a rest if he is starting to feel jaded, espe
cially after a tough prolonged period of games.
When resting a player, choose the length of rest carefully as many players don't
enjoy being out of action for too long.
Once a player enters the latter stages of his playing career he will start telli
ng you his long-term plans. This will give you an idea of what he wants to do wh
en he hangs up his boots.
A good way to strengthen your relationship with a player is to sign someone they
have recommended to you.
You can strengthen your relationship with a player if you sign the backroom staf
f member they have highly recommended to you.
<!-- END OF PLAYER INTERACTION HINTS AND TIPS -->
<!-- START OF UNSORTED HINTS AND TIPS -->
Category : Unsorted
Level : Beginner
It is now possible to check on your fan's confidence. This can be an important i
ndication of whether your team is heading in the right direction and producing t
he expected results.
Level : Advanced
Parent clubs are more open to accepting loan offers from their feeder clubs than
other teams.
Players at parent clubs are more open to accepting loan offers from feeder clubs
where a loan agreement exists between the teams.
During an impending board takeover, an enforced transfer embargo will prevent cl
ubs from signing new players until the takeover is complete.
You can offer youth players full-time future contracts which automatically come
into affect when they are eligible.
Criticising referees too often could land you a touchline ban, forcing you to le
ave the next match in the hands of your Assistant Manager.
<!-- END OF UNSORTED HINTS AND TIPS -->
<!-- START OF GUI HINTS AND TIPS -->Level : Beginner
You can keep an eye on what your club's board think of the job you're doing by v
isiting the board room screen. Select 'Manager' -> 'Board Room' from the menubar
.
When viewing your players' profile you can check his progress in training over t
he past 12 months by selecting 'Attributes' from the tree menu under the trainin
g section.
You can place job advertisements for staff on the jobs screen by selecting 'Mana
ger' -> 'Jobs' from the menubar and then 'Place Advert' from the actions menu.
When adding a manager to the game you can choose your past footballing experienc
e by selecting the 'Past Experience' dropdown menu.
When adding a manager to the game you can take control of a random team by selec
ting 'Randomise' from the select team panel.
"When viewing a player profile you can take a look at his injury history by sele
cting the 'Injuries' section in the tree menu.
You can view all the transfers from around the game world by selecting 'World' -
> 'Transfers' from the menubar.
When viewing a league table you can look at a graph of a team's progress through
out the season by clicking on the team's position.
You can view the annual player awards in the game by selecting 'World' -> 'Award
s' from the menubar.
To compare attributes and statistics between two players, go to the first player
's profile, then go to the second player's profile and click on the 'Compare Wit
h' option in the actions menu.
You can interact with any player in the game world by viewing his profile and th
en selecting 'Player Interaction' from the actions menu.
When viewing your tactics screen you can set your captain by selecting 'Instruct
ions' from the Positions panel and choosing 'Captains' from the dropdown menu.
When viewing a player's profile you can check to see what positions he can play
in by selecting the 'Position' section in the tree menu.
When viewing a player's profile from your team you can view a coach report by se
lecting 'Overview' from his training section in the tree menu.
When playing with more than one human manager you can switch users by selecting
'Manager' -> 'Changer User' from the menubar.
When playing with more than one human manager you can switch users by selecting
the pop-up arrow next to 'Home' on the breadcrumbs menu.
You can add a new human user to the game at any time by selecting 'Options' -> '
New User' from the menubar.
You must respond to all news items that require a response before you can contin
ue the game.
You can find out where a team plays, its stadium capacity and lots of other info
rmation on the club information screen.
When viewing another manager's profile you can interact with them by selecting '
Manager Interaction' from the actions menu.
You can go on holiday and choose various holiday options by selecting 'Manager'
-> 'Go On Holiday' from the menubar.
You can compare your managerial feats against the all-time greats in the Hall of
Fame screen by selecting 'Options' -> 'Hall of Fame' from the menubar.
You can change the look of the game by selecting 'Options' -> 'Preferences' and
then choosing a skin from the skin dropdown menu in the 'Display &amp; Sound' se
ction.
To quit the game go to 'Options' -> 'Quit Game' from the menubar. Why would you
want to do that though?!
When viewing your team screen you can make a comment about your opposing team's
manager by selecting 'Manager Interaction' -> 'Next Opponent Comment' from the a
ctions menu.
When viewing your team screen you can make a comment about the manager of the te
am you played previously by selecting 'Manager Interaction' -> 'Previous Opponen
t Comment' from the actions menu.
When viewing a profile of a player from your team you can select any of his attr
ibutes and view his training history for that attribute over the past 12 months.
When viewing a player profile, you can set a nickname for him, by selecting 'Mis
c' -> 'Set Nickname' from the actions menu.
You can view notes and reminders that you have created on the notebook screen by
selecting 'Manager' -> 'Notebook' from the menubar.
When viewing a player profile you can view and create notes on the player by sel
ecting 'Misc' -> 'View Notes' from the actions menu.
When viewing the team screen you can see the squads full player information stat
uses by selecting 'View' -> 'Full Player Status' on the squad panel.
When viewing the team screen, if a player has an icon in the 'Inf' column you ca
n go directly to the related status details section by selecting the icon.
You can retire from the game and remove your manager completely from the game wo
rld, by selecting 'Manager' -> 'Retire' from the menubar.
You can resign from your club and become unemployed by selecting 'Manager' -> 'R
esign' from the menubar.
When viewing a team screen you can check the club's past competition history by
selecting 'Competitions' from the 'History' section on the tree menu.
When viewing your manager snapshot screen you can customise which panels are vis
ible by selecting another panel in the dropdown menu on each of the panels.
When viewing the team screen you can see the player's current season statistics
by selecting 'View' -> 'Stats' on the squad panel.
When viewing your tactics screen you can set or change player runs by right-clic
king and dragging the arrow to the desired position on the pitch panel.
When viewing your tactics screen you can set or change player runs by selecting
[%shift#1] and the left-mouse button, and dragging the arrow to the desired posi
tion on the pitch panel.
When viewing your tactics screen you can swap two players' positions around by d
ragging the position button of the player you want to swap onto another player.
When viewing the tactics screen you can change your team instructions by selecti
ng 'Instructions' -> 'Team Instructions' from the tactics panel.
When viewing the tactics screen you can set individual player instructions by se
lecting the row of a picked player in the squad list.
When viewing individual player instructions you can choose a pre-defined instruc
tion template by selecting 'Set To' from the tactics panel.
When viewing the tactics screen you can save the current tactic to your list of
custom tactics by selecting 'Tactics' -> 'Save...' from the players panel.
When viewing the tactics screen, customise your formation by selecting 'Instruct
ions' -> 'Positions' on the tactics panel, and then dragging and dropping the pl
ayers on the pitch.
When viewing your team screen you can hide the goalkeepers from the squad list b
y selecting 'Show Filters' and deselecting 'Goalkeepers' from the squad panel.
When viewing your team screen you can hide the defenders from the squad list by
selecting 'Show Filters' and deselecting 'Defenders' from the squad panel.
When viewing your team screen you can hide the midfielders from the squad list b
y selecting 'Show Filters' and deselecting 'Midfielders' from the squad panel.
When viewing your team screen you can hide the attackers from the squad list by
selecting 'Show Filters' and deselecting 'Attackers' from the squad panel.
When viewing your team screen you can hide the players unavailable for the next
game by selecting 'Show Filters' and deselecting 'Unavailable' from the squad pa
nel.
When viewing your team screen you can hide the players who are on loan or on tri
al at the club by selecting 'Show Filters' and deselecting 'On loan or trial' fr
om the squad panel.
When viewing player profiles, you can see a graphical representation instead of
numbers by turning on the 'Show graphical attributes in profile' setting in the
'Display &amp; Sound' section on the preferences screen.
When viewing a team screen you can change the squad list into a dual-column form
at by selecting 'View' -> 'Overview' on the squad panel.
You can add other teams' players to your shortlist by right-clicking on them and
selecting 'Add To Shortlist' from the pop-up menu.
When viewing a team screen you can view a list of staff at the club by selecting
'Staff' from the tree menu.
You can save your game by selecting 'Options' -> 'Save Game' from the menubar.
You can save your game by holding down [%control#1] and pressing the 'S' key on
your keyboard.
When viewing your tactics screen you can set up generic left and right set-piece
routines by selecting 'Instructions' -> 'Team Instructions' from the tactics pa
nel.
When viewing your tactics screen you can set up specific free kick defensive ins
tructions for players by selecting 'View' -> 'Defending Free Kicks' from the pla
yers panel.
When viewing your tactics screen you can set up specific free kick attacking ins
tructions for players by selecting 'View' -> 'Attacking Free Kicks' from the pla
yers panel.
When viewing your tactics screen you can set up specific defensive corner instru
ctions for players by selecting 'View' -> 'Defending Corners' from the players p
anel.
When viewing your tactics screen you can set up specific attacking instructions
for players by selecting 'View' -> 'Attacking Corners' from the players panel.
When viewing your tactics screen you can set up specific left sided attacking th
row in instructions for players by selecting 'View' -> 'Attacking Throw Ins (L)'
from the players panel.
When viewing your tactics screen you can set up specific right sided attacking t
hrow in instructions for players by selecting 'View' -> 'Attacking Throw Ins (R)
' from the players panel.
When viewing your tactics screen you can set up a priority order for your captai
ns by selecting 'Instructions' -> 'Captains' from the squad panel and dragging p
layers onto the list.
When viewing your tactics screen you can set up a priority order of playmakers b
y selecting 'Instructions' -> 'Playmakers' from the squad panel and dragging pla
yers onto the list.
When viewing your tactics screen you can set up a priority order of target men b
y selecting 'Instructions' -> 'Target Men' from the squad panel and dragging pla
yers onto the list.
When viewing your tactics screen you can set up a priority order of penalty take
rs by selecting 'Instructions' -> 'Penalty Takers' from the squad panel and drag
ging players onto the list.
When viewing your tactics screen you can set up a priority order for your left a
nd right corner takers by selecting 'Instructions' -> 'Corners' from the squad p
anel and dragging players onto the list.
When viewing your tactics screen you can set up a priority order for your left a
nd right throw in takers by selecting 'Instructions' -> 'Throw In Takers' from t
he squad panel and dragging players onto the list.
When viewing your tactics screen, if an individual player instruction is not tic
ked he will automatically carry out the equivalent team instruction.
When viewing your tactics screen you can delete, import and export your tactics
by selecting 'Tactics' -> 'Edit Tactics...' from the squad list.
When viewing your tactics screen you can remove a picked player by selecting the
position from the 'PKD' menu and choosing 'Remove From Position'.
When viewing your team screen you can remove a picked player by selecting the po
sition from the 'PKD' menu and choosing 'Remove From Position'.
When viewing your team screen you can drag a player from the squad list 'PKD' bu
tton onto the positions in the top row to select or swap a player in that positi
on.
When viewing your team screen you can select a position in the top row to remove
a player from that position.
When viewing the add manager screen you can set the favourite club for your mana
ger by using the 'Favourite Team' option.
When viewing a league or cup competition screen you can view the competitions ru
les by selecting 'View' -> 'Rules' from the panel.
You can continue the game by pressing the spacebar on your keyboard.
Hovering your mouse cursor over column headings on any screen will pop-up a tool
-tip with further information.
When adding a player to your shortlist, you will automatically be informed when
another club makes a transfer bid, when his contract is up for expiry or of any
injuries he picks up.
When viewing the preferences screen you can change the currency displayed in the
game by changing the 'Currency' option in the general section.
You can access the in-game tutorial at any time by pressing F1 on your keyboard.
You can access your home screen at any time by pressing F2 on your keyboard.
You can access your first-team squad at any time by pressing F3 on your keyboard
.
You can access your news screen at any time by pressing F4 on your keyboard.
You can access the player search screen at any time by pressing F5 on your keybo
ard.
You can access your shortlist screen at any time by pressing F6 on your keyboard
.
You can access your scout search screen at any time by pressing F7 on your keybo
ard.
You can access your staff screen at any time by pressing F8 on your keyboard.
You can access your transfers screen at any time by pressing F9 on your keyboard
.
You can access your first-team fixtures screen at any time by pressing F10 on yo
ur keyboard.
You can access your club information screen at any time by pressing F11 on your
keyboard.
You can access the game status screen at any time by pressing F12 on your keyboa
rd.
When viewing a player profile from your team, you can offer the player a mutual
termination of his contract by selecting 'Release' -> 'Mutual Termination' from
the actions menu.
When viewing a player profile, you analyse his performances for the season in mo
re detail by selecting 'Stats' from the tree menu.
When viewing a player profile, you can view their favoured personnel and the pla
yers they have good relationships with by selecting the 'Personal' section from
the tree menu.
When viewing the game introduction screen, selecting 'Load Last Game' will load
the most recent saved game.
When viewing the game introduction screen, selecting 'Check for updates' will au
tomatically search for the latest official updates for the game from Sports Inte
ractive. Please note, you must be connected to the internet for this to work.
The quick flicks, located in the title bar, allow you to scroll through like ite
ms. For example, using them on the player profile screen will cycle through all
the players associated with the player's team.
When viewing the match overview screen, selecting on the number indicating the m
inute a goal was scored will show a replay of the goal.
The action zones screen displays a visual graphic of how much time each team has
spent in a particular zone of the field, giving you an idea of who has held the
upper hand during the game.
When viewing the match report screen, selecting the time of an event in the matc
h report will show a replay of the incident(s).
When viewing the match preview screen you can view all of the statistical and hi
storical events which may happen over the course of the game by selecting 'View'
-> 'Milestones'.
The split view panel enables you to select which two panels you wish to view on
the match screen. You may change the type of panel displayed in the split view b
y using the drop-down menus at the top of each panel.
When viewing the your team's fixture screen you can view past meetings against o
pponents by selecting the arrow in the row and then selecting the 'Past Meetings
' button.
When viewing a player profile, you can use the attributes analyser view by selec
ting 'View' -> 'Overview' from the profile panel.
When viewing a national team screen you can find out who is considered a star pl
ayer for the nation by selecting 'Information' from the tree menu.
You can change your default home page by selecting 'Bookmark' -> 'Set as homepag
e...' from the menubar.
You can edit, delete and move bookmarks around by selecting 'Bookmark' -> 'Edit
bookmarks...' from the menubar.
If you prefer your bookmarks to not be sorted alphabetically, you can turn off t
he 'Sort Bookmarks' setting in the 'Display &amp; Sound' section on the preferen
ces screen.
You can find out the average age of a squad on the club information screen.
You can find out the general personality of a squad on the club information scre
en.
You can find out the estimated value of a club on the club information screen.
You can find out a club's fierce rivals and other rivals on the club information
screen.
You can find out the kit colours of a club on the club information screen.
You can compare yourself with other managers, and view a wealth of managerial st
atistics, by selecting 'World' -> 'Managers' from the menubar.
You can customise the keyboard shortcuts used in the game by selecting 'Options'
-> 'Preferences' from the menubar, then the 'Shortcuts' section on the preferen
ces screen.
When viewing your team screen you can add scouting assignments by selecting 'Ass
ignments' from the scouting section in the tree menu.
When viewing the add manager screen you can set a second nationality for your ma
nager by using the 'Other Nationality' option.
Level : Advanced
You can select more than one player and perform multiple actions on them by hold
ing down [%control#1] and clicking the arrows to the left of a player's name.
<!-- END OF GUI HINTS AND TIPS -->

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