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THE EVALUATION OF AIR-TO-AIR

COMBAT SITUATIONS BY NAVY FIGHTER PILOTS


WITH ARTIFICIAL INTELLIGENCE APPLICATIONS

Kenneth Levin
PO T L

Monterey, California

'Y
mHMHaMH

The Evaluation of Air -to-Air


'

Combat Situations by Navy Fighter Pj .lots

with Artificial Intelligence Applications

by

Kenneth Levin

Th esis Advisor: R. S. E .ster

June 1972

Approved ^on. puhLLc. /i££e&6e.; du>&vLbuXion ayuUniltzd.


The Evaluation of Air-to-Air
Combat Situations by Navy Fighter Pilots
with Artificial Intelligence Applications

by

Kenneth Levin
Lieutenant, United States Navy
A.B., Washington University, 1966

Submitted in partial fulfillment of the


requirements for the degree of

MASTER OF SCIENCE IN COMPUTER SCIENCE

from the

NAVAL POSTGRADUATE SCHOOL


June 19 72
ABSTRACT

The evaluations mode by 36 Navy fighter pilots of 64 air-to-air

combat situations are statistically analyzed to detect any significant

differences between pilots' evaluative techniques in relation to their

rank, flight hours and combat missions. Predictor equations are computed

and used in a self-analyzing, self -modifying artificial intelligence

program modeled on an instructor-flight student interactive situation.


TABLE OF CONTENTS

I. INTRODUCTION 7

A. OBJECTIVES 7

B. DEFINITIONS 9

C. ASSUMPTIONS 9

II. EXPERIMENTAL PROCEDURE-DETERMINING DECISION 10


STRATEGY

III. RESULTS OF DATA ANALYSIS 21

A. VARIABLES ADDED AND DELETED 21

B. CORRELATIONS 23

C. VARIABLE MANIPULATION 25

D. MULTIPLE REGRESSION 3

IV. EXPERIMENTAL PROCEDURE -ARTIFICIAL INTELLIGENCE 34


APPLICATION

A. PROGRAM DESCRIPTION 38

1 . Main Program 4

2. Subroutine IN STRU 42

3. Subroutine GRADER 42

4. Subroutine KORECI 42

5. Subroutine KOREII 44

6. Subroutine KORFII 44

7. Subroutine NOVICE 45

8. Subroutine RANDOM 45
B.. RUNNING THE PROGRAM 45

V. RESULTS OF PROGRAM RUNS 48

A. AVERAGE PILOT AS STUDENT 48

B.. SYNTHETIC BEGINNER AS STUDENT 51

C. THE ARTIFICIAL INTELLIGENCE QUESTION 78

VI. CONCLUSION 79

VII. CRITICAL EVALUATION OF THE STUDY 82

VIII. CONTINUATION OF THE STUDY 84

APPENDLX A QUESTIONNAIRE 86

APPENDIX B PILOTS RESPONDING TO MAIL-OUT QUESTIONNAIRE 95

APPENDIX C PANEL OF AVIATORS 96

APPENDLX D DISCRIMINANT ANALYSIS FOR GROUPS 97


DIFFERENTIATED BY BIOGRAPHICAL DATA

APPENDIX E SELECTED PREDICTOR EQUATION COEFFICIENTS 98

APPENDIX F MEANS AND STANDARD DEVIATIONS OF DECISIONS 99


MADE

APPENDLX G VARIABLE RANKINGS FOR HOUR AND MISSION GROUPS 100

APPENDIX H MULTIPLE CORRELATION OF PREDICTOR EQUATIONS 102


WITH PREDICTED DECISION

COMPUTER PROGRAM 103

LIST OF REFERENCES 116

INITIAL DISTRIBUTION LIST 118

FORM DD 14 73 119
LIST OF TABLES

L. DESCRIPTION OF RESPONDING FIGHTER PILOTS 18

II. CORRELATION OF BIOGRAPHICAL DATA WITH PRIMARY 23


AND SECONDARY DECISIONS

ILT. CORRELATION OF SITUATIONAL VARIABLES WITH PRIMARY 24


TACTICAL DECISIONS AND SECONDARY EXPECTED ENEMY
AND FRIENDLY KILL DECISIONS
IV. CORRELATION BETWEEN PRIMARY AND SECONDARY 25
DECISIONS

V. VARIABLE MANIPULATION -AVERAGE VALUE PER SITUATION 2 7

VI. VARIABLE RANKINGS FOR ALL PILOTS AND RANK GROUPS 31


IN DECISIONS REACTED

VII. CORRELATION OF PREDICTED VALUES FOR DECISIONS 32


AND ACTUAL DECISIONS MADE BY ALL PILOTS AND
RANK GROUPINGS

VIII. RESULTS OF PROGRAM RUNS WITH TWO STUDENTS AND 47


FOUR INSTRUCTORS
LIST OF FIGURES

1. TACTICAL SITUATION PRESENTATION 15

2. QUESTIONS ASKED WITH EACH DISPLAY 16

3. MACRO -LEVEL PILOT EDUCATION. 3 6

4-6. AVERAGE STUDENT -AVERAGE INSTRUCTOR 52-54

7-9. AVERAGE STUDENT-CDR INSTRUCTOR 55-57

10-12. AVERAGE STUDENT-4000 HOUR INSTRUCTOR 58-60

13-15. AVERAGE STUDENT-300 MISSION INSTRUCTOR 61-63

16-18. BEGINNING STUDENT-AVERAGE INSTRUCTOR 65-67

19-21. BEGINNING STUDENT-CDR INSTRUCTOR 68-70

22-24. BEGINNING STUDENT-4000 HOUR INSTRUCTOR 71-73

25-27. BEGINNING STUDENT-300 MISSION INSTRUCTOR 74-76


L. INTRODUCTION

From the legendary Baron von Richtofen to the popular Snoopy-

flying his doghouse through the comic strips, the image of the fighter

pilot is one of an enigma capable of performing complex and dangerous

tasks in an environment where fractions of a second can spell the dif-

ference between success and filure, life and death. This fascinating

picture of a highly trained, assured and swaggering superbeing beckons

to be studied; to have the mystique lifted. Hence, the impetus of this

research: the fighter pilot.

Other than the satisfaction of human curiosity, the study of the

fighter pilot -in this case the Naval fighter pilot- can ultimately result

in improved training and selection of future pilots by understanding the

activities of successful pilots; improved combat techniques by adaptation

of the successful pilots' techniques; improved surface-to-air and air-to-

air communications through better understanding; and improved electronic

and mechanical pilot aids to enhance pilot performance.

A. OBJECTIVES

The objectives of this research lay in two major areas. The first

was to address the questions of how Navy fighter pilots evaluate an air-

to-air combat threat, i.e. , pilot versus pilot situations. How does the

pilot reach his decision? Can this decision be somehow quantified for
computer applications? What differences exist among pilots in their

evaluations of air-to-air threat?

The second major area lies in the field of artificial intelligence.

Classically concerned with games such as chess and checkers with well

defined rules for determining success and failure [1, 2], artificial intel-

ligence has seen little application in real life "games." A notable

exception is Clarkson's portfolio program which has reached partial

agreement with a successful bank trust administrator [3] . Heuristics,

such as the minimax technique whereby a player will always attempt to

minimize his maximum loss [4], and binary choice selection [5], although

fine for board games, find little application in games of life. As stated

by Rigney [6]:

"For decision tasks in which the outcome is of great consequence


and the time for decision is short, as in many military, business,
and medical decisions, the strategy the decision maker uses is
of special interest."

From the strategies hopefully revealed in the attainment of the first

objective, an artificial intelligence application is sought. As brought

out by Shepard [7], an obvious disparity exists between "the effortless-

ness and surety of most perceptual decisions and the painful hesitation

and doubt characteristic of these 'higher level' decisions" and strategies.

To overcome this disparity in a "game" of ill defined rules and high stakes

is the objective of the artificial intelligence application.


B.. DEFINITIONS

At this time some definitions of terms used throughout this research

should be brought forward. Artificial intelligence as used in this study

encompasses the construction of "computer programs which exhibit

behavior that we call 'intelligent behavior' when we observe it in human

beings [8]."

The area of artificial intelligence most apt for this study is

decision making in game playing. Hence the game is defined as air-

to-air combat as experienced in the Vietnam area of operations.

C. ASSUMPTIONS

Certain assumptions used throughout the study are:

(1) Data such as military rank and threat evaluation decisions


can be placed on a quantifiable continuum.

(2) Since no criteria of deciding success or failure in the game


exist short of actual combat results, expertise in the game
will decide successes or losses.

(3) Expertise is directly proportional to military rank, flight


hours and total number of combat missions.

(4) The data base used is a representative sample of Navy


fighter pilots .
.

HE.. EXPERIMENTAL PROCEDURE-DETERMINING DECISION STRATEGY

In an. attempt. to isolate and identify the important variables con-

sidered by a fighter pilot in his evaluation of an air-to-air combat

situation, a mail-out survey was designed. In the survey the subjects

were asked to assume the following hypothetical situation:

(1) The subject is an airborne Target Area Combat Air Patrol


(TARCAP) over enemy territory in Southeast Asia.

(2) The subject's aircraft is configured and armed for air-to-air


combat only; hence, a fighter.

(3) The subject's primary mission is to intercept and destroy


enemy air raids threatening friendly airborne strike forces.

(4) The TARCAP and immediate strike group is the only friendly
force in the area. Therefore, the subject is free to fire at
any threat without positive visual identification.

Eleven different items of additional information were then presented

to the subject. These were presented in pairs yielding a total of 55

combinations. The items of information were:

- (1) Relative position of enemy aircraft from the friendly strike


group

(2) Type of enemy aircraft.

(3) Number of enemy aircraft.

(4) Number of friendly aircraft.

(5) Range from friendly aircraft to enemy aircraft.

(6) Speed of enemy aircraft.

(7) Friendly aircraft capabilities.

10
(8) Altitude of enemy forces .

(9) Anti-aircraft activity in the area.

(10) Bearing of enemy from friendly forces .

(11 Closure rate of friendly and enemy forces.

The subject then had to choose which one of the pieces of infor-

mation presented in each pair would be of greater value in evaluating

the threat of, and in planning engagement tactics against, enemy air

units. An additional alternative was given whereby each member of the

pair could be evaluated as being egual in importance. Appendix A con-

tains a sample of this questionnaire. Ninety-seven Naval aviators

responded to this questionnaire of which 68 or 70.1% were pilots and

29 or 2 9.9% were Radar Intercept Officers, the second crewman in the

F-4 Phantom jet. Eleven or 11.3% were F-8 Crusader pilots, the rest

of the pilots being F-4 pilots. Sixty-three or 65.0% of the aviators had

combat experience over Korea or Vietnam. Nine or 9.4% had engaged in

actual air-to-air combat.

From a scaling of the variables from the pair-comparisons data

the variables were ranked as follows (in descending order of importance)

(1) Relative position of enemy aircraft.

(2) Bearing of enemy.

(3) Range of enemy.

(4) Altitude of enemy.

(5) Friendly aircraft capabilities .

11
(6) Number of: enemy.

(7) Rate of closure .

(8) Anti-aircraft activity.

(9) Type of enemy aircraft.

(10) Speed of enemy.

(1 1) Number of friendly .

From the results of the first survey, and with the consideration

of the type of information available to the pilot in the cockpit, a second

mail-out survey was designed. The variables considered in this survey

were limited to six in number. Fuel states and rules of engagement were

added for realism. The remaining four variables were considered as being

information a pilot would have at his access from either his cockpit

instruments or via a surface or airborne controller. The variables were

limited to two states, hence 25 or 64 possible combinations were con-

sidered by each subject. The variables and their states were:

(1) Fuel above bingo; the maximum amount of fuel that can be
utilized before fuel level drops below that necessary for a
safe return to home base.

(a) 1000 pounds.

(b) 2 500 pounds.

(2) Rules of engagement; when the subject may take the suspected
aircraft under fire.

(a) Eyeball (positive visual identification is required).

(b) Missiles free (positive visual identification is not


required) .

12
.

(3) Enemy's relative bearing from the subject.

(a) 315°

(b) 135°

(4) Enemy's range from the subject.

(a) Eyeball or within 4 nautical miles.

(b) 2 nautical miles.

(5) Enemy's true heading or direction of flight.

(a) 045°

(b) 225°

(6) Number of enemy aircraft

(a) 2

(b) 6

The subjects were asked for their rank, total number of flight

hours and total number of combat missions. The following background

scenario was used for each of the 64 situations:

"You are the flight leader of a section of F-4's armed with two
Sparrows?- and two Sidewinders .3 Assume for this exercise that the
aircraft's weapon systems are up in every respect. You are providing

A section normally consists of two F-4's

2
Beam riding guided missile.

3
Heat seeking guided missile

13
TARCAP for a division of A-7's who have just completed a strike and are
egressing from the target area. You are feet-dry over North Vietnam
(20 nm to the coast). The AA and SAM^ defenses in the immediate area
are light to moderate You have limited GCI° facilities operating for
.

you and the enemy has excellent ground radar control.

The enemy aircraft are assessed to be MIG-21's at 15,000 feet and


500 kts You are 10,000 feet and 450 kts. heading for your carrier
.

(360° relative) .

The weather in the area is clear and 15+ visibility. There are
several flights of attack aircraft still feet-dry, exact position unknown.

The MIG's have demonstrated an air-to-air missile capability."

Figure 1 shows the way the tactical situations were presented to the

subjects, analogous to a radar scope or maneuvering board's display.

Two major evaluation questions were asked of each subject in con-

junction with each of the 64 situations considered. These questions

are shown in Figure 2 .

The questionnaire was sent to a number of Navy fighter squadrons

on both the East and West Coasts. The aircraft in service at each of

the squadrons was the F-4 Phantom. Thirty-six pilots responded. These

pilots are described in Appendix B. Table 1 contains a description of

the pilots by rank, hours and combat missions. The overall average

4
Over land vice feet wet or over water,

5
Surface-to-Air Missile.

Ground Control Intercept

14
Figure 1

TACTICAL SITUATION PRESENTATION

15
.

Figure 2

QUESTIONS ASKED WITH EACH TACTICAL DISPLAY

A. In this tactical situation (check one answer):

I. I'd have no choice; there would be an engagement.

2 .. Td have a choice on whether to engage or not, and I'd


engage.

3.. I wouldn't engage.

B -.. Indicate what aircraft losses you would predict, if there were an
engagement

Enemy Losses (no. of aircraft)

Friendly Losses (no. of aircraft)

16
re spondee had a rank between Lieutenant and Lieutenant Commander
7
(3.47) , 1994.03 flight hours and 124.11 combat missions. Rank was

assumed to be an attribute providing ordinal data.

The data from the surveys were coded and placed on a magnetic

disk for statistical analysis. The rules of engagement, being qualitative

variables, were arbitrarily coded as a for eyeball and 1 for missiles-

free. A measure of central tendency (arithmetic mean) and measure of

dispersion (standard deviation) was computed for each biographical

variable (rank, flight hours, combat missions), each primary tactical

decision and each secondary enemy and friendly kill decision made for

the entire sample. Means and standard deviations of these variables

and decisions were then computed for each subset of the sample defined

by biographical data groupings, i e. , all Commanders, all Lieutenant

Commanders, all Lieutenants, all Lieutenants (junior grade), all pilots

with more than 4000 hours, all with less than 4000 and more than 3000,

all with less than 3 000 and more than 2 000, all with less than 2 000 and

more than 1000, all with less than 1000, all pilots with over 300 missions,

all with less than 300 and more than 200, all with less than 200 and

more than 100, all with less than 100 and more than one mission and

those pilots with no combat missions. Likewise, the mean and standard

deviation of each decision was computed for the subset of the sample

defined by holding each of the situational variables constant at one of

17
TABLE I

DESCRIPTION OF RESPONDING FIGHTER PILOTS

Rank: LT(jg) LT LCDR CDR


Number: 1 21 10 4
Hours: Mean 450 1394 29 2675.50 3825 00
S.D 438 54 553.69 466 61
Missions: Mean 96 52 163.40 201 75
S.D. 74 66 72.17 106 81

Hours: 0-999 1000-199! 2000-2999 3000-3999 4000+


Number: 5 17 6 6 2
Rank 7 Mean
: 2.80 3.14 3 67 4 33 5
S.D. .01 .88 47 47
Missions: Mean 127.07 111 83 242 00 106 50
S.D. 87.12 54 78 69 20 36 64

Missions: 1-99 100-199 200-299 300+


Number: 6 7 13 8 6
Rank 7 Mean
: 2.83 3.38 3.54 3.71 4.50
S.D. .37 .70 .63 .70 .50
Hours: Mean 763.33 2150.00 2065.77 2378.57 3250.00
S.D. 177.87 971.43 870.87 832.28 50.20

Ensign = 1, LT(jg) = 2, LT = 3 , LCDR = 4, CDR = 5

18
.

its values and then the other while the remaining situational variables

were free to assume either of their two values .

In attempting to find a relationship between the biographical and

situational variables and the decisions reached, correlation coefficients

were computed between these variables and decisions. These correlation

coefficients were computed for the entire sample, for each subset de-

fined by the biographical groupings, and for each respondee. These

findings were presented to a panel of Naval aviators who were asked for

their opinions and suggestions. These aviators are described in Appendix

C. From their suggestions new variables made up of combinations of

the original six variables were added to the data base and the same

analysis again undertaken. This cycle was repeated until the panel con-

sidered the results to be reasonable.

In an attempt to distinguish any discernible differences between

the decisions reached for each biographical subset within the rank, hour

and mission groupings, a discriminant analysis was performed. In this

analysis, a linear function for each subset within a group is computed

using the subset characteristic (specific rank, hours grouping, or

mission grouping) as the dependent variable and the decisions reached

as the independent variables. These functions are then evaluated for

each case and the hypothesis that the subset means are the same is

tested [9]

19
In an attempt to predict a pilot or group of pilots' decisions, a-

sequence of multiple linear equations computed using stepwise multiple

regression techniques were also produced for the entire sample and each

subset. At each step in this regression procedure, one situation variable

is added. The variable added is the one which makes the greatest re-

duction in the error sum of squares (the variable with the highest partial

correlation with the dependent variable at that step) . The production

stops when the error sum of squares decreases less than .001 or until

all variables are exhausted [10] . The correlation coefficient between

these equation predictions and the actual decision reached was then

computed for each situation examined. These equations and correlations

were then presented to the panel of aviators for their evaluation.

20
m .
RESUL1SOT_DATA ANALYSIS

A . VARIABLES ADDED AND DELETED


quantitative items of infor-
heading, although
Si nce bearing and
did not represent con-
he instant in the first survey,
ma tion shown to

manipulated, both
that could be eonveniently statistiealiy
tinuums
The reason this was done is
deleted in favor of a
new variable.
were
of 001° and 359° .

for example, bearings


apparent when evaluating,
evaluated
rose, a guantity
separated by only 2° on a oompass
Mthough
i- •! i~
negligible, iv,o ualupG are separated by
the value,
aviators as
by the panel o£
effects on a
not negligible. Also, the two variables'
357 o whieh is

to be interactive.
An enemy directly behind
pUofs evaluation appeared

\,,-,t„H riifferently
differently if the enemy was
180°) was evaluated
a friendly (bearing
away (heading 180°).
(heading 360°) or pointing
pointed at the friendly
either
to the pilot from
is not directly available
Thl s pointing information

Yet the pilot does


mentally integrate
his cochpit delays or GCI input.

information. Conse-
information into pointing
the bearing and heading

bearing and heading was created. This


quently, a function of both
equation:
angle, "i,
is describedioy the following
Hpscribed by
function, called "danger

a- m - (bearing)/ I sin
(Qin (bearing;/ 1 ) (bearing)
i_ (sin
Danger (bearing, heading)
{

+ 180) modulus 360].


x [bearing- (heading
as
and fuel-remaining
although pilots considered range
Similarly,
a
panel believed that
ortant variables independently, the aviator
imp

21
link existed between these two factors. For instance, a fighter pilot's

behavior in a situation of long range with low fuel remaining would

probably be different from that under a situation of short range and a

large amount of fuel remaining. Again, this would be a case of pilot

integration of a cockpit display (fuel remaining) and a GCI input or

radar display (range) into a range per fuel state factor. Consequently

a range-fuel ratio (MPG) was created as described by the following

equation:

MPG (range, fuel remaining) = range/fuel remaining.

As shown in the first mail-out questionnaire results, a relationship

between the enemy's speed and heading and friendly speed and heading,

or closure rate is considered by fighter pilots (See EXPERIMENTAL

PROCEDURE DETERMINING DECISION STRATEGY). Again, pilot inte-

gration of cockpit and GCI inputs appears to occur: the pilot projecting

the parallel enemy speed vector into his own. As a result, a speed

differential function was created for the tactical scenario:

Speed (heading, bearing) = 500 x cos (heading) - (cos (bearing)/

|
cos (bearing) j
) x 450.

In both the speed and danger equations, a value of +1 was assigned to

the ratio of the trigonometric function and its absolute value when that

function was equal to zero.

22
B. CORRELATIONS

The primary tactical decision made by the subjects' was assumed

to be ordinally quantifiable as indicated below:

(1) Pilot has no choice, an engagement would occur.

(2) Pilot has a choice and would elect to engage the enemy.

(3) Pilot would not engage the enemy.

The secondary decision was in two parts, number of enemy losses pre-

dicted and number of friendly losses predicted if an engagement were

to occur.

The biographical data's correlation with the decision is shown in

Table II for all pilots.

TABLE II

CORRELATION OF BIOG RAPHICAL DATA WITH PRIMARY


AND SECONDARY DECISIONS
Tactical Enemy Friendly
Decision Kills Kills

Rank -.0392 .0541 .2195


Hour -.0394 .0628 .1685
Missions -.0333 .0801 .1265

The lack of correlations significantly different from zero is striking.

Only with the relationship of rank to friendly kills predicted can a

coefficient of correlation be found of any sizeable magnitude (+.2195).

Discriminant function analysis revealed no significant differences

between the pilots when they were categorized by rank, hour or mission

23
with respect to the decisions they made (at a significance level of

< .05) (See Appendix D) . The panel of aviators considered this (post

hoc) to be a result of standardized training and operational squadron

procedures. They also expected a positive correlation between rank

and expected friendly kills as a result of more realistic evaluation

techniques acquired with time spent in operational billets. A decline

in youthful optimism as one ascends the rank and age structure was also

expected to enhance this postulated positive correlation. Appendix F

contains the means and standard deviation of the decisions reached by

the biographical groupings.

The situational variables' correlations with the decisions are

shown in Table III.

TABLE III

CORR ELATIONS OF SITUATIONAL VARIABLES WITH


PRIMARY TACTICAL DECISIONS AND SECONDARY
EXPECTED ENEMY AND FRIENDLY KILL DECISIONS

Tactical Enemy Friendly


Decision Kills Kills

MPG .4259 -.2087 -.1237


Speed .2559 -.2339 .0553
Danger .2864 -.2857 -.0201
Fuel Rei maining -.1708 .3400 -.0203
Range .4209 -.0163 -.1746
Number of Enemy .1223 .0231 .2447
Rules of Engagement -.0760 .2287 -.0512

24
The panel of aviators, however, felt a chronological relationship

existed between the decisions, that is, the pilot evaluated the situation

as a whole and then reached his primary tactical decision. After that

decision had been reached, and with that result kept in mind, it was

thought that the pilot then made his secondary decisions. Suggestions

by the author that the decisions of kill possibilities would precede and

influence the tactical decision were strongly rejected by the panel as

unrealistic from their own experiences. Table IV shows the correlation

between the primary and secondary decisions.

TABLE IV

CORRELATION BETWEEN PRIMA RY AND


SECONDARY DECISIONS

Enemy Kills Friendly Kills

Tactical Decision -.4247 -.2307

The reader should note that the biographical variable of rank is

the third most important variable when predicting secondary friendly

kills.

C. VARIABLE MANIPULATION

The effects of holding specific situation variables constant on the

decisions made is shown in Table V. MPG was not held constant since

that would imply a simultaneous manipulation of range and the fuel-

remaining variable.
25
The most striking phenomena evident in Table V is the ratio

between predicted enemy kills and predicted friendly kills of over four

to one. As explained by the senior member of the panel of aviators

after observing this phenomena:

"A pilot would be a fool to go into combat is he didn't think


the odds were stacked heavily in his favor."

The inverse relationship evident in this table between range and

friendly kills was considered by the aviators to be a function of aircraft

type.. The F-4 was considered by them to be more of a weapons platform

than a classical dog-fighter while the MIG-21, a smaller and more

maneuverable airplane, is better suited for close-in fighting. The

shorter range and, consequently, time available to the F-4 weapons

systems decreases some of this system's advantages over a MIG-21

resulting in a greater enemy opportunity to attack the friendly forces.

Interesting conjectures can be made about the results that might be

observed if the friendly plane were an F-8, a true dog-fighter. . .The

slight increase in enemy kills with decreasing range which is evident

in Table V was felt by the panel of aviators to be the result of an in-

creased friendly missile kill probability.

The pushing of the tactical decision to the "must engage" pole

with shorter ranges was felt to be an indication that a pilot naturally

considers danger more imminent as the enemy closes; the shorter ranges

decreasing the protector's options.

26
TABLE V

VARIABLE MANIPULATION -AVERAGE


VALUE PER SITUATION

Variable Value Tactical Decision Enemy Kills Friendly Kills

Range 4 1.66 1.09 .37


20 2.32 1.05 .15

Rules of Missile Free 1.93 1.31 .23


Engagement Eyeball 2.05 .84 .29

Number of 2 1.89 1.05 .11


Enemy 6 2.09 1.10 .41

Speed 1.71 1.42 .24


2.28 .73 .28

Danger 2.03 .94 .23


1.83 1.19 .29

Fuel
Remaining 1000 2.12 .73 .27
2500 1.86 1.42 .25

All Free Mean 1.99 1.07 .26


S.D. .79 1.01 .62

27
The differences displayed in the decisions as rules of engagement

are varied were also felt by the panel to reflect aircraft type. The F-4

is at its best when able to deliver the long range, unsuspected missile

under missiles free conditions. A 40% drop in predicted enemy kills can

be seen in Table V as the rule of engagement assumes the eyeball con-

dition. Waiting for ranges to shorten for eyeball identification means

losing the advantage of the long range punch. The decreased range

forced on the pilot shows in Table V, as before; in an increase in pre-

dicted friendly kills but not, surprisingly, in a tactical evaluation pushed

towards the "must engage" pole.

The greatly increased number of predicted friendly kills when the

number of enemy is high, as shown in Table V, is considered to be a

direct reflection of superiority in aircraft numbers. No matter how

effective a protector may be, once the protectors are saturated, some

of the enemy will reach the vulnerable friendly forces. Also, the more

enemy present the more enemy the friendlies may destroy. The tactical

decision's migration towards the "not engage" pole was felt by the panel

to be a sign of caution by the friendly in light of a large enemy force;

the gains of engagement being more than offset by the possible friendly

losses .

The speed differences between the friendly and enemy forces

appear to push the primary tactical decision towards the two poles of

engage or not engage. A large speed differential coupled with opening

28
. .

ranges implies, according to the panel, a friendly decision of leaving

the friendly forces exposed for a long chase or staying with the friendlies

and not engaging the enemy. The high closure rate, however, would

force the friendly to engage but, as shown in the extremely high predicted

enemy kills in Table V, would place the enemy in the F-4's most optimal

firing envelope

The enemy pointing at the friendly forces places the friendlies in

the enemy's best firing envelope and, as shown in Table V, seem to

force the friendly tactical decision to the defensive "must engage" pole.

As a result, a rise in both predicted enemy and friendly kills can be

seen. The enemy pointing away from the friendlies with its implied

opening ranges drives the tactical decision to the "not engage" side

with concurrent drops in both predicted kills

The low enemy kills and "not engage" decision evident with low

fuel state was interpreted by the panel as a sign for caution for the

friendly pilot. Friendly kills rise in this low fuel state not only from

enemy attacks but from destruction due to fuel exhaustion in combat.

Higher fuel states give the pilot a greater margin in combat for increased

maneuvering and chasing, resulting in the increased predicted enemy

kills and greater friendly protection.

29
D. MULTIPLE REGRESSION

From the multiple regression analysis a ranking of situational

variable importance was made for all pilots and for each rank, hour and

mission group. Table VI gives these rankings for all pilots and for the

rank groupings. Appendix G contains the hour and mission rankings. As

can be seen, MPG or range, one a function of the other, play an important

role in the tactical decision evaluation. Danger, except in the case of

Commander where it switches position with speed, is next most important

followed by speed.

In the importance of variables for secondary decision evaluation,

the tactical decision is the most important in evaluating enemy kills

while the number of enemy is the only variable more important in evalu-

ating friendly kills. This may reflect the pilot's integration of his

primary decision in his next evaluation, i.e. , the pilot's "mental set"

before actually making his next evaluations .

From this multiple regression analysis predictor equations were

constructed. Described in Appendix E, the equations were used in

predicting the decisions made on the decision survey. The obtained

multiple correlations are described in Table VII and Appendix H.

30
TABLE VI

VARIABLE RANKINGS FOR ALL PILOTS AN D


RANK GROUPS IN DECISIONS REACHED

A. Tactical Decision

ALL CDR LCDR LT LT(jg)


MPG 1 7 1 7
Danger 2 3 2 2 2
Speed 3 2 3 3 6
Range 4 1 1 5 1

Number of Enemy 5 4 4 4 4
Rules of Engagement 6 6 6 6 5
Fuel Remaining 7 5 5 7 3

B . Enemy Kills

ALL CDR LCDR LT LT(j


Tactical Decision 1 1 1 1 1

Fuel Remaining 2 4 3 2 2
Rules cf Engagement 3 6 4 3 8
Danger 4 5 2 4 4
Speed 5 8 5 5 3
Range 6 2 6 6 6
Number of Enemy 7 3 7 7 5
MPG 8 7 8 8 7

C. Friendly Kills

ALL CDR LCDR LT LT(jg)


Number of Enemy 1 1 2 1 1

Tactical Decision 2 2 1 2 4
Speed 3 4 4 3 3
Rules of Engagement 4 3 7 4 5
Fuel Remaining 5 8 5 5 8
Danger 6 5 8 6 6
Range 7 7 3 7 2
MPG 8 6 6 8 7

31
TABLE VII

CORRELATION OF PREDICTED VALUES


FOR DECISIONS AND ACTUAL DECISIONS
MADE BY ALL PILOTS AND RANK GROUPINGS

ALL CDR LCDR LT LT(jg)

Tactical Decision .6032 .5794 .6236 .6101 .7568

Enemy Killed .6027 .5859 .5654 .6527 .8193

Friendly Killed .4015 .4391 .5299 .3732 .5284

It appears that the equations are fairly successful for the groups studied

in predicting their tactical and enemy kill decisions.

In an attempt to secure a standard of comparison for these equations,

the panel of aviators was used to predict one of the biographical group's

decisions. The members of the panel, who were associated with the

data at some length, considered themselves to be closest to the

Lieutenant Commander group in rank, hours, and missions. All of the

Lieutenants on the panel were in the current Lieutenant Commander

selection zone. They attempted to predict the Lieutenant Commander

group's decision rather than only making their own evaluations of the

situations. The following correlations between the panel's predictions

and the actual decisions made by the Lieutenant Commander group were

found:

Tactical Decision .5863

Enemy Killed .52 00

Friendly Killed .4327

32
.

En. essence, the predictor equations fared better than the predicting

panel of aviators (See Table VII)

33
IV.. EXPERIMENTAL PROCEDURE-ARTIFICIAL INTELLIGENCE APPLICATION

One writer [11] has described and defined artificial intelligence in

the following way:

"A human being can think, learn, and create because the program
his biological endowment gives him, together with the changes in
that program produced by interaction with his environment after
birth, enables him to think, learn, and create. If a program thinks,
learns, and creates, it will be by virtue of a program that endows
it with these capacities. Clearly this will not be a program - any
more than the human's is - that calls for highly stereotyped and
repetitive behavior independent of the stimuli coming from the
environment and the task to be completed. It will be a program
that makes the system's behavior highly conditional on the task
environment - on the task goals and on the clues extracted from
the environment that indicate whether progress is being made towards
those goals. It will be a program that analyzes, by some means,
its own performance, diagnoses its failures, and makes changes
thai: enhance its future effectiveness."

With the goal of the last sentence above in mind, the panel of

aviators, all of whom have had student aviator instructor billets,

described a student pilot's behavior in interaction with his instructor.

Once past the basic ground schools, flight training appeared to entail

corrective instruction of the student's cockpit actions. The corrective

instruction can be broken down into three general areas:

(1) The student did the opposite of what he should have done.

(2) The student did too much of what he should have done.

(3) The student did not do enough of what he should have done.

For example; (1) pushing the stick to the left vice the right, (2) applying

too much throttle, and (3) not using enough flaps. Such mistakes as

34
forgetting to lower the landing gear were considered as combinations or

extremes of the three .

The student's response to the three corrections were:

(1) Reversing the sign or direction of what was incorrectly done.

(2) Lessening the magnitude of what was incorrectly done.

(3) Increasing the magnitude of what was incorrectly done.

Also, as the student pilot gains more experience his confidence level in

himself and aircraft rises. His corrections grow smaller in magnitude

resulting in a smoother development. As stated by one of the aviators

on the panel:

"Any movement which is not smooth and gentle in an aircraft is


probably an incorrect movement."

In advanced Naval pilot training where such topics as tactics and

gunnery are taught, the three instructive areas are thought to still exist.

However, at this level the pilot is developing his evaluative skills

rather than his motor skills. Since multi-level decisions are involved,

the student is not allowed to proceed to the next level until the present

level decision or action is correct. Figure 3 displays this macro-level

education concept.

This concept, if captured in a program, would enable the program

to analyze its performance and diagnose its failures (instructor correction)

and make changes to enhance its future effectiveness (student modifi-

cation) . This program could show some attributes (confidence and

35
Figure 3

MACRO-LEVEL PILOT EDUCATION

A: Present situation to student.

B: Student evaluates situation and makes primary decision

C: Is decision correct?

D: Student gains confidence and experience

E: Student makes secondary decisions.

G: Student modifies own evaluation techniques

36
experience, learning, fallibility) that, if witnessed in a living organism,

would certainly be termed intelligent. Hence, an artificial intelligence

approach to this macro-level pilot learning concept was initiated.

Certain restrictions were placed on this artificial intelligence

programming attempt. Since possible graphics adaptations were en-

visaged, memory size limitations were desired. The available graphics

terminal at Naval Postgraduate School is an AGT-10 with limited memory.

Also, as brought out by the panel of aviators, a pilot does not consciously

search through his memory looking for a situation or solution but rather

appears to act at a level of perceptual decision making [7] . Likewise,

the panel considered the classical tree searching and minimaxing pro-

cedures as unrealistic for this problem. Computer run time was to be

as short as possible for both the practical consideration of program turn

around time and because of the desire for instantaneous decisions as in

high speed air-to-air combat. Consequently, a polynomial evaluation

with adaptation of the coefficients technique was chosen along the lines

of Samuel's checker player [2] . The coefficient would, in essence, act

as a quasi-memory , reflecting change but not, necessarily, history.

FORTRAN IV was chosen for the program language over ALGOL and LISP

because of future graphics applications where no ALGOL or LISP compilers

would be available.

37
,

The "instructor" would be one of the pilot groups for which a

predictive equation existed . The instructor's memory would contain

the predictive equation and all of the decisions made concerning the

64 situations presented in the second survey. The "student" would

contain a predictive equation, either from actual data analysis, or a

dummy one. It would have no decision history memory.

A. PROGRAM DESCRIPTION

The following matrices and vectors of interest are used throughout

the program:

(1) sit (i,j) i = 1, 64; j


- 1, 6
This matrix contains the six situational variables of the
second array:

3
= 1- fuel remaining,
j
- 2 - range,
j
- 3 - bearing,
j
= 4 - heading
j
= 5 - number of enemy,
j
= 6 - rules of engagement.

They are presented in the 64 different situations, i going


from 1 to 64 .

(2) mem (i,j) = 1, 3


i = 1, 64; j

This matrix contains the three decisions made by the


instructor over the 64 situations:

j
= l- primary tactical decision,
j
= 2- secondary enemy kills decision,
j
= 3 - secondary friendly kills decision.

38
(3) prico = 1, 8
(1) i

This vector contains the instructor's primary tactical


decision predictive equation coefficients for the variables
below:

i = 1 - a constant
L = 21 - fuel remaining
1=3 - range
1 = 4 - number of enemy
i = 5 - rules of engagement
i = 6 - danger
i = 7 - speed
1=8- MPG
(4) startp = 1, 8
(i) i

Completely analogous to prico this vector contains the ,

student's primary tactical decision coefficients.

(5) secoen = 1 9
(i) i ,

This vector contains the instructor's secondary enemy kills


decision predictive equation coefficients for the same
variables as in prico. When i = 9, the coefficient is for the
primary tactical decision reached.

(6) secofr (i) i = 1, 9


This vector is the same as secoen but for the secondary
friendly kills decision predictive equation.

(7) starse (i) i = 1, 9


Completely analogous to secoen, this vector contains the
student's secondary enemy kills decision coefficients.

(8) starsf (i) i = 1, 9


Completely analogous to secofr, this vector contains the
student's secondary friendly kills decision coefficients.

(9) kor (i) i = 1 , 8


This vector is the vehicle for the instructor's correction of
the student's startp coefficients.

(10) kore (i) i = 1,9

This vector is the vehicle for the instructor's correction of


the student's starse coefficients.

39
.

(11) korf = 1,9


(i) i

This vector is the vehicle for the instructor's correction of


the student's starsf coefficients.

1 . Main Program

The main program contains, in essence, the previously

described macro-level pilot education concept. The 64 situations are

read in (sit (i , j)) followed by the instructor's decisions over these sit-

uations (mem(i,j)) followed by the instructor's predictive equations

(prico(i), secoen(i), secofr(i)). This constitutes the instructor's memory

and expertise, his references and standards. Next, the student is

brought into the scene by the reading of his starting evaluation equations

(startp(i), starse(i), starsf (i)) , these data representing the starting

student at the beginning of the interactive instructor-student-situational

process

Next, for each of 900 trials, one of the 64 situations is picked

at random and presented to the student. After calculating danger, speed

and MPG; a skill hopefully developed through previous training, but

probably never applied, the student makes the primary tactical decision

for situation I:

IDECIS = startp (1) + .5 + startp (2) x sit (I, 1)


+ startp (3) x sit(I,2) + startp (4) x sit(I,5)
+ startp (5) x sit (I, 6) + startp (6) x danger
+ startp (7) x speed + startp (8) x MPG.

A subroutine INSTRU is now called. This is equivalent to the

instructor grading the student by saying "You've acted in the wrong

40
direction"; "too much"; "too little"; or "correct." From this grade the

student is either sent on to make his secondary decisions (correct) or

his primary evaluation equation is sent to KORECI subroutine for modi-

fication. If the student's grade is "not correct/' upon returning from

modification he returns to the beginning to have another situation

presented without attempting to make a secondary decision. If no modi-

fication is needed, the student's experience and confidence level is

increased and the secondary decisions are made for situation I:

IIEK = starse (1) + .5 + starse (2) x sit(I,l)


+ starse (3) x sit (1 ,2) + starse (4) x sit (1 ,5)
+ starse (5) x sit (I, 6) + starse (6) x danger
+ starse (7) x speed + starse (8) x MPG
+ starse (9) x IDECIS (enemy kills),

IIFK = starsf (1) + .5 + starsf (2) x sit (1,1)


+ starsf (3) x sit (1 ,2) + starsf (4) x sit (I, 5)
+ starsf (5) x sit (1 6) + starsf (6) x danger
,

+ starsf (7) x speed + starsf (8) x MPG


+ starsf (9) x IDECIS (friendly kills) .

As in INSTRU, these decisions are graded by subroutine GRADER.

These grades are considered after which either the student's equations

are modified by KOREII or KORFII or his experience and confidence levels

are increased. In either case, the student is sent back to the beginning

for a new situation. The grading and correcting of the secondary enemy

kill and friendly kill decisions are handled independently, hence

correction may take place in one but experience and confidence may rise

in the other.

41
2 .. Subroutine INSTRU

INSTRU first determines if it agrees with the student' s

primary tactical decision by checking the instructor's memory for the

same situation (mem(I,l)) . If the instructor and the student agree this

fact is immediately returned to the main program. If there is no agree-

ment, the instructor undertakes a coefficient by coefficient comparison

of its own predictive equations (prico) with the student's evaluation

equation (startp) for the primary decision. First compared as to sign

and then as to magnitude, a grade is sent back to the main program for

each coefficient; e.g., wrong sign, too small, too large, or, agrees

with instructor's coefficient. The coefficient comparison is undertaken

only when the student's primary decision does not agree with the

instructor's .

3. Subroutine GRADER

Subroutine GRADER is essentially the same as subroutine

INSTRU but deals with the grading and coefficient comparison of the two

secondary decision equations. The two secondary decisions are handled

independently.

4. Subroutine KORECI

Subroutine KORECI handles the modification of the student's

equation for his primary tactical decision. A student's attempted cor-

rection of the same error is not necessarily stable in magnitude,

42
especially when he is first beginning to learn to fly. As a student's

experience and confidence grows, however, the modifications become

more consistent and decreasing in magnitude. Consequently, an

experience modification factor, ZZ, is set. Previous runs had shown

that multiplicative modifiers differing more than about .11 from 1 caused

an erratic and sudden convergence of the student's coefficient to that

of the instructor's. Therefore, it was decided to limit the modification

factor to the closed interval [9 , 1.1].

The experience modification factor is set by taking a uniformly

distributed random number from the open interval (0,1). A different

number is chosen each time KORECI is called. This number is then

divided by the sum 10 + . 1 x experience and confidence level. This

experience and confidence level (X) is simply the number of correct

primary tactical decisions that have been made. Hence the experience

modification factor (ZZ) is in the open interval (0 , .1). Adding or sub-

tracting ZZ from one produces a modification factor in the open interval

(.9,1.1) that approaches unity. For example; a starting random number

of .5 with no experience and confidence gives a modification factor of

.95 or 1.05, a starting random number of .5 with an experience and

confidence level of 200 gives a modification factor of .98 or 1.02, and

a starting random number of .9 with an experience and confidence level

of 1000 gives a modification factor of .99 or 1.01.

43
After the experience modification factor is set, the student's

coefficients are checked to see if the variable paired with that co-

efficient is even being considered, i.e., is the coefficient zero? If

so, subroutine NOVICE is called, which means that more intensive

instruction is given, or, a return is made to a more elementary student

state. If not, the coefficients' gradings are examined and the co-

efficients are modified according to the results of these gradings. If

a wrong sign is indicated, the student's coefficient is multiplied by -1.

If the coefficient is too great in magnitude, the student's coefficient

is multiplied by the modification factor 1-ZZ. If the coefficient is too

small, the modification factor is 1+ZZ . A coefficient determined by

INSTRU as being correct is not modified.

5. Subroutine KOREII

Subroutine KOREII is essentially the same as subroutine

KORECI but handles the secondary enemy kill decisions. The experience

and confidence level is the total number of correct secondary enemy kill

decisions made by the student.

6. Subroutine KORFII

Subroutine KORFII is identical to subroutine KOREII but

handles the secondary friendly kill decisions. The experience and con-

fidence level is the total number of correct secondary friendly kill

decisions made by the student.

44
7. Subroutine NOVICE

The object of this subroutine is to instruct the student to

consider a variable that, up to this time, was not being considered

(coefficient of zero). Since data had revealed that out of 330 coefficients

considered in the analysis of all pilots and rank, hours, and mission

groups, 329 fell into the interval (-30,30), a uniformly distributed

random number is selected from the interval (-30,3 0) each time NOVICE

is called. This is then given the sign of the instructor's coefficient

for that variable and assigned to the student's coefficient in lieu of the

previous zero value.

8. Subroutine RANDOM
This subroutine, a slightly modified version of IBM's RANDU

[12], simply generates a uniformly distributed random number in the

interval (0,1).

(All routines can be found in the Computer Printout Section

of this thesis) .

B. RUNNING THE PROGRAM

The program was run with the average pilot for the entire sample,

the statistically average pilot from each rank group, the statistically

average pilot from each hour group and the statistically average pilot

from each mission group as instructors with the same groups' predictor

equations as starting coefficients for the students. Therefore, each

45
instructor was run with all of these average pilots as students . As can

be seen in Figures 4 through 15 and Table VIII, little differences exist

between the instructor-student performances.

As a result of these runs, a synthetic beginning student was con-

structed with all starting coefficients set to zero. Using this beginner

model as a student, the program was rerun with: 1) the average pilot

for the entire sample, 2) the Commander group, 3) the 4 000-plus hour

group, and 4) the 300-plus mission group as instructors. The latter

three groups were chosen for their expertise under the assumption that

a pilot who has attained higher rank, flown 4000 non-fatal hours or

survived 300 missions must possess some expertise in flight. The

results obtained from this "beginner" student run were plotted and

compared to those of the average student (See Figures 4-15, 16-27 and

Table VIII) . These comparisons and plots were then presented to the

panel of aviators for their comments and criticisms.

46
TABLE "VIII

RESULTS OF PROGRAM RUNS WITH TWO STUDENTS


AND FOUR INSTRUCTORS

Average Pilot as Student:


Time* to Make First Correct Decision

Instructor: Average Pilot CDR 4000+ 300 +


Primary Decision 5 5 5 5
Secondary Enemy Kills 5 5 5 5
Friendly Kills 5 5 5 5

Time* to Attain 90% of Final Correct Percentage After First Correct


Decision
Instructor: Average Pilot CDR 4000+ 300 +
Primary Decision 5 62 40 96
Secondary Enemy Kills 19 39 8 73
Friendly Kills 5 57 8 95

Final Correct Decision Proportions

Instructor: Average Pilot CDR 4 000+ 300+


Primary Decision .85 .67 .87 .83
Secondary Enemy Kills .72 .63 .60 .55
Friendly Kills .94 .71 .62 .64

Synthetic Beginner as Student:

Time* to Make First Correct Decision

Instructor: Average Pilot CDR 4000+ 300 +


Primary Decision 2 00 221 199 206
Secondary Enemy Kills 12 9 194 172 149
Friendly Kills 157 177 161 177

Time* to Attain 90% of Final Correct Percentage After First Correct


Decision
Instructor: Average Pilot CDR 4000+ 300+
Primary Decision 40 47 48 83
Secondary Enemy Kills 13 7 40 32 104
Friendly Kills 56 111 72 225
Final Correct Decision Proportions

Instructor: Average Pilot CDR 4000+ 300 +


Primary Decision .84 .65 .86 .83
Secondary Enemy Kills . 72 .61 .60 .55
Friendly Kills .93 .71 .60 .61
*Time is in units of trials for the primary decision and in units of correct
primary decisions for the secondary decisions.
47
V.. RESULTS OF PROGRAM RUNS

A. AVERAGE PILOT AS STUDENT

For the case of the average pilot for the entire sample as the

student, a successful evaluation of the situations occurred early in the

runs, i.e. , within the first five trials for all instructors. As can be

seen in Table VIII, the average pilot instructing the average pilot had

the highest overall average of correct decisions: 85% for the primary

tactical decision, 72% for the secondary enemy kill decision and 94%

for the secondary friendly kill decision. Naturally, the student's ending

coefficients were the same as the student's starting coefficients since

they are identical to the instructor's. The extremely high percentage of

secondary friendly kill decisions is puzzling in light of the low corre-

lation coefficient of .4015 between the predictor eguation with actual

secondary kill decisions made. Varying the random number seed changed

that percentage negligibly. An explanation may lie in the fact that the

rounding of the program decision equations to the nearest integer improved

the accuracy of the prediction with respect to the correlation observed.

For example, a predicted value of 1.4 9 friendly kills would be rounded

to one friendly kill by the artificial intelligence program. Assuming the

actual friendly kill decision to be one friendly kill, the artificial intel-

ligence program would show a higher correlation than the straight

predictor equations .

48
.

On the assumption that a student, upon reaching 90% of his final

performance, is near matriculation, the time for his running percentage

of correct decisions to reach 90% of his final percentage after his first

correct decision was calculated. The running percentage of correct

decisions reached 90% of the final percentage within five trials for the

primary tactical decision, five correct primary decisions (a correct

primary decision corresponds to a trial for the secondary decision) for

the secondary friendly kill decision and 19 correct primary decisions for

the secondary enemy kill decision.

The Commander instructor, as can be seen in Table VIII, whose

predictor equations differed the most from the average pilot's, showed

the lowest final percentage of successful decisions except in the case

of the secondary friendly kill decision; 67% for the primary tactical

decision, 63% for the secondary enemy kill decision and 71% for the

secondary friendly kill decision. The high friendly kill decision per-

centage may be a reflection of a rank-friendly kill correlation witnessed

in the data analysis (See Table II) . The running percentage of correct

decisions reached 90% of the final percentage within 62 trials for the

primary decision, 39 correct primary decisions for the enemy kills and

57 correct primary decisions for the friendly kills. These longer learning

times are felt to be reflections of the instructor and student coefficient

differences

49
The 4000-plus hour instructor, as can be seen in Table VIII,

closely matched the average pilot instructor in final percentage of

primary tactical decisions with 87% and neared the Commander instructor

in final percentage of secondary enemy kill decisions with 60%. The

4 000-plus instructor displayed the lowest secondary friendly kill decisions

with 62%. The time for running percentages to reach 90% of the final

percentages for this run were moderately low at 40 trials for the primary

decision, and eight correct primary decisions for both secondary decisions.

The low number of primary decisions correct needed to reach 90% of the

secondary percentages is a reflection of the lower final percentages.

The 300-plus mission instructor, as shown in Table VIII yielded

final percentages of 83%, 55% and 64% for the primary and secondary

enemy and friendly kill decisions, respectively. Running percentages

reached 90% of final percentages within 96 trials for primary decisions,

73 correct primary decisions for the secondary enemy kill decision and

95 for the friendly kill decision. These longer learning times are felt

to be a result of the modification factor (Z3) rather than a reflection of

lower percentages or instructor student differences. Although no such

run was made, the panel of aviators felt that a changed random number

seed would show reduced learning times.

However, as can be seen on the graphs of total decisions right

versus total trials or total primary decisions correct (See Figures 4-15),

50
the results are similar and nearly linear for all cases. The panel of

aviators felt this pattern to be consistent with their own experience,

i.e. , as a result of standardization of procedures and training, different

instructors teaching similar pilots would have, for the most part, similar

results.. They also considered the student, the average pilot from the

sample, as more experienced than the actual student encountered in a

flight syllabus. However, in a refresher or replacement training situation

where the student is experienced, such rapid attainment of consistent

results as witnessed in the graphs is felt by the panel to be typical.

B. SYNTHETIC BEGINNER AS STUDENT

The synthetic beginner student, with all starting coefficients set

to zero displayed a radically different behavior than that of the average

pilot (See Table VIII) . At the end of 900 trials, all the running per-

centages for the last 100 decisions were equal to the final percentages

witnessed when the average pilot was the student. Inspection of the

runs revealed the interesting phenomenon of long error periods followed

by rapid learning to a steady percentage.

With the average pilot as instructor, the first correct primary

tactical decision was reached on the 200th trial. The first correct

secondary enemy kill decision was not reached until after 12 9 correct

primary decisions had been made, the first correct secondary friendly

kill decision was not reached until after 157 correct primary decisions.

51
Figure 4

AVERAGE STUDENT-AVERAGE INSTRUCTOR

eoo PRIMARY RIGHT VER5US TRIALS

500

400 •

<300

zoo

100

>r i t i • i
t

loo zoo eoo !SOO eoo


PRIMARY RIGHT

52
Figure 5

AVERAGE STUDENT-AVERAGE INSTRUCTOR

600 -
SECONDARY ENEMY KILL6 RIGjHT
VERSUS
PR MARY R Q HT
I I

too zoo 300 -400 ffOO ceo


SECONDARY ENEMY KIGHT

53
Figure 6

AVERAGE STUDENT-AVERAGE INSTRUCTOR

S 00 SECONDARY FRIENDLY KILLS RIQHT


VERSUS
PRIMARY Ri QHT
SCO

h
I
<r>400

*300

£00

ioo-

L
ZOO zoo 300^oo &oo eoo
SECONDARY FRIENDLY KILLS RIGHT

54
Figure 7

AVERAGE STUDENT-CDR INSTRUCTOR

soor PRIMARY RIQHT VERSUS TRIALS

£00 ZOO 3< SOO GOO


PRIMARY RIGHT

55
V "re 8

AVERAGE STUDENT-CDR INSTRUCTOR

600r SECONDARY ENEMY KILLS Rl^HT


VERSUS
PRIMARY RIQHT

ZOO 4 0Q e>oo
SECONDARY ENEMY KlUk-S RIGHT

56
Figure 9

AVERAGE S TUDENT-CDR INSTRUCTOR

600 r SECONDARY FRIENDLY KILLS RIGHT


VERSUS
VR 1 f\A A F\ Y "RIQHT

soo

<-00 -

300

cczoo

a:

<

2ioo
o.
y^

1^
„ !

100
SECONDARY y-OO
t

FRIENDLY
1 ft'-

400
KILLS
%

,500
RIGHT

oOO

57
Figure 10

AVERAGE STUDENT-4 000 HOUR INSTRUCTOR

Go°r PRIMAPxY KIQHT VERSUS TRIALS

PRIMARY %HT SCO 400 SQO eoo


Figure 11

AVERAGE STUDENT-4000 HOUR INSTRUCTOR

soar SECONDARY ENEMY KILLS RIQHT


VERSUS
PRIMARY RIQHT

ZOO 400 500 ©OO


iOO
SECONDARY ENEMV300 KILLS RIGHT

59
Figure 12

AVERAGE SrUDENT-4000 HOUR INSTRUCTOR

booc- SECONDARY FRIENDLY KILLS RIQHT


VERSUS
PRIMARY RiQHT

Soo -

S-QO

3oo

h
i
o
&ZOO
>•

<

5 100

4-00 500 600


SECONDARY FRIENDLY KILUS Rl GHT

60
Figure 13

AVERAGE STUDENT-300 MISSION INSTRUCTOR

GOO PFUMARY RIQHT VERSUS TRIALS

500 •

4 0G -

300

zoo

to
J
<
<*ioo

^ i

loo
, .... !

zoo 300
i
i

4-00
i

500

6C
PRl MA RY RIGHT

61
Figure 14

AVERAGE STUDENT-3 00 MISSION INSTRUCTOR

GOO •

SECONDARY ENEMY KILLS RIQHT


VERSUS
PRIMARY RIQHT

lOO

SECONDARY ENEMY ZOO KikLS400 RIGHTSO©
ZOO 600

62
Figure 15

AVERAGE STUDENT -3 00 MISSION INSTRUCTOR

600 r SECONDARY FRIENDLY KILLS RIQHT


VERSUS
PRIMARY R1QHT

lOO 2,00 300 400 TOO u<;C>


SECOMDARY FRIETNDLY R I G, HT

63
It took 40 additional trials for the correct primary decision percentage

to reach 90% of the final percentage. The secondary enemy and friendly

kill decision percentages took 13 7 and 56 additional correct primary

decisions, respectively, to reach 90% of their final percentages.

With the Commander instructor, the first correct primary decision

was attained after 221 trials, the first correct secondary enemy kill

and friendly kill decisions after 194 and 177 correct primary decisions,

respectively. After 4 7 additional trials, the correct primary decision

percentage reached 9 0% of the final. The secondary enemy and friendly

kill decision percentages reached 90% of the final percentages after 4

and 111 additional correct primary decisions, respectively.

With the 4000-plus hour instructor, the first correct primary

decision was reached after 199 trials, the first correct secondary enemy

and friendly kill decisions coming after 172 and 161 correct primary

decisions, respectively. Forty -eight additional trials were needed to

attain 90% of the final correct primary tactical decision percentage, 32

and 72 additional correct primary decisions were needed to attain 90%

of the final correct secondary enemy and friendly decision percentages.

The 300-plus mission instructor used 206 trials before the first

correct primary tactical decision was reached, 14 9 and 177 correct

primary decisions before the first correct secondary enemy and friendly

kill decisions, respectively. Eighty-three additional trials were needed

to attain 90% of the final correct primary tactical decision percentage,

64
I

TabLe 16

BEGINNING STUDENT -AVERAGE INSTRUCTOR

6©o r PRIMARY RIQHT VERSUS TRIALS

100 -4-00 i;^o 600


P I L ARY RIGHT

65
Figure 17

BEGINNING STUDENT -AVERAGE INSTRUCTOR

600 SECONDARY ENEMY KILLS RIGHT


VERSUS
PRIMARY RIQHT

500

«K;

300
h

^aoo

<

0.100

40O
SECONDARY ZOO E'NETMY300 KILLS
100 ('0 I 00
RIGHT

GG
Figure 18

BEGINNING STUDENT -AVERAGE INSTRUCTOR

G-oo r SECONDARY FRIENDLY KILLS RIGHT


VETRSUS
PRIMARY RIGHT

500 600
too
SEuCGN
zoo
DARY FR\ ENDU4 00 KlULS RIGHT

67
Figure 19

BEGINNING STUDENT-CDR INSTRUCTOR

600 PRIMARY RIGHT VERSUS TRIALS

SOO -

40O

300 -

zoo
<0
J
<

i » • i i

±00 ZOO 300 -4 OO 500 GOO


•RIKA>\RY RIGHT

68
Fiqure 2

BEGINNING STUDENT-CDR INSTRUCTOR

SECONDARY ENEMY KILLS RIGHT


VER5US
PRIMARY RIGHT

SOO

*oo

2300

>ZQG
ft

<

CLiOO

ZOO 400 SOO eoo


iQQ
5ECONDARY ENEMY300 KILLS RIGHT

69
Figure 21

BEGINNING STUDENT-CDR INSTRUCTOR

600 r SECONDARY FRIENDLY KILLS RIGHT


VER5US
PRIMARY RIGHT

500

400

so:>

aoo

<

&.ioo

j. j. j
too zoo 300 400 Soo 6oo
S£CQN DAR.Y FRIENDLY KILLS RIGHT

70
Figure 22

BEGINNING STUDENT-4000 HOUR INSTRUCTOR

600 PRIMARY RIGHT VERSUS TRIALS

3.°a 400 600


PRIMA2.QO
RY Rt GHT

71
Figure 23

BEGINNING STUDENT-4000 HOUR INSTRUCTOR

6°°r SECONDARY ENEMY KILLS RIGHT


E KS U S
\J

PRIMARY FLIGHT

£00

4O0

300
h
I

2
£00

CLlOO

^ lOO ZOO 3GO 400 500 600


SECONDARY i-TWEIVIY KILLS RIGHT

72
Figure 24

BEGINNING STUDENT-4000 HOUR INSTRUCTOR

CC :> SECONDARY FRl ENDLY KILLS RIGHT


VERSUS
PRIMARY RIGHT

5QQ

< DO

^300
H
O

yZOO

<

a. loo

loo 200 300 €o o


SECONDARY FRIENDLY KILLS RIGHT

73
Figure 25

BEGINNING STUDENT-3 00 MISSION INSTRUCTOR

COO PRIMARY RIGHT VERSUS TRIALS

500

40O -

3oo -

/
ZOO

J
<

hioo «

v*"^ i » i -»

loo zoo 3O0 400 SO© GOO


PRIMARY RIGHT

74
Figure 26

BEGINNING STUDENT -3 CIO MISSION INSTRUCTOR

eoo SECONDARY ENEMY KILLS RIGHT


VERSUS
PRIMARY RIGHT

500

400

30Q

o
5
zoo

<

E
ILiOD

tOO £OG SOO 4-0O 5TOO 6CO


SECONDARY ENEMY KIUV.S RIGHT

75
Figure 2 7

BEGINNING STUDENT-3 00 MISSION INSTRUCTOR

600
f
SECONDARY FRIENDLY KILLS RIGHT
VERS US
PRIMARY RIGHT

SOC7

4DO •

XSOO

-
^2,00
<

0.

lOO r ^r

i *sr^ i l i , j
too ^oo BOO 40Q 500 GOO
SECONDARY FRIENDLY KILLS RIGHT

76
104 and 225 additional correct primary decisions to reach 90% ofthe

first correct secondary enemy and friendly kill percentages, respectively.

In comparison with the runs and graphs for the average pilot as

student, three significant points stand out (See Figures 4-15, 16-27

and Table VIII):

(1) The beginner requires a lengthy time to attain even one


correct decision, no matter what decision is being considered

(2) After a correct decision, the beginner in general, needs a


longer learning time to reach the average pilot's degree of
sophistication.

(3) Once this degree of sophistication is reached, the beginner


and average pilot are nearly identical in behavior.

In essence, the beginner is, indeed, a beginner. In fact, the

beginner could even be considered the average pilot three hundred trials

younger. The panel of aviators considered the beginner as analogous to

the beginning aviation student: the long, flat, error period being as

in his ground and basic schooling where the basic ideas and guidance

are implanted; the learning period as the time when a student's motor

skills are honed to the point that unencumbered mental integration of the

entire flight situation is developed - the transition from flight student

to a full fledged Naval aviator; and the more constant, steady period

as the reliable activity of an experienced pilot.

As can be seen in Table VI, discrepancies do appear between

instruction as in the average pilot student runs. Whether these dis-

crepancies are significant or not is a matter of conjecture. In light

77
of the data analysis showing little correlation of biographical features

with decisions reached, this question of significant instructor differences

must remain unanswered unless further research is conducted.

C THE ARTIFICIAL INTELLIGENCE QUESTION

Does this program and its resulting runs fall into the classification

of artificial intelligence? Taking the program in its entirety, one finds

that it does analyze its own performances, does diagnose its failures

and does make changes that enhance its future effectiveness and per-

formance. This behavior, if witnessed in a human being, would be

called intelligent behavior. Therefore, by previously cited criteria

[8, 11] this program does, indeed, fall into the classification of

artificial intelligence.

78
VI.. CONCLUSION

In summation, the low correlations between the biographical

factors of rank, hours and combat missions and the decisions made in

the evaluation of an air-to-air combat situation. is disconcerting. The

explanation that the standardization of training and flight procedures

may account for this lack of relationship seems of doubtful validity

to the author. The one area showing any hint of a relationship is rank

and the prediction of friendly kills. Still, the coefficient of correlation

is weak (See Table II) .

The multiple correlations between the decisions and situational

variables are moderately low to moderately high, varying from .3378 to

.8193. The lack of any high correlation coefficient values may be due

to randomness in the primary and secondary decision making among the

pilots. It may also be due to the failure of the multiple regression to

capture the decision making policy either due to missing variables or

a failure to capture a non-linear relationship with a linear function.

Still, in the case of the average pilot, the equations produced from the

multiple regression predicted 757 correct primary decisions out of 900,

548 correct enemy kill decisions out of 757, and 714 correct friendly

kill decisions out of 757. This indicates a rather adequate capturing

of the average pilot's decision policy. The relatively low correlation

statistics may, in this light, be misleading.

79
On the average, the variables most influencing a pilot in reaching

a tactical decision of the types shown in Figures I and II appear to be

MPG and danger, the least important being fuel remaining and rules of

engagement (See Table VI). The fact that fuel remaining is considered

least important while MPG, a function of fuel remaining, is considered

most important indicates the necessity of considering MPG as a separate,

though not necessarily independent, function of range and fuel remaining.

A study by Rigney and De Bow [6] has shown that 63 Combat Infor-

mation Center watch officers considered range and enemy course (heading)

as the most important air raid threat variables. Although the watch

officer's situation is radically different from that of the pilot, the fact

that range is an argument of the MPG function and course is an argument

of the danger function is interesting, especially in light of the fact that

the watch officer does not consider fuel.

The most important variables considered in making the secondary

enemy kill decisions are the tactical decision reached, fuel-remaining,

and rules of engagement (See Table VI) . The least important are MPG
and the number of enemy. An interesting reversal of importance can be

witnessed in MPG being considered most important in reaching a tactical

decision and least important in the secondary enemy kill decision. Also,

the two least important variables in the tactical decision are second and

third in importance in predicting this secondary enemy kill decision.

80
.

Number of enemy, tactical decision and speed seem most important

in predicting pilots' friendly kill expectancies . Least important in this

prediction are MPG and range. Again, in comparison with the tactical

decision, MPG is seen to switch roles. Also noticeable is the number

of enemy's rise to most important while, in the enemy kill decision, it is

the next to least important. The three decisions appear to be, in fact,

three separate decisions, the first (primary tactical) affecting the others

(enemy kills and friendly kills) but neither of the latter two affecting

each other.

Looking at the pilots individually, and within their biographical

groups, differences do appear to exist in how they reach their tactical

decisions. But these differences do not appear to be correlated with

rank, hours or missions but are, rather, insignificant random pertur-

bations. Secondary decisions show little cross-group variation (See

Table VI and Appendix G) .

The artificial intelligence program does appear to show adaptive

learning behavior when the program is taken in its entirety. The behavior

of the program can reasonably be termed intelligent. Therefore, one

could safely say that the variables and factors influencing an air-to-air

combat evaluation can, for the most part, be quantified and utilized in

an artificial intelligence application of air-to-air combat decision

making policies
VII. CRITICAL EVALUATION OF THE STUDY

Several pertinent critical comments pertaining to this study are:

(1) The group of 36 pilots from which data were gathered is too small
to allow any justifiable generalization to Navy pilots in general.
Consequently, as a result of this small size, any statistics and
findings generated may not be representative of :Navy pilots in
general.

Granted, no generalizations about all Navy fighter pilots can be


safely made from these findings. An appreciably larger sample
is required. Still, the sample did cover 2304 separate evaluations.
Any generalizations drawn do apply, at least, to the group and
situations studied.

(2) The assumption that certain factors, such as rank, primary


decisions, and rules of engagement, can be quantified is gues-
tionable, i.e., does a Commander possess five times the amount
of rank as an Ensign?

Granted, especially in the area of attempting to quantify a variable


such as rules of engagement. Still, quantifying rank and placing
the decisions on a continuum are not necessarily unrealistic.
Perhaps a better substitute for rank would be lineal number and
the subjects should be asked to give a number value on a decision
continuum; the relationships between primary decisions as presented
not necessarily being linear.

(3) The situational variables such as bearing, heading, fuel states,


range and number of enemy are not, in reality, restricted to only
two states .

Granted, however, questionnaire size limitations enforces such


a binary state. Still, a better data base could result from a
broader representation of the situational variables.

(4) In light of the low biographical-decision correlation, how can one


assume that expertise is proportional to a biographical attribute?

The question of expertise, although interesting, is essentially


a moot one. The only true criteria of expertise in the situation
would deal with the results of actual air-to-air combat. Since
the number of people with this kind of expertise is small and not

82
. .

available to the researcher, "experts" were picked by the previously


described method.. Whether, as a.rcsult of learning, the student
has developed into a better or worse fighter pilot cannot be deter-
mined is irrelevant. What is relevant is whether or not the student
approaches the standards of his declared "expert" instructor.

(5) Itappears unrealistic to ask a pilot with no combat experience to


evaluate a combat situation.

Although seemingly unrealistic on the surface, the armed forces


do. require a person with no combat experience to make an evaluation
of an actual combat situation. However, the person normally has
undergone extensive and realistic simulated combat training. All
of the 36 pilots studied have undergone such training. An interes-
ting note is the similarity in decisions between the no combat
group and Lieutenant Commander group which has an average
combat total of over 160 missions (See Table VI and Appendix G)

(6) The artificial intelligence program is simply a model of a situation-


instructor-student interaction.

Whether the artificial intelligence program is a model or does not


detract from the fact that it meets the stated criteria of artificial
intelligence

(7) Certain factors may be used for predictors several times in the
same equation, such as MPG, range and fuel, raising the multiple
correlation accordingly.

Granted, but the apparent separation of seemingly related functions


in the ranking scales (See Table VI and Appendix G) and the exper-
ience of the panel of aviators does not make this practice appear
unrealistic.

(8) The student's confidence level increases with success but does
not decrease with failure, a situation that may be unrealistic.

Granted, however, when a decreasing confidence level was imple-


mented, the modification factor in the beginning stages grew so
large as to cause erratic and rapid convergence to the instructor's
coefficients. Overcoming this problem, however, would not be
difficult.

83
VIII.. CONTINUATION OF THE STUDY

More data are desperately needed before any of the results un-

covered can be safely generalized to Navy pilots in general. Likewise,

more situations are needed for presentation to the subjects. A factor

indicating a consideration of the enemy's plight must also be sought.

For example, variables indicative of the friendly airplane pointing at

the enemy or number of friendlies could be considered.

The computer graphics field is a likely method to use in future

data collection and in developing real time interactive artificial intel-

ligence applications. For example, the cathode ray tube screen could

easily be configured to resemble a cluster of instruments and radar scope.

The situation would then be presented on the scope via simulated radar

images, digital readings on the instrument and appropriate character

generation. Via random number generation a multitude of situations

could be presented to the subject. Teletype or light pen input would

increase the subject's interaction and speed of response, allowing

several hundred responses in the space of an hour. Real time data

collection and analysis could produce desired statistics and multiple

regression equations on demand. In the same manner, by using the

artificial intelligence program described in this study, the human could

take over the role of instructor with appropriate modifications for response

collection and analysis. By not utilizing the modification subroutines /

84
the human could take the place of the student, his coefficients being

evaluated and graded by the instructor, followed by a response such

as "You are not emphasizing your fuel state enough" or "You are neglecting

your range consideration." The training, selection and research possi-

bilities in this area are boundless, limited only by the researcher's

imagination. Through this kind of work, the fighter pilot may become

less of an enigma, less of a superman; more of a human.


.

APPENDIX A

QUESTIONNAIRE

1 . a) Relative position (range and bearing) of the


enemy aircraft to the strike force.

b) Type enemy aircraft suspected or known.

c) I cannot choose between them

2. a) Composition of enemy force number of raid(s) —


and number of aircraft in each raid.

b) Number of assigned TARCAP aircraft available.

c) I cannot choose between them.

3. a) Range of enemy aircraft to the strike group.

b) Speed (absolute) of the enemy aircraft.

c) I cannot choose between them.

4. a) Relative position (range and bearing) of the


enemy aircraft to the strike group.

b) Range of enemy aircraft to the strike group.

c) I cannot choose between them.

5. a) Type enemy aircraft suspected or known.

b) Capabilities and systems operability of your


own aircraft (e.g. , fuel state, number of
missiles , etc .)

c) I cannot choose between them.

6. a) Speed (absolute) of the enemy aircraft.

b) Altitude of the enemy aircraft.

c) I cannot choose between them.

86
.

7. a) Anti-aircraft, including surface to air mis-


sile (SAM) activity in your immediate area
, .

b) Capabilities and systems operability of your


own aircraft (e.g. , fuel state, number of
missiles, etc .)

c) I cannot choose between them.

8. a) Altitude of the enemy aircraft

b) —
Composition of enemy force number of raid(s)
and number of aircraft in each raid.

c) I cannot choose between them.

9. a) Number of assigned TARCAP aircraft available.

b) Bearing of the enemy aircraft from yourself.

c) I cannot choose between them.

10. a) Bearing of the enemy aircraft from yourself.

b) Anti-aircraft, including surface to air mis-


sile (SAM), activity in your immediate area.

c) I cannot choose between them.

11. a) Relative position (range and bearing) of the


enemy aircraft to the strike force.

b) Rate of closure of enemy aircraft to yourself. »

c) I cannot choose between them.

12. a) Rate of closure of enemy aircraft to yourself.

b) Composition of enemy force number — of raid(s)


and number of aircraft in each raid.

c) I cannot choose between them.

87
13. a) Number of assigned TARCAP aircraft available

b) Range of enemy aircraft to the strike force.

c) I cannot choose between them.

14. a) Speed (absolute) of the enemy aircraft.

b) Relative position (range and bearing) of the


enemy aircraft to the strike force.

c) I cannot choose between them.

15. a) Capabilities and systems operability of your


own aircraft (e.g. fuel state, number of mis-
,

siles , etc .) .

b) Range of enemy aircraft to the strike force.

c) I cannot choose between them.

16. a) Speed (absolute) of the enemy aircraft.

b) Type enemy aircraft suspected or known.

c) I cannot choose between them.

7. a) Anti-aircraft, including surface to air mis-


sile (SAM), activity in your immediate area.

b) Altitude of the enemy aircraft.

c) I cannot choose between them.

8. a) Capabilities and systems operability of your


own aircraft (e.g. , fuel state, number of
missiles , etc .) .

b) Altitude of the enemy aircraft.

c) I cannot choose between them.

88
19. a) Type of enemy aircraft suspected or known.

b) Anti-aircraft, including surface to air mis-


sile (SAM), activity in your immediate area.

c) I cannot choose between them.

20. a) Relative position (range and bearing) of the


enemy aircraft to the strike force.

b) Composition of enemy forces number of raid (s) —


and number of aircraft in each raid.

c) I cannot choose between them.

21. a) Rate of closure of enemy aircraft to yourself.

b) Range of enemy aircraft to the strike force.

c) I cannot choose between them.

22. a) Number of assigned TARCAP aircraft available.

b) Relative position (range and bearing) of the


enemy aircraft to the strike force.

c) I cannot choose between them.

23. a) Capabilities and systems operability of your


own aircraft (e.g. , fuel state, number of mis-
siles , etc .) .

b) Speed (absolute) of the enemy aircraft.

c) I cannot choose between them.

24. a) Capabilities and systems operability of your


own aircraft (e.g. , fuel state, number of mis-
siles, etc.) .

b) Number of assigned TARCAP aircraft available.

c) I cannot choose between them.

89
.

25. a) —
Composition of enemy forces number of raid (s)
and number of aircraft in each, raid

b) Bearing of the enemy aircraft from yourself. .

c) I cannot choose between them.

26. a) Type enemy aircraft suspected or known.

b) Bearing of the enemy aircraft from yourself.

c) I cannot choose between them.

27. a) Rate of closure of enemy aircraft to yourself.

b) Anti-aircraft, including surface to air mis-


sile (SAM), activity in your immediate area.

c) I cannot choose between them.

28. a) Anti-aircraft, including surface to air mis-


sile (SAM), activity in your immediate area.

b) Range of enemy aircraft to the strike force.

c) I cannot choose between them.

29. a) Altitude of the enemy aircraft.

b) Type of enemy aircraft suspected or known.

c) I cannot choose between them.

30. a) Altitude of the enemy aircraft.

b) Number of assigned TARCAP aircraft available.

c) I cannot choose between them.

90
31. a) Bearing of the enemy aircraft from yourself. .

b) Capabilities and system operability of your


own aircraft (e.g. , fuel state, number of mis-
siles, etc .) .

c) I cannot choose between them.

32. (a) —
Composition of enemy force number of raid (s)
and number of aircraft in each raid.

b) Type of enemy aircraft suspected or known.

c) I cannot choose between them.

33. a) Bearing of the enemy aircraft from yourself.

b) Rate of closure of enemy aircraft to yourself.

c) I cannot choose between them.

34. a) —
Composition of enemy force number of raid(s)
and number of aircraft in each raid.

b) Anti-aircraft, including surface to air mis-


siles (SAM), activity in your immediate area.

c) I cannot choose between them.

35. a) Rate of closure of enemy aircraft to yourself.

b) Capabilities and system operability of your


own aircraft (e.g. , fuel state, number of mis-
siles , etc .) .

c) I cannot choose between them.

36. a) Number of assigned TARCAP aircraft available.

b) Speed (absolute) of the enemy aircraft.

c) I cannot choose between them.

91
.

3.7, a) Speed (absolute) of the enemy aircraft . .

b) Anti-aircraft, including surface to air mis-


siles (SAM), activity in your immediate area.

c) I cannot choose between them.

38. a) Range of enemy aircraft to the strike force.

b) Altitude of the enemy aircraft..

c) I cannot choose between them.

39. a) Type enemy aircraft suspected or known.

b) Number of assigned TARCAP aircraft available

c) I cannot choose between them.

40. a) Altitude of the enemy aircraft.

b) Bearing of the enemy aircraft from yourself.

c) I cannot choose between them.

41. a) Relative position (range and bearing) of the


enemy aircraft to the strike force.

b) Capabilities and systems operability of your


own aircraft (e.g. fuel state, number of mis-
,

siles, etc .)

c) I cannot choose between them.

42. a) Speed (absolute) of the enemy aircraft.

b) Rate of closure of enemy aircraft to yourself.

c) I cannot choose between them.

92
. .

43 .. a) Anti-aircraft, including surface to air mis-


sile (SAM) , .activity in your immediate area .

b) Number of assigned TARCAP aircraft available

c) I. cannot choose between them.

44. a) Anti-aircraft, including surface to air mis-


sile (SAM), activity in your immediate area.

b) Relative position (range and bearing) of the


enemy aircraft to the strike force.

c) I cannot choose between them.

45. a) Range of enemy aircraft to the strike force.

b) Bearing of the enemy aircraft from yourself.

c) I cannot choose between them.

46. a) Rate of closure of enemy aircraft to yourself.

b) Altitude of the enemy aircraft.

c) I cannot choose between them.

47. a) Capabilities and systems operability of your


own aircraft (e.g. , fuel state, number of mis-
siles , etc .)

b) Composition of enemy force--number of raid(s)


and number of aircraft in each raid.

c) I cannot choose between them.

48. a) Range of enemy aircraft to the strike force.

b) Composition of enemy force number — of raid(s)


and number of aircraft in each raid.

c) I cannot choose between them.

93
49. a) Bearing of the enemy aircraft from yourself.

b) Relative position (range and bearing) of the


enemy aircraft to the strike force.

c) I cannot choose between them.

50. a) Bearing of the enemy aircraft from yourself.

b) Speed (absolute) of the enemy aircraft..

c) I cannot choose between them.

51. a) Range of enemy aircraft to the strike force.

b) Type enemy aircraft suspected or known.

c) I cannot choose between them.

52. a) Type enemy aircraft suspected or known.

b) Rate of closure of enemy aircraft to yourself.

c) I cannot choose between them.

53. a) Altitude of the enemy aircraft.

b) Relative position (range and bearing) of the


enemy aircraft to the strike force.

c) I cannot choose between them.

54. a) Composition of enemy force—number of raid(s)


and number of aircraft in each raid.

b) Speed (absolute) of the enemy aircraft.

c) I cannot choose between them.

55. a) Number of assigned TARCAP aircraft available.

b) Rate of closure of enemy aircraft to yourself.

c) I cannot choose between them.

94
APPENDIX B

PILOTS RESPONDING TO MAIL-OUT QUESTIONNAIRE

Rank Hours Missions

1. Commander 4500 70
2. Commander 4000 143
3. Commander 3500 240
4. Commander 330 354
5. Lieutenant Comma nder 3450 200
6. Lieutenant Comma nder 3200 300
7. Lieutenant Commander 3200 140
8. Lieutenant Comma nder 3000 218
9. Lieutenant Comma nder 2700 172
10. Lieutenant Comma nder 2655 130
11. Lieutenant Comma nder 2550 113
12. Lieutenant Commander 2500 11
13. Lieutenant Comma nder 1900 150
14. Lieutenant Comma nder 1600 200
15. Lieutenant 2350 80
16. Lieutenant 1800 249
17. Lieutenant 1800 220
18. Lieutenant 1750 70
19. Lieutenant 1700 154
20. Lieutenant 1700 75
21. Lieutenant 1700 40
22. Lieutenant 1500 200
23. Lieutenant 1500 100
24. Lieutenant 1400 150
25. Lieutenant 1400 55
26. Lieutenant 1300 90
27. Lieutenant 1150 100
28. Lieutenant 1100 130
29. Lieutenant 1100 129
30. Lieutenant 1050
31. Lieutenant 1000 150
32. Lieutenant 850
33. Lieutenant 750
34. Lieutenant 750-
35. Lieutenant 730
36. Lieutenant (junior grade) 450

95
APPENDIX C

PANEL OF AVIATORS

Commander (selectee) - pilot, attack and fighter type aircraft experience-


two instructor tours in the basic training command; one
instructor tour with an attack Replacement Air Group; three
combat tours in Southeast Asia; candidate for M.S. in
Computer Science.

Lieutenant Commander - pilot; patrol type aircraft experience; one


instructor tour in the basic training command; one combat
tour in Southeast Asia; candidate for M.S. in Computer
Science.

Lieutenant - pilot; attack type aircraft experience; one instructor tour


in the Replacement Air Group; one combat tour in Southeast
Asia; candidate for M.S. in Computer Science.

Lieutenant - Naval Flight Officer; experience as airborne intercept


controller; one instructor tour in the basic training command
teaching computer fundamentals; one combat tour in South-
east Asia; candidate for M.S. in Computer Science.

Lieutenant - Naval Flight Officer; experience as airborne intercept


controller; one tour working on airborne computer display
systems; one combat tour in Southeast Asia; candidate for
M.S. in Computer Science.

96
.

APPENDIX D

DISCRIMINANT ANALYSIS FOR GROUPS DIFFERENTIATED


BY BIOGRAPHICAL DATA

Significance Level of ..05

Grouped by Rank:

Chi square = 14 .

Degrees of Freedom = 21
No significant differences between groups differentiated
by rank

Grouped by Hours:

Chi square = 24 .0
Degrees of Freedom = 28
No significant difference between groups differentiated by
flight hours .

Grouped by Missions:

Chi square = 44 .0
Degrees of Freedom = 28
No significant difference between groups differentiated
by combat missions .

97
APPENDIX E

SELECTED PREDTCTOR EQUATION COEFFICIENTS


Primary Tactical Decision —Corresponds to Prico Vector:

Average Pilot CDR 4000+ 300+

I.. 1.51835 1.23987 1.74982 1.12484


z... -.00014 —.00005 -.00015 -.00005
3.. .3 910 .05223 .03590 .05204
4:.. ..05065 .03086 .05952 .03043
&:.. -.122 3 9 -.07430 -,08141 -.06924
6. .003 52 .00223 .00132 .00440
7., .0002 8 .00023 .00016 .00079
8. 8.24161 5.59970 4.11829 -3.22020

Secondary Enemy Kill Decision - Corresponds to Secoen Vector:

Average Pilot CDR 4000+ 300+

1. .82003 1.20750 .23976 1.06406


2. .00034 .00018 .00038 .00024
3. .02213 .05697 .05474 .01154
4.. .03087 .12087 -.01666 .18579
5. .41223 .20282 .34197 .21952
6. -.00281 -.00306 -.00242 -.00253
7. -.00020 -.00001 .00013 -.00008
8. -7.81100 -13.56913 27.20380 11.08119
9. -.43846 -.66584 -.22533 -.57411

Secondary Friendly Kill Decision - Corresponds to Secofr Vector:

Average Pilot CDR 4000+ .


300+

1. .56915 .39760 .74056 .17621


2. -.00004 .00012 .00009 .00007
3. -.00558 -.01702 -.01714 -.01947
4. .08816 .18036 .08989 .30649
5. -.09740 -.23837 -.25172 -.26590
6. .00059 .00129 -.00023 .00278
7. .00013 .00019 .00014 .00024
8. 3.26289 28.96692 2 5. 1082 24.35280
9. -.24901 -.32516 -.33688 -.28021

98
APPENDIX F
MEAN AND STANDARD DEVIATIONS OF DECISIONS MADE
Rank Group Primary D Enemy Kills Friendly Kills

CDR X 1.95 1.40 .61


SD .82 1.09 1.01

LCDR X 1. 36 .93 .32


SD ..80 .99 .64

LT X 2.01 1.10 .18


SD .78 1.00 .48

LTJG X 2.16 .70 .08


SD .76 .75 .27

Hours Group
4000+ X 2.16 .83 .41
SD .80 .78 .55

4000 X 1.83 1.44 .51


r
SD .79 .95

3000 X 1.92 .96 .26


SD .79 .94 .61

2000 X 2.07 1.04 .16


SD .96 1.06 .45

1000 X 1.99 1.00 .26


SD .77 .84 .55

Mission Group
300 + X 1.74 1.56 .88
SD .92 1.02 1.28

300 X 2.02 1.10 .19


SD .74 1.08 .53

200 X 2.01 .96 .23


SD .80 1.01 .53

100 X 2.01 1.10 .23


SD .80 1.04 .57

X 1.97 1.07 .24


SD .75 .85 .52

X = arithmetic mean
SD = standard deviation

99
APPENDIX G

VARIABLE RANKINGS FOR HOUR AND MISSION GROUPS


HOUR GROUP:
Primary Tactical Decision

4D00+ 3000-4000 2000-3000 1000-2000 0-1000


MPG 1: 5: 7 1 7
Danger 5 2. 2 3 3
Speed 3 3 3 4 2

Range 4 i: 1 6 1

Number of Enemy 2 4 4 5 5
Rules of
Engagement 7 6 6 7 6
7"
Fuel Remaining 6 5 2 4

Secondary Enemy Kill Decision

4000+ 3000-4000 2000-3000 1000-2000 0-1000


IDECIS 3 1 1 2 1

Fuel Remaining 1 4 4 1 2

Rules of
Engagement 4 5 2 3 4
Danger 5 3 3 4 5
Speed 6 6 5 5 3

Range 2 7 6 6 -

Number of Enemy 7 2 7 7 7

MPG 8 8 - 8 6

Secondary Friendly Kill Decision

4000+ 3000-4000 2000-3000 1000-2000 0-1000


Number of Enemy 2 1 2 1 1

IDECIS 1 2 1 2 2

Speed 4 4 3 3 3

Rules of
Engagement 3 5 6 7 5

Fuel Remaining 7 6 5 8 4
Danger 8 3 7 6 6

Range 6 7 4 4 7

MPG 6 8 - 5 8

100
APPENDIX G. (continued)

VARIABLE RANKINGS FOR HOUR AND MISSION GROUPS


MISSION GROUP:
Primary Tactical Decision

300+ 200-300 100-200 1-100


MPG 7 i: 1 1 7

Danger 3 2. 2. 2 2

Speed i: 3 3 5 3
Range 2 4 5 4 1

Number cf Enemy 4 5
r
4 3 5
Rules of
Engagement 5 7 6 6 6

Fuel Remaining 6 6 7 7 4

Secondary Enemy Kill Decision

300+ 200-300 100-200 1-100


IDECIS 1 1 1 1 1

Fuel Remaining 4 2 2 2 2
Rules of
Engagement 6 4 3 3 4
Danger 5 3 4 4 5
Speed 7 7 6 5 3

Range 3 6 5 6 6
Number of Enemy 2 5 7 7 7
-
MPG 8 8 -- 8

Secondary Friendly Kill Decision

300+ 200-300 100-200 1-100


Number of Enemy 1 2 1 2 1

IDECIS 5 1 2 1 2

Speed 6 7 3 3 3
Rules of
Engagement 3 6 6 4 4
Fuel Remaining 8 4 8 5 5

Danger 4 3 7 f» 6

Range 2 8 7

MPG 7 7 8

101
APPENDIX H

MULTIPLE CORRELATIONS OF PREDICTOR EQUATIONS


WITH PREDICTED DECISION

Primary Tactical Secondary Enemy Secondary Friendly


Decision Kill Decision Kill Decision

Average Pilot .6032 6027 .4015


CDR .5794 5859 .4391
LCDR .6236 5654 .5299
LT .6101 6527 .3732
LT(jg) .7568 8193 .5284

Hours
4000+ .4587 .7930 .5840
3000-4000 .6775 .5638 .4303
2000-3000 .6249 .5988 .5217
1000-2000 .6816 .6755 .3378
0-1000 .6062 .6190 .4442

Missions
300 + .7459 .7052 .5128
200-300 .6402 .5748 .4524
100-200 .5778 .5915 .3397
1-100 .6309 .6677 .5309
.6213 .6143 .4499

102
>. 1 1 1

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115
LIST. OF/ REFERENCES

1. Newell, A.., Shaw, J.C.., and Simon, H., "Chess Playing Pro-
grams and the Problem of Complexity, " IBM Journal of Research
and Development Vol. 2, p. 320-335, October 1958.
,

2. Samuel, A.L. "Some Studies in Machine Learning Using the Game


,

of Checkers " IBM Tournal of Research and Development Vol. 3,


,
,

p. 211-229, July 1959.

3. Hunt, E., "Computer Simulation: Artificial Intelligence Studies


and Their Relevance to Psychology," Annual Review of Psychology ,

Vol. 19, Annual Reviews, 1968.

4. Ibid., p. 153

5. Feldman, J. "Simulation of Behavior in the Binary Choice


,

Experiment," Computers and Thought p. 329-346, McCraw-Hill,


,

1963.

6. Rigney, J.W., De Bow, C.H., "Multidimensional Scaling Analysis


of Decision Strategies in Threat Evaluation," Journal of Applied
Psycholo gy, Vol. 514, p. 305-310.

7. Shepard, R.N., "On Subjective Optimum Selection Among Multi-


attribute Alternates " Human Judgments and Optima lity p. 257-
,
,

281, Wiley, 1964.

8. Feigenbaum, E.A. and Feldman, J., Computers and Thought ,

p. 3, McGraw-Hill, 19 63.

9. Anderson, T.W., Introduction to Multivariate Statistical Analysis,


Section 6.7, Wiley, 1958.

10. Efroymsen, M.A., "Multiple Regression Analysis " Mathematica l


,

Methods for Digital Computers Section 5.17, Wiley, 1960.


,

11. Simon, H.A., The New Science of Management Decision, p. 25,


Harper & Row, 19 60.

12. IBM Manual C20-8011, Random Number Generation and Testing ,

1968.

116
The author believes the following references to be of interest
to the readerconcerned with additional computer applications in decision
making processes:

Rand Corporation Report R-772-PR, Decision in Battle: Breakpoint


Hypothesis and Engagement Termination Data by R. L. Helmbold,
,

June 1971.

Hunt, E..B.., andHorland, C. I. .,. "Programming a Model of Concept


Formulation," Proceedings of the Western joint Computer Con -
ference Vol. 19, p. 145-155, 1951.
,

117
INITIAL, DISTRIBUTION LIST_
No. Copies

L. Defense Documentation Center 2 .

Cameron Station
Alexandria, Virginia 22314

2. Library, Code 0212 2 .

Naval Postgraduate School


Monterey, California 93 940

3. Associate Professor R. S. Elster, Code 55Ea 1 .

Department of Operations Analysis and


Administrative Sciences
Naval Postgraduate School
Monterey, California 93 940

4. LT Kenneth Levin, USN 1

8647 Avers
Skokie, Illinois 60076

118
)

Security Classification

DOCUMENT CONTROL DATA - R & D


{Security classilication of title, body ot abstract and indexing annotation mo.si 6c entered when the overall report Is classitied)
I ORiGiNAriNC /tCTIVITY (Corporate author) ie. REPORT SECURITY CLASSIFICATION

Naval Postgraduate School UNCLASSIFIED


26: GROUP
Monterey, California 93 940
J R EPOR T TITLE
The Evaluation of Air -to-Air Combat Situations by Navy Fighter Pilots with
Artificial Intelligence Applications

* DESCRIPTIVE NOTES (Type ot report and, inclusive dates)

Master's Thesis; June 1972


5 AUTHORI5I (f'ifsl name, middle initial, last name)

Kenneth Levin
REPOR T D A TE 7a. TOTAL NO. OF PAGES 76. NO. OF RE FS

June 1972 120 12


8a. CONTRACT OR GRANT NO. SO. ORIGINATOR'S REPORT NUMBER(S)

b. PROJEC T NO

96. OTHER REPOR T NO(S) (Any other numbers that may be assigned
this report)

10. DISTRIBUTION STATEMENT

Approved for public release; distribution unlimited

I I SUPPLEMENTARY NOTES 12. SPONSORING Ml LI TAR Y ACTIVITY

Naval Postgraduate School


Monterey, California 93 94
13. ABSTRAC T

The evaluations made by 3 6 Navy fighter pilots of 64 air-to-air combat situations


are statistically analyzed to detect any significant differences between pilots'
evaluative technigues in relation to their rank, flight hours and combat missions.
Predictor eguations are computed and used in a self-analyzing, self-modifying
artificial intelligence program modeled on an instructor-flight student interactive
situation.

DD ,
F
°r.,1473 (PAGE 1

119
S/N 0101 -807-681 1 Security Classification
A-31408
Security Classification

KEY HOBOS

Air-to -Air Combat


Artificial Intelligence

Evaluation Techniques

Decision Making
Naval Aviator
Fighter Pilot

Self Analyzing Programs

Self Modifying Programs

Flight Instruction

3 FORM
1 NOV 85 1473 (BACK)
120
010! -807-6821
Security Classification A- 3 1 40S
-
ft
2 3 9 17

Thesis 135118
L556 Levin
c.l The evaluation of air-
to-air combat situations
by Navy fighter pilots
with artificial intelli-
gence applications.
9 3 9 17

r-
ns

Thesis .135118
L55G Levin
c.l The evlauation of air-
to-air combat situations
by Navy fighter pilots
with artificial intelli-
gence applications.
thesL556
The evaluation of air-to-air combat situ

3 2768 001 03112 3


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