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Lekter F.

lee Asmodeus None Neutral Evil


Character Name Player Name Deity Region Alignment
Slayer 2 Human / Humanoid Medium / 5 ft. 0' 0" / 0 lbs.
CLASS RACE SIZE / FACE HEIGHT / WEIGHT CHARACTER ID
2 (1) 1300 / 3300 0 Masculino
Character Level (CR) EXP/NEXT LEVEL AGE GENDER EYES HAIR FACTION
ABILITY NAME BASE BASE ABILITY ABILITY TEMP TEMP SPEED
WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION
SCORE MOD SCORE MOD SCORE MOD

STR 18 +4 18 +4 HP 26 Walk 30 ft.


hit points
Strength

DEX 16 +3 16 +3 AC 17 : 14 : 13 = 10 + 4 + 0 + 3 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0
armor class
Dexterity BASE ARMOR SHIELD STAT SIZE NATURAL DEFLEC- DODGE Morale Insight Sacred Profane MISC
TOTAL FLAT TOUCH ARMOR TION
BONUS BONUS
CON 12 +1 12 +1
Constitution INITIATIVE +3 =
+3 +
+0 20 -2 0
modifier
INT 14 +2 14 +2 TOTAL DEX
MODIFIER
MISC
MODIFIER
MISS
CHANCE
Arcane
Spell
ARMOR
CHECK
SPELL
RESIST
ACID
RESIST
COLD
RESIST
ELECT.
RESIST
FIRE
RESIST
Intelligence
Failure PENALTY
WIS 10 +0 10 +0 Encumbrance Light
TOTAL SKILLPOINTS: 18
SKILLS MAX RANKS: 2/2
Wisdom
KEY ABILITY SKILL ABILITY RANKS MISC
SKILL NAME
CHA 8 -1 8 -1 ✓
MODIFIER

=
MODIFIER

+ +
MODIFIER

Charisma Acrobatics DEX 6 3 2 1


SAVING THROWS TOTAL BASE ABILITY MAGIC MISC EPIC TEMP
✓ Appraise INT 2 = 2
SAVE
✓ Artistry =
FORTITUDE +4 =
+3 +
+1 +
+0 +
+0 +
+0 + INT 2 2
(constitution) ✓ Bluff CHA 3 = -1 + 1 + 3
REFLEX +6 =
+3 +
+3 +
+0 +
+0 +
+0 + ✓ Climb STR 6 = 4 + 1 + 1
(dexterity)
✓ Craft (Untrained) INT 2 = 2
WILL +0 =
+0 +
+0 +
+0 +
+0 +
+0 +
✓ Diplomacy CHA -1 = -1
(wisdom)
Disable Device DEX 9 = 3 + 2 + 4
✓ Disguise CHA 4 = -1 + 2 + 3
TOTAL BASE ATTACK BONUS STAT SIZE MISC EPIC TEMP
✓ Escape Artist DEX 7 = 3 + 2 + 2
MELEE +6 = +2 + +4 + +0 + +0 + 0 +
✓ Fly = +
attack bonus DEX 1 3 -2
✓ Heal WIS 0 = 0
RANGED +5 = +2 + +3 + +0 + +0 + 0 +
= + +
attack bonus ✓ Intimidate CHA 3 -1 1 3
= + +
CMB +6 = +2 + +4 + +0 + + + ✓ Perception WIS 5 0 2 3
attack bonus
✓ Perform (Untrained) CHA -1 = -1
BULL
GRAPPLE TRIP DISARM SUNDER RUSH OVERRUN
✓ Ride DEX 5 = 3 + 1 + 1
CMB +6 +6 +6 +6 +6 +6 ✓ Sense Motive WIS 0 = 0
CMD 19 19 19 19 19 19 ✓ Stealth DEX 6 = 3 + 2 + 1
✓ Survival WIS 4 = 0 + 1 + 3
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL REACH
✓ Survival (Follow or identify tracks) WIS 5 = 0 + 1 + 4
(nonlethal only) +6 1d3+4 20/x2 5 ft. = + +
✓ Swim STR 6 4 1 1
HAND TYPE SIZE CRITICAL REACH = + +
*Longsword
Primaria S M 19-20/x2 5 ft. = + +
To Hit Dam To Hit Dam ✓: can be used untrained. ✗: exclusive skills. *: Skill Mastery.
1H-P +6 1d8+4 2W-P-(OH) +2 1d8+4
1H-O +6 1d8+4 2W-P-(OL) +4 1d8+4
2H +6 1d8+6 2W-OH +2 1d8+4
HAND TYPE SIZE CRITICAL REACH
*Kukri Secundaria S M 18-20/x2 5 ft.
To Hit Dam To Hit Dam
1H-P +6 1d4+4 2W-P-(OH) +2 1d4+4
1H-O +6 1d4+4 2W-P-(OL) +4 1d4+4
2H +6 1d4+4 2W-OH +4 1d4+4
HAND TYPE SIZE CRITICAL REACH
Dagger
Cargado PS M 19-20/x2 5 ft.
To Hit Dam To Hit Dam
1H-P +6 1d4+4 2W-P-(OH) +2 1d4+4
1H-O +6 1d4+4 2W-P-(OL) +4 1d4+4
2H +6 1d4+4 2W-OH +4 1d4+4
10 ft. 20 ft. 30 ft. 40 ft. 50 ft.
TH +5 +3 +1 -1 -3
Dam 1d4+4 1d4+4 1d4+4 1d4+4 1d4+4
*: weapon is equipped
1H-P: One handed, in primary hand. 1H-O: One handed, in off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off
hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH: 2 weapons, off hand.

ARMOR TYPE AC MAXDEX CHECK SPELL FAILURE

*Chain Shirt Light +4 +4 -2 20

Character: Lekter PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing). Level:2 (CR:1)
Player: F.lee Created using PCGen v6.06.00 on 16-dic-2017 at 21:23:05 Page 1
HAND TYPE SIZE CRITICAL REACH
Club You have killed without just cause and been condemned for it. To be sent
Cargado B M 20/x2 5 ft. to Branderscar Prison, this was no typical killing but a particularly savage and
To Hit Dam To Hit Dam unforgiveable act. You may also have killed someone with powerful friends. Note: You
1H-P +6 1d6+4 2W-P-(OH) +2 1d6+4 are not allowed to have killed someone in the royal family of Talingarde. You may have
1H-O +6 1d6+4 2W-P-(OL) +4 1d6+4 tried (his would instead be High Treason -- see above) but ultimately they are too well
2H +6 1d6+6 2W-OH +2 1d6+4 protected. You deal 1 additional point of damage when flanking a foe. This additional
10 ft. 20 ft. 30 ft. 40 ft. 50 ft. damage is a trait bonus.
TH +5 +3 +1 -1 -3 Vagabond Child (urban) (Escape Artist) [Paizo Inc. - Advanced
Dam 1d6+4 1d6+4 1d6+4 1d6+4 1d6+4 Player's Guide, p.332]
You grew up among the outcasts and outlaws of your society, learning to forage and
EQUIPMENT survive in an urban environment. Select one of the following skills - Disable Device,
ITEM LOCATION QTY WT / COST Escape Artist, or Sleight of Hand. You gain a +1 trait bonus on that skill, and it is always
Longsword Equipped 1 4 / 15 a class skill for you.
Kukri Equipped 1 2/8
Chain Shirt Equipped 1 25 / 100 Special Qualities
Equipped 1 5/0 Bonus Feat [Paizo Inc. - Core
Outfit (Traveler's)
Rulebook, p.27]
Backpack, Common Equipped 1 2/2
Humans select one extra feat at 1st level.
18,5 lbs., 1 Bedroll, 1 Lantern (Hooded), 1 Mirror (Small/Steel), 1 Soap, 1 Tindertwig, 4 Oil (1 Pint Flask), 1 Grappling
Hook, Common, 1 Flint and Steel, 2 Rations (Trail/Per Day), 1 Belt Pouch, 1 Glass Cutter Double Slice [Paizo Inc. - Pathfinder
Bedroll Backpack, 1 5 / 0.1 Unchained, 118]
Common When you hit an opponent with both a primary-hand attack and an off-hand attack
Lantern (Hooded) Backpack, 1 2/7 while using Two-Weapon Fighting, you can spend a number of stamina points up to
Common half your Strength bonus. If you do, add a bonus on the damage roll of the second
Bright illumination (30'), shadowy illumination (60'), 6 hr./pintBright Illumination: 30 ft., Duration: 6 hr./pint, Shadowy of the two attacks equal to the number of stamina points you spent. You can use this
Illumination: 60 ft.
Backpack, 1 NaN / 10 combat trick only once per round.
Mirror (Small/Steel)
Common Skilled [Paizo Inc. - Core
Soap Backpack, 1 NaN / 0 Rulebook, p.27]
Common Humans gain an additional skill rank at first level and one additional rank whenever
❏❏❏❏❏ ❏❏❏❏❏ ❏❏❏❏❏ ❏❏❏❏❏ ❏❏❏❏❏
they gain a level.
❏❏❏❏❏ ❏❏❏❏❏ ❏❏❏❏❏ ❏❏❏❏❏ ❏❏❏❏❏
Tindertwig Backpack, 1 0/1 Studied Target (Ex) [Paizo Inc. - Advanced
Common Class Guide, p.53]
Oil (1 Pint Flask) Backpack, 4 1 (4) / 0.1 (0.4) A slayer can study an opponent to gain a +1 bonus on Bluff, Knowledge, and
Common Sense Motive; a +1 bonus on Perception, and Survival checks attempted against that
❏❏❏❏
opponent; and a +1 bonus on weapon attack and damage rolls against it. The DCs of
Grappling Hook, Common Backpack, 1 4/1
slayer class abilities against that opponent increase by 1. A slayer can only maintain
Common
these bonuses against 1 opponents at a time; these bonuses remain in effect until either
Flint and Steel Backpack, 1 0/1
the opponent is dead or the slayer studies a new target. If a slayer deals sneak attack
Common
damage to a target, he can study that target as an immediate action, allowing him to
Rations (Trail/Per Day) Backpack, 2 1 (2) / 0.5 (1)
apply his studied target bonuses against that target (including to the normal weapon
❏❏ Common
damage roll). At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls,
Belt Pouch Backpack, 1 NaN / 1 damage rolls, and skill checks and to slayer DCs against a studied target increase by 1..
Common In addition, at each such interval, the slayer is able to maintain these bonuses against
Glass Cutter Backpack, 1 0/5 an additional studied target at the same time. The slayer may discard this connection
Common to a studied target as a free action, allowing him to study another target in its place. A
Rope (Hemp/50 ft.) Equipped 1 10 / 1 slayer can study an opponent he can see as a move action.
Potion of Cure Light Wounds Equipped 2 0 (0) / 50 (100) Track (Ex) [Paizo Inc. - Advanced
❏❏ Class Guide, p.53]
Cures 1d8+1 points of damage You gain +1 to Survival checks made to follow tracks.
Waterskin (Filled) Equipped 1 4/1
Two-Weapon Fighting [Paizo Inc. - Pathfinder
Thieves' Tools (Masterwork) Equipped 1 2 / 100 Unchained, 135]
Mess Kit Equipped 1 1 / 0.2 You can spend any number of stamina points to reduce the penalty from Two-Weapon
Crowbar Equipped 1 5/2 Fighting on attacks made with a weapon in your primary hand by 1 for every 2 stamina
+2 circumstance bonus to Strength checks to force open a door or chest
points you spent. This benefit lasts until the start of your next turn. You can't reduce
Manacles (Medium) Equipped 1 2 / 15 the penalty below 0.
Equipped 2 0 (0) / 20 (40) Weapon and Armor Proficiency [Paizo Inc. - Advanced
Ring, Poison Pill
Class Guide]
Antitoxin Carried 1 0 / 50
A slayer is proficient with all simple and martial weapons, as well as with light armor,
gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.
medium armor, and shields (except tower shields).
Dagger Carried 2 1 (2) / 2 (4)
Club Carried 1 3/0
Feats
Disguise Kit 1 8 / 50 Double Slice [Paizo Inc. - Core
❏❏❏❏❏ ❏❏❏❏❏ Rulebook, p.122]
TOTAL WEIGHT CARRIED/VALUE 85,5 lbs. 515.7gp Your off-hand weapon while dual-wielding strikes with greater power.
Add your Strength bonus to damage rolls made with your off-hand weapon.
WEIGHT ALLOWANCE
Toughness [Paizo Inc. - Core
Light 100 Medium 200 Heavy 300 Rulebook, p.135]
Lift over head 300 Lift off ground 600 Push / Drag 1500 You have enhanced physical stamina.
MONEY You gain +3 hit points.
Total= 0 gp Two-Weapon Fighting [Paizo Inc. - Core
Rulebook, p.136]
MAGIC You can fight with a weapon in each of your hands. You can make one extra attack
each round with the secondary weapon.
Languages
Your penalties on attack rolls for fighting with two weapons are reduced. The penalty
Celestial, Common, Dwarven
for your primary hand lessens by 2 and the one for your off hand lessens by 6. See
Other Companions Two-Weapon Fighting in Chapter 8.

Traits Proficiencies
Criminal (Disable Device) [Paizo Publishing - Aldori Dueling Sword, Amentum, Atlatl, Axe (Boarding), Axe (Throwing), Bardiche,
Ultimate Campaign, p.60] Battle Aspergillum, Battle Poi, Battleaxe, Bayonet, Bec de Corbin, Bill, Blade
You spent your early life robbing and stealing to get by. Select one of the following Boot, Blowgun, Boar Spear, Boarding Pike, Brass Knife, Brass Knuckles,
skills: Disable Device, Intimidate, or Sleight of Hand. You gain a +1 trait bonus on that Broadsword (Nine Ring), Butterfly Sword, Cat-O'-Nine-Tails, Cestus, Chakram,
skill, and it is always a class skill for you. Club, Combat Scabbard, Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger,
Murder [Fire Mountain Games - Dagger (Chain), Dagger (Punching), Dart, Dogslicer, Double Chicken Saber,
Way of the Wicked, Book Earth Breaker, Falchion, Flail, Flail (Heavy), Flambard, Gaff, Garrote, Gauntlet,
One: Knot of Thorns] Gauntlet (Spiked), Gladius, Glaive, Glaive-Guisarme, Grapple, Greataxe, Greatclub,

Character: Lekter PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing). Level:2 (CR:1)
Player: F.lee Created using PCGen v6.06.00 on 16-dic-2017 at 21:23:05 Page 2
Greatsword, Guisarme, Hair, Halberd, Hammer (Light), Hanbo, Handaxe,
Hook Hand, Hooked Lance, Horsechopper, Hunga Munga, Iron Brush, Javelin,
Jutte, Katana, Kerambit, Klar, Kukri, Lance, Longbow, Longspear, Longsword,
Lucerne Hammer, Lungchuan Tamo, Mace (Heavy), Mace (Light), Mattock,
Mere Club, Monk's Spade, Morningstar, Naginata, Nodachi, Ogre Hook, Pick
(Heavy), Pick (Light), Pilum, Poisoned Sand Tube, Quarterstaff, Ranseur, Rapier,
Rhoka, Rhomphaia, Rock, Rope Gauntlet, Sansetsukon, Sap, Scimitar, Scizore,
Scythe, Sea-Knife, Shang Gou, Shieldbash, Shortbow, Shortspear, Sibat, Sickle,
Sling, Sling Glove, Spear, Spear (Boar), Spells (Ray), Spells (Touch), Spiked
Armor, Splash Weapon, Stake, Starknife, Stingchuck, Switchblade Knife, Sword
(Bastard), Sword (Short), Sword (Tri-Point Double-Edged), Sword Cane, Syringe
spear, Tepoztopilli, Terbutje, Terbutje (Great), Tiger Fork, Tonfa, Trident, Tube
Arrow Shooter, Unarmed Strike, Underwater Crossbow (Heavy), Underwater
Crossbow (Light), War Razor, Waraxe (Dwarven), Warhammer, Wushu Dart

Templates
Race Bonus Language ~ Modern Human Language

Character: Lekter PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing). Level:2 (CR:1)
Player: F.lee Created using PCGen v6.06.00 on 16-dic-2017 at 21:23:05 Page 3
Lekter
Human
RACE
0
AGE
Masculino
GENDER

VISION
Neutral Evil
ALIGNMENT
Derecha
DOMINANT HAND
0' 0"
HEIGHT
0 lbs.
WEIGHT

EYE COLOUR

SKIN COLOUR
,
HAIR / HAIR STYLE

PHOBIAS
,
PERSONALITY TRAITS

INTERESTS
,
SPOKEN STYLE / CATCH PHRASE

RESIDENCE

LOCATION

None
REGION
Asmodeus
DEITY
Humanoid
Race Type

Race Sub Type

Description:
Biography:

Character: Lekter PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing). Level:2 (CR:1)
Player: F.lee Created using PCGen v6.06.00 on 16-dic-2017 at 21:23:05 Page 4

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