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Human (Variant)
BACKGROUND
Chaotic Good
PLAYER NAME
INSPIRATION
STRENGTH
15 +4
14 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
2 PERSONALITY TRAITS
18 4 Constitution
Intelligence
CURRENT HIT POINTS IDEALS
4 Wisdom
Charisma
CONSTITUTION SAVING THROWS
14
TEMPORARY HIT POINTS BONDS
Blind
Acrobatics (Dex) Total SUCCESSES
2 Animal Handling (Wis)
Arcana (Int)
D10 FAILURES
10 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
Assassin Survivor
You have had to become an expert in hiding during your time on the run from your previous
Katana +4 1d8/10+4
History (Int)
assassin organisation. You are also very used to sleeping with one eye open, ready to jump
into action immediately. You know many ways to disguise your sleeping area as
5 Insight (Wis) undergrowth, a mountainous region, or just a part of nature in general. You and your
adventuring companions are likely to remain safe even when sleeping rough, or in the wild.
Dueling
4 Intimidation (Cha) W hen you are wielding a m elee w eapon in one hand and
no other w eapons, you gain a +2 bonus to damage rolls
with that weapon.
16 Medicine (Wis) You gain advantage on Perception checks relying on hearing and scent.
Nature (Int)
5
3
Perception (Wis)
Performance (Cha)
Persuasion (Cha)
CHARISMA
12
Religion (Int)
Sleight of Hand (Dex)
6 Stealth (Dex)
1 Survival (Wis)