Professional Documents
Culture Documents
a Connected World
The promise of digital media tools
and technologies in Chicago’s
out-of-school time programs
UCHICAGO STEM EDUCATION UNIVERSIT Y OF CHICAGO
c
Table of Contents
Foreword.................................................................................................... 1
Executive Summary................................................................................. 3
Background on technology in
out-of-school-time programs............................................................... 10
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What are program leaders who
use DMTT trying to accomplish?........................................................24
site story: Adler Planetarium...........................................................32
How do programs using DMTT
reach their goals?..................................................................................36
site story: Mikva Challenge.............................................................42
Where are the programs that use
DMTT and who do these programs serve?.......................................46
x
site story: TechGYRLS......................................................................56
Advice from program leaders: Where to find
supports and ways to address challenges...................................... 60
site story: Chasing23........................................................................70
Looking to the future............................................................................. 74
APPENDIX
A. About Outlier Research & Evaluation........................................... 76
B. Study Methodology......................................................................... 80
C. Additional Findings...........................................................................86
Suggested citation: Century, J., Ferris, K. A., Noble, E., & Wille, S. (2018). Engaging youth in a
connected world: The promise of digital media tools and technologies in Chicago’s out-of-school
time programs. Outlier Research & Evaluation, UChicago STEM Education, University of Chicago.
T
Chicago Learning Exchange he digital revolution is powering profound If our aim is to remake learning in Chicago so it
change with deep implications for learners, is enhanced by technology, driven by learners’
acknowledgements educators, parents, and society. The last interests, supported by their peers, and connected
decade has generated tremendous interest to future opportunity, where are we on that
in the ways digital media and technology can path? What are the contours of the current
make education better—as well as concerns landscape? That was our purpose in engaging
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about widening the gap between those who Outlier Research & Evaluation at UChicago STEM
“If what you’ve done is memorize he Chicago Learning Exchange (CLX) thanks the John D. have access to technology and high-quality Education | University of Chicago to conduct
information...you will be utterly and Catherine T. MacArthur Foundation (MacArthur) for learning experiences, and those who do not. this study. Where are these programs taking
unprepared for [our changing] supporting the Engaging youth in a connected world: The place? Are the tools being used to consume
world. In fact, our kids are going promise of digital media tools and technologies in Chicago’s out- A growing body of research shows that digital content in a reactive mode or are young people
to have to work with knowledge of-school time programs report as part of its Digital Media and media tools and technology can indeed connect interacting with them to explore, create, share,
that hasn’t been discovered yet
Learning program. Current and major contributors to CLX include youth interests and academics; learners to friends, and grow? How tech savvy are the program
and technologies that haven’t been teachers, and mentors; and learning opportunities
the Illinois Science & Energy Innovation Foundation, MacArthur leaders, educators, and mentors, and what do
invented yet, to solve big problems to the kinds of skills the new economy demands.
Foundation, Mozilla Foundation, Robert R. McCormick Foundation, they think meaningful engagement with digital
that we haven’t been able to
Susan Crown Exchange, and The Chicago Community Trust. However, the Chicago Learning Exchange believes media and technology might be? Do these
solve.”
The opinions expressed in this report are those of the authors that real innovation lies not in the use of the latest programs connect with schools, and if so, how?
— Linda Darling-Hammond,
Professor of Education Emeritus at
and do not necessarily reflect those of the Foundations. tech tools for those with ready access to them,
Stanford University
but rather in leveling the playing field so under- We believe that this study is the first attempt to
CLX also thanks the following partner organizations that helped resourced youth are engaged in programs and examine the use of digital media and technology
make this report possible: After School Matters, Digital Youth experiences that unlock future opportunities. tools in informal learning programs across
Network, LRNG, Chicago Department of Family & Support Services, a city. Thus, we hope it contributes to the
Chicago Housing Authority, Get In Chicago, FUSE at Northwestern We’re on a mission to inspire and support broader field of study, and more importantly to
University, and the Chicago Fund for Safe and Peaceful Communities innovation that equips digital-age learners and the practice of teachers, mentors, and youth-
at The Chicago Community Trust. Deep gratitude to CLX leaders to close Chicago’s opportunity gap. We development professionals who engage with,
collaborators, Outlier Research & Evaluation at UChicago STEM envision Chicago as a connected community and inspire, young people every day.
Education at the University of Chicago, for their guidance, authorship, where all learning counts—whether it’s in school,
and diligent execution of this report. And, most importantly, all of out of school, or online. Obviously, no one I would like to thank CLX Program Officer Sana
this work would not be possible without the efforts of the nearly 250 organization alone can transform teaching and Jafri for her leadership on this project. I am also
participating organizations and educators who serve youth daily. learning to better serve today’s young people. So, grateful to the nearly 250 organizations that
we work with a growing community of over 200 participated in this study, particularly those who
If you share an urgency and commitment to prepare youth for a
youth-serving organizations, cultural institutions, agreed to in-depth interviews and site visits. We’ve
connected world, CLX invites you to learn more via
city agencies, corporations, foundations, and learned not only that hundreds of programs are
chicagolx.org/joinus, and join the movement to remake learning
universities who share our sense of urgency. embracing digital media and technology tools,
in Chicago.
but also how they’re doing it. This is a promising
foundation on which to continue to build.
Maria P. Hibbs, Ph.D.
Executive Director
Chicago Learning Exchange
1
Executive Summary
As technology, and particularly digital media tools and technology,
becomes ever more central in society, the ability to understand
and use it in its various forms is critical. Youth who can access
current and emerging technologies and learn not only how to
interact with them to get information, but also to leverage their
capabilities and create with them, will be at a distinct advantage.
Y
outh can learn these skills in also outlines the particular challenges
many ways and in many places, program leaders who deliver programs
from tinkering at home or with with DMTT face and provides advice
peers to formal training in schools. This from those leaders on how to best
report focuses on out-of-school time address them and build supports. While
(OST) programs, which, with their flexibility the findings pertain to Chicago, they
and wide variety, are well positioned are not wholly unique to one city, and
to connect youth to digital media tools will inform practice and policy not only
and technologies (DMTT) and rich within the city boundaries, but for those
opportunities to engage with them. working with youth across the country.
This study examined the state of DMTT This summary gives a high-level overview
use in OST programs in the City of of the major findings from each section
Chicago. Based in research conducted of the report. It does not, however,
with nearly 250 organizations that serve sufficiently capture the rich program
the city’s youth, the findings describe descriptions, examples of practice, and
what DMTT learning opportunities look passionate words of program leaders
like, how youth interact with DMTT and
to what end, where these opportunities
take place, and who has access. It
included in the full report. We encourage
you to immerse yourselves in their stories. c
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2 E NGAG ING YOUTH IN A CON N EC TE D WORLD 3
What areas of Chicago and
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How many and what kinds of Why do program leaders youth populations do programs
programs use DMTT? What incorporate DMTT? with DMTT serve?
types of DMTT do they use? Consistent with the fact that most programs
Organizations that responded to the questionnaire to learn (from anywhere and anyone, including
Nearly 250 organizations responded to the used DMTT to enrich a program focusing on a
were located across the City of Chicago, but from the youth themselves) are the more critical
questionnaire administered for this study and different topic, the most commonly identified
many of the programs with DMTT aimed to serve pieces. Program leaders talked about the additional
reported offering 2,200 programs for youth program goals were not related to specific
the South, West, and Southwest regions of the challenge of combatting stereotypes about who
during the summer 2017 and 2017-2018 school DMTT skills. Rather, program leaders reported
city. Programs also tended to be racially and can or should be using DMTT. They also, however,
year. Of these, 175 organizations reported their interests in youth development and using
ethnically diverse, and almost half reported having described supports of many forms. Program leaders
offering over 1,000 programs that used DMTT. DMTT as tools for empowerment and self-
predominantly Black or African American youth noted the importance of leadership and advocacy
For about ¾ of these programs, learning about expression. They also highlighted their interest
enrolled. Given that in Chicago, those communities within their organizations at various levels, the
the DMTT themselves was not the primary in helping youth to develop 21st century skills
and populations tend to be generally underserved, value of learning in peer communities and other
focus. Rather, they used DMTT to support (e.g. collaboration, creative thinking), grow their
these findings are promising and suggest that the informal learning opportunities, and the usefulness
programming about other topics which ranged civic engagement, and prepare for college and
OST community is working to address inequities— of having local advocates—including funders,
careers. Program leaders who did speak about
though this work is nowhere near done. Programs community members, and parents. And, among
developing specific technology skills often did so
also served more female than male youth. Only their descriptions of challenges and supports,
in the context of job preparation, and indicated
about one quarter of the programs reported that the program leaders spoke about the youth
Defining digital media their interest in building youth’s confidence for
they target specific populations (such as girls or themselves, and the critical importance of keeping
engaging in technology-focused careers. This
tools and technologies specific racial/ethnic groups). Regardless of the them at the front and center of all of this work.
confidence-building was a particular focus for
populations they serve, programs recruit youth in
In this report, and in the research that informs some programs working with youth from groups This study reveals the wide and varied ways
many ways, from school events to social media
it, we use the term “digital media tools and currently underrepresented in STEM fields. DMTT in OST programs are used, and illustrates
to passing out cards on the street—the priority
technologies” or “DMTT” to represent the that program leaders focus on far more than
is getting the word out and youth in the door.
broad range of hardware, software, and other youth learning to use the tools themselves.
digital technology and resources available.
How do programs use DMTT DMTT are used to develop confident, creative,
We have addressed the learning strategies
to reach their goals? What challenges do programs collaborative youth who are able to engage in
often associated with DMTT separately.
with DMTT face? How can these their communities and society and make their
Some perceive that in the hands of youth, DMTT thoughts heard. Though much work remains, this
are isolating young people and turning them
programs best be supported? report describes current OST program leaders’
into constant consumers. However, leaders efforts to reach youth who have traditionally
widely, from architecture to performing arts to OST programs that incorporate DMTT face a
of programs that incorporate DMTT told a been underserved, and to not only expose them
civic engagement. The types of DMTT used also variety of challenges—some more general, such
different story. They spoke of the ways that to DMTT, but to engage them in finding and
varied, with the most commonly used being those as finding funding and resources, and some more
DMTT actively engages youth in their programs using their voices through it. Recognizing that
that are relatively accessible, such as computers, specific to using DMTT. For example, insufficient
and allows them to create and collaborate. In the long-standing inequities seen in Chicago
mobile phones, tablets, the internet, and social knowledge about DMTT on the part of program
many of these programs, youth use DMTT to and around the country will only get broader
media. Other programs reported using more staff and educators can make their use difficult. This
make their own content (particularly content if access and opportunities remain unequal,
specialized DMTT such as audio production may be particularly true for those programs that
expressing youth views and opinions) and to these leaders are capitalizing on the potential of
tools, 3D printers, and video editing tools. do not focus on DMTT as their primary topic. Still,
share that content with their peers and their DMTT to begin to put youth on even ground.
some program leaders reported that while technical
larger communities, giving them a strong voice.
knowledge is important, enthusiasm and willingness
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e are living in a time of constant innovation and change. As
the world around us shifts, becoming simultaneously more
accessible and further stratified, having the knowledge, skills,
and tools to engage is critical. This is true across our evolving educational,
interpersonal, workplace, and societal contexts, and it is especially
pertinent for today’s youth, as we look to them to forge their individual
paths while laying the groundwork for the future of society at large.
In this environment, technology— programming across the country that they are passionate about engineering. With youth’s lives programs is also evolving to create shares a portrait of DMTT use today
in its many forms—is an integral has grown rapidly in the last few (Lerner et al., 2017; Vandell et al., full of competing activities and exciting and potentially transformative in 2018—the conditions and contexts
part of young people’s lives. It is decades (Vandell, Larson, Mahoney, 2015). Engaging in OST programs that obligations, OST programs must experiences for youth. In the face of will undoubtedly change over time,
in their homes, their hands, their & Watts, 2015). This trend is also provide these types of opportunities be flexible and engage and retain this dynamic change, this study sought as will the needs of youth and the
conversations, their classrooms, seen in Chicago, where many has been shown to benefit youth youth’s interest (Vandell et al., to take a “snapshot” of DMTT use in technologies themselves. But this
and their communities. Youth use individual organizations and city- learning and development, 2015). As a result, they are adaptive Chicago OST programming. Using report provides an important baseline
digital media tools and technologies wide initiatives offer OST programs improving academic, social, and and interest-driven, making them data collected from questionnaires, for program leaders, facilitators,
(DMTT) to communicate, to manage for youth. OST program experiences emotional outcomes (depending on fertile ground for using current and interviews, and site visits, the report funders and other stakeholders who
their social lives, and to access provide youth with important the program’s focus) for all youth, emerging DMTT in new and creative describes the programs and highlights wish to understand where Chicago
entertainment and culture (Quinlan, opportunities to develop relationships regardless of socioeconomic status, ways. However, our understanding how DMTT supports program leaders’ and the field is now, in order to
2015). And more and more, adults with caring adult mentors and racial/ethnic background, or gender of what this process looks like in designs, learning strategies, and track progress toward creating more
in youth’s lives are harnessing the peers with similar interests, and to (Little, Wimer & Weiss, 2008; Lerner OST programs and how youth are goals for youth. It also outlines where opportunities and better serve the
power of DMTT to engage, empower, participate in activities (including et al., 2017; McCombs, Whitaker, & engaging with DMTT has been limited. the programs are located, which needs of all youth moving forward.
and educate them. While this likely those using DMTT) that build Yoo, 2017; Vandell et al., 2015). OST young people the programs serve,
occurs to some degree in many 21st century and life skills. programs vary in their focus and The findings in this report are a the challenges that program leaders
settings where adults and youth structure, serving youth before and portrait of how, why, and where DMTT have faced when delivering their
interact, as this report shows, it is a OST programs also enable youth after school, on weekends, holidays, are currently used in OST programs for programs, and program leader advice
widely emergent practice in out-of- to use their skills, talents, and and during the summer, in programs youth in the City of Chicago. As DMTT about the supports that they have
school time (OST) programs. OST competencies as leaders of activities ranging from sports to journalism to continue to advance, their use in OST found to be essential. This report
T
he third largest city in (Neufield, 2013). The South and graduate from high school
the U.S., Chicago is West sides of Chicago also have or college, less likely to be
home to arts and cultural the city’s lowest numbers of employed, and when employed,
institutions, universities and people with access to broadband more likely to have lower earnings
scientific organizations, and many internet in the home (Eltagouri, (McCombs et al., 2017). Such
vibrant and diverse cultures. It is 2016). Youth with less access differences further exacerbate
also a city that experiences many to the internet and other types racial and socioeconomic class
racial, economic, and political of DMTT have less opportunity tensions already present in these
tensions. Chicago’s racial/ethnic to develop DMTT-related skills communities and neighborhoods.
and economic inequities have a valuable in everyday life and the
long-standing history, and have workplace. This issue not only Given this context and the
been characterized as “pervasive, limits their future employment potential of OST programs
persistent, and consequential” options and income potential— (especially those using DMTT)
(Hendricks, Lewis, Arenas, & internet users, particularly regular to reduce some of the existing
Lewis, 2017, p. 16). Poverty is users, have been shown to access and opportunity gaps,
concentrated on the South and outlearn non-users (Robinson et it is important to understand
West sides of the city, which are al., 2015)—but also their access the extent to which programs
also the areas with the highest to information and knowledge with DMTT are reaching
concentrations of Black or more generally. The geographic diverse populations of youth
African American and Hispanic location of these less-resourced from Chicago’s far-reaching
populations (Bloch, Ericson, & areas is important as well; neighborhoods. This study
Giratikanon, 2014; Bloch, Cox, & Chicago is a large city and investigates the current
Giratikanon, 2015). Youth in these getting to and from one side to landscape, as well as the nature
areas are historically underserved, another takes time and money, of DMTT use in programs across
with schools facing greater even with public transportation. the city. As a baseline, this
challenges, fewer opportunities knowledge will inform and help to
to engage with DMTT, and These types of inequities support DMTT use in Chicago’s
less access to enrichment in resources and access to OST programs, and in programs
activities and programs enrichment opportunities may across the country. With time, as
outside of school settings. affect youth’s developmental, DMTT use evolves and expands,
CHICAGO
social, emotional, and academic this work can move us closer to
For example, it has been achievement outcomes. Youth the goal of providing equal access
estimated that by the time they from low-income families, and opportunities to all youth.
reach middle school, low-income on average, are more likely
youth have spent about 4,000
less hours in OST programs
to score lower on state and
national academic achievement ILLINOIS
than their higher-income peers assessments, less likely to
Out-of-School-Time & Hitlin, 2005; Roberts, Foehr, & Rideout, 2005). and often serve as mentors and role and learning experience, including
However, with the increase in variety, availability, models. Educators orchestrate the philosophies and pedagogical
and use of DMTT across educational settings, the youth learning opportunities that are approaches, in addition to the tools
enhance learning and youth development. With and connected to opportunity Terms such as “media literacy”
this uptick in interest, expectations for DMTT use (Connected Learning Alliance, n.d.). and “digital media and learning”
have shifted from youth primarily using DMTT as These practices are among the further confuse the conversation.
tools for consuming content toward youth using emerging characteristics of DMTT In the past, “digital literacy” or
DMTT to understand and create content. experiences in youth programming. “media literacy” have referred to
STUDY APPROACH
From November 2017 – January 2018, Outlier Research & Evaluation
at UChicago STEM Education at the University of Chicago
administered a questionnaire to approximately 750 organizations in
the Chicago area. Outlier also conducted interviews with program
leaders at 12 organizations and completed 5 in-depth site visits. See
the Appendix B for a more complete description of the methodology.
O
f the nearly 250 organizations focused on “computational tinkering.”
in Chicago that responded to Just as notable and inspiring were
Outlier’s questionnaire, 175 the programs’ ambitions for youth,
reported having at least one program which ranged from providing creative
that uses DMTT. These programs opportunities for “students to use
were rich in diversity, including state-of-the-art software to study and SECTION HIGHLIGHTS
programs where youth create and learn music theory” to helping “young
perform musicals, programs that women develop a sense of self.” • Almost 250 Chicago organizations, primary topic or focus; DMTT is
use digital fabrication technology to For an overview of the types of organizations offering a total of about 2,200 the main focus for only about one
explore design thinking, and programs who responded to the questionnaire, programs for youth over the quarter of the reported programs.
see Appendix Figure C1.
summer 2017 and 2017-2018 school
year, responded to the survey. • Program focus topics are diverse,
Figure 1. Questionnaire respondents ranging from architecture to
• 175 of these organizations reported performing arts to civic engagement.
Organizations responding to questionnaire 246 offering youth programs that use DMTT,
for a total of over 1,000 programs with • While some programs used
Organizations offering at least one youth program 219 DMTT being offered during this time. specialized DMTT, the most commonly
reported types of DMTT were
Organizations offering programs that use DMTT 175 • Most reported that DMTT is a computers, mobile phones, tablets,
secondary focus of the program and the internet, and social media.
as such, supports the program’s
2,239 1009 About a quarter of the leaders of programs with DMTT said
that DMTT was the primary focus of their OST program
total programs programs using while three-quarters of programs focused on other topics, 2239
offered for such as architecture, entrepreneurship, and marketing. Civic
Chicago youth
DMTT engagement was the most commonly identified topic, followed
by job preparation, and visual and performance arts. 1009
For a complete list of topics and the number of programs
that focus on each, see Appendix Figure C4a.
Of the 175 programs with DMTT reported on in the survey:
25%
111 103 73 10
Figure 3a. DMTT as a primary
versus secondary program focus
took place took place during were held on took place Secondary focus
after school the summer weekends before school
75%
For more information about program structure and duration, see Appendix C. Other 45 26%
Although some of the programs used highly specialized DMTT, the vast “For the most part, [we use the
Tablets 68 39% majority used more common and accessible hardware and software. DMTT] as the students feel it’s best
Figure 4a. Hardware used When asking about the types of DMTT used, the questionnaire for them…we try to incorporate
Digital cameras 65 37% in programs with DMTT organized them into three categories: 1) hardware; 2) software; and it so it becomes something that’s
3) “other.” Respondents were able to select as many types of DMTT comfortable…we’re not deterring
them from using their phones,
Audio production 51 29%
as they wanted from each category, and given space to write in any
posting things on Snapchat,
types of DMTT that were not listed. The most common hardware used
Instagram, and so on because
were computers (83%), mobile devices (56%), and tablets (39%).
Video production 51 29% there’s so much expression through
Consistent with the focus on creation and “making” often associated with digital tools, we’ve found that if we
try to hinder them, it’s not gonna
Other 14 8% DMTT use, many programs used production hardware and software. Digital
work.”
cameras were reported to be used in over a third (37%) of the programs;
—After School Advocates,
audio production hardware (29%), and video production hardware (29%)
Anti-Cruelty Society
were each used by similar numbers. For software, after the “internet”
Internet 96 55%
(used by 55% of programs; the internet was categorized as software for
the purposes of this project), about a third (29%) used video production/
Video production/editing 50 29% editing software, and a quarter used photography editing software. Social
Figure 4b. Software used
media was the most common “other” DMTT, used by 45% of the programs.
in programs with DMTT
Photo editing 42 24%
</>
App development 24 14% Collegiate Scholars Program
Web development 24 14%
Founded in 2003, the University courses or topics that students prepare for their futures. The
of Chicago Collegiate Scholars may not be exposed to through podcasting portion of the program
Program strives to prepare stand- CPS curriculum. The program helps engages youth with technologies
Social media 79 45% out Chicago Public School students prepare students for college and they can apply to their everyday
for placement at top academic careers in science, technology, lives and use to communicate
Robotics 21 12%
institutions. Beginning after their engineering, and math, and to their ideas. As the program
Figure 4c. Other DMTT used
9th grade year and continuing be culturally competent, civically leader explained, “the goal [is]
in programs with DMTT
through graduation, high-achieving engaged leaders. Through for us to provide the students
3D printer/laser cutter 17 10% students participate in enrichment interaction with University of with enrichment and the ability
activities during the school year, Chicago faculty and doctoral to really express themselves and
Collaboration tool 17 10% as well as a summer program. candidates, these students, who enhance their own world view.”
Not all DMTT “software” and “other” types that appeared
on the questionnaire are shown in the figures presented Activities focus on core academic are often members of underserved
here; for a complete list, and the number of programs that subjects, plus additional elective groups, are supported as they
reported using each, see Appendix figures C5 and C6.
S IT E S TORY
The After School Advocates Teen Based on that philosophy, After
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hen asked about what they hoped to accomplish
• Program leaders also noted the goal of
with their youth, program leaders focused far
preparing students for college, careers,
more on broad youth development goals rather
and being part of their community.
than particular expertise with specific types of DMTT.
In identifying their top three program goals, 40% of the • Acquiring specific technology
respondents selected “youth development and leadership.” skills was mentioned as a program
This goal far outranked the next most-commonly selected goal, but less often than others.
goals, which included “social-emotional skill development,”
“21st century skill learning,” “fostering youth creativity,”
“civic engagement,” and “job preparation;” some of these
goals themselves are themselves interrelated and tied
to the growth of “youth development and leadership.”
S IT E S TORY The Adler Planetarium strives to inspire Stratonaut teens transform into “citizen
exploration and an understanding of scientists” who are able to partner
of water through the development Science and Industry and the Shedd also realized I want to double-major
astrophysics-math, kind of thing,
of an under-water rover craft that Aquarium. Engaging with experts
because calculus is really fun. I’d like
is also capable of mapping marine in these fields has allowed teens to
to go to college for that and work
landscapes. To create this sled, teens learn from and network with scholars
as an astrophysicist at NASA.”
work independently with different in scientific fields they may want to
—Abigail (pseudonym), age 16
types of DMTT, according to their pursue for their future careers. Youth
interests. However, creation of the also spoke with excitement about
sled ultimately depended on teens’ being treated as true collaborators.
teamwork skills, since they needed As one said, “it’s been great working
to collaborate to figure out how with professionals, with experts.
all the different pieces of DMTT fit And yeah, they have college
together to finalize the sled. The role degrees, they’re doing this for a
that DMTT plays in the experience living, but at the same time, they’re
is key, Chris said, “Because of the our colleagues, and we work with
DMTT, you are able to both build it them.” Abigail, age 16, reinforced this
“We’re not teaching them how to
in the digital landscape and see it idea, saying, “I think being in these
be an engineer as much as inspiring
“I want to major in computer
The DMTT they use includes TinkerCAD, opportunities for creativity and active come to life in the physical, which programs really helps because you
them to become engineers.”
science and maybe have my own 3D printing, soldering circuits, and learning as a way to promote teens’ is valuable.” More specifically, he have access to these people who —Ken Walczak, Program Manager,
software company in the future.” programming languages, among confidence in their ability to contribute said, “from the coding side of things, know a lot about it, and professionals, Far Horizons Intern Program
—Christina (pseudonym), age 18 others. This sort of interaction with to authentic and complex scientific it allows students to experiment and you can use it to apply to specific
science is very different from how research. They are firm in their beliefs and sample and experiment with projects, as opposed to just dabbling
the subject is sometimes presented that hands-on learning and having writing code that has a real-world in it, or seeing it at your school
in schools. “In school,” said Michelle, access to different types of DMTT are application and a tangible result as or at the library or something.”
age 16, “you learn your basic biology, important, and they emphasize that opposed to something that lives
chemistry, and physics, and it is very resourceful and successful scientists completely in the computer.” Through STEM-rich experiences
“I want to work in astronomy. I want
text-book oriented, and you do a lot of are literate in a number of technologies, and interaction with professionals
to work in professional research
science for the rest of my life.” math worksheets.” However, through and possess the ability to adapt to Clearly, both youth and adult in the field, the Team Stratonauts
—Michael (pseudonym), age 15 participation in Team Stratonauts, figure out how to use new tools and mentors are excited by the Aquarius program strives to not only teach
the theoretical concepts and technologies to benefit their research. Project work, and the teens valued teens the skills they need to pursue
scientific processes she read about the collaborative and collegial STEM-related careers, but also, and
in her textbooks were transformed Ken also underscored that science mentorship approaches taken by more importantly, to inspire today’s
into a new version of science is a creative endeavor. Through the their program leaders. “It’s kind of like youth to pursue their science and
dominated by hands-on learning. Aquarius Project, teens in Team a symbiotic relationship,” one said. exploration passions. Incorporating
“I definitely want to go to college
Stratonauts are currently incorporating “Like we need them as much as they cutting-edge DMTT not only
and major in engineering. This model is very intentional— DMTT to create a magnetic underwater need us, so if they need help, we’re peaks their interests in STEM, but
Yeah, my dream job has always the program “thrives on hands-on, meteor sled that is able to retrieve going to help them, and vice versa.” allows youth to act as—and see
been to work at NASA.” applicable science,” said Program meteorites, or meteorite fragments, themselves as—true scientists.
—Michelle (pseudonym), age 16 Manager Chris Bresky. He and his from the bottom of Lake Michigan. Through this project, the teens
colleague, Ken Walczak (the program have also had the opportunity to
manager for Adler’s Far Horizons Intern collaborate with leading research
Program), do their best to incorporate professionals in engineering,
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• DMTT help to engage youth, and
hen asked about the strategies write in their own strategies. Three learning keep them engaged, by catching
they use for learning in their strategies stood out as the most common their attention and by allowing them
programs, questionnaire selections. First is “youth are actively to work in a variety of ways.
respondents overwhelmingly identified engaged” (43%), followed by “participants
approaches that put the learning experience collaborate” (38%), and “participants engage • Many programs focus on utilizing DMTT
in the hands of their youth participants, in creation and ‘making’” (29%). When Outlier for youth collaboration, which challenges
highlighting the importance of relevance and spoke to program leaders, they provided
the perception that DMTT use isolates
ownership in youth learning experiences. examples of these strategies in action,
youth. Programs foster collaboration in
The questionnaire asked them to select as well as the ways they intersect with
different ways depending on the types of
up to three strategies (derived from the DMTT to accomplish the program goals.
DMTT they use and the program focus.
DMTT literature) that they emphasize in their
For a full list of questionnaire findings on program
program. They were also given a chance to learning strategies see Appendix Figure C8.
• DMTT are used in programs for creation
and making, often with the goal of
Learners are actively engaged self-expression and empowerment.
Figure 6. Most-commonly
identified learning strategies • Sharing youth-created content is an
Participatns collaborate
important aspect of some programs;
Participants engage in creation DMTT use facilitates this goal.
and "making"
75
Interest-driver learning and 66 • Programs are often designed to not
activities
51 only be flexible to accommodate
Participants share created
content 35 34 varying needs, but also to be driven
26
by youth interest and desires.
Learners move at their own
pace
Creation and making with DMTT The Mikva Challenge City Wide as well. Participants in the LUV people are doing amazing things, at themselves, looking at their future,
potentially, what it is that they felt about
was a frequently-reported theme Youth Advisory Council program also Institute’s The Journey to My Better and they’re future politicians, or
themselves. How they saw themselves.
associated with program leaders’ emphasizes creation and making, Self media program learn to use your future stakeholders that you Where they saw themselves being in five,
goals to facilitate youth self- but in the context of juvenile justice. cameras and computers to conduct wanna have in your community ten, fifteen, twenty years. What they wanted
expression and empowerment. The Here, youth work with program interviews with each other and or at the forefront of work…We to do, what they hoped to do. What they
Chicago Park District’s Inferno Mobile leaders to identify the juvenile guests to tell their stories through need to use DMTT, because if we planned to do… just pouring themselves
Recording Studio program leaders, justice issues they care about, and videos. Mikva Challenge program don’t, then it’s like a hidden gem… out in these videos through this medium of
Adobe After Effects...So you had animation,
for example, encourage fearless, then they figure out how to address leaders also observed the value we want everybody to know what
and you had visual effects all going together
hands-on engagement, telling youth, each issue, and the best tools for of sharing content as a means they do and what they can do.” with music, and then these ideas just come
“don’t be afraid to touch the gear and the job. Youth often use “videos… for youth communicating their through about them, and their hopes, and
“We had a workshop around knowing
experiment,” and “if there’s something create their own websites, create their dreams, and their plans, and their
your rights as a young person if
you want to go to DC and be part
that you don’t know how to do or apps [and] create policy reports,” but passions.”
there’s something that you want to they are also encouraged to go “off —TechGYRLS, YWCA Metropolitan
of a protest or just protest in your
neighborhood. Through all of these do, don’t wait for an adult to tell you the menu” of usual DMTT options,
Learning and activities are Chicago
unofficial and informal conversations how to do it.” They aim to empower if they find something else that is driven by youth interests
with young people…they really
youth with the agency to “use these a good fit for a particular project.
wanted to be heard. But there’s many The flexible nature of many OST The importance of following
creative tools instead of…engaging
ways in which they can be heard programs enables program leaders youth interests, however, is not
and that’s how we then started to in a more passive learning process.”
to account for the particular needs overshadowed by the commitment
think about digital tools and we said, “It is youth driven…the sessions that we
and interests of different program to learning. The leader of Team
“well, what about creating their own do are always [inspired by] things that
podcast?”
participants. “I run my programs to Stratonauts at the Adler Planetarium come directly from the young people.”
—Collegiate Scholars, Participants share created content adapt organically with the students,” explained, “I help guide them in —Inferno Mobile Recording Studio,
University of Chicago one leader explained, “so I monitor the direction that is both going to Chicago Park District
with others outside of the program their engagement [in activities] as we align with their interests, but also
For some programs, it was important In other programs, youth use social go along” and adjust as needed. In challenge them and [help them]
for youth to not only create, but media to share their work with another program, students decide learn something.” There, youth
“We just did a documentary for the also share their created content wider audiences, such as in the how they want to spend their time, are exposed to different activities,
Chicago Public School engagement
publicly. In the MAPSCorps program, Anti-Cruelty Society’s After School telling the program leader, “Hey, but “if someone isn’t gravitating
team… CPS said, “hey, we want you guys
for example, youth present their Advocates program, where young this is what I want to do [with video toward coding and they have been
to create a video of young people talking
about how there is no protocol set up for
asset-based community data with people harness the power of social equipment]. How do I do it? Show disengaged for several lessons [the
CPS for re-entry.” So, if a young person program partners weekly, to “get media to share “their experiences me what’s going on.” In the Inferno leaders will]… start encouraging
is expelled for three days, or if a young feedback from the community- with animals…take pictures of them… Mobile Recording Studio program, them to explore other options.”
person is out sick for five days, or a 10- based organizations [and] other [or share] a short video” as way to students decide what they are going Ladies of Virtue’s Project Lab
day suspension, or a transfer student,
stakeholders” about their work support animal adoption efforts to talk about and make recordings also asks participants to “come
or a refugee, or hospitalization [there
process and findings. These central to the program. The Mikva based on their own interests and up with the topics themselves,”
is no protocol]. [The youth said] “Hey
let’s create a documentary of all of these weekly interactions culminate in Challenge City Wide Youth Advisory current happenings in their lives: “If with the intention of creating more
different scenarios and descriptions of a final symposium at the end of Council program similarly noted that somebody’s upset about the way engagement. Youth tell the program
these young people.” the program, where youth engage youth “have their phones in their that their brother or sister is treating leaders, “this is what impacts me,
—City Wide Youth Advisory Councils,
in conversations with community hands, so, hey, let’s go live or send them, we use that as a springboard and this is what I want to talk about.”
Mikva Challenge
members about their work. out a tweet or let’s write a blog or for what we’re going to talk about, The drive to complete the work is
whatever it may be” to share the record, and create that day.” enhanced because it comes from
program’s work, goals, and message. “their own hearts and passions.”
41
“I really want our programming to be accessible to all young people. Not just
the young people that are interested in this type of stuff [issues facing youth
in the Juvenile Justice System]. I want to reach out to the young people that
would never see themselves as leaders.”
—Michelle Morales, Chief Executive Officer
Mikva Challenge was founded in 1997 its programming, and leaders speak
S IT E S TORY
based on the vision of Abner Mikva—a emphatically about the importance of
Challenge
Democratic politician in the City of Executive Officer at Mikva Challenge,
Chicago—who sought to increase explains, “[we want youth] to really see
access to democratic spaces for youth themselves as an agent of change in
living in under-resourced communities. government….to understand that they
Mikva and his wife Zoe, who was also have a role, and a right to demand
“[Without DMTT], we would a political and educational activist, accountability from their government…
lose our ability to create our
worked to provide opportunities for what we ultimately want is for young
own story.”
young people to engage in positive people to see themselves running
—Steven Rosado,
Senior Program Director
political experiences in order to for office, and see themselves
empower them to be more civically- holding positions of authority.”
engaged and informed about issues
facing their communities. Current Giving youth a voice in local
programs, including the City Wide government and policy allows them to
Youth Advisory Councils, continue grow to self-identify as positive agents
this work, “tackling issues of equity” of change in their communities. At
and creating “an environment where Mikva Challenge, the City Wide Youth
youth, especially underprivileged Advisory Councils provide the arena
youth, are encouraged to use their where youth voices can be heard, and
voice to advocate for changes in digital media tools and technology
policy.” This emphasis on youth voice (DMTT) helps to amplify their voices.
is at the heart of the organization and
43
The councils were created to connect youth with The program and organization leadership were
major policy-making institutions such as health in agreement on wanting young people to have
care, affordable public housing authorities, and their “fingerprints” all over the program, their
education leaders, so that their perspectives belief that engaging with DMTT, particularly
can be accounted for in policy decisions in these social media, provides a unique platform to reach
areas. The Juvenile Justice Council, focuses audiences across Chicago’s diverse political
explicitly on helping young people become experts landscape. For instance, council members used
in the juvenile justice field so that the barriers computers, audio and video production hardware/
faced by those involved in “the system” can be software, photography editing software, and
communicated to parole and probation officers, cameras to create a mobile/web-based app that
Cook County detention center staff, public defenders provides information about how to expunge
and states attorneys, and elected officials. The juvenile criminal court cases. James, a program
Council works to “[reach] out to people who have leader, believes that “just using what [DMTT]
power to change the system that isn’t working they love to highlight something that they’re
for us,” says an 18 year-old council member. passionate about is the perfect solution for us
“I think as an organization that is youth facing, and
youth centered where we are working with youth, to share our work,” and he hopes to continue
Sixty percent of the young people on this council and developing youth….we have to be on the cutting to “be scrappy” when it comes to providing
are court-involved youth. “We can’t have a council edge of technology and media.” council members with more opportunities to
that represents the interest of the juvenile justice —Michelle Morales, Chief Executive Officer engage with a variety of DMTT in the future.
system without having young people currently
or formerly involved in the system,” said Senior “Communication skills. Communication is
Program Director Steven Rosado. Program Leader everything. If you don’t have the communication
James Fields said he specifically seeks out officials to make research-based recommendations then you have misunderstanding.”
youth from these backgrounds, to empower them to public defenders, states attorneys, and —Rebecca (pseudonym), age 19
and to ensure they bring balanced and diverse judges to improve youth experience within the
perspectives to the issues youth are advocating for juvenile justice system in Cook County, IL. In an organization that stresses the power of
and focusing on. Together, these youth engage in DMTT supports the work carried out by the Juvenile communication and the importance of youth
community outreach with Chicagoland and county Justice Council in a number of ways. Council voice, DMTT plays a valuable role in enabling
members create a variety of work products using young people to be critical analyzers of potential
DMTT, including digital “White Papers” to be shared changes they would like policy makers and
with state and local government representatives, elected officials to advocate for to the benefit of
presentations and public-service announcements to their communities. Youth serving on the council
generate community awareness, and documentaries, learn to be respectful and accountable in a
vlogs, and blogs to share more information about collaborative and creative environment that allows
relevant issues. Computers, the internet, and Chicago’s “unheard voices” to be heard; with
Microsoft Office Suite provide youth with the tools DMTT, their voices reach an even wider audience.
to conduct research and to evaluate the current
state of affairs around the juvenile justice system so
“We want to see a democracy that’s made up of the people
that they can present informed recommendations.
that it impacts.”
Recently, for example, council members shared their
—Michelle Morales, Chief Executive Officer
research on the importance of public defenders
offering multiple communication platforms, such as
WhatsApp, when reaching out to their parolees.
A
n essential piece of capturing Chicago’s DMTT • About a quarter of the programs
program landscape involved understanding where the targeted specific populations, such as
organizations offering these programs are located and girls or specific racial/ethnic groups.
who the programs are serving. Outlier’s questionnaire asked
respondents to provide this information in order to establish • The programs tended to be racially
baseline data that would allow for tracking growth and and ethnically diverse, although almost
progress of DMTT programs over time. While the programs half reported having predominantly
included in this analysis are a modest portion of the many Black or African American youth.
programs offered to youth in the City of Chicago, these data
provide an important starting point for dialogue, development, • The programs served more female
and future study of DMTT use in youth-serving OST programs. than male youth, and served
mainly youth in the 13-18 year-old
(e.g., high school) age range.
In the sample of programs that completed the questionnaire,
program leaders indicated that efforts are being made to • Programs tended to serve relatively
serve Chicago communities and groups (particularly female small groups of participants, with most
and Black or African American youth) who are underserved serving under 40 youth at a time.
and underrepresented in fields related to DMTT. This finding
is promising, and suggests that youth-serving OST programs, • Programs with DMTT used many
and their leaders, possess an awareness of the inequities avenues—from school events to social
that exist in the City of Chicago and are making intentional media to targeted strategies—to
efforts to address them. Future research is needed to recruit youth to join their program.
understand the proportions of youth in specific gender, racial/
ethnic, or socioeconomic status groups who are benefitting
from participation in OST programs with DMTT, and how to
make opportunities more readily available to all youth.
North Side - 16
Central - 23
West Side - 65
Figure 9. Program target populations
South Side - 92
African American youth 30 65%
Females 29 63%
Southwest
Side - 61 Youth from economically-disadvantaged families 28 61%
Far Southeast
Side - 20 Hispanic/Latinx youth 24 52%
Far Southwest
Side - 16
Males 22 48%
Note. Forty-six organizations reported that they target specific populations of youth for
their programming. Organizations could select as many youth populations that applied.
Figure 10. Reported racial/ethnic composition of program participants Figure 11. Reported gender identity composition of program participants
20 Racially diverse
71 Equal split
35
Two majority races 50 More boys than girls
39
Predominantly boys
10 Other racial makeup 31
All boys
Unknown
Unknown
Note. Seventeen organizations reported that their program participants included youth
Note. The “other racial makeup” category included organizations who reported that their
identifying as non-binary/third gender (1-50% of program participants in the organization).
program participants were mostly Asian (3 organization) and mostly White (1 organization).
Four organizations reported that their program participants included youth identifying as “other”
(2-10% of program participants in the organization).
57
The use of DMTT brings with it a videos through this medium of Adobe “We had the virtual reality hooked
number of benefits, according to the After Effects…so you had animation, onto drones so we could see where
program leaders and the TechGYRLS. and you had visual effects all going the drones are going but we can’t
Not the least of these are the together with music, and then these see where the drone is, but we
technical knowledge and skills the ideas just come through about them, see from the point of view of the
drone. First person view – like
girls gain. In one experience, for and their hopes, and their dreams,
when they be sending drones
example, David recounted “you’ve and their plans, and their passions. It
to space and stuff like that.”
got so many different concepts was amazing. It was really amazing.”
—Kendall (pseudonym),
all rolled into one. Because they
13 years old
had to learn aeronautics concepts, Hopes for the program for the
robotics concepts, electrical future are that it will continue
concepts. You had coding in the to grow and expand, in greater
mix. How the different sensors all depth, into new curriculum areas,
worked together in order for the simultaneously with advances
“And so our idea with the Chicago
“I came anyway because I
Mentors encourage the girls to applications to allow the girls to gain drone to actually fly. So it was just in DMTT. The girls expressed
Architecture Foundation was
wanted to learn coding.” try working with different types of more information or learn something really very comprehensive.” In last interest in doing “outside nature- to get the girls thinking about
—Danielle (pseudonym), DMTT that they may be less familiar new. The girls will work together, with year’s program, the girls used Adobe type science” during the summer architecture in that way, which
12 years old with, and the program activities are one group member designing the AR After Effects to design digital vision months as well as learning how to is not necessarily just an artistic
designed to have the girls collaborate marker and her partner responsible boards. They incorporated material do computer coding. Regardless endeavor, but also a technological
in their DMTT use. While the adult for creating the application that will about their current lives, and how of the particular topics they cover, one and an engineering one, and
mentors help motivate the girls and be used to interact with it. In the they viewed themselves 5, 10, 15, TechGYRLS will continue to be a design.”
keep them focused, the program science portion of the program, and 20 years into the future, as place where girls are empowered —David Lane, Program Leader
is meant to be “driven by the girls,” the girls will work with the National well as their hopes and dreams in to explore with DMTT, where they
with them leading the activities that Aeronautics and Space Administration each one of these time periods. can gain confidence in STEAM
“We try and have as many
are broken down into different parts, (NASA) to use satellite imagery data David described this activity as a subjects, and where they can see
females [mentors] as
each with their own milestone to be to study the clouds and atmosphere great success from more than just a themselves as just as knowledgeable
possible so that they [the
achieved. The program is also as to learn how cloud systems impact technical standpoint: “seeing their and capable of having a STEAM—
girls] can identify with them.
“drop-in friendly as possible” with weather patterns. The mathematics final projects, seeing them just or any—career as anyone else.
They can talk to them in
ways that they can’t talk to the understanding that the girls and engineering components of the pouring themselves out in these
me, and that’s just real.” may be involved in other activities program will be competition based;
—David Lane, that make it difficult for the girls to during the engineering portion, the
Program Leader attend the program every Saturday. girls will compete in a bridge-building
contest using K’NEX ©, whereas, in
This year’s program strives to “expose the math session, they will participate
[the girls] to as many concepts as in “Math Bonanzarama” where all
possible,” including program sessions activities will incorporate a math
focusing on each of the five STEAM challenge and require the girls to
content areas. The program session solve a math-related problem before
emphasizing technology will focus advancing in the game. Finally,
on augmented reality (AR) and virtual TechGYRLS will be collaborating with
reality (VR). Working in pairs, the the Chicago Architecture Foundation
girls will design a “virtual world” that to design a new community library
will include AR markers that can be in the arts portion of the program.
accessed from different mobile/web
—SCALE: North Grand VIDEO, Chicago Arts Partnerships in • Organizational support from decision-makers
Education is key, but support at various levels of an
organization can also help programs thrive.
T
learning opportunities can benefit
he work of conducting youth programming, program leaders and staff.
while important and gratifying, is not easy work;
• Find local advocates. These can include not
it comes with an assortment of challenges,
only funders and other OST groups, but also
and program leaders rely on key supports in order
parents and community members as well.
to succeed. This is true of all youth programs, but
those that use DMTT face particular challenges, and • When asked to give advice to others
anticipating them and knowing how to take advantage interested in creating similar youth
of supports is essential. Program leaders give advice programming experiences, program
about these challenges and supports in this section. leaders emphasized the importance of
keeping youth at the forefront of efforts.
to continue to learn and “to create As one explained, “there are always
impactful programming for youth.” organizations that I’m learning [from].”
F
quick to shift the focus from involves young men coming
“I think everyone has to search their ounder and CEO Darius Ballinger describes his
himself to the group—always together and engaging with older
own soul. If we wait on our president, organization, Chasing23, as “…a brotherhood, it’s a
“we” not “he.” These young “folks from all walks of life” who are
if we wait on our elected officials, if movement.” The program aims to improve the quality
men describe Darius as a role interested in “living through their
we wait on our business person, if we of life for young men residing in Chicago’s South Side
model, an older brother, a leader, truths” to share life lessons and
wait on the senior citizen or the young neighborhoods, and to involve them in a community that
person in our community to be better someone to look up to, and an to give back to young people. At
strives to leave the world a better place than they found it.
for us, we do ourselves a disservice by inspiration. They explain that every Restoring Hope and Giving
After overcoming personal tragedy and the loss of his own
not being better for our ourselves.” they enjoy being in the program Direction Monday Meetup, at least
mentor, Darius created Chasing23 in the spirit of Chicago
—Darius Ballinger, Program Leader because they are able to build two to three volunteer mentors,
Bulls basketball legend Michael Jordan—known for his
a bond, like a family, with other oftentimes individuals with a
iconic #23 jersey—with the goal of “chasing greatness.”
young men in their schools and personal or professional connection
T
his portrait of youth-serving DMTT programming in Chicago that must continue
programs in Chicago shows a to grow in order to reach all Chicago youth.
city with rich and diverse DMTT
experiences for its youth. Programs are DMTT are now part of daily life, but
flourishing throughout the city, providing acknowledging that idea and embracing
youth with opportunities to learn new it are two different things. While not
skills, explore new topics, engage with representing all of Chicago programming,
others, and express themselves. However, this report offers a baseline for
these findings represent only a piece of understanding the who, where, what, and
the larger story of DMTT experiences how of the role DMTT is playing in the
in OST youth programming in the City lives of young people during OST program
of Chicago. The work is not done. experiences. Looking ahead, unanswered
questions remain: How can DMTT programs
While OST programming with DMTT better complement what youth learn
is reaching youth, and reaching youth in schools to help their 24/7 learning
who are traditionally underserved or not experience be more coherent? What parts
included in conversations about who “does” of DMTT programs are essential for learning
technology, many young people are not and which can be adapted or dropped as
yet involved. Researchers, practitioners, contexts and conditions evolve? How can
families, funders, and the City at large must DMTT program leaders best reach youth
continue to work together to close equity populations who are not yet engaged?
gaps in order to provide all youth with What are the best ways to use particular
access to high-quality OST programming types of DMTT for different populations?
and DMTT-related experiences. The diverse Can DMTT influence the choices youth
programs described in this report all make about their futures? These questions
share a commitment to serving youth and and others are important to consider in
generating opportunities for them to have future investigations, especially as DMTT
the knowledge, expertise, and experiences become more infused in the day-to-day
they need to excel in the 21st century. practices of youth-serving OST programs.
These programs are weaving DMTT into The answers will help organizations,
youth experiences so that young people funders, teachers, program leaders, and
can truly take advantage of the possibilities communities provide opportunities that
DMTT bring to communication, creation, will help Chicago’s diverse youth thrive in
learning, and advocacy. This is a promising their learning and flourish in their lives.
foundation for the future of youth OST
75
Appendix A
A
UCHICAGO STEM EDUCATION UNIVERSIT Y OF CHICAGO
T
his study was conducted by Outlier Research & Evaluation at UChicago
STEM Education at the University of Chicago. UChicago STEM Education
is a Center devoted to improving K-adult education that resides in the
Physical Sciences Division (PSD) of the University. UChicago STEM Education’s
work is composed of three interconnected strands: Tool Development, School
Support Services, and Research and Evaluation. More information on the Center
can be found at stemed.uchicago.edu.
Outlier is the research and evaluation arm of UChicago STEM Education. Outlier is a
cross-disciplinary group committed to applied research and evaluation that directly
informs practitioners, education leaders, and policymakers. In addition to digital
media tools and technologies, Outlier’s research portfolio includes projects focused
on implementation, spread and sustainability of educational innovations, computer
science education, and STEM schools. Outlier’s evaluation work spans a range of
K to adult programs, including K-12 education programs in school districts, higher
education settings, museum-based and other out-of-school learning programs,
and adult learning and leadership programs. All of Outlier’s work reflects our belief
that efforts to improve education should be grounded in principled knowledge and
relevant to the contexts and conditions shaping educational settings today. For
more information on Outlier and current and past work, visit outlier.uchicago.edu.
UCHICAGO
STEM EDUCATION
C
hicago Learning Exchange (CLX) is a Chicago-based nonprofit
organization that works with a growing community of more than 200
organizations to remake learning so that it is enhanced by technology,
driven by learners’ interests, and connected to future opportunities. CLX was
formed in 2018 when two initiatives—the Hive Chicago Learning Network at
The Mozilla Foundation and Hive Chicago Fund for Connected Learning at
The Chicago Community Trust—combined. Since 2009, these initiatives have
partnered to catalyze collaborative and innovative approaches to learner-
centered practices, platforms, credentials, and spaces across the city.
Technology is integral to the CLX DNA. CLX believes in the power of technology
to open up opportunity, democratize voice, and foster creation, while recognizing
that it alone is not enough to help young people flourish in the world. Educators,
mentors, peers, and family are critical in supporting young people alongside
technology as they pursue long-term success and lifelong learning.
CLX collaborates across sectors to ensure that youth who are most in need have
access to engaging opportunities that utilize technology as a tool for learning.
CLX networks educators, parents, technologists, employers, and researchers;
ignites innovation through grants; champions ways to remake learning; and equips
educators, youth, and families with the skills, knowledge, and insight necessary
to succeed in the digital age. Whether in school, out of school, or online, CLX
envisions Chicago as a connected community where all learning counts.
79
Appendix B Clear Language:
It was essential that the study accounted for the dynamic,
evolving field of digital media. Therefore, the design had to
avoid ill-defined terms and terms that had multiple meanings
to ensure that the findings would confidently and accurately
reflect the broad digital media landscape in Chicago’s OST
programs. One challenge came from the fact that some
terms used to refer to DMTT (e.g., digital media and learning,
connected learning) conflate descriptions of digital media
tools with particular pedagogical approaches. In order to
avoid misinterpretation and to ensure the accuracy of the
information collected, the questionnaire separated the digital
media themselves (i.e., the hardware, software, and other
tools) from the pedagogical expectations (e.g. program
goals and learning strategies) for DMTT experiences.
Replicable:
The study is intended to be a foundational framework for
future studies. The questionnaire had to be brief in order
to increase completion rates, while also collecting key
information that would be of interest now and in the future.
Job Preparation 29
Cultural institutions 23 10%
C1. Types of Performing Arts 23
organizations that
Visual Arts 23
responded to the Faith-based institutions 3 1%
questionnaire STEM 22
Technology 21
Creative Writing 15
Design 14
0 - 5 years 29 17%
Entrepreneurship 14
Science 11
16 - 20 years 21 12%
Engineering 9
Coding 8
21+ years 81 46%
Audio Production 7
Math 6
Marketing 3
4-6 programs 49 22%
TV 3
C3. Number of 7-9 programs 17 8% Architecture 3
programs offered by
the organizations Radio 2
10-12 programs 25 11%
Game Design 1
13-34 programs 35 16%
Culinary Art 1
50+ programs 20 9%
Other Software 62
Social-emotional skill development 42 24%
Video Production/Editing Software 50
21st century skill development 41 23%
Photography Editing Software 42
Website Development 24
Job preparation 36 21%
App Development 24
Civic engagement 36 21%
Programming Languages 19
Website Design 16
Post-secondary readiness 30 17%
CADD Software 12
Youth as life-long learners 29 17%
Digital Animation 10
Social Media 79
Learner empowerment 21 12%
Robotics 21
Other 12 7%
3D Printer/Laser Cutter 17
Collaboration Tool 17
Digital Electronics/Circuits 16
Digital Badging 9
Learning Platforms 9
Other 5
8 - 10 sessions 23 15%
Focus on peer culture 19 11%
3 - 5 months/one semester 14 9%
7 - 8 full-time staff 3 2%
Weekends 74 42%
9 - 10 full-time staff 2 1%
Other 21 12%
0 part-time staff 35 22%
9 - 10 volunteers 5 3%
39%
No Maker Space
82%
Interested
LBBA Labs Program, CityLab Project Education Plus, Photography Club The Anti-Cruelty Society, After School Advocates
Life Directions, Peer Motivation Project Exploration, Explore Engineering The Chicago Urban League, Opportunity Works
Lookingglass Theatre Company, Project SYNCERE, E-CADEMY The Jazz Institute of Chicago, Jazz Links
Lookingglass Lab Ambassadors Program
Project Tech Teens, Englewood Codes
Lost Boyz Inc., Girlz Softball The Love, Unity & Values (LUV) Institute, The
Project: VISION, High School Scholars Program
Journey to My Better Self Media Empowerment
Love To Serve, Inc., Kroc Center Summer 2017 Program
Lumity, Student Based Enterprise
International Society for Technology in Education. (2007). 2007 ISTE standards for students.
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100 E NGAG ING YOUTH IN A CON N EC TE D WORLD 101