PURPOSE: Exercise to create a pattern using a combination of
Bézier curves, pens, and paths.
Task: Use a combination of different graphics to draw the right
picture of the watermelon pattern.
Tip: easy to use, use the pen tool.
1 Painting the watermelon meat Use the pen tool to pull out the appearance of the watermelon meat step by step.
2 And then paint a
watermelon skin with a pen.
3 First draw an irregular shape, and then
select the watermelon meat (press shift can select multiple objects), then press the "minus" button will be successful. Applied Learning - Visual Design
4 Finally, a pen tool to paint the watermelon
nuclei, and then arbitrarily on the watermelon surface will be completed.
5 If you put the nuclear watermelon was
gone, do not worry, this is because you order the pattern will occur separately, as long as the choice of watermelon meat, and then click the right mouse button, select the order (Arrange), go Sub-menu called "move to the last (Send to Back)", will be able to smooth the watermelon meat to the last layer.