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n this section, we will discuss the OOPs concepts along with fundamentals used to develop the java

applications and programs.

Java as an Object Oriented Language

Introduction: In this section, we will discuss the OOPs concepts along with their role in developing the java
applications and programs.

OOP stands for Object Oriented Programming. This is a technique used to develop programs revolving around
the real world entities. In OOPs programming model, programs are developed around data rather than actions
and logics. In OOPs, every real life object has properties and behavior. which is achieved through the class and
object creation. They contains properties (variables of some type) and behavior (methods).
OOPs provides a better flexibility and compatibility for developing large applications.

There are four main pillars of an Object Oriented Programming Language :

 Inheritance:
Inheritance provide the facility to drive one class by another using simple syntax. You can say that it is a
process of creating new class and use the behavior of the existing class by extending them for reuse the
existing code and adding the additional features as you need. It also use to manage and make well
structured software.
 Encapsulation:
Encapsulation is the ability to bundle the property and method of the object and also operate them. It is
the mechanism of combining the information and providing the abstraction as well.
 Polymorphism:
As the name suggest one name multiple form, Polymorphism is the way that provide the different
functionality by the functions having the same name based on the signatures of the methods. There are
two type of polymorphism first is run-time polymorphism and second is compile-time polymorphism.
 Dynamic binding:
It is the way that provide the maximum functionality to a program for a specific type at runtime. There are
two type of binding first is dynamic binding and second is static binding.

As the languages like C, C++ fulfills the above four characteristics yet they are not fully object oriented
languages because they are structured as well as object oriented languages. But in case of java, it is a fully
Object Oriented language because object is at the outer most level of data structure in java. No stand alone
methods, constants, and variables are there in java. Everything in java is object even the primitive data types
can also be converted into object by using the wrapper class.
Class: A class defines the properties and behavior (variables and methods) that is shared by all its objects. It is
a blue print for the creation of objects. The primitive data type and keyword void is work as a class object.

Object: Object is the basic entity of object oriented programming language. Class itself does nothing but the
real functionality is achieved through their objects. Object is an instance of the class. It takes the properties
(variables) and uses the behavior (methods) defined in the class.

The Encapsulation, Inheritance and Polymorphism are main pillars of OOPs. These have been described
below :

Encapsulation:
Encapsulation is the process of binding together the methods and data variables as a single entity. It keeps both
the data and functionality code safe from the outside world. It hides the data within the class and makes it
available only through the methods. Java provides different accessibility scopes (public, protected, private
,default) to hide the data from outside. Here we provide a example in which we create a class "Check" which
has a variable "amount" to store the current amount. Now to manipulate this variable we create a methods and
to set the value of amount we create setAmount()method and to get the value of amount we
create getAmount() method .

Here is the code for "Mainclass" class :


class Check{
private int amount=0;
public int getAmount(){
return amount;
}
public void setAmount(int amt){
amount=amt;
}
}

public class Mainclass{


public static void main(String[] args){
int amt=0;
Check obj= new Check();
obj.setAmount(200);
amt=obj.getAmount();
System.out.println("Your current amount
is :"+amt);
}
}

Here the data variable "amount" and methods setAmount() and getAmount() are enclosed together with in a
single entity called the "Check" class. These two methods are used to manipulate this variable i.e. set and get
the current value of amount.
Here is the output of the example:
C:\roseindia>javac
Mainclass.java

C:\roseindia>java
Mainclass
Your current amount is :
200
Download the example

Inheritance:
Inheritance allows a class (subclass) to acquire the properties and behavior of another class (superclass). In
java, a class can inherit only one class (superclass) at a time but a class can have any number of subclasses. It
helps to reuse, customize and enhance the existing code. So it helps to write a code accurately and reduce the
development time. Java uses extends keyword to extend a class.

Here is the code of the example :


class A{
public void fun1(int x){
System.out.println("Int in A is :" + x);
}
}
class B extends A{
public void fun2(int x,int y){
fun1(6); // prints "int in A"
System.out.println("Int in B is :" + x "
and "+y);
}
}
public class inherit{
public static void main(String[] args){
B obj= new B();
obj.fun2(2);
}
}
In the above example, class B extends class A and so acquires properties and behavior of class A. So we can
call method of A in class B.

Here is the output of the example:


C:\roseindia>javac
inherit.java

C:\roseindia>java
inherit
Int in A is :6
Int in B is :2 and 5
Download the example

Polymorphism :
Polymorphism allows one interface to be used for a set of actions i.e. one name may refer to different
functionality. Polymorphism allows a object to accept different requests of a client (it then properly interprets the
request like choosing appropriate method) and responds according to the current state of the runtime system,
all without bothering the user.

There are two types of polymorphism :

1. Compile-time polymorphism
2. Runtime Polymorphism

In compiletime Polymorphism, method to be invoked is determined at the compile time. Compile time
polymorphism is supported through the method overloading concept in java.

Method overloading means having multiple methods with same name but with different signature (number, type
and order of parameters).

Here is the code of the example :


class A{
public void fun1(int x){
System.out.println("The value of class A is : " + x);
}
public void fun1(int x,int y){
System.out.println("The value of class B is : " + x + " and " + y);
}
}
public class polyone{
public static void main(String[] args){
A obj=new A();
// Here compiler decides that fun1(int) is to be called and "int" will be pri
obj.fun1(2);
// Here compiler decides that fun1(int,int)is to be called and "int and int"
obj.fun1(2,3);
}
}
Here is the output of the example:
C:\roseindia>javac
polyone.java

C:\roseindia>java
polyone
The value of class A is : 2
The value of class B is : 2
and 3
Download the example

In rumtime polymorphism, the method to be invoked is determined at the run time. The example of run time
polymorphism is method overriding. When a subclass contains a method with the same name and signature as
in the super class then it is called as method overriding.

class A{
public void fun1(int x){
System.out.println("int in Class A is : "+ x);
}
}

class B extends A{
public void fun1(int x){
System.out.println("int in Class B is : "+ x);
}
}

public class polytwo{


public static void main(String[] args){
A obj;

obj= new A(); // line 1


obj.fun1(2); // line 2 (prints "int in Class A is :
2")

obj=new B(); // line 3


obj.fun1(5); // line 4 (prints ""int in Class B is :
5")
}
}
Here is the output of the example:
C:\roseindia>javac
polytwo.java

C:\roseindia>java
polytwo
int in Class A is : 2
int in Class B is : 5
Download the example

In the above program, obj has been declared as A type. In line 1, object of class A is assigned. Now in the next
line, fun1(int) of class A will be called. In line 3, obj has been assigned the object of class C so fun1(int) of class
C will be invoked in line 4. Now we can understand that same name of the method invokes different functions,
defined in different classes, according to the current type of variable "obj". This binding of method code to the
method call is decided at run time.
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