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1500 Pts - Vampire Counts Roster

Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost


Necromancer 1 4 3 3 3 3 2 3 1 7 1 1 1 110
General; Units w/in 12" may march.; Magic Level 1; +1 dice to casting and dispel
pool. Has 1 spell.; Necromancy
#1: Invocation of Nehek 3+/7+/11+ to cast; Rng 18"; Cast on unit Zombies/Skeletons or make new unit. [0]
Summons 1D6/2D6/3D6 models(+1 per die for Zombies). Can heal Undead model for
1/2/3 Wo.
#2: Hand of Dust Cast 7+; Rng: Wiz; CC; RiP; At=1, Autokills (no ArSv). [0]
#3: Hellish Vigour Cast 7+. Rng 18". Cast at own Undead unit in close combat. All models including [0]
zombies attack first and re-roll any missed to hits in next CC phase.
#4: Gaze of Nagash Cast 8+. Rng 24". Magic Missile. 2D6 St4 hits. [0]
#5: Vanhel's Danse Macabre Cast 9+; Rng 18"; Target: friendly Undead not in CC; Unit moves 8" max; Can charge [0]
unit w/in 8" (normal charge reactions/tests).
#6: Curse of Years Cast 10+. Rng 24". Remain in Play. Cast on unengaged enemy unit. Roll a die for each [0]
model in unit. Models suffer a Wo on 6+. Every casters magic phase thereafter to Wo
roll reduces by 1. No armour saves.
Cloak of Mist and Shadows Wearer is ethereal for entire game. May cast spells but cannot strike blows or use [45]
missile weapons, except against other ethereals.
Skeleton Warriors 24 4 2 2 3 3 1 2 1 3 5+ 1 270
Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR
Skeleton Captain 1 4 2 2 3 3 1 2 2 3 5+ 1 [10]
Zombies 10 4 2 3 3 1 1 2 1 60
Always strike last, except with hellish vigour
Zombies 10 4 2 3 3 1 1 2 1 60
Always strike last, except with hellish vigour
Strigoi Vampire Thrall 1 6 6 4 5 4 2 6 4 7 6+ 1 125
Strigoi; Hatred
Bat Form Fly [45]
Strigoi Vampire Thrall 1 6 6 4 5 4 2 6 4 7 6+ 1 125
Strigoi; Hatred
Bat Form Fly [45]
Ghouls 9 4 3 3 4 1 3 2 6 1 90
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Ghast 1 4 3 3 4 1 3 3 6 1 [10]
Ghouls 9 4 3 3 4 1 3 2 6 1 90
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Ghast 1 4 3 3 4 1 3 3 6 1 [10]
Ghouls 9 4 3 3 4 1 3 2 6 1 90
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Ghast 1 4 3 3 4 1 3 3 6 1 [10]
Ghouls 9 4 3 3 4 1 3 2 6 1 90
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Ghast 1 4 3 3 4 1 3 3 6 1 [10]
Ghouls 9 4 3 3 4 1 3 2 6 1 90
Alive! Cause Fear. Skirmishers. Poisoned Attacks. Cannot be joined by characters.
Ghast 1 4 3 3 4 1 3 3 6 1 [10]
Fell Bats 5 1 3 3 3 2 3 2 6 1 100
Fly
Fell Bats 5 1 3 3 3 2 3 2 6 1 100
Fly
Fell Bats 5 1 3 3 3 2 3 2 6 1 100
Fly

Total 1500

Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc. All rights reserved. Download it for FREE at www.wolflair.com!
1500 Pts - Vampire Counts Roster

Immune to psychology. Cause fear. Only characters and units within 12in of general can march. May only hold as a charge
reaction.
Cannot be broken, but suffer 1 extra wound for every point they lose the combat by, with no saves of any kind.
After the general dies units and ridden monsters lose the number of wounds by which they fail a Ld test every turn.

Casting Pool: 3
Dispel Pool: 3
Models in Army: 113

Validation Results for Army List 'Standard Army' using Rule-Set 'Primary Rule Set':
Roster satisfies all enforced validation rules

Troop Type Count Unused Points Unused Percent


Hero (<=4unit) 3 1 360 1140 24%
Core (>=2unit) 8 n/a 840 660 56%
Special (<=3unit) 3 0 300 1200 20%
Rare (<=1unit) 0 1 0 1500 0%
Magic Item Summary 3 n/a 135 n/a 9%

Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc. All rights reserved. Download it for FREE at www.wolflair.com!

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