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KANBAN CHEAT SHEET


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@IANCARROLLUK
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FIRST EDITION
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Kanban is a highly tactile and visible approach to orchestrating work across IAN@SOLUTIONEERS.CO.UK
organisations. It works at the team level, straddling departmental boundaries (aka
Silo’s) as a highly effective organisational change tool. The ‘Kanban effect’ results in WWW.IANCARROLL.COM
profound changes in the behaviours and interactions of individuals, teams, and
sometimes entire organisations.
PRINCIPLES
1 2 3 6 • Start with what you do now
• Agree to pursue incremental,
evolutionary change
• Respect the current process, roles,
responsibilities & titles

CORE PROPERTIES
• Visualise the workflow, make all work
visible
• Limit Work-In-Process (WIP)
• Measure and Manage Flow
• Make Process Policies Explicit
• Improve Collaboratively (using
5
4 models/scientific method)

1• Visualise the BACKLOG. Organise by demand 4• Use LIMITS to subordinate activities to


type or by product feature area. For multiple bottlenecks and improve flow. For individuals USUAL OUTCOMES
stakeholders some teams organise by new to Kanban, when limits are hit the hardest
stakeholder. For Iteration focused teams thing is to not blow the limit (essentially stopping • Release value earlier
organise the backlog into iterations. work) and going downstream to help unblock • Value discovery through
the pipeline. Limits help you to stop starting and accelarated learning
2• The NEXT column is an extremely powerful start finishing. • Maximise throughput
mechanism for selecting the next items to be • Reduce multi-tasking & task
delivered. Powerful due to the conversations 5• If you use an EXPEDITE lane make sure you have
switching
and clarity on value. Extremely useful when a row limit of 1 card in play at anytime. If you
dealing with multiple stakeholders with don’t limit this guess what will happen? ;) Cards • Reduced variation, improved
conflicting perceptions on priorities. Use this in this lane trump the priority of all other work predictability
mechanism for sustainable long-term items. • Create ‘safety’ for the team
organisation change. • Open up capacity absorbed in
6• In Kanban we visualise the whole pipeline wasteful activity
3• DONE columns are used as queues for two including UAT, DEPLOY, MEASURE. This is often
• Improved collaboration by cutting
main purposes – 1) to remove ‘chuck it over the an effective way to bring together dev and IT
wall syndrome’ and thus drive better Ops teams. Measure is a critical step in through org silo’s
collaboration and induce a pull, and 2) avoid understanding if our anticipated value was • Clarify macro & micro prioritisation
work starvation downstream and thus recognised, or whether we need to feedback
encourage flow. into the backlog. See Eric Ries cycle or Deming
cycle.

CONCEPTS TIPS METRICS


• How we visualise the world dominates how we • Keep the card wall TIDY!!! It’s a system not a • CFD – Cumulative Flow Diagram
perceive the world notice board. Straighten cards, redraw faded • SPC Chart – Statistical Process
• Pull work across the wall, don’t push it lines, refresh tatty icons and avatars. Control Chart aka Control Chart
• Focus on unblocking blocked work instead of • Don’t change the card wall design without
buy-in and support from the team. It’s not your
• Cycle Time, Lead Time, Waiting time
starting more work
• Make all work visible irrespective of ‘type’ card wall it is the team’s card wall. • See http://iancarroll.com for
• Stop starting, start finishing • Use arrow icons to show movement on the templates and samples of these.
• Use column limits to limit work in process to board and ‘reset’ them after each stand-up
increase flow • Laminate, laminate, laminate!
• Nothing has value until it’s live • Use ‘classes of service’ to service tech debt or
• All work before live is cost with no value other other types of demand such as BAU
than learning • Know the difference between efficiency and BACKGROUND & FURTHER READING
• Walk the wall (right to left) at the daily stand-ups effectiveness – don’t deliver more of the wrong • Theory of Constraints, Eliyahu M.
focusing on finishing work thing quicker! Goldratt
• Value trumps flow, flow trumps waste elimination • Create a ‘super-tribe’ by theming your card • Kanban, David Anderson
• De-coupled cadences – release on demand, wall
• Get your stakeholders to run some stand-ups
• Queuing Theory, Little’s Law
plan on demand, real-time retro’s, real-time
showcase. and rotate on a daily basis who hosts the stand- • Systems Thinking, John Seddon
• Encourage swarming to resolve blockers and up • Lean Software Development – Mary
bottlenecks • For teams new to Kanban stick rigidly to the & Tom Poppendieck
• ‘Stop the line’ defect resolution rules initially in line with Dreyfus Model for skills • Toyota Production System (TPS), W.
• Continuous improvement aquisition
Edwards Deming
• End-to-end flow is more important than individual MYTHS
activity
• The Lean Start-up, Eic Ries
• No need for planning as we now use cycle time
• Use NEXT column to have the right conversations instead of velocity
about value and prioritisation • No need for estimation in Kanban

IANCARROLL.COM
• Items to the right of the card wall have higher • Cards can only go one way (left to right)
priority than cards to the left • Limits cannot be broken – it’s the LAW!
• Kanban overlays on top of your current practices • To the left of the ‘select’ (prioritisation) column
– it doesn’t replace them. is not the delivery team’s concern
• We don’t do iterations in Kanban This work is licensed under the Creative Commons Attribution-
• Kanban is all about eliminating waste NonCommercial-ShareAlike 3.0 Unported License.
To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc-sa/3.0/.

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