You are on page 1of 8

How to Do Model Retouching in Photoshop?

perfectclipping.com/model-retouching-photoshop

Model retouching in Photoshop is one of the most popular application areas in Photoshop
retouching. It is used extensively. There are two undemanding reasons for that. First, Photo
retouching offers a variety of excellent tools to smooth out skin and hair. It also optimizes body
proportions and emphasizes some beautiful details. And second, if you have a little experience
with Photo Enhancement Photoshop, it is easy to study the basics. You can generate very
impressive and gorgeous results. Model retouching in Photoshop is one of the most difficult
parts of Photo retouching. There are a couple of unique methods and only a few tricks in model
retouching in Photoshop. And, we are about to give a step by step guideline to you about
model retouching in Photoshop.

Techniques for Model Retouching in Photoshop

1/8
The major trick for your results to be astonishing is patience. With time you will obtain faster,
but this is not a five-minute job even for experts. The process below presents details tutorials
about model retouching in Photoshop. Most examples have a before-vs.-after-comparison.
You can follow the Image retouching with Photoshop step-by-step.

1. Start a Raw File

We want to begin Image retouching with a raw file or a premium image. If you want to follow
this Photo retouching tutorial, download a high-quality image. Here, we will be starting with a
PSD file. It needs to convert from a Raw Camera file. In this Model retouching in Photoshop,
the most important thing is the lighting. You want lighting select a model with smooth skin. It
helps to fill shadows and ensures the model will have soft skin even right out of the camera.

2. Frequency Separation

We are going to begin Model Retouching in Photoshop by duplicating the background layer
two times. Then by rasterizing both of those layers (Right Click>Rasterize Layer). First, we
named this layer on the bottom “lo” and the layer on top “hi”. We applied a 10px Gaussian blur

2/8
to the “lo” layer. Then we clicked the “hi” layer and went Image>Apple Image and used the
settings as we need. Next, we set the “hi” layer to the blend mode “Linear Light”. Now we
configured to smooth tones in the skin and launch removing blemishes.

3. Skin Color Smoothing

We are going to click the Healing Brush Tool (J) and set the “Sample” option in the top control
bar. We clicked it to “Current Layer” and start working on the “lo” layer. We are going to mark
the bags under models eyes and smooth them out. Working on this “lo” layer means that we
are just editing the color of the picture and not displacing any texture. This will confirm that her
skin texture stays perfectly integral while we just lighten below the eyes. This is the core part of
Model retouching in Photoshop.

4. Heal & Remove Blemishes

Click the ‘hi’ layer and select the Healing Brush tool (J) Again. It ensures that you still contain
the Sample option set to Current Layer. Then start sampling (hold down Alt/Opt to test area)
clean parts of the skin and paint over blemishes that you notice.

5. Fill out the Hair

Hair is a great part of Model retouching in Photoshop. However, due to its intricacy, we have
to choose an image without much hair. We will learn hair retouching for another tutorial. Here
we have to fill both areas besides her cheek with hair. Start by clicking Cmd/Ctrl + Shift +
Alt/Opt + E to combine all layers to a fresh coating. Click the Rectangular Marquee tool and
drag a selection over the right side of the picture. Then click Cmd/Ctrl + J to pop that up onto
its layer. Now, Click Edit>Transform>Flip Horizontal and try to drag it over to the left side of
the picture with the help of Move Tool (V).

6. Frequency Separation AGAIN!

Use the merge the entire layer’s hotkey again to demolish all of our layers together. Then pop
that up onto its layer and click Cmd/Ctrl + J to copy that layer. Now Name the lower layer “lo 2”
as well as the top layer “hi 2”. We are going to blur the “lo 2” layer by 10px and affect the “hi 2”
just as we had done previously. We also want to go Filter>Sharpen>Smart Sharpen. Now we
will add approximately 150% of sharpening at a radius of “1.2px” to the “hi 2” layer. Frequency
Separation is one of the most important parts of Model retouching in Photoshop. Don’t forget
this part

7. Continue Smoothing Tones

3/8
Select the “lo 2” layer and click the Brush tool (B) to paint the highlights and shadows again.
Do it with brush cloudiness of “10%” to flatten this highlights and shadows.

8. Blur the Skin

We can consistently drop this layer later if we do not like it. To blur the skin a bit all we need to
paint with black in the layer mask that we added to the “hi 2” layer. Try to use the Brush tool
(B) set to the opacity of “10%” and softly paint where need a few details.

9. Fresh Skin Texture

We now want to add our fake skin texture to confirm that her skin does not look like smooth,
blurry stuff. We will create a new layer. We will name it “Skin Texture Small”. Then we have to
go Edit>Fill and choose “50% Gray” from the content drop down. Then we will go
Filter>Noise>Add Noise and add 25% noise with the help of “Uniform” and “Monochromatic”
ticked on. After that will move on Filter>Stylize>Emboss and set the angle to about 85 degrees
and height to “2” and the amount to around “200%”. Adjust the layer to the blend mode “Soft
Light”. It is the base texture!

10. More Skin Texture

We have to Duplicate that skin texture layer and rename it “Skin Texture Large”. Then we will
click Edit>Transform and set the width and height of 200% up to the control bar.

11. Masking the Texture

We need to mask this texture into accurately where we want it. Right now it is out of control.
You can hold down your Alt/Opt key to choose new layer icon to add a layer mask filled with
black. You need to do this with both skin texture layers. Now we will use the Brush Tool (B).
Again It should be set the opacity of the tool to “10%” and paint with white. Try, to begin with,
the small texture layer and then paint.

12. More Blemishes

At this point, we will create a blemishes layer to touch up anything. We need to Create a new
layer and name it “Blemishes”. Then we need to use the Healing Brush Tool (J) and set the
Sample to “Current & Below”. It will permit you to use a subtle brush.

13. Retouching Eyebrows

The eyebrows are imperative. In this part of Model retouching in Photoshop, we will Retouch
Eyebrows. We can start by merging all layers to the latest layer with Cmd/Ctrl + Shift + Alt/Opt
+ E. We need to Use the Lasso tool (L) to create two selections. Now click
4/8
Select>Modify>Feather and feather the limits of the selection by 5px.

14. Trimming the Eyebrows

We will click Cmd/Ctrl + J to pop those two pieces of skin up onto the latest layer. Then we will
jump to the Move tool (V) and nudge the skin downward until we have trimmed the eyebrows.

15. Masking the Eyebrows

The skin does not quite look right because you can notice edges. Here we will Add a layer
mask to this “Eyebrow Trim” layer. This will allow us to paint away the bits of the eyebrow skin.

16. Cleaning Up the Eyes

Here we learn about the eye cleanup of Model retouching in Photoshop. First, we will create
one more new layer and name it “Eye Blemishes”. After that, it needs to zoom in on the eyes
and use the Clone Stamp Tool (S) for painting veins and blemishes on the real eyeball.

17. Dodge Eyes

We need to Add a Curves Adjustment Layer by clicking Layer>New Adjustment Layer>Curves.


Then we will set the blend mode of that layer to “Color Dodge”. Now It becomes easy to fill the
mask with black. Now, we will use the Brush Tool (B) and set the opacity of the tool to “10%”.
Now you can paint softly over the catch lights in the eyes to improve them. You can also paint
on the retina to increase the “roundness” of the eyeball.

18. Adjustment of Vibrance

The retinas have a little bit of a blue color cast. Let’s decrease the vibrance of the whites of
models eyes by adding a Vibrance Adjustment Layer (Click Layer>New Adjustment
Layer>Vibrance). Now we will reduce vibrance to “-50” and then fill the mask with black. We
are Using the Brush tool (B) and set it to about “65%” opacity. Then it will become easy to
paint into the whites of her eyes to clear away a group of that color.

19. Iris Pop

We need to create two new layers and name them “Brighters” and “Darkers”. We will grab the
Brush tool (B) and set the tool opacity to “100%”. Here we are using a 2px, hard edged brush
and a center color of white. Then we will paint on the “Brighters” layer. Here, we will place little
dots of light wherever we see some lightness on the iris. Shut that layer off by selecting the

5/8
little eyeball icon and do the same thing with the “Darkers” layer. However, we will paint with
black over dark bits. It is advised to reduce the “Darkers” opacity to “20%” and the “Lighters”
opacity to “40%”.

20. Dodge & Burn Skin

We flattened much of the highlight or shadow distinction in this picture. Now, this will allow us
6/8
to rebuild shadows and highlights. We have to make a new layer and go Edit>Fill. Here we
will choose to fill the layer with “50% Gray”. Now we will Name this layer “D&B-01”. Lastly, we
will Set the layer to the blend mode to “Soft Light” to create the grey disappear.

21. Dodge & Burn for Real

We will Select the Burn Tool (O). It can be sated to the Range of “Midtones” and Exposure to
“25%” up in the top control bar. We are heading to be burning in the shadows first, and then
we will play with the highlights.

22. Dodging & Building Highlights

We are going to shift to the Dodge tool (O) and set the Range to “Mid-tones” and the main
Exposure to “25%” up which is in that top toolbar.

23. Duplicate & Blur

Duplicate our D&B layer by hitting Cmd/Ctrl + J and then go Filter>Blur>Gaussian Blur and
choose to give this layer a 50px blur. We need to reduce the opacity of the layer if you think it
is too strong.

24. Frequency Separation

We are going to make one more frequency separation. Refer to previous in this tutorial if you
cannot remember how. Combine all layers to a fresh coat. We had also to add duplicated that
layer and named the lower one “lo 3” and the upper one “hi 3”. We want to sharpen the “hi 3”
layer by clicking Filter>Sharpen>Smart Sharpen and selecting “175%” amount and a “1.5px:”
radius. Now we have to apply a layer mask to this layer and paint with a little black brush.
Then set to “10% opacity over the skin to add softness to the skin.

25. Adding Contrast

Add a Curves Adjustment Layer by Clicking Layer>New Adjustment Layer>Curves and add a
smooth little “S” curve. We will fill the layer mask with black and paint over the face with the
10% opacity brush. This white will remain our center color to add a bit touch of contrast to the
face.

26. Color and Grading

Make a Selective Color modification in Photo Retouching Layer. Start it by clicking Layer>New
Adjustment Layer>Selective Color. You can vary the behavior of the Red channel plus
Whites, Midtones, and Blacks as you wish.
7/8
Photoshop retouching is the very best process for photography. Enhancing and Model
retouching in Photoshop is very popular. It is surprisingly relatively straightforward to make a
slightly defective photo look like a jaw-dropping shot with Photoshop retouching. Model
retouching in Photoshop is an entirely deceptive art. The masters of Model retouching in
Photoshop create illusions. It is tough to tell apart unless you have both an actual photo. You
will also need the final result in Photo enhancement in Photoshop. It can directly evaluate
them. In fact, every day we see perfectly Photoshop retouched models and stars online, and
offline which just look dissimilar in real life. Still, it is not the motive to avoid learning advanced
Photoshop retouching techniques for Model retouching in Photoshop.

8/8

You might also like