Professional Documents
Culture Documents
A computer network is simply two or more computers connected together so, they can
exchange information. A small network can be as simple as two Computers linked together by a
single cable.
Categories of Network
Networking Topology
A topology refers to both physical and logical layout of network. The physical topology
refers to actual layout of network devices. Physical topology should not be confused with
logical topology which is method used to pass information between workstation.
1. BUS Topology
2. RING Topology
3. STAR Topology
4. MESH Topology
5. TREE Topology
6. HYBRID Topology
BUS Topology:
A BUS topology uses a trunk or backbone to which all of the computers on the network
connect. System connects to this backbone using “T” type connector terminators. This
topology requires terminator for both side of backbone to avoid signal reflection.
Commonly used for implementing Ethernet at 10 Mbps. Using Coaxial cable during the
1980 and early 1990. It has more segments.
Advantages
1. Easy to implement
2. Low Cost
3. Easy to connect
Disadvantages
Ring Topology
The ring Network is a part of topology. In this Network all massage travel in a same
direction. This type network is wired in a serial circuit a failure in any cable or device
break the loop and can take down the entire network. All PC are connected in a Ring circle.
There is no terminated in end.
The method by which the data is transmitted around the ring is called token ring passing.
IBM token ring uses this method. In the token ring network use Multistations access unit
(MSAU) is equipment to a hub or Switch on Ethernet network.
Advantages
1.Cable faulty are easily located , Making troubleshoot easier.
Disadvantages
1.Expansion to the network can cause network disruption.
2.A single break in the cable can disrupt the entire network.
STAR TOPOLOGY
In the star network all the computers and other network devices connected with central
Device called HUB or SWITCH. Each connected require a single cable to connected to
HUB. Creating point to point connection between hub or network device. It has require
more cable. Generally UTP cable are used( Unshielded twisted pair).The star topology is
most widely implemented network design in use today.
Advantages
1.Easy to implement and extend even in large network.
2.Well suitable for temporary network.
3. Security can be implemented in the HUB/Switch.
Disadvantages
1.It has limited cable and length and number of station.
2.Maintence costs may be higher in long run.
3.Failure of central node can be disturb all network.
Mesh Topology
In the mesh topology each computer are connected with each other by separate cable.
Create point to point connection to every device on network. If one cable fail data always
has alternative path to get to its destination.
On a large scale, you can connect multiple LANs using mesh topology with leased line.
This type topology generally used in military area.
Advantages
1.Provide redundant path between device.
Disadvantages
1. Require more cable then other topology.
2. Complicated implementations.
TREE Topology
Tree Topology integrated multiple star topologies together onto bus. In its design only
HUB / Switch device connect directly to the tree. A tree topology combines characteristics
of linear bus and star topologies. It consists of groups of star-configured workstations
connected to a linear bus backbone cable. Tree topologies allow for the expansion of an
existing network, and enable schools to configure a network to meet their needs.
Advantages
1.Point-to-point wiring for individual segments.
2.Supported by several hardware and software venders.
Disadvantages
1. Overall length of each segment is limited by the type of cabling used.
2. If the backbone line breaks, the entire segment goes down.
3. More difficult to configure and wire than other topologies.
HYBRID Topology
With the hybrid topology are combination of two or more topologies from a complete
Network for example the hybrid topology could be the combination of star and bus
topology. If a computer fails, it will not affect the rest of the network.
Hubs
A network hub contains multiple ports. When a packet arrives at one port, it is copied
unmodified to all ports of the hub for transmission. The destination address in the frame is not
changed to a broadcast address. It works on the Physical Layer of the OSI model.
Bridges
A network bridge connects multiple network segments at the data link layer (layer 2) of
the OSI model. Bridges broadcast to all ports except the port on which the broadcast was
received. However, bridges do not promiscuously copy traffic to all ports, as hubs do, but learn
which MAC addresses are reachable through specific ports. Once the bridge associates a port
and an address, it will send traffic for that address to that port only.
Bridges learn the association of ports and addresses by examining the source address of frames
that it sees on various ports. Once a frame arrives through a port, its source address is stored
and the bridge assumes that MAC address is associated with that port. The first time that a
previously unknown destination address is seen, the bridge will forward the frame to all ports
other than the one on which the frame arrived.
Switches
A network switch is a device that forwards and filters OSI layer 2 datagrams (chunk of
data communication) between ports (connected cables) based on the MAC addresses in the
packets. A switch is distinct from a hub in that it only forwards the frames to the ports involved
in the communication rather than all ports connected. A switch breaks the collision domain but
represents itself as a broadcast domain. Switches make forwarding decisions of frames on the
basis of MAC addresses. A switch normally has numerous ports, facilitating a star topology for
devices, and cascading additional switches. Some switches are capable of routing based on
Layer 3 addressing or additional logical levels; these are called multi-layer switches. The term
switch is used loosely in marketing to encompass devices including routers and bridges, as well
as devices that may distribute traffic on load or by application content (e.g., a Web URL
identifier).
Routers
A router is an internetworking device that forwards packets between networks by processing
information found in the datagram or packet (Internet protocol information from Layer 3 of the
OSI Model). In many situations, this information is processed in conjunction with the routing
table (also known as forwarding table). Routers use routing tables to determine what interface
to forward packets
OSI model
The Open Systems Interconnection model (OSI model) is a product of
the Open Systems Interconnection effort at the International Organization for
Standardization. It is a way of sub-dividing a communications system into smaller
parts called layers. A layer is a collection of conceptually similar functions that
provide services to the layer above it and receives services from the layer below
it. On each layer an instance provides services to the instances at the layer above
and requests service from the layer below.