Professional Documents
Culture Documents
Studyaholic’s design focused on the objectives of simplicity and compatibility. The objective of
our design is to reduce the complex and awkward act of finding study partners to a minimalist level of
playful swiping. The simplicity of creating a profile with your classes and schedule and swiping to match
with others who may be compatible. Only allowing contact between matches creates only conversations
between people with mutual interests, avoiding the users wasting time conversing with people who are
There are multiple Nielsen Heuristics that play a part in the design and implementation of
Studyaholic. We want our system to follow “Match between system and the real world” because
Studyaholic should seem familiar to the user and second nature to use. We do not want the user to ever be
confused by the wording of the app so there will be strict “Consistency and standards” so that no different
words or actions mean the same thing. Finally, we design Studyaholic with an “Aesthetic and minimalist
design” because unnecessary dialogue or actions diminishes the main objectives of the app.
To seek design feedback from members of our target user group, we will interview users for
approximately 10-20 minutes. We are choosing to do an interview rather than a survey because of the
extra data that interviews provide. By interviewing our target user group, we are able to collect non-verbal
data, context, and reasoning behind interviewees answers. To obtain subjective feedback, we will ask
some open-ended questions and dissect the user’s answers after the interview. We can bring up new issues
that may be relevant to the study that arise during the course of discussion with the interviewee.
Interviews allow us to receive more precise data since researchers can ask for clarification on vague or
ill-defined answers.
To conduct interviews, we will meet the user on campus in a familiar setting with low
background noise (like the College of Computing or Student Center). A familiar setting is chosen so the
interviewee feels comfortable in the environment. We want the user to feel as comfortable as possible to
Team 12: CS Villagers - Tanya Churaman, Christopher Messina, Sabrina Seibel, & Sophia Worley
simulate a situation in which they would use the app normally- like looking at it casually while sitting at a
popular campus location. All of the team members will be present at the interviews, and we will rotate
who walks the user through the app, conducts the interview, facilitates extra conversations, and records
For the actual interview process, we will first explain the purpose of the app. Next, we will give a
brief run through on how to use our prototype by showing them the main screens and action buttons. After
the user has some understanding on how to use the app, we will allow the user to interact with it. We will
give the user a task to do, such as create a profile or message a match in order to get feedback on specific
aspects of our app. The interviewee will be prompted to think aloud while completing the task. When the
task is complete, the interviewer will wrap up the interview by asking the user questions. We will use
regular questions as well as the System Usability Scale to get user feedback. After all the interviews are
complete, all team members will look back at the recordings of the interviews together and analyze the
responses given.
- Do you see yourself using this tool in place of trying to find study partners naturally?
- Do you feel the profile screen has too much/too little information on it?
- Is there anything that you would change to the design to make it more natural for the
user?
- Given the app’s goal of helping you find study partners, why wouldn’t you use this app
again?
- Would the app help solve your problem/achieve your goal? Why or why not?
Ask the user how much they agree with each statement on a scale of 1-10
- I think that I would need the support of a technical person to be able to use this system.
- I would imagine that most people would learn to use this system very quickly.
- I needed to learn a lot of things before I could get going with this system.