You are on page 1of 1

HUY NGUYEN

Pronounced “We Win”

PERSONAL WORK EXPERIENCE

Mobile: 512.569.7994 GoPro – San Mateo, CA


hn.designer@gmail.com Senior Director of Design
huy@torquestudio.com Mar 2014 – Present
www.torquestudio.com Integral member of Senior leadership Team and CEO organization. Built and led award-winning multi-cultural
and multi-disciplinary global design team in US and Asia offices responsible for the conception, development,
and execution of all camera, aerial, accessory, and innovation projects. Dotted line leadership over UI/UX,
EDUCATION Mechanical Engineering and Quality Engineering product teams. Established successful partnerships and
collaborative processes with internal competency leaders and helped build external ODM/JDM relationships to
Bachelor of Fine Arts in Industrial Design ensure the highest level of design, brand, innovation and industry-leading consumer experience.
Brigham Young University
April 1996 Torque Studio - Austin, TX
Owner and Principle Designer
Feb 2008 – Mar 2014
PATENTS/AWARDS Founded Torque Studio, an industrial design consultancy specializing in industrial design, brand identity, and
design research. Successfully created and managed a list of domestic and global clients and developing
20 U.S./International Design Patents award-winning product designs. Principle designer with lead responsibility for research, concept and
12 Utility Patents Issued language development, 2D and 3D CAD deliverables, project proposals, design presentations, and established
4 Red Dot Design Awards in-house brand and design identity.
4 International Design Excellence
Awards Axis Design - Round Rock, TX
Co-Founder and Principle Designer
Oct 2006 – Jan 2008
SOFTWARE Start-up partner in creating a new full-service design firm with employees and renovating a historic building
for use as a design office. Successfully created, built, and managed a list of top tier client accounts, supplier
PTC Pro/Engineer Creo relationships, and key partnerships with prototype shops, and ODM manufacturers. Principle designer with
KeyShot Rendering and Animation lead responsibility for research, concept and language development, 2D and 3D CAD deliverables, project
Adobe CS Suite proposals, design presentations, and established an in-house brand and design identity.
Microsoft Office
Apple Keynote Dell, Inc. - Round Rock, TX
Mac & Windows OS Sr. Category Lead Industrial Designer
Feb 2003 – Oct 2006
Senior category lead for the XPS gaming line of business, accessories, and branding. Established and managed
SKILLS/KNOWLEDGE design language, global guidelines, and led ID implementation across product categories and multiple ODM
partners. Assisted in launching Dell’s official entrance into the gaming category and built relationships with
Extensive knowledge of manufacturing: key software and hardware partners.
Plastic injection-molding
Elastomer compression-molding Palm, Inc. - Santa Clara, CA
Multi-shot/co-molding Senior Industrial Designer
Liquid silicone LSR Jul 2000 – Feb 2003
Metal injection-molding Lead designer for a premium line of award-winning handheld products and accessories. Developed and
Forge and die-cast constructions implemented internal design strategies for corporate product roadmap. Managed design consultants from
project kickoff through all phases of design and development. Assisted in building the Palm Design
Expertise in cosmetic treatments: organization through implementation of processes, design tools, and the establishment of a design presence
Electroplating within the company.
In-mold decorating
Special effects resin Motorola, Inc. - Chicago, IL
Painting effects Staff Industrial Designer
PVD and powder coatings Feb 1996 – Jul 2000
Metal anodization Design lead responsibilities for establishing the ID language for one of four consumer products brands.
Developed and maintained framework and guidelines for visual language based on extensive global
segmentation and ethnographic research. Lead designer for concept and development of global market cell
phones. Managed and directed design consultants, model shops, and vendors through all phases of design.
Integral member of cross-functional teams with marketing, engineering, manufacturing, and operations.

You might also like