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Model Rocketry
Technical Manual
2
WHY ESTES MODEL ROCKETRY? As your knowledge of rocketry and your modeling skills
increase you can move up to building higher skill level models,
The hobby of model rocketry originated at the dawn of the and eventually to building your own custom designs from parts
space age in the late 1950’s. Seeing space boosters carry the available in the Estes catalog.
first artificial satellites into Earth’s orbit inspired many enthu-
siastic young people to try to emulate the rocket pioneers by CONSTRUCTION TECHNIQUES
building their own rockets. Unfortunately, these homemade
“rockets” usually involved stuffing flammable chemicals into In the construction of your Estes model rockets you will typi-
metal pipes, very often with tragic results. Newspapers told of cally need the following tools and supplies (see kit instructions
fingers and eyes lost — and all too frequently of lives lost. What for specific requirements):
was needed was a safe alternative that would allow young peo- •Modeling knife •Scissors
ple to experience the thrill of constructing and launching their •Ruler •Spray Primer
own rockets and provide them with the opportunity to explore •Spray paint •Tube-type plastic cement
the fascinating science of rocketry. Estes model rocketry is the •Masking tape •Fine and extra fine sandpaper
answer.
•White glue or carpenter’s glue
A SAFE PROGRAM Always exercise care when using a modeling knife (they are
very sharp!) and don’t leave the knife laying around after you
Estes model rocketry is a safe activity because it incorporates finish with it. Use some sort of cutting board under the knife.
three important features. The first is the model rocket engine, a A smooth, flat piece of board is great; an old phone book or
professionally manufactured, low cost, solid-fuel rocket engine. thick catalog also works well on a hard surface. Use newspa-
This frees the rocket builder from the inherently dangerous pro- per to protect your work surface from accidental glue spills.
cedures of mixing chemicals and packing propellant.
The second feature is the use of safe materials for constructing TYPES OF GLUE
the rockets. All model rockets are built using only lightweight
materials such as paper, plastic, and wood. Metal parts are Several types of glues and adhesives are commonly used in
never used for the main structural components of the model. the construction of model rockets; the proper glue to use
depends on the application.
The third feature is the incorporation of the Model Rocket
Safety Code into all our flying activities. The safety code pro- 1. White Glue: This glue works on porous materials such as
vides guidelines for the safe operation of model rockets, such paper and balsa. It is a good choice for engine mounts,
as launching the rockets electrically from a safe distance, and balsa and fiber fins, launch lugs, paper parts, and for
using recovery systems to gently return the model to Earth. applying fillets to fin-body joints.
When the safety code is followed, model rocketry is an extreme-
ly safe activity, safer than baseball, soccer, or swimming. Our 2. Aliphatic Glue: Also known as “wood glue” or “carpen-
hobby’s excellent safety record spans over 45 years and 300 ter’s glue”; it is usually yellow or tan in color. It is used
million rocket launches. just like white glue, but it is stronger and dries faster.
YOUR FIRST MODEL ROCKET 3. Tube-type Plastic Cement: This thick, clear liquid is used
to glue styrene plastic parts to porous materials such as
The Estes Alpha® is shown here to illustrate the parts of a paper. It is typically used to glue plastic parts to body
typical model rocket for the beginning rocket builder. The
construction techniques used in this and other model rockets tubes. Some E2X series kits use this glue for assembly.
are explained in greater detail in this manual. 4. Liquid Styrene Cement: This thin, clear liquid is used to
bond styrene parts together. The cement comes in a bot-
tle and is applied with a small brush.
Nose
Shock
Cord
Cone 5. Cyanoacrylate: Commonly known as “super” or “instant”
glues, these adhesives are available in both thin and
Shock Cord
Mount thick formulations. Because this type of glue can
Body Tube instantly bond skin, it should never be used by unsuper-
Launch Lug Shroud vised children. Eye protection and gloves are recom-
Lines
Engine Mount mended. These adhesives are useful for quick assembly
Assembly
or field repairs. They work well for gluing plastic parts
to balsa or body tubes.
Parachute
®
6. Epoxies: These two-part adhesives are also recommend-
ed for the advanced modeler. Epoxy provides extra
Engine
Hook strength for the engine mounts and fins of high-thrust
Fins
rocket kits. It also makes excellent fin fillets in one step.
For your first model rocket we recommend one of the Estes 1. ENGINE MOUNTING METHODS
E2X® series. No modeling experience is needed to build an It is important to have a strong engine mount. This secures
E2X® model. Construction involves almost no cutting or sand- the engine, allowing it to “push” your rocket into the air.
ing, and the models do not need painting.
The Skill Level 1 models are an excellent choice for your sec- Engine Block Installation
ond or third model. These models are also a good starting
point if you have previous model building experience. Some models use an engine block to keep the engine from
traveling too far forward in the rocket body when the rocket is
ENGINE MOUNT launched.
Centering When building a model, use an engine casing (or the special
ASSEMBLY
Rings spacer tube supplied in some kits) to push the engine block into
position. First, mark the engine casing 1/4 inch from the end.
Engine Apply glue to the inside of the tube using a cotton swab or small
Hook dowel. Place the engine block just inside the rear of the body
tube, then push the block forward into position with the engine
casing in one smooth motion so the glue will not freeze the
Engine block in the wrong place. When the mark on the engine casing
Holder Tube is even with the rear of the body tube the block will then be in
3 the correct position. Remove the engine casing immediately.
4. MARK THE BODY
Body Tube This Fin Spacing Guide will space equally three or four fins
®
1/4” Glue
4
Mark the body tube for fin alignment using the “V” notch of a
drawer sill or door frame. Match the edge of the notch with a
(6 mm) spacing mark; run a pencil along the edge to draw your guide
line. Gluing the fins to the body on these lines will insure that
Engine Casing they are straight.
Estes also manufactures a special Tube Marking Guide for
When mounting the engine in a model with an engine block,
marking fin location lines on body tubes,
3 3
wrap the engine with masking tape until it makes a tight fric-
tion fit in the tube, then slide the engine into place. If the fit is
too loose, the engine will kick out at ejection and may not
deploy the recovery system. If the fit is too tight, you may dam-
age the model trying to push the engine in place. Adjust the 4 4
amount of tape as needed.
If the arrangement of the engine mount tube and fins allows
5
enough space, a wrap of tape around the tube and engine joint
0
2
can help hold the engine in the model.
0
5
5
5
Engine Holders
0
6
In many models a quick release engine holder (also called an
5. INSTALL THE ENGINE MOUNT
0
engine hook) is the best device to use for mounting an engine.
7
The forward end of the engine holder is inserted through a 1/8 Be sure the glue on the engine mount rings is completely dry
3
0
before you install the mount in the body tube. The fin align-
8
inch wide slit in the tube, and prevents forward movement of
the engine. Apply glue fillets where the engine mount spacer ment lines should be drawn on the body before installing the
rings attach to the engine mount tube for extra strength. 4
engine mount. You will position the mount so the engine hold-
er is midway between two fin lines for easier operation.
To mount an engine in a model with an engine holder, spring
the end of the holder up and slide the engine into place. Check Before gluing, make sure the mount slides easily in the body
to make sure the end of the holder latches securely over the tube. If it’s tight, sand it until it slides easily.
end of the engine. Smear a liberal amount of glue around the inside of the body
tube over the area where the mount’s ring or coupler will fit.
Insert the mount into position in one smooth motion. DON’T
pause, or the glue will
“grab” it in the wrong
place! Support the tube
“nose-up” while the glue
dries.
6. BALSA FINS
2. SHOCK CORD MOUNTS
Fins are used to aerodynamically guide your rocket. Some model
Attach the shock cord securely. Both methods shown yield rockets use fins made from thin sheets of balsa wood. In many
good results. The slit-n-glue method is good for body tubes too kits the fins are pre-cut for you by a punch die. In other kits, or to
small for an anchor mount. make custom fins, you must use a pattern to mark and cut a blank
The anchor is cut from paper or index card stock. Be sure to sheet of balsa. All balsa fins must be cut so that the grain of the
glue the anchor far enough into the tube or it will interfere wood runs parallel with the leading
with the proper fit of the nose cone. edge of the fin for maximum dge
ing E
strength. Lead
dge
tion
Direc
Grain
ot E
Slit-N-Glue Method UE
GL
UE
GL
2 3
Before removing the die-cut fins Trailing Edge
3
from their sheet, use extra fine sand-
paper to sand both surfaces of the sheet of balsa (a sanding block
1" is helpful here). Use a modeling knife to carefully cut through the
points where the fins are still attached to the die-cut sheet, then
Cut 2 Slits 1/2” Long remove the fins. Stack the fins together and sand all edges
YES
1/4” Apart square.
Thread In
Apply Glue Anchor Method
4
Balsa Fins From Patterns Sometime after the fin joints have dried completely, they should
be reinforced. Do this by applying a “fillet” of glue as shown.
To make fins from an un-cut sheet of balsa, start with a full- Always support the body in a horizontal position while fillets are
size fin pattern cut from stiff paper or thin cardboard. When drying so that the glue does not
laying out the fins on the sheet of balsa be sure to position the run. Build up the fillets in several Fillets
pattern so that the leading edge of the fin runs parallel to the thin layers, allowing each layer to
grain direction! Trace around the pattern with a pencil or ball dry between applications (this is
point pen to mark the balsa for each fin. much faster than waiting for a sin-
gle thick fillet layer to dry).
Lead
ing E
dge 8. ATTACHING LAUNCH LUGS
Grain
ge The launch lugs are used to position the rocket on the launch
FIN Ed
Ro
ot LAYOUT rod. The lugs and rod help guide the rocket in its first few feet of
PATTERN flight. The model must be guided until it is going fast enough for
the fins to guide it. Launch lugs are attached in much the same
way as fins. If a stand-off is used to keep the rod from hitting a
large diameter payload section, attach the lug to the stand-off
piece first, then attach the unit to the body. Sight along the tube
TRACING to be sure the lug is parallel to the body tube before the glue
sets. Apply glue fillets to the lug after the initial glue joint has
dried.
Read “LAUNCHER Glue
DESIGN” starting on
page 9 for launch lug
Use a metal straightedge whenever possible. Hold the knife placement.
blade at a 90° angle to surface being cut, and handle at about Plain
45° for clean cut. If blade is dull or held too high, balsa tends to
tear. A razor saw blade may be required to cut thicker balsa. 9. PARACHUTE Stand-Off
ASSEMBLY
The most common model rocket recovery system is the para-
chute. On page 11 you will find alternate recovery systems.
Estes parachutes are now fully assembled. To assemble an
unassembled parachute, cut out the plastic parachute along
the dotted lines. Apply the six vinyl tape rings to the corners of
the parachute and punch holes through the parachute material
in the center of the tape rings using a sharp pencil. Cut three
equal length shroud lines that are twice as long as the para-
chute diameter. Tie both ends of the shroud lines through the
Shaping Balsa Fins holes in the tape rings, as shown.
The instruction sheets in many kits tell you to sand all edges
of the fins square. This is fine, and it is the easiest method, but
you can reduce drag and increase the altitude performance of
your rocket by proper shaping of the fin edges.
For general purposes, sand all fin edges round except the
root edge (the edge that glues to the body). Make the root To attach the parachute to the nose cone or adapter eyelet,
edges straight and square, never rounded! The sides of the fins thread the shroud lines through the eyelet, pass the parachute
should be sanded smooth. through the loop of shroud lines as shown, then pull the lines tight.
On high performance models sand the fins to the streamlined
shape shown for minimum drag. The front (leading) edge of
the fin should be rounded; the back (trailing) edge should come
to a sharp edge.
Rounded Edges Streamlined
5
Wrap tape around
Snap Swivel Assembly Tape Strips On nose cone shoulder
Inside Of Payload for friction fit
It’s often worthwhile to attach your parachute to a snap swiv- Section
el to allow the ‘chute to be easily removed. This lets you
change parachute size in response to different wind conditions,
or swap ‘chutes between models. A snap swivel has an eyelet
on one end and a wire snap hook on the other. The swivel con-
nection in between helps keep your parachute lines from tan-
gling up if the ‘chute rotates on descent. Snap swivels are
available where fishing supplies are sold. Glue
Adapter
Balsa Sanded
But Untreated
Next, apply a coat of spray primer to the balsa. Let this dry
(2) Slide a stage coupler or expended engine casing into the completely, then sand with 320 grit (or finer) sandpaper, until
tube — center it under the cut position to support the tube. the surface is smooth again. Apply more primer, repeating the
procedure until all the pores in the balsa are filled.
1st, Coat… Sanded Surface
(4) Slide the stage coupler into the cut end of the tube. Hold 2. SPRAY PAINTING THE MODEL
the tube near the cut end and work it over a flat sheet of very Using a good enamel spray paint is the easiest way for a
fine sandpaper, with a circular motion, to remove burrs and novice to get a smooth, uniform finish on a model rocket.
rough edges. Other types of paints can be used, but be wary of mixing differ-
ent types of paint on the same model; paint compatibility prob-
12. CLEAR PAYLOAD SECTIONS lems may cause the model’s finish to wrinkle or “craze”. If in
Models that have a clear plastic payload section present a doubt, test the compatibility of different paints on a piece of
special problem: White glue will not bond the plastic to a balsa scrap material. Paint fumes can be harmful; only paint out-
nose block. To overcome this, apply tape strips to the inside of doors or in a well-ventilated area.
the payload tube, then glue the balsa nose block to the tape To hold the model during painting, make a “painting wand”
strips using white glue. by rolling a sheet of newspaper into a very long, narrow cone
and inserting it into the rocket’s engine mount. An expended
6 engine casing glued onto a wooden dowel also makes a great
Dip Decal
painting wand, especially for heavier models. Before painting, In Water
wipe the model with a clean, slightly damp cloth to remove any
dust from its surface. Slide Decal From
The Backing Sheet
3. PRIMER COAT (Optional)
While not necessary, a coat of sandable primer provides a
uniform base color and a better bonding surface for the paint
layers; it also helps fill any remaining minor surface imperfec-
tions. Spray on the primer in thin coats until the model is a
Blot Away
uniform color. When the primer is completely dry, lightly sand
Excess Water
the surface with 400 grit (or finer) sandpaper.
After the decals have dried completely, spray the model with
4. BASE COLOR clear acrylic coating to protect the finish. Apply the clear
spray in several thin coats, allowing time for each coat to dry.
The base color is the lightest of the colors to be used on the If the model was finished with fluorescent paint, apply a light
model. Usually this will be white. If the model is to be painted coat of clear spray before applying decals.
with fluorescent colors, the base coat must be white.
Always spray on the paint in light, even coats, allowing the STABILITY
model to dry between each coat. Trying to cover the model One of the first things a model rocket designer learns is that a
with one thick coat of paint will only result in paint runs. vehicle will not fly unless it is aerodynamically stable. By sta-
Several thin coats will also dry faster than a single thick coat. ble we mean that it will tend to keep its nose pointed in the
When the first coat has dried completely, sand lightly with same direction throughout its upward flight. Good aerodynam-
extremely fine sandpaper. Wipe off any dust and apply anoth- ic stability will keep the rocket on a true flight path even
er coat. Let this dry, then follow with additional light coats though some force (such as an off-center engine) tries to turn
until the model has a clear, pure color. the model off course.
Let the base coat dry completely in a warm, dust-free area. If a model is not stable, it will constantly turn its nose away
Allow the model to dry a full day if it is to be masked for addi- from the intended flight path. As a result it will try to go all
tional colors. over the sky, but end up going “nowhere.” An unstable rocket
Move Can Don’t will usually tumble to earth after the engine burns out, damag-
Parallel To Forget The ing the model.
Work Ends And When a free-flying object
8” To 10” Edges rotates, it always rotates
From Body “Sag” Or “Run” around its balance point. The
Results From proper term for the balance
Holding Can Too point is the center of gravity,
Close To Work abbreviated as CG. Thus the
5. THE SECOND COLOR balance point (CG) is the pivot
When the base color has dried completely, cover all areas on for all forces trying to turn the
the model which are to remain this color. Cover small areas rocket.
with masking tape. Large areas should be covered with typing The most significant forces acting on a model rocket in flight
paper, held down at the edges with masking tape. It’s impor- are caused by the thrust of the engine, the action of air on the
tant to seal the tape down tightly along the edge. Masking tape nose and the action of air on the fins. Off-center thrust and
that is too sticky may pull up the base color paint when forces on the nose try to bring the nose of the rocket around to
removed; if you have this problem, you can stick the tape to the rear. They are opposed by the forces acting on the fins. All
you skin before applying it to the model to remove some of its these forces are amplified by the distance from the location of
tackiness. the force to the center of gravity.
Areas To Receive
Second Color
Areas To Remain
Original Color As long as the forces on the fins of the rocket are great
enough to counteract the forces on the nose and any off-center
thrust, the rocket will fly straight. If the fins are too small
With the model masked, apply an additional thin coat of the and/or too close to the center of gravity, there will not be
first color to finish sealing the edges of the tape. When this is enough force to counteract the force on the nose. As a result,
dry, apply the second color in several thin coats. Use just the nose will swing out to the side and the model will try to
enough paint to get good color. After the last coat is dry, chase itself around the sky.
remove the masking carefully to avoid peeling the paint. A
third color would be applied in the same way as the second. Force On Left Side Can Be 2
Balanced By… oz 1
oz
“Starting” A Rocket To fold the parachute, hold it between two fingers at its cen-
ter and pass the other hand down it to form a “spike” shape.
Fold this spike into several sections as shown. Pack shroud
lines and shock cord in on top of the wadding. Push the folded
‘chute down into the tube on top of the shroud lines and shock
8 cord, then slide the nose cone into place.
LAUNCHING
Model rockets, like professional rockets, are launched electri-
cally. This provides both safety and realism. Each engine sold
by Estes Industries is supplied with an igniter, igniter plug,
and complete instructions; still more information is supplied
with launcher kits. However, the basic information needed to
launch models successfully is included in these pages.
If the parachute has been packed in the model for an extend- Safety Key
ed period, re-pack the ‘chute just prior to launch. Dusting the
Continuity
parachute with talcum powder before packing will also increase
Check Light
the chances of a successful deployment. It is especially impor-
tant to follow these precautions on cold days because the low
temperature makes the plastic parachute material less flexible. Launch Button
Check the fit of the nose cone on the model: If it is too tight,
see if the shock cord or shroud lines were trapped between the Micro
nose cone shoulder and the body tube. If the nose is still too Clips
tight, sand the shoulder of the nose cone or the inside of the body
tube with fine sandpaper. If the nose cone fit is too loose, wrap
Launch Wires
tape on the shoulder to adjust the fit. The nose cone should sepa-
rate easily, but should not fall off if the rocket is inverted.
All launch control systems work by passing electrical current
To deploy the streamer or parachute recovery gear correctly, through the high-resistance wire in the tip of the igniter; this
the engine MUST be held in place SECURELY. This may be current heats the wire, which ignites the coating on the igniter,
done by wrapping the engine with tape until it makes a snug fit which in turn ignites the engine. The launch system is attached
in the body tube or engine mount. to the igniter with micro-clips, one clip on each igniter wire.
On models using engine holders, make sure the end of the When connecting the micro-clips to the igniter, make sure the
holder latches securely over the end of the engine. clips do not touch each other or the rod or blast deflector. If
they do touch, the current from the battery will “short” through
the clips, rod, or deflector and not reach the igniter. Micro-
B6-4
®
6V or 12VDC
Power Source
This circuit includes a continuity check light. This is a small bulb (no
more than 1/4 amp for safety) that lights when a complete circuit exists
between battery and igniter; this indicates that the rocket can be
launched. If the continuity check bulb does not light when the safety
interlock is closed, remove safety key and check to see if the micro-clips
are properly connected to the igniter. ALWAYS remove safety key
before approaching the rocket.
TRACKING
Steel Rod
Launch Lug The easiest way to measure how high a rocket flies is to visu-
ally “track” the model using a tracking instrument, then “trian-
Blast Deflector gulation” is used to determine the altitude. The tracking
instrument is used to measure the angle between the ground
and the line of sight to the
rocket at its peak altitude.
This angle is called the
The blast deflector is a metal plate that prevents the engine “elevation” angle. When the Elevation
exhaust from hitting the launch pad or ground, preventing elevation angle and the dis- Angle
fires. Heavier rockets will require thicker launch rods and a tance from tracker to launcher
launcher with a heavier base. Bricks or rocks can be used to are known, it is very easy to Tracking Launch
Station Site
weight the base when extra-large models are being launched. determine the altitude. Baseline
When building a launch pad be sure to use a base that is big
enough and heavy enough to provide a secure foundation. A TRACKERS
piece of 3/4” plywood a foot square works well for most rock- The Estes® Altitrak is one of the best all-around basic track-
ets; a larger base made from two-by-fours easily handles one ing devices. However, it is easy to construct a simple tracker:
pound models. A plastic protractor is attached to a ruler as shown. Tie a
weighted string through the small hole at the “center” of the
3. LAUNCH SAFETY protractor. When sighting along the edge of the ruler toward
the horizon, the string should hang by the 0 mark on the pro-
Only launch model rockets from a large open area. Make tractor; when sighting at a point in the sky, the position of the
sure the ground around the launcher is clear and has no dry string will indicate the elevation angle.
weeds or highly flammable materials. Always cover the launch
rod with the launch rod caps! After sliding the rocket onto the Ruler Estes
launch rod, replace the cap on the rod before hooking up the Tape Altitrak
igniter. The cap protects you from accidental eye injury from Protractor I
II
I I I I I I 40
MOD
the rod. If the cap is not available, put your hand on the end of
EL
ROC
ROCK
KET
ET
AL
20 30 TIT
UD
EFIN
DE
R
®
Weighted
Immediately before launching a rocket, check for low-flying
aircraft. If there are other people in the launch area, String
announce the launch loudly to get their attention, followed by The distance from the launch area to the tracking station
an audible five-second countdown. should be approximately equal to the altitude expected for an
After a successful launch, remember to remove the safety key average rocket flight to be tracked. This distance is called the
from the controller and replace the cap on the launch rod. If the “baseline” and its length should be carefully measured. The
rocket becomes entangled in a power line or other dangerous tracker should have a clear view of the launch area and should
place, to avoid injury DO NOT attempt to retrieve the model! not be looking into the sun.
Before launch, alert the person at the tracking station. When
4. LAUNCH AREAS the tracker signals readiness, the rocket can be launched. The
Choose a large field away from power lines, tall trees, and tracker sights along the tracking instrument and follows the
low-flying aircraft. It should be free of easy-to-burn materials. rocket as it rises. When the rocket reaches its peak altitude,
The length of the smallest side of the field should be at least the tracker “locks” the tracking instrument. An Altitrak is
one fourth of the rocket’s expected maximum altitude. The locked by releasing the trigger. To lock the homemade tracker,
Model Rocket Safety Code contains a table of minimum field the operator uses a finger to clamp the string in place before
dimensions for each engine size. moving the instrument (this takes practice!). The elevation
angle is then read from the tracker.
COUNTDOWN CHECKLIST Find the tangent of the elevation angle from the table at the end
of this section, or using a scientific calculator (enter the angle,
Use a countdown check list when you launch your models. then press the TAN key). Multiply this tangent by the baseline
You’ll find it makes your rocket flights more successful and length (the distance from the tracker to launcher) to find the rock-
enjoyable. The following procedure is recommended for most et’s altitude. The Altitrak gives a direct readout of the altitude,
parachute or streamer models. For other types of rockets, try assuming the tracker is located 150 meters from the launch pad.
to develop your own complete check list.
A single tracker gives best results on calm days. Wind inter-
feres with accuracy since models tend to tilt over into the wind as
12) Pack flame-resistant recovery wadding into the body tube. they fly. The result is that the rocket will not be straight over the
Insert the parachute or streamer. launch site at peak altitude,
11) Install the nose cone or payload section, checking for prop- but instead will be some
er fit. Check condition of the payload (if any). distance over in the direc-
10) Apply enough masking tape to the engine(s) for a tight fric- tion of the wind. To keep
tion fit in the body tube (if required for this model). When error due to wind drift to a WIN
INDD
launching a multi-stage rocket be sure that the engines are minimum, locate the track-
in their proper relative positions and that a layer of cello- er at a 90° angle to the
phane tape is wrapped tightly around each engine joint. wind direction as shown.
Mount the engine(s) in the rocket. If the rocket uses For better accuracy, use
engine holders, check that the holder proper hooks the two tracking stations on 90°
rear end of the engine. opposite sides of the
9) Install an igniter in each engine. 10 launch pad, or place more than one tracker at each station.
The easiest way of calculating rocket height using multiple
TABLE OF TANGENTS
Angle Tan Angle Tan Angle Tan Angle Tan Angle Tan
1 .02 17 .31 33 .65 49 1.15 65 2.14
2 .03 18 .32 34 .67 50 1.19 66 2.25
3 .05 19 .34 35 .70 51 1.23 67 2.36
4 .07 20 .36 36 .73 52 1.28 68 2.48
5 .09 21 .38 37 .75 53 1.33 69 2.61
6 .11 22 .40 38 .78 54 1.38 70 2.75
7 .12 23 .42 39 .81 55 1.43 71 2.90
8 .14 24 .45 40 .84 56 1.48 72 3.08
9 .16 25 .47 41 .87 57 1.54 73 3.27
10 .18 26 .49 42 .90 58 1.60 74 3.49
11 .19 27 .51 43 .93 59 1.66 75 3.73
12 .21 28 .53 44 .97 60 1.73 76 4.01
13 .23 29 .55 45 1.00 61 1.80 77 4.33
14 .25 30 .58 46 1.04 62 1.88 78 4.70
15 .27 31 .60 47 1.07 63 1.96 79 5.14
16 .29 32 .62 48 1.11 64 2.05 80 5.67
trackers is to find the altitude for each tracker and then take PROBLEM (2) Parachute or streamer is melted or scorched
the average of these altitude figures. More complete informa- by hot ejection gases.
tion on basic altitude tracking is contained in Estes Industries SOLUTION: Be sure you have used sufficient recovery
Technical Report TR-3. wadding to fill a length of two body diameters.
RECOVERY SYSTEMS PROBLEM (3) Nose cone fails to separate from body tube.
The recovery system is one of the most important parts of a SOLUTION: Check fit of nose cone in the body tube; be sure
model rocket. It is designed to provide a safe means of return- no shroud lines are trapped by nose shoulder. Parts should
ing the rocket and its payload to earth without damaging it or separate easily, but not be loose. If fit is too tight, sand inside
presenting a hazard to persons on the ground. Also, the recov- of body tube or nose cone shoulder with fine sandpaper.
ery system provides an area for competition when rocket flyers
hold contests to see whose rocket can remain aloft the longest.
In addition, rocket recovery is an area for valuable experimen- PROBLEM (4) Nose cone falls off before ejection.
tation and research as modelers develop new and better meth- SOLUTION: Fit is too loose. Wrap masking tape on shoul-
ods of returning their rockets to earth. der of nose cone for a snug but not tight fit.
Most recovery systems in use today depend on drag (or wind
resistance) to slow the rocket. Each changes the model from a PROBLEM(5) Parachute deploys, but wind carries rocket
streamlined object to one which the air can “catch against” and away.
retard its descent. Six main recovery methods are used by SOLUTION: In windy conditions replace the parachute
model rocketeers today: with smaller ‘chute or streamer. Or, “reef” the ‘chute by
applying a wrap of tape around the parachute shroud lines,
1 half-way up; this prevents the ‘chute from opening fully so the
model falls faster. Or, cut a spill hole in the center of the
3 parachute.
MULTI-STAGING
1. IGNITION
1. Featherweight Recovery, 2. Streamer Recovery, 3. Tumble The first stage of a multi-stage rocket is always ignited by
Recovery, 4. Parachute Recovery, 5. Helicopter Recovery, 6. standard electrical means. Second stage ignition occurs auto-
Glide Recovery. matically upon burnout of the first stage. Figure 1A shows that
the first stage engine has no delay or ejection charge. This
gives instant ignition of the next stage at burnout.
Some of the most common errors causing recovery system
failures are listed below with their solution.
PROBLEM (1) Engine not held securely and ejects, instead of
recovery device being deployed.
SOLUTION: On models with engine holder hooks, make
sure hook latches properly over end of engine. If engine is
held by friction fit, wrap enough masking tape around
engine to hold it tightly. 11
In figure 1B the propellant is partially burned, leaving a large The upper stage engine holder tube projects 1/4” rearward
combustion chamber. As the propellant continues to burn, the from the end of the upper body tube. The engine is held in
wall of propellant becomes thinner until it cannot withstand place by wrapping a layer of masking tape TIGHTLY around the
the high pressure inside the chamber. At this point the remain- end of the tube and the end of the engine as in figure 4B. The
ing propellant wall ruptures, and the high pressure blows for- engine mount in the booster must be built to leave space for
ward toward the nozzle of the next stage, carrying hot gases this system (see figure 4C). The booster engine is held in place
and small pieces of burning propellant into the nozzle of the with a wrap of masking tape in the same manner as the upper
second stage engine. This action is illustrated in figure 1C. stage engine.
Masking Tape
FIG. 4C
Cellophane Tape
Masking Tape
Adapter Ring
Adapter Ring
Engine Block
Engine
Mount Tube
For this system to work, the stages must be held together
until the upper stage engine has ignited. When this happens,
the stages must then separate in a straight line. This is accom- In some multi-stage models the engines cannot be coupled
plished by wrapping one layer of cellophane tape around the directly together with cellophane tape, such as the case where
joint between engines and then recessing this joint 1/2” rear- a D12 is staged to a standard size engine. In this case, use
ward in the booster body tube, as in figure 2. Recessing the masking tape on the stage couplers as needed to achieve a
joint forces the stages to separate in a straight line. tight fit between stages, to prevent separation before upper
1/2” stage ignition.
Cellophane
Tape
2. STABILITY
Since two or more engines are mounted near the rear of a
Booster
Engine Body Tube multi-stage rocket, it has a tendency to be tail-heavy. To com-
Masking Tape Joint Joint pensate for this, larger fins are often used on the lower stage.
Figure 2 shows the engine installation in a typical two-stage Each additional stage requires even greater fin areas. This
model. Always tape the engines together before inserting them effect can be minimized if the upper stage is fairly long,
into the rocket. IMPORTANT: Check carefully before and after increasing the stability of the model.
taping to be sure the engines are in the in proper positions
(nozzle of upper stage engine against top end of booster
engine). Failure to check carefully can be highly embarrassing
as well as damaging to the rocket.
Masking Tape
When checking for stability, test first the upper stage alone,
then add the next lower stage and test, and so on. In this way
you can be sure that the rocket will be stable in each step of its
Cellophane flight, and you can locate any stage which does not have suffi-
Tape cient fin area. Always check for stability with the heaviest
engines to be used in place.
After taping the engines together, wrap masking tape around
the upper stage engine at the front and near the rear as in fig- 3. BOOSTER RECOVERY
ure 3 to give it a tight fit in the body. Push it into place. Wrap Most lower stages are designed to be unstable after separa-
the booster engine and push it into position. Failure to get the tion. The booster should be built so that the center of the area
upper stage engine in place tightly enough will result in the of the fin (its balance point) matches or is up to 1/4” ahead of
recovery system malfunctioning; failure to secure the booster the booster’s balance point with an expended engine casing in
stage tightly can result in its dropping off under acceleration. place. Thus, boosters will require no parachute or streamer,
but will normally tumble, flutter, or glide back to the ground. A
booster stage should be painted an especially bright color
because it does not have parachute or streamer to aid in spot-
ting it once it is on the ground.
20
All Estes Engines A8
Thrust in Newtons
18 8.0
Thrust in newtons
6 1/4A3
Activities 20.0
4 1 Delay Period No 0.0
Measurable Thrust 0 0.20 0.40 0.60 0.80 1.00 1.20
2 Time in Seconds
15.0
0.0 0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 4.0 5.0 E9
10.0
Time in Seconds
C6
ature, high pressure gases that are ejected through the nozzle. 0.0
The reaction to forcing the exhaust out the nozzle is a forward 0.00 0.50 1.00 1.50
Time in Seconds
2.00 2.50 3.00
TIP:
20.01 - 40.00 E 1,000 300
ROC
80.01 - 160.00 G 1,000 300
160.01 -320.00 Two G’s 1,500 450
In
In most
most cases,
cases, baseball,
baseball, 10. RECOVERY SYSTEM. I will use a recovery system such as
a streamer or parachute in my rocket so that it returns safely
soccer
soccer or
or football
football fields
fields and undamaged and can be flown again, and I will use only
are
are great
great launch
launch areas!
areas! flame-resistant or fireproof recovery system wadding in my
rocket.
11. RECOVERY SAFETY. I will not attempt to recover my
rocket from power lines, tall trees, or other dangerous places.
15
PUBLICATIONS AVAILABLE FROM ESTES WEBSITES
Newton’s Laws of Motion and Model Rocketry - 2821 Aerodynamic Drag of Model Rockets - 2843
Gives practical examples of ways to minimize aerodynamic
The three laws of motion are explained in easily understood
drag and improve performance. Technical Report TR-11.
terms. Simple examples and experiments are included.
Estes Guide for Aerospace Clubs - 2817 Elementary Mathematics of Model Rocket Flight - 2844
Information on how to make your own altitude tracker and cal-
The perfect source book for organizing and operating a suc-
culate speeds and accelerations. Technical Note TN-5.
cessful model rocket club or ESP chapter.
Model Rocket Contest Guide - 2815 Model Rocketry Technical Manual - 2819
Handy guide for construction and flight of model rockets. Tips
Use to plan model rocket contests for clubs or schools. Details
on “scratch building”, launch systems, tracking, staging, boost-
on competitive events and suggestions on all facets of contest
gliders, and more.
organization.
Printed in China
www.estesrockets.com
Estes Industries
1295 H Street
Penrose, CO 81240 EST 2819