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Be able to Be able to
- Determine signs for givens in freefall problems. - Determine the components of a vector.
- Select equations and substitute with correct signs. - Use a protractor and ruler to draw vectors to scale.
- Calculate distances, speeds, and/or times in freefall cases or in - Add vectors graphically.
situations where objects have been thrown upward or downward. - Add vectors algebraically.
Be able to Be able to
- Use d-t graphs to determine current position or distance traveled at a - Calculate distances or speeds in one dimension given the means to
specific time. determine time using a perpendicular dimension.
- Use d-t graphs to determine total distance and/or change in
displacement.
- Use d-t graphs to determine average speed (using slope).
- Use d-t graphs to determine whether or not acceleration has occurred
(curves).
- Use v-t graphs to determine instantaneous speed/velocity.
- Use v-t graphs to determine average speed/velocity or changes in
speed/velocity.
- Use v-t graphs to determine acceleration (using slope).
- Use v-t graphs to determine distance/displacement (using area under
the graph).
- Match d-t, v-t, and/or a-t graphs that describe the same motion.
1.2.1A-F Ground Launched Projectiles 1.2.1G-K Horizontally Launched Projectiles
Know: Know:
- The definition of a ground-launched projectile. - The definition of a horizontally-launched projectile.
- Vertical speed is 0 m/s when a projectile reaches its maximum height. - Vertical speed is 0 m/s when the projectile is launched.
- The time to reach maximum height is half of the total flight time. - The time of travel is the same both horizontally and vertically.
- A projectile should be fired at 45° for maximum horizontal range. - In the absence of air resistance, horizontal acceleration is 0 m/s 2.
- Complementary launch angles give the same horizontal range. - Objects launched from the same height will hit the ground at the same
- A projectile should be fired at 90° for maximum height. time regardless of horizontal speed.
- A projectile should be fired at 90° for maximum flight time.
- In the absence of air resistance, horizontal acceleration is 0 m/s 2. Understand
- Projectile problems may be treated as two separate, horizontal and
Understand vertical problems.
- Projectile problems may be treated as two separate, horizontal and
vertical problems. Be able to
Be able to - Determine time to reach the ground and/or launch height.
- Determine horizontal and/or vertical components of initial velocity. - Determine horizontal distance of travel.
- Determine time to reach the top and/or total time of projectile flight. - Determine initial speed.
- Determine the maximum height that a projectile will reach. - Compare horizontal and vertical speeds and accelerations at different
- Determine the maximum horizontal distance of travel for a projectile. points in a projectile’s path of travel.
- Determine the launch angle for a projectile given its: initial velocity - Compare flights of two objects launched with different horizontal
and one component; or both components of its initial velocity. speeds.
- Determine which of a set of launch angles will give the greatest: time
of flight; horizontal range; and/or maximum height. .
- Compare horizontal and vertical speeds and accelerations at different
points in a projectile’s path of travel.