Professional Documents
Culture Documents
Education
01 BA , Columbia College Chicago,
Animation
ACADEMIC APPOINTMENTS
15
~
ASSISTANT PROFESSOR (Tenure Track),
GAME ART & ANIMATION COORDINATOR
Present Columbia College Chicago
Courses Taught
Game Design and Game Art Courses: Animation Courses:
GAME 201 3D Composition for Int Media ANIM 105 Animation
GAME 205 2D Art for Games ANIM 150 Introduction to Computer Animation
GAME 210 2D Motion for Games ANIM 240 Computer Animation
GAME 215 Character Visualization for Games ANIM 350 Advanced Computer Animation
GAME 230 Game Production ANIM 351 Environmental Design & Modeling
GAME 302 Technical Art Programming ANIM 352 Character Design and Modeling
GAME 330 Advanced 3D for Games
GAME 335 Shading and Surfacing for Games
GAME 337 3D Digital Sculpting
GAME 340 Sound Design for Games II
GAME 370 Studio Collaboration
GAME 436 Advanced 3D Digital Sculpting
ACADEMIC APPOINTMENTS CONTINUED
10 ASSOCIATE PROFESSOR,
~ Illinois Institute of Art Chicago
15 Courses Taught
Game Art Courses: Animation Courses:
GAD 8101 Introduction to Game Development Entire Animation course work
GAD8102
Interactive Storytelling GEN101 GAD8202 Game Design
& Game Play
GAD8212 Level Design
GAD8213 Game Modeling
GAD8222 Advanced Level Design
GAD8223 Advanced Hard Surface & Organic Modeling
GAD8253 Environmental Modeling GAD8302
10 ADJUNCT,
~ Columbia College Chicago
15 Courses Taught
Game Art Courses: Animation Courses:
GAD8101 Introduction to Game Develop- MAAB3 213D Modeling
ment MAAB222 Storyboarding
GAD8102 Interactive Storytelling & Animatics
GAD8202 Game Design MAAB223 Hard Surface &
& Game Play Organic Modeling
GAD8212 Level Design MAAB3 2320 Animation
GAD8213 Game Modeling
GAD8222 Advanced Level Design
GAD8223 Advanced Hard Surface & Organic
Modeling
18
~
Vivd Vision
Technical Art Director
Present https://www.seevividly.com/
Game Titles:
Ambloypia Treatment Games
07
~
High Voltage Software
http://www.high-voltage.com/
10 Game Titles: Go Diego Go:
Nickelodeon Fit, Role: User Interface Artist
Role: Character Artist
The Grinder:
Responder Fire Fighting Simula- Role: Character Artist
tor: Role: Environment Artist
The Secret Saturdays :
GhostRecon Tactical War Fighter Role: Lead Character Artist
Role: Character Artist
Ni Hao Kai Lan: Super Game Day:
Iron man 2: Role: Lead Character Artist
Role: Character and Envir Artist
Dora Saves The Crystal Kingdom:
The Conduit Role: Character Artist
Role: Asset Modeler
Disney’sGuilty Party:
Conduit 2 Role: Animator
Role: Asset Modeler
18 AAPOS Journal
Title: Sensory testing and stereopsis with nintendo 3DS game
LINK: Link: https://www.jaapos.org/article/S1091-8531(18)30178-2/fulltext
Authors (with Contributor Roles):
Kyle A Smith, OD, MA Validation; Alex G. Damarjian, MAT, MS, MFA, Robert
W Arnold, MD
ORAL PRESENTATIONS
18 Interview With NBC News
Title: Video Game Eye Test Could Spark Revolution
Links: https://www.youtube.com/watch?v=R5zQ-daf348
18 The 44th Annual Meeting of the American Association for Pediatric Oph-
thalmology and Strabismus, Washington DC
Co-Presentation on Games As Treatment Tools
TECHNICAL SKILLS
Big Data Analysis: Coding and Programming: Art:
• Algorithms • Langauages: C++ ,C#, Python • Realistic drawing: Atelier
• Big Data and Java training.
• Calculating • Android and IOS • Animation: Commercial
• Compiling Statistics • VR and AR Development and personal.
• Data Analytics • Design • Knowledge of art materi-
• Data Mining • Development: Full Stack and als and their skillful usage.
• Database Design Games • 3D Modeing: Commercial
• Database Management • Hardware:PC, Nintendo, Play- and personal.
• Data Structures sation • Character Viz:Academic,
• Documentation • Infrastructure commercial anzzd person-
• UML Modeling • Network Architecture al.
• Network Security
• Networking
• New Technologies
• Security
• Servers