Professional Documents
Culture Documents
{
"UI_Submit" "Submit"
"UI_Select" "Select"
"UI_Inspect" "Inspect"
"UI_LeftStick_Short" "LS"
"UI_RightStick_Short" "RS"
"UI_LeftTrigger_Short" "LT"
"UI_RightTrigger_Short" "RT"
"UI_LeftBumper_Short" "LB"
"UI_LeftBumper_L1_Short" "L1"
"UI_RightBumper_Short" "RB"
"UI_RightBumper_R1_Short" "R1"
"UI_LeftBack_Short" "LP"
"UI_RightBack_Short" "RP"
"UI_AButton" "A"
"UI_BButton" "B"
"UI_XButton" "X"
"UI_YButton" "Y"
"UI_TriangleButton" "△"
"UI_SquareButton" "□"
"UI_CircleButton" "○"
"UI_CrossButton" "╳"
"UI_ShareButton" "SHARE"
"UI_OptionsButton" "OPTIONS"
"UI_Cancel" "CANCEL"
"UI_Dismiss" "DISMISS"
"UI_Submit_Caps" "SUBMIT"
"UI_OK" "OK"
"UI_Done" "DONE"
"UI_Back" "BACK"
"UI_Yes" "YES"
"UI_No" "NO"
"UI_Unknown" "UNKNOWN"
"UI_Always" "ALWAYS"
"UI_Select_Footer" "SELECT"
"UI_Cancel_Footer" "CANCEL"
"UI_Start" "START"
"UI_Back_Footer" "BACK"
"UI_Alert" "Alert"
"UI_Shift" "CAPITALS"
"UI_Alt" "SYMBOLS"
"UI_LeftGrip_Short" "LG"
"UI_RightGrip_Short" "RG"
"UI_Delete" "DELETE"
"UI_Backspace" "BACKSPACE"
"UI_Spacebar" "SPACE"
"UI_MoveCaret" "MOVE CURSOR"
"UI_MoveCaretLeft" "« CURSOR"
"UI_MoveCaretRight" "CURSOR »"
"UI_InputDone" "DONE"
"UI_MoreOptions" "MORE OPTIONS"
"UI_SendMessage" "SEND"
"UI_Languages" "LANGUAGES"
"UI_Next" "NEXT"
"UI_Today" "Today"
"UI_Yesterday" "Yesterday"
"UI_Tomorrow" "Tomorrow"
"UI_Days" "days"
"UI_Day" "day"
"UI_Hours" "hours"
"UI_Minutes" "minutes"
"UI_Seconds" "seconds"
"UI_Hour" "hour"
"UI_Minute" "minute"
"UI_Second" "second"
"UI_UnknownTime" "Unknown"
"UI_TextEntry_CutToClipboard" "Cut"
"UI_TextEntry_CopyToClipboard" "Copy"
"UI_TextEntry_PasteClipboard" "Paste"
"UI_Agreements" "Agreements"
"UI_ViewAgreements" "VIEW SSA & PRIVACY POLICY"
"UI_I_Agree" "I agree"
"Month_January" "January"
"Month_February" "February"
"Month_March" "March"
"Month_April" "April"
"Month_May" "May"
"Month_June" "June"
"Month_July" "July"
"Month_August" "August"
"Month_September" "September"
"Month_October" "October"
"Month_November" "November"
"Month_December" "December"
"UI_Continue" "Continue"
"UI_Age_Gate_Continue" "CONTINUE"
"Panorama_Lang_English" "English"
"Panorama_Lang_Spanish" "Spanish"
"Panorama_Lang_French" "French"
"Panorama_Lang_Italian" "Italian"
"Panorama_Lang_German" "German"
"Panorama_Lang_Greek" "Greek"
"Panorama_Lang_Korean" "Korean"
"Panorama_Lang_Simplified_Chinese" "Simplified Chinese"
"Panorama_Lang_Traditional_Chinese" "Traditional Chinese"
"Panorama_Lang_Russian" "Russian"
"Panorama_Lang_Thai" "Thai"
"Panorama_Lang_Japanese" "Japanese"
"Panorama_Lang_Portuguese" "Portuguese"
"Panorama_Lang_Brazilian" "Portuguese-Brazil"
"Panorama_Lang_Polish" "Polish"
"Panorama_Lang_Danish" "Danish"
"Panorama_Lang_Dutch" "Dutch"
"Panorama_Lang_Finnish" "Finnish"
"Panorama_Lang_Norwegian" "Norwegian"
"Panorama_Lang_Swedish" "Swedish"
"Panorama_Lang_Czech" "Czech"
"Panorama_Lang_Hungarian" "Hungarian"
"Panorama_Lang_Romanian" "Romanian"
"Panorama_Lang_Bulgarian" "Bulgarian"
"Panorama_Lang_Turkish" "Turkish"
"Panorama_Lang_Arabic" "Arabic"
"Panorama_Lang_Ukrainian" "Ukrainian"
"Panorama_Lang_Footer_English" "ENGLISH"
"Panorama_Lang_Footer_Spanish" "SPANISH"
"Panorama_Lang_Footer_French" "FRENCH"
"Panorama_Lang_Footer_Italian" "ITALIAN"
"Panorama_Lang_Footer_German" "GERMAN"
"Panorama_Lang_Footer_Greek" "GREEK"
"Panorama_Lang_Footer_Korean" "KOREAN"
"Panorama_Lang_Footer_Simplified_Chinese" "SIM CHINESE"
"Panorama_Lang_Footer_Traditional_Chinese" "TRAD CHINESE"
"Panorama_Lang_Footer_Russian" "RUSSIAN"
"Panorama_Lang_Footer_Thai" "THAI"
"Panorama_Lang_Footer_Japanese" "JAPANESE"
"Panorama_Lang_Footer_Portuguese" "PORTUGUESE"
"Panorama_Lang_Footer_Brazilian" "PORTUGUESE-B"
"Panorama_Lang_Footer_Polish" "POLISH"
"Panorama_Lang_Footer_Danish" "DANISH"
"Panorama_Lang_Footer_Dutch" "DUTCH"
"Panorama_Lang_Footer_Finnish" "FINNISH"
"Panorama_Lang_Footer_Norwegian" "NORWEGIAN"
"Panorama_Lang_Footer_Swedish" "SWEDISH"
"Panorama_Lang_Footer_Czech" "CZECH"
"Panorama_Lang_Footer_Hungarian" "HUNGARIAN"
"Panorama_Lang_Footer_Romanian" "ROMANIAN"
"Panorama_Lang_Footer_Bulgarian" "BULGARIAN"
"Panorama_Lang_Footer_Turkish" "TURKISH"
"Panorama_Lang_Footer_Ukrainian" "UKRAINIAN"
"MainMenu_Settings" "SETTINGS"
"MainMenu_Exit" "EXIT"
"MainMenu_Library" "LIBRARY"
"MainMenu_Web" "WEB"
"MainMenu_WebTitle" "Web Browser"
"MainMenu_Select" "SELECT"
"MainMenu_Back" "BACK"
"MainMenu_Friends" "FRIENDS"
"MainMenu_Chat" "CHAT"
"MainMenu_Primary" "STEAM"
"MainMenu_Store" "STORE"
"MainMenu_Community" "COMMUNITY"
"MainMenu_Profile" "{s:personaname}"
"MainMenu_ProfileState" "{s:personastate}"
"MainMenu_Main" "MAIN"
"MainMenu_FriendsArePlaying" "FRIENDS ARE PLAYING"
"MainMenu_RecentPlaying" "RESUME PLAYING"
"MainMenu_UnplayedPlaying" "DON'T FORGET TO PLAY"
"MainMenu_ActiveDownloadsShort" "{d:downloads}"
"MainMenu_ActiveDownloadsLong" "{d:downloads} DOWNLOAD"
"MainMenu_ActiveDownloadsLongPlural" "{d:downloads} DOWNLOADS"
"MainMenu_ActivePausesLong" "{d:paused} PAUSED"
"MainMenu_CompleteDownloadsLong" "{d:downloads} COMPLETE"
"MainMenu_CompleteDownloadsLongPlural" "{d:downloads} COMPLETE"
"MainMenu_SystemIMsShort_Number" "{d:systemims}"
"MainMenu_InboxShort" "{d:inboxcount}"
"MainMenu_InboxLong" "{d:inboxcount}"
"MainMenu_PendingChatsShort" "{d:pendingchats}"
"MainMenu_NewComments" "{d:commentcount} New Comments"
"MainMenu_NewCommentsSingular" "{d:commentcount} New Comment"
"MainMenu_NewItems" "{d:itemcount} New Inventory Items"
"MainMenu_NewItemsSingular" "{d:itemcount} New Inventory Item"
"MainMenu_NewInvites" "{d:friendinvitecount} New Invites"
"MainMenu_NewInvitesSingular" "{d:friendinvitecount} New Invite"
"MainMenu_NewGroupInvites" "{d:friendgroupinvitecount} New Group Invites"
"MainMenu_NewGroupInvitesSingular" "{d:friendgroupinvitecount} New Group
Invite"
"MainMenu_NewGifts" "{d:giftcount} New Gifts"
"MainMenu_NewGiftsSingular" "{d:giftcount} New Gift"
"MainMenu_NewTradeOffers" "{d:tradeoffercount} Pending Trade Offers"
"MainMenu_NewTradeOffersSingular" "{d:tradeoffercount} Pending Trade Offer"
"MainMenu_NewAsyncGames" "{d:asyncgamescount} New Turns
Waiting"
"MainMenu_NewAsyncGamesSingular" "{d:asyncgamescount} New Turn Waiting"
"MainMenu_NewAsyncGameInvites" "{d:asyncgameinvitescount}
New Game Invites"
"MainMenu_NewAsyncGameInvitesSingular" "{d:asyncgameinvitescount} New Game
Invite"
"MainMenu_NewModeratorMessages" "{d:moderatormessagecount}
Community Messages"
"MainMenu_NewModeratorMessagesSingular" "{d:moderatormessagecount}
Community Message"
"MainMenu_NewHelpRequestReplies" "{d:helprequestreplycount} replies
from Steam Support"
"MainMenu_NewHelpRequestRepliesSingular" "{d:helprequestreplycount} reply
from Steam Support"
"MainMenu_UnreadChatSingular" "{d:unreadchatmessagecount} Unread Chat
Message"
"MainMenu_UnreadChat" "{d:unreadchatmessagecount} Unread Chat
Messages"
"MainMenu_AlertsTitle" "Your Alerts"
"MainMenu_OfflineTitle" "Offline"
"MainMenu_FamilyTitle" "Family View"
"MainMenu_AlertsEmpty" "You have no pending alerts"
"MainMenu_MusicGuideLabel" "MUSIC"
//Controller Update
"MainMenu_Welcome_Controller_Update" "The Steam Controller Update"
"MainMenu_Welcome_Controller_Update_BusyMonth" "It's been a busy month since
the Steam controller officially launched, and with the help of the community, it's
already grown so much. Along with the new features in today's update, we thought
we'd highlight some of the other big features added in that month."
"MainMenu_Welcome_Controller_Update_Gyro_Header" "Gyro"
"MainMenu_Welcome_Controller_Update_Gyro_Description" "One of the community's
biggest discoveries was how well FPS aiming worked when you combined trackpad and
gyro input. Relying on the trackpad for large scale turns, and the gyro for fine
tuning, community members found they were much more competitive than they were
expecting."
"MainMenu_Welcome_Controller_Update_Gyro_SeeVideo" "See Video"
"MainMenu_Welcome_Controller_Update_ConfigurationTravelling_Header"
"Configuration Travelling"
"MainMenu_Welcome_Controller_Update_ConfigurationTravelling_Description"
"Want to play some co-op games at a friend's house? We wanted to make it easy to
take your controller with you, so today we're shipping a new feature that ensures
your controller's game configurations travel with it, even when you're playing a
co-op game on a friend's Steam account.\n\n*Currently available in Steam Beta
client"
"MainMenu_Welcome_Sub_Friends_Hint" "FRIENDS"
"MainMenu_Welcome_Sub_Overlay_H" "In-game access to everything"
"MainMenu_Welcome_Sub_Overlay_D" "While playing a game, you can press the
Steam button at any point to bring up the Steam Overlay. From there you can quickly
access your friends, the web browser, popular guides, text entry, and more without
ever leaving your game."
"MainMenu_Welcome_Sub_Overlay_Hint" "OVERLAY"
"Join_Login" "Login"
"Join_Join" "Join"
"Join_Select" "SELECT"
"Join_More" "MORE"
"WizardButton_Next" "NEXT"
"WizardButton_Back" "BACK"
"WizardButton_Cancel" "CANCEL"
"WizardButton_Done" "DONE"
"CreateAccount_Credentials_Title" "Hello,"
"CreateAccount_Credentials_Description" "Creating a Steam account takes just
a few simple steps. Let's get started."
"CreateAccount_Credentials_Error"
"{s:errordesc}"
"CreateAccount_Credentials_AccountName_Value" "{s:ac
countname}"
"CreateAccount_Credentials_AccountNameError" "Unfor
tunately, that account name is unavailable."
"CreateAccount_Credentials_AccountNameError_TooShort" "Unfortunate
ly, that account name is too short."
"CreateAccount_Credentials_AccountNameError_InvalidCharacters" "Unfortunate
ly, that account name can't be used because it contains invalid characters. Only
letters, numbers and _ are allowed."
"CreateAccount_Credentials_AccountNameError_Spaces" "Unfor
tunately, that account name can't be used because it contains spaces. Only letters,
numbers and _ are allowed."
"CreateAccount_Credentials_AccountNameError_TooLong" "Unfortunate
ly, that account name is too long. Your account name must be less than 64
characters."
"CreateAccount_Credentials_AccountNameError_Reserved" "Account
names aren't allowed to contain 'Valve' or 'Steam'."
"CreateAccount_Credentials_AccountNameError_Taken" "Unfor
tunately, that account name is already being used by someone else."
"CreateAccount_Credentials_AccountNameError_Taken_Suggestions" "Unfortunate
ly, that account name is already being used. You can enter a new name or select one
of the available suggestions below."
"CreateAccount_Credentials_Validation_Title" "Valid
ating"
"CreateAccount_Credentials_AccountNameValidation_Description" "We're
validating your account name and making sure it's available."
"Settings_Title" "Settings"
"Settings_About" "System"
"Settings_Account" "Account"
"Settings_Friends" "Friends"
"Settings_Languages" "Languages & Text Entry"
"Settings_Audio" "Audio"
"Settings_Music" "Music"
"Settings_Display" "Display"
"Settings_Language" "Language"
"Settings_Network" "Network"
"Settings_Controller" "Controller"
"Settings_Voice" "Voice"
"Settings_InGame" "Steam Overlay"
"Settings_Downloads" "Downloads"
"Settings_Cloud" "Downloads & Cloud"
"Settings_RemoteClients" "In-Home Streaming"
"Settings_Keyboard" "On-Screen Keyboard"
"Settings_AddLibraryShortcut" "Add Library Shortcut"
"Settings_Parental" "Family View"
"Settings_GameController" "Controller Settings"
"Settings_ControllerManagement" "Controller Settings"
"Settings_Personal" "Personal"
"Settings_Features" "Features"
"Settings_Configs" "Base Configurations"
"Settings_ControllerConfigs" "Controller Configurations"
"Settings_AudioInterface" "Interface"
"Settings_DisplayResolution" "Resolution"
"Settings_Web" "Web Browser"
"Settings_Bluetooth" "Bluetooth"
"Settings_VRSettings" "VR Settings"
"Settings_Select" "SELECT"
"Settings_Back" "BACK"
"Settings_Done" "DONE"
// Settings, language
"SettingsLanguage_Intro" "Select the language you wish
Steam to use:"
"SettingsLanguage_Change_Title" "Change Language"
"SettingsLanguage_Change_Description" "Restart Steam with this language?"
// Settings, downloads
"SettingsDownloads_Intro" "Steam Download Settings"
"SettingsDownloads_LibrariesLabel" "Content Libraries"
"SettingsDownloads_LibraryFolders" "STEAM LIBRARY FOLDERS"
"SettingsDownloads_RegionLabel" "Select your download region"
"SettingsDownloads_ScheduleLabel" "Schedule auto-updates"
"SettingsDownloads_RegionsInfo" "Steam auto-selects the nearest content
server location, but this can be overridden"
"SettingsDownloads_Restrictions" "Download Restrictions"
"SettingsDownloads_TimeLimits" "Restrict updates to:"
"SettingsDownloads_TimeLimitFrom" "Between"
"SettingsDownloads_TimeLimitTo" "And"
"SettingsDownloads_Throttling" "Limit bandwidth to"
"SettingsDownloads_ChangeRegion_Title" "Change Region"
"SettingsDownloads_ChangeRegion_Description" "You must restart Steam for
this change to take effect"
"SettingsDownloads_No_Throttle" "No Limit"
"SettingsDownloads_AllowDownloadsDuringGameplay" "Allow downloads during
gameplay"
"SettingsDownloads_AllowDownloadsDuringGameplayDetails" "If this is
checked, Steam may initiate or continue downloading updates while you have a game
or other Steam application running. You can also override this on a per-game basis
in your library."
"SettingsDownloads_ThrottleDownloadsWhileStreaming" "Throttle downloads
while streaming"
"SettingsDownloads_ThrottleDownloadsWhileStreamingDetails" "If this is
checked, Steam will limit download speed to maintain a high quality In-Home
Streaming experience."
"SettingsDownloads_ShowDownloadRatesInBits" "Display download rates in
bits per second"
"SettingsDownloads_ThrottleShowDownloadRatesInBitsDetails" "If this is
checked, Steam will display download rates in bits per second, for instance \"4
Mbps\" instead of \"500 KB/s\"."
// Web
"SettingsWeb_AustralianScrolling" "Reverse left pad scroll direction"
"SettingsWeb_CookiesSection" "Cookies:"
"SettingsWeb_BrowserSection" "Browser:"
"SettingsWeb_SteamControllerSection" "Steam Controller controls:"
// Controller Calibration
"ControllerCalibration_Title" "Steam Controller Calibration"
"ControllerCalibration_Instructions" "Warning: Calibration is only
recommended if you are experiencing poor trackpad, joystick, or accelerometer
performance.\n\nStart the calibration and place the controller on a stable and
level surface within 5 seconds."
"ControllerCalibration_Start" "START"
"ControllerCalibration_Counting" "Calibrating in {d:countdown}
seconds"
"ControllerCalibration_Trackpads" "Calibrating trackpads..."
"ControllerCalibration_Joystick" "Calibrating joystick..."
"ControllerCalibration_IMU" "Calibrating IMU..."
"ControllerCalibration_Complete" "Calibration completed"
// Controller Pairing
"ControllerPairing_Header" "Enter Validation Code"
"ControllerPairing_Failure" "Validation Failed"
"ControllerPairing_Failure_Info" "You did not enter the
correct validation code."
"ControllerPairing_Success" "Validation Succeeded"
"ControllerPairing_Success_Info" "Your Steam Controller is ready."
"BackgroundWelcome_Input" "Press any button to start"
// Dongle update
"DongleUpdate_Title" "Updating Wireless Receiver"
"DongleUpdate_Text" "Your wireless receiver
firmware is being updated. This may take several minutes to complete on some
systems."
"SettingsController_Support" "SUPPORT"
"SettingsController_Calibrate" "CALIBRATE"
"SettingsController_EnableBindingMode" "DEFINE LAYOUT"
"SettingsController_Accounts_None" "None"
"SettingsController_Accounts_DeregAYSTitle" "Are you sure?"
"SettingsController_Accounts_DeregAYSDesc" "Deregistering
this account will stop your configs travelling with your controller when you log
into the account."
"SettingsController_Deregister" "DEREGISTER
ACCOUNT"
"SettingsController_SwitchControllerAccount" "SWITCH TO THIS ACCOUNT"
"Controller_Registration_TurnOnSound" "Turn On Sound:"
"Controller_Registration_TurnOffSound" "Turn Off Sound:"
"SettingController_HapticSound_Default" "Default Sound"
"SettingController_HapticSound_0" "Warm and Happy"
"SettingController_HapticSound_1" "Invader"
"SettingController_HapticSound_2" "Controller
Confirmed"
"SettingController_HapticSound_3" "Victory!"
"SettingController_HapticSound_4" "Rise and Shine"
"SettingController_HapticSound_5" "Shorty"
"SettingController_HapticSound_6" "Warm Boot"
"SettingController_HapticSound_7" "Next Level"
"SettingController_HapticSound_8" "Shake It Off"
"SettingController_HapticSound_9" "Access Denied"
"SettingController_HapticSound_10" "Deactivate"
"SettingController_HapticSound_11" "Discovery"
"SettingController_HapticSound_12" "Triumph"
"SettingController_HapticSound_13" "The Mann"
"Controller_Registration_Rumble" "Rumble
Preference:"
"Controller_Registration_RumbleSC" "[Experimental]
Rumble Emulation:"
"Controller_Registration_Haptics" "Haptics
Preference:"
"Search_Header" "Search"
"Search_NoResultsFound" "No results found"
"Store_Cart" "CART"
"Store_Search" "SEARCH"
"Store_Search_ViewResults" "VIEW RESULTS"
"Store_AppName" "{s:appname}"
"Store_AvailableNow" "Available Now"
"Store_AvailableNowPackage" "Available Now and includes the
following"
"Store_ComingSoon" "Coming Soon"
"Store_ComingSoon_Date" "Coming Soon - {s:release_date}"
"Store_Available_Date" "Available {s:release_date}"
"Store_Purchase" "PURCHASE"
"Store_Description" "DESCRIPTION"
"Store_DescriptionOverview" "Story & Features"
"Store_DescriptionReadFull" "Read Full Description"
"Store_Details" "DETAILS"
"Store_Note" "NOTE"
"Store_RequiresOverview_StreamingAndController" "Requires additional
streaming setup and devices"
"Store_RequiresOverview_Streaming" "Requires streaming setup"
"Store_RequiresOverview_Controller" "Requires input"
"Store_RequiresOverview_EarlyAccess" "Early Access"
"Store_Requires_Streaming" "This game requires an In-Home Streaming
connection in order to play it here"
"Store_Requires_Controller" "This game requires a Steam Controller or
keyboard & mouse in order to play it here"
"Store_LearnMore" "Learn more"
"Store_Reviews" "REVIEWS"
"Store_ReviewsOverview" "Score + Reviews"
"Store_ViewSystemRequirements" "View System Requirements"
"Store_SupportedLanguages" "Supported Languages"
"Store_ViewLegal" "Read Legal and DRM Notices"
"Store_Genres" "Genre"
"Store_Metacritic" "Metacritic"
"Store_MetacriticScore" "{i:metacritic_score}"
"Store_MetacriticScorePossible" "/100"
"Store_ErrorWhileLoadingApp" "Steam was unable to retrieve data for this
title. Please try again."
"Store_ScreenshotDescription" "{s:appname} Screenshots"
"Store_SlideshowDescription" "{s:item_name}"
"Store_GenreTitle" "Genres"
"Store_FullAppDescriptionTitle" "Description"
"Store_SystemRequirementsTitle" "System Requirements"
"Store_PCRequirementsHeader" "<span class=\"Header\">PC Requirements</span>"
"Store_MacRequirementsHeader" "<span class=\"Header\">Mac
Requirements</span>"
"Store_LinuxRequirementsHeader" "<span class=\"Header\">Linux
Requirements</span>"
"Store_Minimum" "<strong>Minimum</strong>"
"Store_Recommended" "<strong>Recommended</strong>"
"Store_FullLegalTitle" "Legal and Digital Rights Management"
"Store_DRMHeader" "<span class=\"Header\">DRM
Notice</span><br>"
"Store_LegalHeader" "<span class=\"Header\">Legal
Notice</span><br>"
"Store_EnterBirthday" "Please enter your birth date to
continue"
"Store_AgeRestricted" "Sorry, but you're not permitted to view
these materials at this time."
"Store_Unavailable" "The Steam store is currently
unavailable. Please try again later."
"Store_FeaturedDiscount" "{i:featured_discount_pct}%"
"Store_EarlyAccess" "This is an Early Access title,
meaning it is still in development"
"Store_Platform_Windows" "Windows"
"Store_Platform_Mac" "Mac"
"Store_Platform_Linux" "SteamOS + Linux"
"Store_Platform_StreamingVideo" "Streaming Video"
"Store_Category_FullController" "Controller Support"
"Store_Category_Controller" "Legacy Support"
"Store_Category_SteamController" "Native Support"
"Store_Category_LegacyController" "Legacy Support"
"Store_Category_Achievements" "Achievements"
"Store_Category_Cloud" "Steam Cloud"
"Store_Category_Singleplayer" "Singleplayer"
"Store_Category_Multiplayer" "Multiplayer"
"Store_Category_Coop" "Co-op"
"Store_Category_Leaderboards" "Leaderboards"
"Store_Friends" "COMMUNITY"
"Store_AchievementsGame" "{i:achievements_game_count}
Achievements"
"Store_FriendsPlayGame" "{i:friend_play_count} Friends own this
game"
"Store_FriendPlaysGame" "{i:friend_play_count} Friend owns this
game"
"Store_FriendsWantGame" "{i:friend_want_count} Friends want this
game"
"Store_FriendWantsGame" "{i:friend_want_count} Friend wants this
game"
"Store_FriendRecommended" "Recommended by Friends
({i:friend_recommend_count})"
"Store_FriendCommunityGroups" "Find Community Groups"
"Store_FriendVisitForums" "View Community Discussions"
"Store_FriendsOfficialWebsite" "Visit Official Website"
"Store_AppPurchaseSection_Options" "Purchase
Options({i:purchase_option_count})"
"Store_NotAvailableForPurchase" "Not available for
purchase"
"Store_AppPurchaseSection_PurchaseDLC" "Browse available DLC
({i:purchase_dlc_count})"
"Store_AppPurchaseSection_Demo" "Download Free Demo"
"Store_AppPurchaseSection_AddToWishlist" "Add to Wishlist"
"Store_AppPurchaseSection_AddingToWishlist" "Adding to Wishlist"
"Store_AppPurchaseSection_ViewWishlist" "View in Wishlist"
"Store_AppPurchaseSection_DLC" "Downloadable Content"
"Store_AppPurchaseSection_RequiresBase" "Requires the base game
{s:base_game} on Steam in order to play."
"Store_AppPurchaseSection_ViewBaseGame" "View Base Game"
"Store_AppPurchaseSection_ViewInLibrary" "View in Library"
"Store_AppPurchaseSection_AddToAccount" "Add to Library"
"Steam_Error" "Error"
"Steam_AddToAccount_Error" "Sorry, there was an error adding
the product to your account."
"Steam_Success" "Success"
"Steam_AddToAccount_Success" "The package has been added
to your account."
"Steam_AddToAccount_ViewGame" "VIEW IN LIBRARY"
"Steam_AddToAccount_ViewAllGames" "VIEW ALL GAMES"
"Store_AppPurchaseOptions_Title" "{i:purchase_option_count}
Purchase Options"
"Store_AppPurchaseOptions_TitleNoCount" "Purchase Options"
"Store_AppPurchaseOptions_AddToCart" "Add to Cart"
"Store_AppPurchaseOptions_InCart" "In Cart"
"Store_AppPurchaseOptions_PackageDetails" "View Package Details"
"Store_AppPurchaseOptions_AppDetails" "View Game Details"
"Store_AppPurchaseOptions_VideoDetails" "View Video Details"
"Store_AppPurchaseOptions_PackageOneItem" "Includes"
"Store_AppPurchaseOptions_PackageMultiple" "Includes
{i:package_item_count} Items"
"Store_AppPurchaseOptions_LoadingError" "An error occurred while
loading the purchase options. Please try again."
"Store_BrowseByCategory_Title" "{s:category_title}"
"Store_BrowseByCategory_ItemName" "{s:item_name}"
"Store_BrowseByCategory_ReleaseDate" "Release Date"
"Store_BrowseByCategory_Available" "Available"
"Store_BrowseByCategory_ReleaseDateText" "{s:release_date}"
"Store_BrowseByCategory_Genre" "Genre"
"Store_BrowseByCategory_LoadingError" "Steam was unable to load the
requested store data. Please try again."
"Checkout_Failed_InitTransaction" "There
seems to have been an error initializing or updating your transaction. Please wait
a minute and try again or contact support for assistance."
"Checkout_Failed_InitTransaction_AVS" "Your
billing information has failed address verification. Please correct the error or
contact support for assistance."
"Checkout_Failed_InitTransaction_InsufficientFunds" "Your
billing information has reported insufficient funds are available. Please correct
the error or contact support for assistance."
"Checkout_Failed_InitTransaction_Support" "There has
been an internal error initializing your transaction. Please contact support for
assistance."
"Checkout_Failed_InitTransaction_Unavailable" "This
payment method is currently unavailable for use. Please contact support for
assistance or select another payment method for your purchase and try again."
"Checkout_Failed_InitTransaction_ExpiredCard" "Your
purchase could not be completed because your credit card has expired. Please
update your credit card information and try again."
"Checkout_Failed_InitTransaction_RequiredApp" "Your
transaction failed because you are trying to buy a game that requires ownership of
another game you do not currently own. Please correct the error and try again."
"Checkout_Failed_InitTransaction_AlreadyOwned" "Your
purchase could not be completed because it looks like you already own one of the
games you are trying to buy. Please check your account and your cart to verify you
are buying an item you do not already own."
"Checkout_Failed_InitTransaction_WalletCurrencyMismatch" "Your purchase
could not be completed because it looks like the currency of funds in your Steam
Wallet does not match the currency of this purchase."
"Checkout_Failed_InitTransaction_CannotGift" "Your
purchase could not be completed because your cart contains items that cannot be
given as a gift."
"Checkout_Failed_InitTransaction_CannotShipInternationally""Your purchase
could not be completed because your cart contains items that cannot be shipped
outside the United States."
"Checkout_Failed_InitTransaction_OutOfInventory" "Your order
cannot be completed because one or more items in your cart is currently out of
stock. Please try again later."
"Checkout_Failed_InitTransaction_CannotShipToCountry""Your purchase could not
be completed because your cart contains items that cannot be shipped to your
location."
"Checkout_Failed_InitTransaction_PendingTransactions" "Warning: Your
recent transaction with us is still pending! Did you complete payment with your
payment service provider? We're not sure yet, and we're waiting to receive an
answer from them.\n\nIf you continue, and are purchasing any items a second time,
you risk being charged twice."
"Checkout_Failed_InitTransaction_AccountLocked" "Your
purchase was not completed. Your account is currently locked from purchasing.
Please contact Steam Support for details."
"Checkout_Failed_SteamLimitExceeded" "For
the protection of the account holder, this purchase has been declined. Further
purchasing will be temporarily limited - please contact Steam Support to resolve
this issue."
"Checkout_Failed_OverlappingPackagesInCart" "You
cannot complete your transaction because you are attempting to purchase an item
that is already included in another packaged item in your cart. Please check your
cart to verify that you are not are not purchasing an item multiple times. The
most common cause would be purchasing DLC along with a deluxe version of a product
that already includes the same DLC."
"Checkout_Failed_GetFinalPrice_StoreCountry" "Your
billing address doesn’t look like it matches up with your current country. Please
contact support for assistance or use a payment method registered to your current
address."
"Checkout_Failed_Finalize_ExceedWalletMax" "Your
purchase has not been completed.\nThe amount being added to your Steam Wallet would
exceed the maximum allowed Steam Wallet balance."
"Checkout_Failed_Finalize_GenericError" "An
unexpected error has occurred. Your purchase has not been completed. Please contact
Steam Support."
"Checkout_Failed_CCAVSError" "Your
purchase has not been completed. Your credit card information has been declined by
your credit card company due to an incorrect address being entered.\n\nNote that in
some cases, your credit card company may put a 'hold' on funds in your account, but
you will not be charged. After correcting any errors in the information displayed
below, please try your purchase again."
"Checkout_Failed_TimeoutError"
"Your computer is either currently unable to reach the Steam servers, or the
service may be temporarily disabled. Please try again later."
"Checkout_Failed_CC_DeclinedError" "Your
purchase has not been completed. Your credit card information has been declined by
your credit card company.\n\nNote that in some cases, your credit card company may
put a 'hold' on funds in your account, but you will not be charged. After
correcting any errors in the information displayed below, please try your purchase
again."
"Checkout_Failed_CC_InsufficientFunds" "Your
purchase has not been completed. Your credit card information has been declined by
your credit card company due to insufficient funds in the account.\n\nNote that in
some cases, your credit card company may put a 'hold' on funds in your account, but
you will not be charged."
"Checkout_Failed_CC_RestrictedCountry" "Sorry
, but one of the items you tried to purchase is not available for purchase in this
country. Your purchase has been cancelled."
"Checkout_Failed_ExceedWalletMax" "Your
purchase has not been completed.\nThe amount being added to your Steam Wallet would
exceed the maximum allowed Steam Wallet balance."
"Checkout_Failed_AccountLocked"
"Your purchase was not completed. Your account is currently locked from purchasing.
Please contact Steam Support for details."
"Checkout_Failed_DeclineError"
"Your purchase has not been completed.\nThe payment processor has reported an
authorization failure. Please select a different payment method."
"Checkout_Failed_UseOther"
"Your purchase has not been completed.\nThe payment processor has reported an
authorization failure. Please select a different payment method."
"Checkout_Failed_UseOtherFunding" "Your
purchase has not been completed.\nThe payment processor has reported a problem with
the funding source associated with your account. You can either correct this
problem through the processor, or select a different payment method."
"Checkout_Failed_AddressError"
"Your purchase has not been completed.\nThe payment processor has reported a
problem with the address associated with your account. You can either correct this
problem through the processor, or select a different payment method."
"Checkout_Failed_RegionError" "Your
purchase has not been completed.\nYour chosen payment method is currently
unavailable in your country. Please choose a different payment method."
"Checkout_Failed_BlockedAccountError" "Your
purchase has not been completed.\nThe payment processor has reported a problem with
your account. Please contact the processor or choose an alternate payment method."
"Checkout_Failed_NotVerified" "Your
purchase has not been completed.\nThe payment processor has reported that your
account needs to be verified or funded to complete the purchase. Please contact the
processor or choose an alternate payment method."
"Checkout_Failed_Finalize_AccountLocked" "Your
purchase was not completed. Your account is currently locked from purchasing.
Please contact Steam Support for details."
"Checkout_Continue" "Continue"
"Checkout_Processing" "Processing"
"Checkout_WaitExternalAuth" "Waiting for
{s:payment_method} authorization through browser"
"Checkout_Error" "An error occurred.
Please try again."
"Checkout_YourWallet" "Your wallet"
"Checkout_WalletCredit" "To be added to your
Steam Wallet"
"Library_ContentTitle" "Library"
"Library_RecentlyPlayed" "RECENTLY PLAYED"
"Library_ViewAll" "VIEW ALL"
"Library_Games" "GAMES"
"Library_Screenshots" "SCREENSHOTS"
"Library_ViewAll_Screenshots" "VIEW ALL"
"Library_Movies" "MOVIES"
"Library_Music" "MUSIC"
"Library_Downloads" "Downloads"
"Library_ViewAll_Music" "VIEW ALL"
"Library_Details_LinksAndMore" "LINKS & MORE"
"Library_Details_Achievements" "ACHIEVEMENTS <span
class=\"NumberElement\">{i:num_achievements_completed}/{i:num_achievements}</span>"
"Library_Details_Guides" "GUIDES"
"Library_Details_GuidesWithTotal" "GUIDES <span
class=\"NumberElement\">{i:num_guides}</span>"
"Library_Details_Play" "PLAY"
"Library_Details_Watch" "WATCH"
"Library_Details_PlayVR" "PLAY IN VR"
"Library_Details_Play2D" "PLAY ON DESKTOP"
"Library_Details_PlayTheatre" "PLAY IN THEATER"
"Library_Details_Stream" "STREAM"
"Library_Details_Controller" "STEAM CONTROLLERS"
"Library_Details_SharingStatus" "SHARED BY"
"Library_Details_SharingInUse" "IN USE BY"
"Library_Details_SharingHeader" "{s:sharing_header}"
"Library_Details_SharingUser" "{s:sharing_user}"
"Library_Details_CommunityContent_All" "All"
"Library_Details_CommunityContent_Screenshots" "Screenshots"
"Library_Details_CommunityContent_Artwork" "Artwork"
"Library_Details_CommunityContent_Videos" "Videos"
"Library_Details_CommunityContent_Broadcasts" "Broadcasts"
"Library_Details_CommunityContent_Workshop" "Workshop"
"Library_Details_CommunityContent_News" "News"
"Library_Details_CommunityContent_Guides" "Guides"
"Library_Details_CommunityContent_Reviews" "Reviews"
"Controller_Registration_Firmware_Submit" "OK"
"Library_Details_2DLaunchWarning_Title" "WARNING"
"Library_Details_2DLaunchWarning_Desc" "{s:gamename} does
not support VR. It will appear on your desktop and may affect VR performance."
"Library_Details_2DLaunchWarning_Desc_VRGame" "{s:gamename
} has native VR support, but you are launching the desktop version. Do you want to
continue?"
"Library_Details_StreamingLaunchVR_Title" "WARNING"
"Library_Details_StreamingLaunchVR_Desc" "{s:gamename} runs
in VR. Would you like to launch it and start spectating from {s:streamingclient}?"
"Library_Details_OculusOnlyGameWarning_Title" "WARNING"
"Library_Details_OculusOnlyGameWarning_Desc" "{s:gamename} will launch
outside of the SteamVR environment. You may need to remove your headset in order to
return to Steam."
"Library_Details_CloseVRGame_Title" "Exit?"
"Library_Details_CloseVRGame_Desc" "Please confirm
you'd like to exit the current VR application."
"Library_Details_IncorrectVRControlsWarning_Title" "WARNI
NG"
"Library_Details_IncorrectVRControlsWarning_Desc" "{s:ga
mename} does not support your currently active controller."
"Library_Details_IncorrectSDKWarning_Title" "WARNING"
"Library_Details_IncorrectSDKWarning_Desc" "{s:gamename} does not
support your currently active headset."
"Library_Details_IncorrectVRPlayAreaWarning_Title" "WARNI
NG"
"Library_Details_IncorrectVRPlayAreaWarning_Uncalibrated" "Your play
area is currently uncalibrated. Select OK to launch Room Setup."
"Library_Details_IncorrectVRPlayAreaWarning_RoomScale" "This
game requires Room Scale and your play area is currently configured as Standing
Only. You may be unable to play."
"Library_Details_IncorrectVRPlayAreaWarning_NotEnoughRoom" "Your play
area does not meet the play area requirements for this game. You may be unable to
play."
"Library_Details_IncorrectVRPlayAreaWarning_RoomSetup" "RUN
ROOM SETUP"
"Library_Details_ControllerBindingsGordon_Select" "SELECT"
"Library_Details_ControllerBindingsGordon_Import" "IMPORT CONFIG"
"Library_Details_ControllerBindingsGordon_Export" "EXPORT CONFIG"
"Library_Details_ControllerBindingsGordon_Presets" "BROWSE CONFIGS"
"Library_Details_ControllerBindingsGordon_Save" "EXPORT CONFIG"
"Library_Details_ControllerBindingsGordon_ToggleFilterOn" "HIDE OTHER
CONTROLLER TYPES"
"Library_Details_ControllerBindingsGordon_ToggleFilterOff" "SHOW OTHER
CONTROLLER TYPES"
"Library_Details_ControllerBindingsGordon_Vote" "UPVOTE"
"Library_Details_ControllerBindingsGordon_UnVote" "REMOVE UPVOTE"
"Library_Details_ControllerBindingsGordon_SortVote" "SORT BY VOTES"
"Library_Details_ControllerBindingsGordon_SortTime" "SORT BY PLAY TIME"
"Library_Details_ControllerBindingsGordon_Done" "DONE"
"Library_Details_ControllerBindingsGordon_Back" "BACK"
"Library_Details_ControllerBindingsGordon_Remove" "REMOVE"
"Library_Details_ControllerBindingsGordon_Switch" "SWITCH CONTROLLER"
"Library_Details_ControllerBindingsGordon_AddAdditionalOn" "TOGGLE MULTI-
BUTTON ON"
"Library_Details_ControllerBindingsGordon_AddAdditionalOff""TOGGLE MULTI-
BUTTON OFF"
"Library_Details_ControllerBindingsGordon_ResetToDefault" "RESET TO DEFAULT"
"Library_Details_ControllerBindingsGordon_ToggleLegacyOn" "LEGACY KEYS"
"Library_Details_ControllerBindingsGordon_ToggleLegacyOff" "IN-GAME ACTIONS"
"Library_Details_ControllerBindingsGordonMode_ToggleLegacyOn" "ADVANCED
SETTINGS"
"Library_Details_ControllerBindingsGordonMode_ToggleLegacyOff" "BASIC
SETTINGS"
"Library_Details_ControllerBindingsGordon_AddActionSet" "ADD ACTION SET"
"Library_Details_ControllerBindingsGordon_RenameActionSet" "MANAGE ACTION
SET"
"Library_Details_ControllerBindingsGordon_DeleteActionSet" "DELETE ACTION
SET"
"Library_Details_ControllerBindingsGordon_CommunityNextPage" "NEXT PAGE"
"Library_Details_ControllerBindingsGordon_CommunityPreviousPage" "PREVIOUS
PAGE"
"Library_Details_ControllerBindingsGordon_ShowActivator" "SHOW ACTIVATORS"
"Library_Details_ControllerBindingsGordon_NextActionSet" "NEXT SET"
"Library_Details_ControllerBindingsGordon_PreviousActionSet" "PREV SET"
"Library_Details_ControllerBindingsGordon_ApplyConfiguration" "APPLY
CONFIGURATION"
"Library_Details_ControllerBindingsGordon_Share" "SHARE CONFIGURATION"
"Library_Details_CopyToClipboard_Title" "Share
Configuration"
"Library_Details_CopyToClipboard_Desc" "A Link to this
configuration has been copied to your clipboard."
"Library_SelectControllerActionOption_Title" "Select
Action Option"
"Library_SelectControllerActionOption_CodeLabel" "Select the
desired option for this binding."
"None" "None"
"Full_Press" "Regular Press"
"Long_Press" "Long Press"
"Double_Press" "Double Press"
"Start_Press" "Start Press"
"Release" "Release Press"
"Soft_Press" "Soft Press"
"analog" "Analog"
"IconPicker_Activate" "SELECT"
"IconPicker_Remove" "REMOVE ICON"
"Library_IconColorPickerDone" "DONE"
"Library_Details_GamepadButton_Select" "SELECT"
"Library_Details_GamepadButton_Start" "START"
"Library_Details_GamepadButton_Steam" "STEAM"
"Library_Details_GamepadButton_DpadUp" "DPAD UP"
"Library_Details_GamepadButton_DpadDown" "DPAD DOWN"
"Library_Details_GamepadButton_DpadLeft" "DPAD LEFT"
"Library_Details_GamepadButton_DpadRight" "DPAD RIGHT"
"Library_Details_GamepadButton_LeftJoystick" "LS CLICK"
"Library_Details_GamepadButton_RightJoystick" "RS CLICK"
"Library_Details_GamepadButton_LeftTrigger" "LEFT TRIGGER"
"Library_Details_GamepadButton_RightTrigger" "RIGHT TRIGGER"
"Library_Details_GamepadButton_LeftBumper" "LEFT BUMPER"
"Library_Details_GamepadButton_RightBumper" "RIGHT BUMPER"
"Library_Details_GamepadButton_A" "A BUTTON"
"Library_Details_GamepadButton_B" "B BUTTON"
"Library_Details_GamepadButton_X" "X BUTTON"
"Library_Details_GamepadButton_Y" "Y BUTTON"
"Library_Details_GamepadButton_LStickUp" "LSTICK UP"
"Library_Details_GamepadButton_LStickDown" "LSTICK DOWN"
"Library_Details_GamepadButton_LStickLeft" "LSTICK LEFT"
"Library_Details_GamepadButton_LStickRight" "LSTICK RIGHT"
"Library_Details_GamepadButton_RStickUp" "RSTICK UP"
"Library_Details_GamepadButton_RStickDown" "RSTICK DOWN"
"Library_Details_GamepadButton_RStickLeft" "RSTICK LEFT"
"Library_Details_GamepadButton_RStickRight" "RSTICK RIGHT"
"Library_Details_SourceMode_None_Title" "UNASSIGNED"
"Library_Details_SourceMode_Joystick_Move_Title" "JOYSTICK MOVE"
"Library_Details_SourceMode_Joystick_Mouse_Title" "JOYSTICK MOUSE"
"Library_Details_SourceMode_Joystick_Camera_Title" "JOYSTICK CAMERA"
"Library_Details_SourceMode_Mouse_Title" "MOUSE"
"Library_Details_SourceMode_RelMouse_Title" "STICK MOUSE"
"Library_Details_SourceMode_ScrollWheel_Title" "SCROLLWHEEL"
"Library_Details_SourceMode_Trigger_Title" "TRIGGER"
"Library_Details_SourceMode_TouchMenu_Title" "TOUCH MENU"
"Library_Details_SourceMode_DPad_Title" "DIRECTIONAL PAD"
"Library_Details_SourceMode_ABXY_Title" "BUTTON PAD"
"Library_Details_SourceMode_MouseJoystick_Title" "MOUSE-LIKE JOYSTICK"
"Library_Details_SourceMode_MouseRegion_Title" "MOUSE REGION"
"Library_Details_SourceMode_RadialMenu_Title" "RADIAL MENU"
"Library_Details_SourceMode_SingleButton_Title" "SINGLE BUTTON"
"Library_Details_Source_Title_none" "UNASSIGNED"
"Library_Details_Source_Title_left_trackpad" "L Pad"
"Library_Details_Source_Title_right_trackpad" "R Pad"
"Library_Details_Source_Title_joystick" "L Joystick"
"Library_Details_Source_Title_right_joystick" "R Joystick"
"Library_Details_Source_Title_button_diamond" "Buttonpad"
"Library_Details_Source_Title_switch" "Switches"
"Library_Details_Source_Title_left_trigger" "L Trigger"
"Library_Details_Source_Title_right_trigger" "R Trigger"
"Library_Details_Source_Title_gyro" "Gyro"
"Library_Details_KeyName_Return" "RETURN"
"Library_Details_KeyName_Escape" "ESCAPE"
"Library_Details_KeyName_Backspace" "BACKSPACE"
"Library_Details_KeyName_Tab" "TAB"
"Library_Details_KeyName_Space" "SPACE"
"Library_Details_KeyName_CapsLock" "CAPS LOCK"
"Library_Details_KeyName_PrintScreen" "PRINT SCREEN"
"Library_Details_KeyName_ScrollLock" "SCROLL LOCK"
"Library_Details_KeyName_Break" "BREAK"
"Library_Details_KeyName_Insert" "INSERT"
"Library_Details_KeyName_Home" "HOME"
"Library_Details_KeyName_PageUp" "PAGE UP"
"Library_Details_KeyName_PageDown" "PAGE DOWN"
"Library_Details_KeyName_Delete" "DELETE"
"Library_Details_KeyName_End" "END"
"Library_Details_KeyName_RightArrow" "RIGHT ARROW"
"Library_Details_KeyName_LeftArrow" "LEFT ARROW"
"Library_Details_KeyName_DownArrow" "DOWN ARROW"
"Library_Details_KeyName_UpArrow" "UP ARROW"
"Library_Details_KeyName_NumLock" "NUM LOCK"
"Library_Details_KeyName_KeypadSlash" "KEYPAD /"
"Library_Details_KeyName_KeypadAsterisk" "KEYPAD *"
"Library_Details_KeyName_KeypadDash" "KEYPAD -"
"Library_Details_KeyName_KeypadPlus" "KEYPAD +"
"Library_Details_KeyName_KeypadPeriod" "KEYPAD ."
"Library_Details_KeyName_KeypadEnter" "KEYPAD ENTER"
"Library_Details_KeyName_Keypad0" "KEYPAD 0"
"Library_Details_KeyName_Keypad1" "KEYPAD 1"
"Library_Details_KeyName_Keypad2" "KEYPAD 2"
"Library_Details_KeyName_Keypad3" "KEYPAD 3"
"Library_Details_KeyName_Keypad4" "KEYPAD 4"
"Library_Details_KeyName_Keypad5" "KEYPAD 5"
"Library_Details_KeyName_Keypad6" "KEYPAD 6"
"Library_Details_KeyName_Keypad7" "KEYPAD 7"
"Library_Details_KeyName_Keypad8" "KEYPAD 8"
"Library_Details_KeyName_Keypad9" "KEYPAD 9"
"Library_Details_SourceMode_Title_None" "None"
"Library_Details_SourceMode_Title_Dpad" "Directional Pad"
"Library_Details_SourceMode_TitleAbsMouse" "Joystick Move"
"Library_Details_SourceMode_Title_Joystick_Move" "Joystick
Move"
"Library_Details_SourceMode_Title_Joystick_Mouse" "Joystick
Mouse"
"Library_Details_SourceMode_Title_Joystick_Camera" "Joystick
Camera"
"Library_Details_SourceMode_Title_ABXY" "Button Pad"
"Library_Details_SourceMode_Title_AbsoluteMouse" "Mouse"
"Library_Details_SourceMode_Title_RelativeMouse" "Stick Mouse"
"Library_Details_SourceMode_Title_ScrollWheel" "Scroll Wheel"
"Library_Details_SourceMode_Title_Trigger" "Trigger"
"Library_Details_SourceMode_Title_TouchMenu" "Touch Menu"
"Library_Details_SourceMode_Title_MouseJoystick" "Mouse Joystick"
"Library_Details_SourceMode_Title_MouseRegion" "Mouse Region"
"Library_Details_SourceMode_Title_RadialMenu" "Radial Menu"
"Library_Details_SourceMode_Title_SingleButton" "Single Button"
"Library_Details_ModeShift_Title_None" "None"
"Library_Details_ModeShift_Title_LeftTrigger" "Left Trigger Full Pull"
"Library_Details_ModeShift_Title_RightTrigger" "Right Trigger Full
Pull"
"Library_Details_ModeShift_Title_LeftTriggerThreshold" "Left
Trigger Soft Pull"
"Library_Details_ModeShift_Title_RightTriggerThreshold" "Right Trigger
Soft Pull"
"Library_Details_ModeShift_Title_LeftBumper" "Left Bumper"
"Library_Details_ModeShift_Title_RightBumper" "Right Bumper"
"Library_Details_ModeShift_Title_LeftGrip" "Left Grip"
"Library_Details_ModeShift_Title_RightGrip" "Right Grip"
"Library_Details_ModeShift_Title_LeftPadClick" "Left Pad Click"
"Library_Details_ModeShift_Title_RightPadClick" "Right Pad Click"
"Library_Details_ModeShift_Title_LeftJoystickClick" "Joystick Click"
"Library_Details_ModeShift_Title_A" "A Button"
"Library_Details_ModeShift_Title_B" "B Button"
"Library_Details_ModeShift_Title_X" "X Button"
"Library_Details_ModeShift_Title_Y" "Y Button"
"Library_Details_ModeShift_Title_Start" "Start Button"
"Library_Details_ModeShift_Title_Select" "Select Button"
"Library_Details_ControllerSupportToggle_Title" "Controller
Configuration Support"
"Library_Details_ControllerSupportToggle_Desc" "This will
enable/disable controller configurator support. You must disconnect and reconnect
any applicable controllers after changing this setting to access configurations.
If this controller is connected via a wireless receiver, it should be disconnected
and reconnected as well."
"Library_Controller_Property_Value_Configurator_Enable_GlobalPref" "Globa
l Setting"
"Library_Controller_Property_Value_Configurator_Enable_Off""Forced Off"
"Library_Controller_Property_Value_Configurator_Enable_On" "Forced On"
"Steam_Controller_Support_PS4" "PS4"
"Steam_Controller_Support_XBox" "XBox"
"Steam_Controller_Support_Generic" "Generic"
"Steam_Controller_Support_None" "None"
"Library_Controller_Property_Value_On" "On"
"Library_Controller_Property_Value_Off" "Off"
"Library_Controller_Property_Value_Pressure" "Analog"
"Library_Controller_Property_Value_AnalogEmulation" "Analog Emulation"
"Library_Controller_Property_Value_CrossGate" "Cross Gate"
"Library_Controller_Property_Value_RadialWithOverlap" "8 Way
(Overlap)"
"Library_Controller_Property_Value_RadialNoOverlap" "4 Way
(No Overlap)"
"Library_Controller_Property_Value_ActivatorPref" "Use
Activator Settings"
"Library_Controller_Property_Value_Low" "Low"
"Library_Controller_Property_Value_Medium" "Medium"
"Library_Controller_Property_Value_High" "High"
"Library_Controller_Property_Value_None" "None"
"Library_Controller_Property_Value_Left" "Left"
"Library_Controller_Property_Value_Right" "Right"
"Library_Controller_Property_Value_LeftJoystick" "Left Joystick"
"Library_Controller_Property_Value_RightJoystick" "Right Joystick"
"Library_Controller_Property_Value_RelativeMouse" "Relative Mouse"
"Library_Controller_Property_Value_AbsoluteMouse" "Absolute Mouse"
"Library_Controller_Property_Value_Cross" "Cross"
"Library_Controller_Property_Value_Circle" "Circle"
"Library_Controller_Property_Value_Square" "Square"
"Library_Controller_Property_Value_TriggerOff" "Analog Off"
"Library_Controller_Property_Value_TriggerLeft" "Left Trigger"
"Library_Controller_Property_Value_TriggerRight" "Right Trigger"
"Library_Controller_Property_Value_ApplicationPreference" "Configuration
Preference"
"Library_Details_Controller_Personal" "Personal"
"Library_Details_Controller_Friend" "Your Friends"
"Library_Details_Controller_Community" "Community"
"Library_Details_Controller_Templates" "Templates"
"Library_Details_Controller_Recommended" "Recommended"
"Library_Details_Controller_EntireLibrary" "Your Other Games"
"Library_Details_Controller_AdvancedSettings" "ADDITIONAL SETTINGS"
"Library_Details_ManageControllers" "Controller
Configuration"
"Library_Details_AppControllerSettings" "Controller
Options"
"Library_Details_Default_Config_Title" "Default"
"Library_Details_Default_Config_Author" "Valve
Corporation"
"Library_Details_Default_Config_Description" "For best results, edit
this generic configuration or start from a template to create unique bindings
tailored to this game."
"Library_AllGames_Header" "GAMES"
"Library_AllGames" "Games"
"Library_AllGames_Detail" "{d:allgames}"
"Library_AllGamesLocked" "Family Games"
"Library_AllGamesUnblocked" "Family Games"
"Library_AllGamesUnblocked_Detail" "{d:tobeunblocked}"
"Library_Installed" "Installed"
"Library_Installed_Detail" "{d:installed}"
"Library_Favorites" "Favorites"
"Library_Favorites_Detail" "{d:favorites}"
"Library_RecentlyPlayedFilter" "Recent"
"Library_RecentlyPlayedFilter_Detail" "{d:recent}"
"Library_ControllerSupport" "Controller Supported ({d:controller})"
"Library_Platform" "{s:platformname} ({d:platform})"
"Library_UserTagsFilter" "{s:tag} ({d:numgames})"
"Library_OwnerFilter" "{s:owner}'s Games ({d:numgames})"
"Library_MyGamesFilter" "My Games ({d:numgames})"
"Library_GamepadGames" "Controller Supported ({d:gicp})"
"Library_StreamingVideos" "Videos"
"Library_StreamingVideos_Detail" "{d:videos}"
"Library_SuggestedFilter" "Suggested"
"Library_HomeFilter" "Resume & Explore"
"Library_MusicTitle" "Music"
"Library_MusicTitle_Detail" "{d:music}"
"Library_LocalMusicTitle" "Local Music"
"Library_DownloadsTitle" "Downloads"
"Library_DownloadsTitle_Detail" "{d:downloads}"
"Library_VRGames" "VR"
"Library_VRGames_Detail" "{d:vrgames}"
"Library_SiteDefaultName" "From this location"
"Library_SiteRealName" "From {s:site}"
"Library_SiteGames_Detail" "{d:sitegames}"
"Library_FilterActive" "(FILTERED)"
"Library_Settings_Organize" "Organize"
"Library_Settings_Preferences" "Preferences"
"Library_Settings_ControllerSettings" "Steam Controller"
"Library_Settings_Support" "Support"
"Library_Settings_Content" "Content"
"Library_Settings_Misc" "More"
"Steam_LaunchOption_Game" "Play
{s:gamename}"
"Steam_LaunchOption_Application" "Launch {s:gamename}"
"Steam_LaunchOption_SafeMode" "Launch {s:gamename} in
Safe Mode"
"Steam_LaunchOption_VR" "Launch
{s:gamename} in Steam VR Mode"
"Steam_LaunchOption_othervr" "Launch
{s:gamename} in Other VR Mode"
"Steam_LaunchOption_openvroverlay" "Launch
{s:gamename} as Steam VR Overlay"
"Steam_LaunchOption_Server" "Launch Dedicated
Server"
"Steam_LaunchOption_Editor" "Launch Game
Editor"
"Steam_LaunchOption_Config" "Launch
Configuration Tool"
"Steam_LaunchOption_Manual" "Show Manual"
"Steam_LaunchOption_Benchmark" "Launch Benchmark Tool"
"Profile_Loading" "Loading"
"Profile_Offline" "Sorry, but it looks like we can't talk to Steam Community
right now!"
"Profile_OpenFriendActivity" "FRIEND ACTIVITY"
"Profile_OpenMyProfile" "PROFILE"
"Profile_OpenMyInventory" "INVENTORY"
"Profile_Profile_Title" "Profile"
"Profile_Inventory_Title" "Inventory"
"Profile_TradeOffers_Title" "Trade Offers"
"Profile_NewTradeOffer_Title" "Trade Offer"
"Notification_VirtualHere" "VirtualHere"
"Notification_PurchaseVirtualHere" "Available in the Steam Store for USB
sharing"
"Steam_DeleteCacheConfirmation_Title" "Uninstall?"
"Steam_DeleteCacheConfirmation_Text" "{s:gamename} will remain in
your Library, but to play it in the future you'll have to download it again."
"Steam_DeleteApplicationConfirmation_Text" "This will delete all
{s:gamename} content from this computer.\n\nThe application will remain in your
Library, but to run it in the future you'll have to download its content again."
"Steam_DeleteFreeCacheConfirmation_Text" "This will delete all
{s:gamename} content from this computer."
"Steam_CantDeleteCache_Title" "Steam - Cannot delete
{s:gamename}"
"Steam_CantDeleteCache_Info" "Cannot delete {s:gamename}, since
its data is used by the following games: {s:dependantgames}"
"Steam_CantDeleteAppItsRunning_Info" "Cannot delete {s:gamename},
since it's currently running. Please close {s:gamename} before attempting to
delete it."
"SteamUI_SecuROM_Revoke_Error_Title" "Steam - Uninstall failed"
"SteamUI_SecuROM_Revoke_Error_Text" "Uninstalling this application
requires an internet connection."
"SteamUI_OldClient_Title" "Out of date"
"SteamUI_OldClient" "Your client needs to be updated to run this game."
"SteamUI_ParentalControl_Title" "Windows Parental Control"
"SteamUI_ParentalControl_Blocked" "Game blocked for current user by Windows
Parental Control."
"SteamUI_WrongPlatform_Title" "Game Unavailable"
"SteamUI_WrongPlatform" "{s:gamename} is not available on your current
platform."
"SteamUI_Game_Requires_NTFS" "Game requires NTFS"
"SteamUI_GameRequires_NTFS_Detail" "The game you are installing requires a
drive with the NTFS file system and cannot be installed on a FAT32 filesystem."
"SteamUI_OfflineMode_GameNotReady" "This game is not ready to be
played in offline mode."
"SteamUI_OfflineMode_GameNotReady_Title" "Game unavailable"
"Steam_RunGame_Title_Error" "Error"
"Steam_RunGame_AnotherGameIsBeingRan" "Cannot run game. You currently
have another game launch in progress, please wait until that is complete."
"Steam_RunGame_Title_ConvertingToSteam3Content" "Steam Content System"
"Steam_RunGame_ConvertingToSteam3Content" "This game is being
converted to Steam's new content system"
"Steam_ModNeedsFullGame_Title" "Error"
"Steam_ModNeedsFullGame_Info" "{s:gamename} is a mod, and requires you to own
a version of the base game."
"Steam_ModNeedsFullGame_Button" "Get more info"
"Steam_ErrorPurchasePending_Title" "Purchase pending"
"Steam_ErrorPurchasePending_Info" "Your purchase is still being processed -
Steam will notify you when the transaction has been completed.\nUntil then, this
game is not available to play."
"Steam_Media_GenericFailure" "Failed to add media to
list."
"Steam_Media_ErrorNotEnoughDiskSpace" "You do not have enough
available disk space to play this. Please free up some space and then try again."
"Steam_SteamErrorTitle" "Error"
"Steam_MediaAdded_Title" "Success"
"Steam_MediaAdded_Info" "{s:media} has been added to
your Steam media library."
"SteamUI_OfflineMode_Title" "Offline Mode"
"Steam_CannotInstallInOfflineMode" "Steam must be in online mode to
install games."
"SteamUI_DownloadsDisabled_Title" "Downloads Disabled"
"Steam_CannotInstallDownloadsDisabled" "Games cannot be installed when
downloads are disabled."
"Steam_RegionRestricted_Title" "Game unavailable"
"Steam_RegionRestrictedPurchase_Info" "This game was
activated with a product code that is valid only in a specific geographic region.
Since you are not currently in that region, {s:gamename} is not available to play."
"Steam_CannotInstallApp_Title" "Error"
"Steam_CannotInstallApp_Info" "Steam failed to install {s:gamename}
({s:error})."
"Steam_ErrorNotEnoughDiskSpace_Title" "Error"
"Steam_ErrorNotEnoughDiskSpace" "You do not have enough
available disk space to install this game. Please free up some space and then try
again."
"Steam_ErrorNotEnoughDiskSpace_Manage" "MANAGE DISK SPACE"
"Steam_InstallAborted_Title" "Error"
"Steam_InstallAborted_InfoAppNoInfo" "This game cannot be installed."
"Steam_InstallAborted_InfoAppUnreleased" "{s:game} cannot be installed yet,
because it is not yet released."
"Steam_InstallAborted_InfoAppNoDemo" "{s:game} cannot be
installed, because it is a demo, and you own the full version of the product.
Please install the full version of the game."
"Friends_Tab_Friends" "FRIENDS"
"Friends_Tab_Groups" "GROUPS"
"Friends_Tab_Players" "PLAYERS"
"Friends_Tab_Invites" "INVITES"
"Friends_ChatWith_X" "Chat with\n{s:chatfriendname}"
"Friends_Chat_FriendName" "{s:chatfriendname}"
"Friends_Chat_FriendStatus" "{s:chatfriendstatus}"
"Friends_Chat_FriendStatusDetail" "{s:chatfriendstatusdetail}"
"Friends_GroupChatWith_X" "Group chat with\n{s:chatfriendname}"
"Friends_Chat_StartVoiceChat" "START VOICE CHAT"
"Friends_Chat_AcceptVoiceChat" "ACCEPT VOICE CHAT"
"Friends_Chat_DeclineVoiceChat" "DECLINE VOICE CHAT"
"Friends_Chat_HoldVoiceChat" "HOLD VOICE CHAT"
"Friends_Chat_ResumeVoiceChat" "RESUME VOICE CHAT"
"Friends_Chat_EndVoiceChat" "END VOICE CHAT"
"Friends_Chat_X_IsTyping" "{s:chatfriendname} is typing..."
"Friends_Chat_LastMessage" "Last message {t:t:chatlastmsgtime}"
"Friends_Chat_Send" "SEND"
"Friends_Chat_Join" "JOIN"
"Friends_Chat_PersonaStatusChange" "{s:chatfriendname} is now
{s:chatfriendstatus}."
"Friends_DontGiveOutPassword" "Never tell your password to anyone."
"Friends_Indicator_Chat" "Chat"
"Friends_Indicator_VoiceChat" "Voice Chat"
"Friends_Indicator_VoiceChatDialing" "Dialing..."
"Friends_Indicator_VoiceChatRinging" "Voice Chat Request"
"Friends_Indicator_VoiceChatOnHold" "Voice Chat On Hold"
"Friends_Indicator_GameInvite" "Game Invite"
"Friends_Indicator_FriendRequest" "Friend Request"
"Friends_Indicator_GroupRequest" "Group Request"
"Friends_Footer_More" "MORE"
"Friends_Footer_ViewAllInvites" "VIEW ALL INVITES"
"Friends_Footer_SendMessage" "CHAT"
"Friends_Footer_JoinGroupChat" "JOIN CHAT"
"Friends_Footer_LeaveGroupChat" "LEAVE CHAT"
"Friends_Footer_Search" "SEARCH"
"Friends_Footer_ClearSearch" "CLEAR"
"Friends_Footer_CommunitySearch" "SEARCH ON COMMUNITY"
"Friends_Footer_Accept_Invite" "ACCEPT GAME INVITE"
"Friends_Search_Hint" "search"
"Friends_Search_CommunitySearch" "Search for \"{s:search}\" on the Steam
Community"
"friends_search_submit_partial" "Filter Friends view by
'{s:partial_filter}'"
"Friends_ProfileDetails_Action_SendMessage" "Send Message"
"Friends_ProfileDetails_Action_VoiceChatStart" "Start Voice Chat"
"Friends_ProfileDetails_Action_VoiceChatAccept" "Accept Voice Chat"
"Friends_ProfileDetails_Action_VoiceChatReject" "Decline Voice Chat"
"Friends_ProfileDetails_Action_VoiceChatHold" "Hold Voice Chat"
"Friends_ProfileDetails_Action_VoiceChatResume" "Resume Voice Chat"
"Friends_ProfileDetails_Action_VoiceChatEnd" "End Voice Chat"
"Friends_ProfileDetails_Action_JoinGroupChat" "Join Group Chat"
"Friends_ProfileDetails_Action_LeaveGroupChat" "Leave Group Chat"
"Friends_ProfileDetails_Action_LeaveGroup" "Leave Group"
"Friends_ProfileDetails_Action_InviteToGame" "Invite to Game"
"Friends_ProfileDetails_ViewSteamProfile" "View Steam Profile"
"Friends_ProfileDetails_Action_LaunchGame" "Launch {s:gamename}"
"Friends_ProfileDetails_Action_InviteToGroup" "Invite to Group"
"Friends_ProfileDetails_Action_InviteToTrade" "Invite to Trade"
"Friends_ProfileDetails_Action_TagAs" "Tag as..."
"Friends_ProfileDetails_Action_ViewAliases" "View Aliases"
"Friends_ProfileDetails_Action_BlockAllCommunication""Block All
Communication"
"Friends_ProfileDetails_Action_RemoveFriend" "Remove Friend"
"Friends_ProfileDetails_Action_RemoveGroup" "Remove Group"
"Friends_ProfileDetails_Action_WatchGame" "Watch Game"
"Friends_ProfileDetails_Action_InviteToWatch" "Invite to Watch"
"Friends_ClanStatus_Chat1_Game1_Online1" "{i:numfriendsinchat} In Chat,
{i:numfriendsingame} In-Game, {i:numfriendsonline} Online"
"Friends_ClanStatus_Chat1_Game1_Online0" "{i:numfriendsinchat} In Chat,
{i:numfriendsingame} In-Game"
"Friends_ClanStatus_Chat1_Game0_Online1" "{i:numfriendsinchat} In Chat,
{i:numfriendsonline} Online"
"Friends_ClanStatus_Chat1_Game0_Online0" "{i:numfriendsinchat} In Chat"
"Friends_ClanStatus_Chat0_Game1_Online1" "{i:numfriendsingame} In-Game,
{i:numfriendsonline} Online"
"Friends_ClanStatus_Chat0_Game1_Online0" "{i:numfriendsingame} In-Game"
"Friends_ClanStatus_Chat0_Game0_Online1" "{i:numfriendsonline} Online"
"Friends_ClanStatus_Chat0_Game0_Online0" ""
"Friends_AddFriend_Instructions" "Select to add a friend"
"Friends_JoinGroup_Instructions" "Select to join a group"
"Friends_AddFriend" "ADD FRIEND"
"Friends_AddFriendTitle" "Add a Friend"
"Friends_AddGroupTitle" "Add a Group"
"Friends_AddFriendDesc" "Enter the player name, account name,
real name, email address or profile URL name of the person you're looking for."
"Friends_AddGroupDesc" "Enter the group name or profile URL name
of the group you're looking for."
"Friends_AddFriend_OK" "OK"
"Friends_AddFriend_Cancel" "CANCEL"
"Friends_RemoveFriend_Title" "Remove Friend"
"Friends_RemoveFriend_Body" "Are you sure you want to remove
{s:personaname}{s:nickname} as a friend?\n\n(You can add them again later using Add
Friend.)"
"Friends_RemoveFriend_OkButton" "REMOVE"
"Friends_ProfileDetails_Action_JoinGame""Join Game"
"Friends_ProfileDetails_Action_IgnoreJoinGame""Ignore Game Invite"
"Friends_ProfileDetails_Action_AcceptFriendship" "Accept Friend Invite"
"Friends_ProfileDetails_Action_IgnoreFriendship" "Ignore Friend Invite"
"Friends_ProfileDetails_Action_AcceptGroupInvite" "Accept Group Invite"
"Friends_ProfileDetails_Action_IgnoreGroupInvite" "Ignore Group Invite"
"Friends_ProfileDetails_Action_BlockFriendship" "Block Friend Invites"
"Friends_FriendsActions" "Friends"
"Friends_SetPersonaStatus" "Set Status"
"Friends_SetPersona_OfflineMsg" "Cannot connect to Steam, Persona
State is not currently editable."
"Friends_PersonaOffline" "Offline"
"Friends_PersonaOnline" "Online"
"Friends_PersonaAway" "Away"
"Friends_PersonaBusy" "Busy"
"Friends_PersonaLookingToPlay" "Looking to Play"
"Friends_PersonaLookingToTrade" "Looking to Trade"
"Friends_View" "View"
"Friends_FriendsOnly" "Friends Only"
"Friends_AllFriendsAndRequests" "Friends and Requests"
"Friends_OnlineFriendsOnly" "Online Friends Only"
"Friends_ChangeProfileName" "Change Profile Name"
"Friends_EditProfile" "Edit Profile..."
"Friends_ViewFullProfile" "View Full Profile"
"Friends_AddFriendAction" "Add a Friend..."
"Friends_FriendsActionsFooter" "ACTIONS"
"Friends_ChooseURL" "Open URL in browser"
"Friends_ChooseURL_Cancel" "CANCEL"
"Friends_PressRightStickForURLs" "To navigate links, press RS"
"Friends_DoInviteToLobby" "INVITE"
"Friends_InviteToLobby" "Invite Friends"
"Friends_CloseInviteLobbyDialog" "CLOSE"
"Friends_InviteToLobbyFooter" "INVITE"
"Friends_InviteToLobbySent" "INVITE SENT"
"Friends_InviteToLobby_Offline" "You have no Friends online who are
eligible to Invite"
"Community_Home_Title" "Community"
"Community_Market_Title" "Market"
"Community_Workshop_Title" "Workshop"
"Friend_Activity_Title" "Friend Activity"
"Friends_UsersInVoiceChat_Dialing" "DIALING..."
"Friends_UsersInVoiceChat_Ringing" "VOICE CHAT REQUEST"
"Friends_UsersInVoiceChat_Waiting" "VOICE CHAT ON HOLD"
"Friends_UsersInVoiceChat_LocalHold" "YOU HAVE PUT THIS VOICE CHAT ON
HOLD"
"Friends_UsersInVoiceChat_RemoteHold" "YOUR FRIEND PUT THIS VOICE CHAT ON
HOLD"
"Friends_UsersInVoiceChat_InCall" "VOICE CHAT IN PROGRESS"
"Friends_Menu_Friends" "Friends"
"Friends_Menu_Groups" "Groups"
"Friends_Menu_Invites" "Invites <span
class=\"NumberElement\">({d:invites})</span>"
"Friends_Menu_Search_Friend""Search Friends"
"Friends_Menu_Add_Friend" "Add Friend"
"Friends_Menu_Search_Group" "Join Group"
"10ft_Friends_online" "Online"
"10ft_Friends_away" "Away"
"10ft_Friends_busy" "Busy"
"10ft_Friends_snooze" "Snooze"
"10ft_Friends_offline" "Offline"
"10ft_Friends_lookingtotrade" "Looking to Trade"
"10ft_Friends_lookingtoplay" "Looking to Play"
"10ft_Friends_mobile_device_only" "{s:personastate} on Mobile Device"
"10ft_Friends_mobile_device_extra" "{s:personastate}, Mobile"
"10ft_Friends_InGame" "In-Game"
"10ft_Friends_InMod" "In-Mod"
"10ft_Friends_InShortcut" "In non-Steam game"
"Steampad_LPad" "LPAD"
"Steampad_RPad" "RPAD"
"Steampad_LT" "LT"
"Steampad_RT" "RT"
"Steampad_LB" "LB"
"Steampad_RB" "RB"
"Steampad_LBack" "LBACK"
"Steampad_RBack" "RBACK"
"Steampad_Guide" "Home"
"Steampad_Select" "SELECT"
"Steampad_Start" "START"
"Steampad_A" "A"
"Steampad_B" "B"
"Steampad_X" "X"
"Steampad_Y" "Y"
"Steampad_Touch0" "BUTTON1"
"Steampad_Touch1" "BUTTON2"
"Steampad_Touch2" "BUTTON3"
"Steampad_Touch3" "BUTTON4"
"Gamepad_Square" "Square"
"Gamepad_Circle" "Circle"
"Gamepad_Triangle" "Triangle"
"cef_error_title" "Error"
"cef_error_header" "Error Code"
"cef_cachemiss" "Your form request has expired. Click reload to re-submit the
form data."
"cef_badurl" "Unable to load URL, bad hostname or format"
"cef_connectionproblem" "Unable to connect to server. Server may be offline
or you may not be connected to the internet."
"cef_proxyconnectionproblem" "Unable to connect to HTTP Proxy. Your proxy may
be misconfigured or offline."
"cef_unknown" "Failed to load web page (unknown error)."
"Movie_Playing" "Playing"
"Movie_FastFoward" "{i:playback_speed}x fast-forward"
"Movie_Rewind" "{i:playback_speed}x rewind"
"Movie_Auto" "Auto"
"Movie_Auto_Resolution" "Auto({s:resolution})"
"TextInput_CAPS" "CAPS"
"TextInput_LETTERS" "LETTERS"
"TextInput_NUMBERS" "NUMBERS"
"TextInput_SPECIAL" "SPECIAL"
"TextInput_EnteredText" "Entered text"
"Downloads_Title" "Downloads"
"Downloads_Amount" "Downloading"
"Downloads_TimeRemain" "Completion time"
"Downloads_CurrentRate" "CURRENT"
"Downloads_CurrentRate2" "Current rate"
"Downloads_PeakRate" "Peak rate"
"Downloads_TotalDownload" "Total"
"Downloads_Pause" "PAUSE"
"Downloads_Resume" "RESUME"
"Downloads_PauseAll" "PAUSE ALL"
"Downloads_ResumeAll" "RESUME ALL"
"Downloads_ViewInLibrary" "VIEW IN LIBRARY"
"Downloads_ViewSettings" "VIEW SETTINGS"
"Downloads_Remove" "REMOVE"
"Downloads_MoveToTop" "DOWNLOAD NOW"
"Downloads_AmountValue" "{s:downloadamount}"
"Downloads_TimeRemainValue" "{t:r:t:downloadtime}"
"Downloads_CurrentRateValue" "{s:downloadrate}"
"Downloads_Percent" "{s:downloadpercent}"
"Downloads_Downloading" "DOWNLOADING"
"Downloads_Paused" "DOWNLOADS PAUSED"
"Downloads_ItemTitle" "{s:downloadtitle}"
"Downloads_ItemStatus" "{s:downloadstatus}"
"Downloads_ItemError" "{s:downloaderror}"
"Downloads_ItemsPaused" "{i:downloadspaused} ITEMS QUEUED"
"Downloads_ItemPaused" "1 ITEM QUEUED"
"Downloads_ItemsComplete" "{i:downloadscomplete} OF
{i:downloadstotal} ITEMS COMPLETE"
"Downloads_ItemComplete" "1 ITEM COMPLETE"
"Quit_LabelStreamingClient" "{s:streamingclient}"
"Quit_LabelStreamingServer" "{s:streamingserver}"
"Quit_StopStreaming" "Stop Streaming"
"Quit_StopStreamingAndSuspendClient" "Turn Off
{s:streamingclient}"
"Quit_MinimizeBigPicture" "Minimize Big Picture"
"Quit_QuitBigPicture" "Exit Big Picture"
"Quit_ExitBigPicture" "Return to Desktop"
"Quit_EnterSteamOSDesktop" "Switch to Desktop mode"
"Quit_ExitSteam" "Exit Steam"
"Quit_ExitGame" "Close application..."
"Quit_ChangeUser" "Log Out User"
"Quit_Settings" "Settings"
"Quit_GoOffline" "Go Offline..."
"Quit_GoOnline" "Go Online..."
"Quit_Shutdown" "Turn Off System"
"Quit_Restart" "Restart System"
"Quit_Sleep" "Suspend System"
"Quit_TurnOffController" "Turn Off Controller"
"Quit_SwitchToHDMIInput" "Switch to HDMI Input"
"Quit_ZeroTracker" "Reset Seated Position"
"Settings_RemoteClients_Connected" "Connected"
"Settings_RemoteClients_DifferentUser" "Different user logged in"
"Settings_RemoteClients_DifferentVersion" "Different client version"
"Settings_RemoteClients_Disabled" "Streaming disabled"
"Settings_RemoteClients_Unsupported" "Connected"
"Settings_RemoteClients_Disconnected" "Not connected"
"Parental_Unlock" "SELECT"
"Parental_Lock" "OK"
"Parental_Unlock2" "OK"
"Parental_Unlock3" "VIEW ALL"
"Parental_Recovery" "FORGOT PIN?"
"Parental_Lock2" "OK"
"Parental_Select" "SELECT"
"Parental_CurrentMode" "THIS IS"
"Parental_CurrentMode_Unlocked" "THIS IS NOT"
"Parental_Unlocked" "FAMILY VIEW"
"Parental_Locked" "FAMILY VIEW"
"Parental_EnterPIN" "Enter your PIN below to exit Family View."
"Parental_UnlockFailureTitle" "Family View"
"Parental_UnlockFailure" "Nice try. Please enter the correct PIN."
"Parental_UnlockFailureExceeded" "Too many failed attempts. Please restart
Steam to try again."
"Parental_UnlockFailureExceededSteamOS" "Too many failed attempts. Please
restart your computer to try again."
"Parental_Recovery_Title" "Recovery Email Sent"
"Parental_Recovery_Text" "We've just sent a message
from Steam Support to your recovery address at {s:email}. Check your email now and
click the link within the message to disable Family View on this account."
"Parental_No_Recovery_Email_Title" "No Recovery Email Address"
"Parental_No_Recovery_Email_Text" "No recovery email address is set
for your account. To update your recovery email address, please exit Family View
and rerun Family View setup."
"Parental_LockTitle" "Family View"
"Parental_LockPrompt" "Please confirm you want to return to Family View."
"Parental_LockedPanel" "This isn't available while in Family View."
"Parental_SelectToEnter" "Select to change"
"Parental_SelectToAccess" "Select to view"
"Parental_SelectToLock" "Select to change"
"Parental_MoreGames" "View More"
"Parental_AddToUnblockedGames" "Add to Family Games"
"Parental_RemoveFromUnblockedGames" "Remove from Family Games"
"Parent_Mode" "Family View"
"Parental_Settings_Title" "Family View"
"Parental_Inbox_Lock" "Enable Family View"
"Settings_Interface" "Interface"
"SettingsSteamOS_EnableDesktop" "Enable access to the Linux desktop"
"SettingsSteamOS_DesktopWarningTitle" "Warning"
"SettingsSteamOS_DesktopWarningBody" "Enabling Desktop Mode lets you take
full control of your machine and change system behavior in unsupported ways.\n\nAre
you sure you want to proceed?"
"SettingsInterface_SteamClientCheckForUpdates" "Check for updates"
"SettingsInterface_SteamClientChecking" "Checking"
"SettingsInterface_SteamClientUpdatePending" "Restart to update"
"SettingsInterface_SteamClientUpdateDownloading" "Downloading"
"SettingsInterface_SteamClientUpdateDesc" "Steam client updates"
"SettingsInterface_EnableScreenSaver" "Enable Screen Saver"
"SettingsInterface_OfflineModeShortcutsEnable" "Enable Offline Mode
shortcuts"
"SettingsInterface_Search_Google" "Google"
"SettingsInterface_Search_Bing" "Bing"
"SettingsInterface_Search_Custom" "Custom (Advanced)"
"SettingsInterface_SearchProvider" "Default search engine:"
"SettingsInterface_SearchProvider_Custom" "Enter URL:"
"FileSelector_Footer_Select" "SELECT"
"FileSelector_Footer_Cancel" "CANCEL"
"FileSelector_Footer_OpenDirectory" "OPEN"
"FileSelector_Footer_Done" "CHOOSE"
"FileSelector_SelectFile" "Select File"
"FileSelector_SelectDirectory" "Select Directory"
"FileSelector_Up" "Go Back"
"FileSelector_NewDirectory" "Create New Folder"
"FileSelector_Select" "Select"
"FileSelector_DefaultComputername" "Computer"
"FileSelector_NoPreview" "No Preview"
"MusicAlbum_Album" "Album"
"MusicAlbum_Artist" "Artist"
"MusicAlbum_Play" "Play Track"
"MusicAlbum_Play_Album" "Play Album"
"MusicAlbum_Play_Tracks" "Play Tracks"
"MusicAlbum_Play_Next" "Play Next"
"MusicAlbum_Play_Tracks_Next" "Play Tracks Next"
"MusicAlbum_Add_To_Queue" "Add to Queue"
"MusicAlbum_Add_To_Playlist" "Add to Playlist"
"MusicAlbum_Play_Track_Subsequent" "Play Subsequent Tracks"
"MusicAlbum_Play_Next_Subsequent" "Play Subsequent Next"
"MusicAlbum_Add_To_Queue_Subsequent" "Add Subsequent to Queue"
"MusicAlbum_Add_Tracks_To_Queue" "Add to Queue"
"MusicAlbum_Show_In_System" "View in System"
"MusicAlbum_Refresh_Album" "Refresh Album"
"MusicAlbum_Play_Track" "Play Track"
"MusicAlbum_Refresh_Track" "Refresh Track"
"MusicAlbum_Footer_More" "MORE"
"MusicAlbum_Footer_Play" "PLAY"
"MusicAlbum_And_Other_Artists" "and other artists"
"MusicAlbum_Show_Entire_Album" "View Entire Album"
"MusicArtist_Play" "Play Artist"
"MusicArtist_Play_Next" "Play Next"
"MusicArtist_Add_To_Queue" "Add to Queue"
"MusicArtist_Add_To_Playlist" "Add to Playlist"
"MusicArtist_All_Play" "Play Artist"
"MusicArtist_All_Play_Next" "Play Artist Next"
"MusicArtist_All_Add_To_Queue" "Add Artist to Queue"
"MusicPlaylist_Title" "Title"
"MusicPlaylist_Play_Playlist" "Play Playlist"
"MusicPlaylist_Play_PlaylistItem" "Play Track"
"MusicPlaylist_Play" "Play Playlist"
"MusicPlaylist_Play_Next" "Play Next"
"MusicPlaylist_Add_To_Queue" "Add to Queue"
"MusicPlaylist_Move_Begin" "Move to Top"
"MusicPlaylist_Move_Up" "Move Up"
"MusicPlaylist_Move_Down" "Move Down"
"MusicPlaylist_Move_End" "Move to Bottom"
"MusicPlaylist_Delete" "Delete Playlist"
"MusicPlaylist_Delete_Header" "Delete Playlist"
"MusicPlaylist_Delete_Text" "Are you sure you want to delete
'{s:PlaylistName}' ?"
"MusicPlaylist_Delete_Yes" "Yes"
"MusicPlaylist_Delete_Cancel" "Cancel"
"MusicPlaylist_Rename" "Rename Playlist"
"MusicPlaylist_Rename_Text" "Rename this Playlist"
"MusicPlaylist_Rename_OK" "OK"
"MusicPlaylist_Rename_Cancel" "Cancel"
"MusicPlaylist_Rename_Accept" "ACCEPT"
"MusicPlaylist_Add" "Create New Playlist"
"MusicPlaylist_Add_Text" "Create Playlist"
"MusicPlaylist_Add_OK" "OK"
"MusicPlaylist_Add_Cancel" "Cancel"
"MusicPlaylist_Add_Accept" "ADD"
"MusicPlaylist_Library_Add_Playlist" "Add Playlist"
"MusicPlaylist_Defaultname" "Playlist"
"MusicPlaylist_Footer_More" "MORE"
"MusicPlaylist_Footer_Play" "PLAY"
"MusicPlaylist_RemoveTracks" "Delete All Tracks"
"MusicPlaylist_RemoveTracks_Header" "Delete All Tracks"
"MusicPlaylist_RemoveTracks_Text" "Are you sure you want to remove all tracks
from '{s:PlaylistName}' ?"
"MusicPlaylist_RemoveTracks_Yes" "Yes"
"MusicPlaylist_RemoveTracks_Cancel" "Cancel"
"MusicPlaylistItem_Move_Begin" "Move to Top"
"MusicPlaylistItem_Move_Up" "Move Up"
"MusicPlaylistItem_Move_Down" "Move Down"
"MusicPlaylistItem_Move_End" "Move to Bottom"
"MusicPlaylistItem_Delete" "Remove Track"
"MusicPlaylistItem_DeleteAll" "Remove All Tracks"
"MusicPlaylist_Select" "SELECT"
"MusicPlaylist_Cancel" "CANCEL"
"MusicPlaylist_Select_NewPlaylist" "Create New Playlist"
"Music_TracksInfo_NoTracks" "No tracks"
"Music_TracksInfo_OneTrack" "1 track / {s:TracksDuration}"
"Music_TracksInfo_MultipleTracks" "{i:TracksCount} tracks /
{s:TracksDuration}"
"Music_Control_Music" "MUSIC"
"Music_Control_System" "SYSTEM"
"Music_Control_Browse_Music" "Browse Music"
"Music_Control_Remove_Track_From_Queue" "Remove Track from Queue"
"Music_Control_Show_Track_In_System" "View Track In System"
"Music_Control_Show_Album_In_UI" "View Album"
"Music_Control_Browse_Queue" "View Entire Queue"
"Music_Control_Clear_Queue" "Clear Queue"
"Music_Control_Create_Playlist_From_Queue" "Create Playlist"
"Music_Control_Track_Time" "{s:track_current_time} / {s:track_total_time}"
"Music_Library_Search" "SEARCH"
"Music_Library_Select_Album" "SELECT"
"Music_Albums_Grid_Title" "Albums"
"Music_Artists_Grid_Title" "Artists"
"Music_Playlists_Grid_Title" "Playlists"
"Music_Album_View_Title" "Album"
"Music_Playlist_View_Title" "Playlist"
"Music_Artist_Grid_ArtistName" "{s:artistname}"
"Music_Artist_Grid_ArtistAlbumCount" "( {d:albumcount} Albums,
{d:trackcount} Tracks )"
"Music_Playlist_Grid_ArtistName" "{s:playlistname}"
"Music_Playlist_Grid_Duration_Plural" "{d:trackcount} Tracks, duration
{s:totaltime}"
"Music_Playlist_Grid_Duration" "1 Track, duration
{s:totaltime}"
"Music_Settings_Header" "Music"
"Music_Settings_Database_Header" "Database"
"Music_Settings_Crawl_At_Startup" "Scan at startup"
"Music_Settings_CrawlSteamInstallFolders" "Scan Steam folders for
soundtracks"
"Music_Settings_Building_MusicLibrary" "Building the Music Library"
"Music_Settings_No_Album_Available" "No albums available."
"Music_Settings_One_Album_Available" "One album available with {i:TrackCount}
tracks"
"Music_Settings_X_Albums_With_Y_Tracks" "{i:AlbumCount} albums available
with {i:TrackCount} tracks"
"Music_Settings_Stop_Crawling_Header" "Stop Building Local Music Database"
"Music_Settings_Stop_Crawling_Text" "Are you sure you want to stop building
the library?"
"Music_Settings_Stop_Crawling_Yes" "Yes"
"Music_Settings_Stop_Crawling_Cancel" "Cancel"
"Music_Settings_Reset_Database_Header" "Reset Local Music Database"
"Music_Settings_Reset_Database_Text" "Are you sure you want to reset the
music database?"
"Music_Settings_Reset_Database_Yes" "Yes"
"Music_Settings_Reset_Database_Cancel" "Cancel"
"Music_Explore_Albums" "Albums"
"Music_Explore_Artists" "Artists"
"Music_Explore_Playlists" "Playlists"
"Library_SelectBeta_None" "None"
"Community_SpoofNotice" "{s:userspoof}"
"Settings_Broadcast" "Broadcasting"
"Settings_Broadcast_Disabled" "Broadcasting disabled"
"Settings_Broadcast_InviteOnly" "Only friends whom I invite can watch"
"Settings_Broadcast_FriendsApprove" "Friends can request to watch"
"Settings_Broadcast_FriendsAllowed" "Friends can watch"
"Settings_Broadcast_FriendsPublic" "Anyone can watch"
"Settings_Broadcast_Bitrate3500" "3500 kbit/s"
"Settings_Broadcast_Bitrate3000" "3000 kbit/s"
"Settings_Broadcast_Bitrate2500" "2500 kbit/s"
"Settings_Broadcast_Bitrate2000" "2000 kbit/s"
"Settings_Broadcast_Bitrate1500" "1500 kbit/s"
"Settings_Broadcast_Bitrate1000" "1000 kbit/s"
"Settings_Broadcast_Bitrate750" "750 kbit/s"
"Settings_Broadcast_1080p" "1920x1080 (1080p)"
"Settings_Broadcast_720p" "1280x720 (720p)"
"Settings_Broadcast_480p" "854x480 (480p)"
"Settings_Broadcast_360p" "640x360 (360p)"
"Settings_Broadcast_IncludeDesktop" "Record my desktop when not in game"
"Settings_Broadcast_RecordMic" "Record and broadcast my microphone"
"Settings_Broadcast_ShowDebugInfo" "Show upload stats"
"Settings_Broadcast_ShowChat" "Show viewer's chat in game"
"Settings_Broadcast_PermissionsHeader" "Privacy setting"
"Settings_Broadcast_BitrateHeader" "Maximum Bitrate"
"Settings_Broadcast_DimensionsHeader" "Video Dimensions"
"Settings_Broadcast_ShowChat_Off" "Off"
"Settings_Broadcast_ShowChat_LeftTop" "Top-left"
"Settings_Broadcast_ShowChat_RightTop" "Top-right"
"Settings_Broadcast_ShowChat_RightBottom" "Bottom-right"
"Settings_Broadcast_ShowChat_LeftBottom" "Bottom-left"
"Settings_Broadcast_Disabled_System" "Steam Broadcasting is not currently
supported on this operating system."
"Settings_Broadcast_Disabled_System_Windows_Compat_Enabled" "Steam
Broadcasting requires Windows 7 or higher.\n\n Please remove any Windows
compatibility settings for all users\n under file properties for Steam.exe and
restart Steam."
"Settings_Broadcast_Disabled_User" "Your account does not have sufficient
privileges to broadcast live streams."
"Broadcast_Playback" "LIVE"
"Broadcast_SpectatorCount" "{d:NumViewers}"
"Broadcast_RequestCount" "{d:NumRequests}"
"Screenshots_Screenshots" "SCREENSHOTS"
"Screenshots_Screenshots_lwr" "Screenshots"
"Screenshots_TimeTaken" "{t:l:timetaken}"
"Screenshots_AllGames" "All Games"
"Screenshots_SizeOnDisk" "{s:sizeondisk}"
"Screenshots_NoScreenshots" "You have no saved screenshots. While in-game,
press the shortcut below to take a screenshot. Then you can publish it to the Steam
Community as well as Facebook, Twitter, and other networks."
"Screenshots_KeyboardHeader" "Keyboard shortcut"
"Screenshots_ControllerHeader" "Controller shortcut"
"Screenshots_ViewFullscreen" "VIEW FULLSCREEN"
"SteamUI_ConfirmPassword_Select" "SELECT"
"SteamUI_ConfirmPassword_EnterPassword" "Enter your password to continue"
"SteamUI_ConfirmPassword_Password" "SUBMIT"
"SteamUI_ConfirmPassword_FailureTitle" "INCORRECT PASSWORD"
"SteamUI_ConfirmPassword_Failure" "That password is incorrect, please try
again."
"AccountRecovery_SmsError_Title" "Wups!"
"AccountRecovery_SmsError_Desciption" "Sorry, we had a problem
sending an SMS to your phone."
"AccountRecovery_SmsError_RateLimit" "We've sent too many messages
to your phone, or to your account. Please wait a while before trying again."
"Country_AD" "Andorra"
"Country_AE" "United Arab Emirates"
"Country_AF" "Afghanistan"
"Country_AG" "Antigua & Barbuda"
"Country_AI" "Anguilla"
"Country_AL" "Albania"
"Country_AM" "Armenia"
"Country_AO" "Angola"
"Country_AQ" "Antarctica"
"Country_AR" "Argentina"
"Country_AS" "Samoa (American)"
"Country_AT" "Austria"
"Country_AU" "Australia"
"Country_AW" "Aruba"
"Country_AX" "Aaland Islands"
"Country_AZ" "Azerbaijan"
"Country_BA" "Bosnia & Herzegovina"
"Country_BB" "Barbados"
"Country_BD" "Bangladesh"
"Country_BE" "Belgium"
"Country_BF" "Burkina Faso"
"Country_BG" "Bulgaria"
"Country_BH" "Bahrain"
"Country_BI" "Burundi"
"Country_BJ" "Benin"
"Country_BL" "St Barthelemy"
"Country_BM" "Bermuda"
"Country_BN" "Brunei"
"Country_BO" "Bolivia"
"Country_BQ" "Caribbean Netherlands"
"Country_BR" "Brazil"
"Country_BS" "Bahamas"
"Country_BT" "Bhutan"
"Country_BV" "Bouvet Island"
"Country_BW" "Botswana"
"Country_BY" "Belarus"
"Country_BZ" "Belize"
"Country_CA" "Canada"
"Country_CC" "Cocos (Keeling) Islands"
"Country_CD" "Congo (Dem. Rep.)"
"Country_CF" "Central African Rep."
"Country_CG" "Congo (Rep.)"
"Country_CH" "Switzerland"
"Country_CI" "Cote d'Ivoire"
"Country_CK" "Cook Islands"
"Country_CL" "Chile"
"Country_CM" "Cameroon"
"Country_CN" "China"
"Country_CO" "Colombia"
"Country_CR" "Costa Rica"
"Country_CU" "Cuba"
"Country_CV" "Cape Verde"
"Country_CW" "Curacao"
"Country_CX" "Christmas Island"
"Country_CY" "Cyprus"
"Country_CZ" "Czech Republic"
"Country_DE" "Germany"
"Country_DJ" "Djibouti"
"Country_DK" "Denmark"
"Country_DM" "Dominica"
"Country_DO" "Dominican Republic"
"Country_DZ" "Algeria"
"Country_EC" "Ecuador"
"Country_EE" "Estonia"
"Country_EG" "Egypt"
"Country_EH" "Western Sahara"
"Country_ER" "Eritrea"
"Country_ES" "Spain"
"Country_ET" "Ethiopia"
"Country_FI" "Finland"
"Country_FJ" "Fiji"
"Country_FK" "Falkland Islands"
"Country_FM" "Micronesia"
"Country_FO" "Faroe Islands"
"Country_FR" "France"
"Country_GA" "Gabon"
"Country_GB" "Britain (UK)"
"Country_GD" "Grenada"
"Country_GE" "Georgia"
"Country_GF" "French Guiana"
"Country_GG" "Guernsey"
"Country_GH" "Ghana"
"Country_GI" "Gibraltar"
"Country_GL" "Greenland"
"Country_GM" "Gambia"
"Country_GN" "Guinea"
"Country_GP" "Guadeloupe"
"Country_GQ" "Equatorial Guinea"
"Country_GR" "Greece"
"Country_GS" "South Georgia & the South Sandwich Islands"
"Country_GT" "Guatemala"
"Country_GU" "Guam"
"Country_GW" "Guinea-Bissau"
"Country_GY" "Guyana"
"Country_HK" "Hong Kong"
"Country_HM" "Heard Island & McDonald Islands"
"Country_HN" "Honduras"
"Country_HR" "Croatia"
"Country_HT" "Haiti"
"Country_HU" "Hungary"
"Country_ID" "Indonesia"
"Country_IE" "Ireland"
"Country_IL" "Israel"
"Country_IM" "Isle of Man"
"Country_IN" "India"
"Country_IO" "British Indian Ocean Territory"
"Country_IQ" "Iraq"
"Country_IR" "Iran"
"Country_IS" "Iceland"
"Country_IT" "Italy"
"Country_JE" "Jersey"
"Country_JM" "Jamaica"
"Country_JO" "Jordan"
"Country_JP" "Japan"
"Country_KE" "Kenya"
"Country_KG" "Kyrgyzstan"
"Country_KH" "Cambodia"
"Country_KI" "Kiribati"
"Country_KM" "Comoros"
"Country_KN" "St Kitts & Nevis"
"Country_KP" "Korea (North)"
"Country_KR" "Korea (South)"
"Country_KW" "Kuwait"
"Country_KY" "Cayman Islands"
"Country_KZ" "Kazakhstan"
"Country_LA" "Laos"
"Country_LB" "Lebanon"
"Country_LC" "St Lucia"
"Country_LI" "Liechtenstein"
"Country_LK" "Sri Lanka"
"Country_LR" "Liberia"
"Country_LS" "Lesotho"
"Country_LT" "Lithuania"
"Country_LU" "Luxembourg"
"Country_LV" "Latvia"
"Country_LY" "Libya"
"Country_MA" "Morocco"
"Country_MC" "Monaco"
"Country_MD" "Moldova"
"Country_ME" "Montenegro"
"Country_MF" "St Martin (French part)"
"Country_MG" "Madagascar"
"Country_MH" "Marshall Islands"
"Country_MK" "Macedonia"
"Country_ML" "Mali"
"Country_MM" "Myanmar (Burma)"
"Country_MN" "Mongolia"
"Country_MO" "Macau"
"Country_MP" "Northern Mariana Islands"
"Country_MQ" "Martinique"
"Country_MR" "Mauritania"
"Country_MS" "Montserrat"
"Country_MT" "Malta"
"Country_MU" "Mauritius"
"Country_MV" "Maldives"
"Country_MW" "Malawi"
"Country_MX" "Mexico"
"Country_MY" "Malaysia"
"Country_MZ" "Mozambique"
"Country_NA" "Namibia"
"Country_NC" "New Caledonia"
"Country_NE" "Niger"
"Country_NF" "Norfolk Island"
"Country_NG" "Nigeria"
"Country_NI" "Nicaragua"
"Country_NL" "Netherlands"
"Country_NO" "Norway"
"Country_NP" "Nepal"
"Country_NR" "Nauru"
"Country_NU" "Niue"
"Country_NZ" "New Zealand"
"Country_OM" "Oman"
"Country_PA" "Panama"
"Country_PE" "Peru"
"Country_PF" "French Polynesia"
"Country_PG" "Papua New Guinea"
"Country_PH" "Philippines"
"Country_PK" "Pakistan"
"Country_PL" "Poland"
"Country_PM" "St Pierre & Miquelon"
"Country_PN" "Pitcairn"
"Country_PR" "Puerto Rico"
"Country_PS" "Palestine"
"Country_PT" "Portugal"
"Country_PW" "Palau"
"Country_PY" "Paraguay"
"Country_QA" "Qatar"
"Country_RE" "Reunion"
"Country_RO" "Romania"
"Country_RS" "Serbia"
"Country_RU" "Russia"
"Country_RW" "Rwanda"
"Country_SA" "Saudi Arabia"
"Country_SB" "Solomon Islands"
"Country_SC" "Seychelles"
"Country_SD" "Sudan"
"Country_SE" "Sweden"
"Country_SG" "Singapore"
"Country_SH" "St Helena"
"Country_SI" "Slovenia"
"Country_SJ" "Svalbard & Jan Mayen"
"Country_SK" "Slovakia"
"Country_SL" "Sierra Leone"
"Country_SM" "San Marino"
"Country_SN" "Senegal"
"Country_SO" "Somalia"
"Country_SR" "Suriname"
"Country_SS" "South Sudan"
"Country_ST" "Sao Tome & Principe"
"Country_SV" "El Salvador"
"Country_SX" "St Maarten (Dutch part)"
"Country_SY" "Syria"
"Country_SZ" "Swaziland"
"Country_TC" "Turks & Caicos Is"
"Country_TD" "Chad"
"Country_TF" "French Southern & Antarctic Lands"
"Country_TG" "Togo"
"Country_TH" "Thailand"
"Country_TJ" "Tajikistan"
"Country_TK" "Tokelau"
"Country_TL" "East Timor"
"Country_TM" "Turkmenistan"
"Country_TN" "Tunisia"
"Country_TO" "Tonga"
"Country_TR" "Turkey"
"Country_TT" "Trinidad & Tobago"
"Country_TV" "Tuvalu"
"Country_TW" "Taiwan"
"Country_TZ" "Tanzania"
"Country_UA" "Ukraine"
"Country_UG" "Uganda"
"Country_UM" "US minor outlying islands"
"Country_US" "United States"
"Country_UY" "Uruguay"
"Country_UZ" "Uzbekistan"
"Country_VA" "Vatican City"
"Country_VC" "St Vincent"
"Country_VE" "Venezuela"
"Country_VG" "Virgin Islands (UK)"
"Country_VI" "Virgin Islands (US)"
"Country_VN" "Vietnam"
"Country_VU" "Vanuatu"
"Country_WF" "Wallis & Futuna"
"Country_WS" "Samoa (western)"
"Country_YE" "Yemen"
"Country_YT" "Mayotte"
"Country_ZA" "South Africa"
"Country_ZM" "Zambia"
"Country_ZW" "Zimbabwe"
"Library_DLC_Installed" "INSTALLED"
"Library_DLC_NotInstalled" "NOT INSTALLED"
"Library_DLC_GameNotInstalled" "NOT INSTALLED"
"Library_DLC_Install" "INSTALL"
"Library_DLC_UnInstall" "UNINSTALL"
"Library_DLC_Purchase" "PURCHASE"
"Library_DLC_Name" "{s:gamename}"
"Library_DLC_Installed_State" "{s:installed}"
"Library_DLC_ViewInStore" "VIEW ALL IN STORE"
"Library_DLC_Title" "DLC installed <span
class=\"NumberElement\">{i:num_installed}/{i:num_available}</span>"
"Library_Details_Manage_DLC" "Manage DLC"
"Library_Details_Manage_DLC_Footer" "MANAGE DLC"
"Library_Details_Manage_DLC_Cancel" "Done"
"Library_Details_Manage_DLC_Install" "INSTALL"
"Library_Details_Manage_DLC_Uninstall" "UNINSTALL"
"Library_Details_Manage_DLC_Subtitle" "Select DLC items below to install or
uninstall"
"CDNLoc_default" "default"
"CDNLoc_US___Chicago" "US - Chicago"
"CDNLoc_US___New_York" "US - New York"
"CDNLoc_West_Atlantic" "West Atlantic"
"CDNLoc_UK___London" "UK - London"
"CDNLoc_Germany___Frankfurt" "Germany - Frankfurt"
"CDNLoc_6___Deprecated" "6 - Deprecated"
"CDNLoc_Russia___Moscow" "Russia - Moscow"
"CDNLoc_South_Korea" "South Korea"
"CDNLoc_Taiwan" "Taiwan"
"CDNLoc_US___San_Jose" "US - San Jose"
"CDNLoc_US___Phoenix" "US - Phoenix"
"CDNLoc_US___Miami" "US - Miami"
"CDNLoc_East_Atlantic" "East Atlantic"
"CDNLoc_France___Paris" "France - Paris"
"CDNLoc_Netherlands" "Netherlands"
"CDNLoc_Romania" "Romania"
"CDNLoc_West_Pacific" "West Pacific"
"CDNLoc_East_Pacific" "East Pacific"
"CDNLoc_Asia_To_Australia" "Asia To Australia"
"CDNLoc_Canada___Toronto" "Canada - Toronto"
"CDNLoc_Australia_deprecated" "Australia deprecated"
"CDNLoc_New_Zealand" "New Zealand"
"CDNLoc_NA_to_SA" "NA to SA"
"CDNLoc_West_Africa_to_UK" "West Africa to UK"
"CDNLoc_Brazil" "Brazil"
"CDNLoc_South_Africa___Johannesburg" "South Africa - Johannesburg"
"CDNLoc_Australia___NSW__Telstra_" "Australia - NSW (Telstra)"
"CDNLoc_Australia___NSW__Internode_" "Australia - NSW (Internode)"
"CDNLoc_Iceland__Greenland__and_Faroe_Islands" "Iceland, Greenland, and
Faroe Islands"
"CDNLoc_Israel" "Israel"
"CDNLoc_US___Seattle" "US - Seattle"
"CDNLoc_Japan" "Japan"
"CDNLoc_China___Hong_Kong" "China - Hong Kong"
"CDNLoc_Thailand" "Thailand"
"CDNLoc_Singapore" "Singapore"
"CDNLoc_India___Mumbai" "India - Mumbai"
"CDNLoc_Italy" "Italy"
"CDNLoc_Poland" "Poland"
"CDNLoc_Russia___Yekaterinburg" "Russia - Yekaterinburg"
"CDNLoc_Spain___Portugal" "Spain & Portugal"
"CDNLoc_Denmark" "Denmark"
"CDNLoc_Czech_Republic" "Czech Republic"
"CDNLoc_Greece" "Greece"
"CDNLoc_Indonesia" "Indonesia"
"CDNLoc_Philippines" "Philippines"
"CDNLoc_China___Beijing" "China - Beijing"
"CDNLoc_China___Shanghai" "China - Shanghai"
"CDNLoc_China___Chengdu" "China - Chengdu"
"CDNLoc_US___Denver" "US - Denver"
"CDNLoc_US___Atlanta" "US - Atlanta"
"CDNLoc_Australia___QLD" "Australia - QLD"
"CDNLoc_Australia___NSW" "Australia - NSW"
"CDNLoc_Australia___VIC" "Australia - VIC"
"CDNLoc_Australia___SA" "Australia - SA"
"CDNLoc_Australia___WA" "Australia - WA"
"CDNLoc_Australia___NSW__3FL_" "Australia - NSW (3FL)"
"CDNLoc_Australia___VIC__Gamespace_" "Australia - VIC (Gamespace)"
"CDNLoc_Australia___SA__Adam_Internet_" "Australia - SA (Adam
Internet)"
"CDNLoc_Australia___SA__Internode_" "Australia - SA (Internode)"
"CDNLoc_Australia___WA__3FL_" "Australia - WA (3FL)"
"CDNLoc_Australia___WA__EGN_" "Australia - WA (EGN)"
"CDNLoc_Russia___Novosibirsk" "Russia - Novosibirsk"
"CDNLoc_US___Washington,_DC" "US - Washington, DC"
"CDNLoc_US___Los_Angeles" "US - Los Angeles"
"CDNLoc_US___Dallas" "US - Dallas"
"CDNLoc_Sweden" "Sweden"
"CDNLoc_Norway" "Norway"
"CDNLoc_Finland" "Finland"
"CDNLoc_Ireland" "Ireland"
"CDNLoc_Cambodia" "Cambodia"
"CDNLoc_Vietnam" "Vietnam"
"CDNLoc_Malaysia" "Malaysia"
"CDNLoc_Ukraine" "Ukraine"
"CDNLoc_US___San_Diego" "US - San Diego"
"CDNLoc_US___Sacramento" "US - Sacramento"
"CDNLoc_US___Minneapolis" "US - Minneapolis"
"CDNLoc_US___St._Louis" "US - St. Louis"
"CDNLoc_US___Houston" "US - Houston"
"CDNLoc_US___Detroit" "US - Detroit"
"CDNLoc_US___Pittsburgh" "US - Pittsburgh"
"CDNLoc_Canada___Montreal" "Canada - Montreal"
"CDNLoc_US___Boston" "US - Boston"
"CDNLoc_US___Philadelphia" "US - Philadelphia"
"CDNLoc_US___Charlotte" "US - Charlotte"
"CDNLoc_UK___Manchester" "UK - Manchester"
"CDNLoc_Belgium" "Belgium"
"CDNLoc_Germany___Dusseldorf" "Germany - Dusseldorf"
"CDNLoc_Switzerland" "Switzerland"
"CDNLoc_Germany___Hamburg" "Germany - Hamburg"
"CDNLoc_Germany___Berlin" "Germany - Berlin"
"CDNLoc_Germany___Munich" "Germany - Munich"
"CDNLoc_Austria" "Austria"
"CDNLoc_Hungary" "Hungary"
"CDNLoc_Canada___Vancouver" "Canada - Vancouver"
"CDNLoc_US___Columbus" "US - Columbus"
"CDNLoc_France___Marseille" "France - Marseille"
"CDNLoc_South_Africa___Cape_Town" "South Africa - Cape Town"
"CDNLoc_South_Africa___Cape_Town__MWEB_" "South Africa - Cape Town
(MWEB)"
"CDNLoc_South_Africa___Johannesburg__MWEB_" "South Africa -
Johannesburg (MWEB)"
"CDNLoc_South_Africa___Cape_Town__Web_Africa_" "South Africa - Cape
Town (Web Africa)"
"CDNLoc_South_Africa___Johannesburg__IS_Gaming_" "South Africa -
Johannesburg (IS Gaming)"
"CDNLoc_LAN_Event__USA_" "LAN Event (USA)"
"CDNLoc_LAN_Event__Europe_" "LAN Event (Europe)"
"CDNLoc_LAN_Event__Asia_" "LAN Event (Asia)"
"CDNLoc_US___Washington,_DC__Comcast_" "US - Washington, DC
(Comcast)"
"CDNLoc_US___Seattle__Comcast_" "US - Seattle (Comcast)"
"CDNLoc_New_Zealand__Helix_" "New Zealand (Helix)"
"CDNLoc_New_Zealand__Orcon_" "New Zealand (Orcon)"
"CDNLoc_New_Zealand__Slingshot_" "New Zealand (Slingshot)"
"CDNLoc_New_Zealand__snap!_" "New Zealand (snap!)"
"CDNLoc_New_Zealand__TelstraClear_" "New Zealand (TelstraClear)"
"CDNLoc_New_Zealand__InSPire_" "New Zealand (InSPire)"
"CDNLoc_New_Zealand__Xnet_" "New Zealand (Xnet)"
"CDNLoc_MX_to_US" "MX to US"
"CDNLoc_Mexico" "Mexico"
"CDNLoc_Argentina" "Argentina"
"CDNLoc_Chile" "Chile"
"CDNLoc_Peru" "Peru"
"CDNLoc_Colombia" "Colombia"
"CDNLoc_Australia___WA__WAIX_" "Australia - WA (WAIX)"
"CDNLoc_Australia___VIC__VIC_IX_" "Australia - VIC (VIC-IX)"
"CDNLoc_Australia___QLD__QLD_IX_" "Australia - QLD (QLD-IX)"
"CDNLoc_Europe_to_Middle_East" "Europe to Middle East"
"CDNLoc_Turkey" "Turkey"
"CDNLoc_Egypt" "Egypt"
"CDNLoc_Saudi_Arabia" "Saudi Arabia"
"CDNLoc_United_Arab_Emirates" "United Arab Emirates"
"CDNLoc_Pakistan" "Pakistan"
"CDNLoc_Luxembourg" "Luxembourg"
"CDNLoc_West_Africa" "West Africa"
"CDNLoc_East_Africa" "East Africa"
"CDNLoc_Northwest_Africa" "Northwest Africa"
"CDNLoc_Canada___Edmonton" "Canada - Edmonton"
"CDNLoc_Canada___Calgary" "Canada - Calgary"
"CDNLoc_Canada___Winnipeg" "Canada - Winnipeg"
"CDNLoc_Canada___Ottawa" "Canada - Ottawa"
"CDNLoc_China__Perfect_World_Unicom_" "China (Perfect World
Unicom)"
"CDNLoc_China__Perfect_World_Telecom_" "China (Perfect World
Telecom)"
"CDNLoc_Central_America" "Central America"
"CDNLoc_Caribbean" "Caribbean"
"CDNLoc_India___Chennai" "India - Chennai"
"CDNLoc_India___Delhi" "India - Delhi"
"CDNLoc_India___Bangalore" "India - Bangalore"
"CDNLoc_India___Hyderabad" "India - Hyderabad"
"CDNLoc_India___Kolkata" "India - Kolkata"
"CDNLoc_US___Honolulu" "US - Honolulu"
"CDNLoc_US___Anchorage" "US - Anchorage"
"CDNLoc_China___Guangzhou" "China - Guangzhou"
"CDNLoc_Russia___St._Petersburg" "Russia - St. Petersburg"
"CDNLoc_Russia___Rostov_na_Donu" "Russia - Rostov-na-Donu"
"CDNLoc_Russia___Kazan" "Russia - Kazan"
"CDNLoc_Russia___Vladivostok" "Russia - Vladivostok"
"CDNLoc_Brazil___Recife" "Brazil - Recife"
"CDNLoc_Brazil___Brasilia" "Brazil - Brasilia"
"CDNLoc_Brazil___Rio_de_Janeiro" "Brazil - Rio de Janeiro"
"CDNLoc_Brazil___Porto_Alegre" "Brazil - Porto Alegre"
"CDNLoc_Russia___Irkutsk" "Russia - Irkutsk"
"CDNLoc_Kazakhstan" "Kazakhstan"
"CDNLoc_China___Wuhan" "China - Wuhan"
"CDNLoc_China___Xi'an" "China - Xi'an"
"CDNLoc_Mongolia" "Mongolia"
"CDNLoc_Venezuela" "Venezuela"
"CDNLoc_Ecuador" "Ecuador"
"CDNLoc_Bolivia" "Bolivia"
"CDNLoc_Belarus" "Belarus"
"TimeZoneRegionFormat" "(UTC{s:utcoffset})
{s:timezonename}"
"TimeZoneRegionFormatDetail" "{s:timezoneregionsamples}"
"TimeZoneRegion_Samoa" "Samoa Standard Time"
"TimeZoneCities_Samoa" "American Samoa, Midway Islands"
"TimeZoneRegion_Hawaii" "Hawaiian Standard Time"
"TimeZoneCities_Hawaii" "Hawaii"
"TimeZoneRegion_Alaska" "Alaska Standard Time"
"TimeZoneCities_Alaska" "Alaska"
"TimeZoneRegion_Pacific" "Pacific Standard Time"
"TimeZoneCities_Pacific" "Los Angeles, Seattle, Vancouver"
"TimeZoneRegion_Mountain" "Mountain Standard Time"
"TimeZoneCities_Mountain" "Alberta, Denver, Salt Lake City"
"TimeZoneRegion_MountainMexico" "Mountain Standard Time (Mexico)"
"TimeZoneCities_MountainMexico" "Baja California del Sur,
Chihuahua"
"TimeZoneRegion_MountainArizona" "Mountain Standard Time (Arizona)"
"TimeZoneCities_MountainArizona" "Arizona"
"TimeZoneRegion_Central" "Central Standard Time"
"TimeZoneCities_Central" "Chicago, Dallas, Mexico City,
Saskatchewan"
"TimeZoneRegion_China" "China Standard Time"
"TimeZoneCities_China" "Beijing, Hong Kong"
"TimeZoneRegion_Singapore" "Singapore Standard Time"
"TimeZoneCities_Singapore" "Singapore"
"TimeZoneRegion_Taipei" "Taipei Standard Time"
"TimeZoneCities_Taipei" "Taipei"
"TimeZoneRegion_WestAustralia" "Australian Western Standard Time"
"TimeZoneCities_WestAustralia" "Perth"
"TimeZoneRegion_NorthAsiaEast" "Irkutsk Time"
"TimeZoneCities_NorthAsiaEast" "Irkutsk"
"TimeZoneRegion_Korea" "Korea Standard Time"
"TimeZoneCities_Korea" "Seoul"
"TimeZoneRegion_Japan" "Japan Standard Time"
"TimeZoneCities_Japan" "Kyoto, Tokyo"
"TimeZoneRegion_WestPacific" "Guam Standard Time"
"TimeZoneCities_WestPacific" "Guam"
"TimeZoneRegion_CentralPacific" "Central Pacific Standard Time"
"TimeZoneCities_CentralPacific" "Solomon Islands, New Caledonia"
"TimeZoneRegion_Fiji" "Fiji Time"
"TimeZoneCities_Fiji" "Fiji Islands"
"TimeZoneRegion_NewZealand" "New Zealand Standard Time"
"TimeZoneCities_NewZealand" "Auckland, Christchurch"
"TimeZoneRegion_Tonga" "Tonga Standard Time"
"TimeZoneCities_Tonga" "Tonga"
"TimeZoneRegion_Yakutsk" "Yakutsk Time"
"TimeZoneCities_Yakutsk" "Yakutsk"
"TimeZoneRegion_CentralAustraliaD" "Australian Central Standard Time
(Darwin)"
"TimeZoneCities_CentralAustraliaD" "Darwin"
"TimeZoneRegion_CentralAustraliaA" "Australian Central Standard Time
(Adelaide)"
"TimeZoneCities_CentralAustraliaA" "Adelaide"
"TimeZoneRegion_EasternAustralia" "Australian Eastern Standard Time"
"TimeZoneCities_EasternAustralia" "Hobart, Melbourne, Sydney"
"TimeZoneRegion_EasternAustraliaB" "Australian Eastern Standard Time
(Brisbane)"
"TimeZoneCities_EasternAustraliaB" "Brisbane"
"TimeZoneRegion_Vladivostok" "Vladivostok Time"
"TimeZoneCities_Vladivostok" "Vladivostok"
"TimeZoneRegion_Arabian" "Gulf Standard Time"
"TimeZoneCities_Arabian" "Abu Dhabi"
"TimeZoneRegion_Caucasus" "Caucasus Standard Time"
"TimeZoneCities_Caucasus" "Baku, Tbilisi, Yerevan"
"TimeZoneRegion_Afghanistan" "Afghanistan Time"
"TimeZoneCities_Afghanistan" "Kabul"
"TimeZoneRegion_Yekaterinburg" "Yekaterinburg Time"
"TimeZoneCities_Yekaterinburg" "Yekaterinburg"
"TimeZoneRegion_WestAsia" "West Asia Standard Time"
"TimeZoneCities_WestAsia" "Islamabad, Tashkent"
"TimeZoneRegion_India" "India Standard Time"
"TimeZoneCities_India" "Kolkata, Mumbai, Sri
Jayawardenepura"
"TimeZoneRegion_Nepal" "Nepal Time"
"TimeZoneCities_Nepal" "Kathmandu"
"TimeZoneRegion_CentralAsia" "Central Asia Standard Time"
"TimeZoneCities_CentralAsia" "Astana, Dhaka"
"TimeZoneRegion_NorthCentralAsia" "North Central Asia Standard Time"
"TimeZoneCities_NorthCentralAsia" "Almaty, Novosibirsk"
"TimeZoneRegion_Myanmar" "Myanmar Time"
"TimeZoneCities_Myanmar" "Yangon (Rangoon)"
"TimeZoneRegion_SoutheastAsia" "Southeast Asia Standard Time"
"TimeZoneCities_SoutheastAsia" "Bangkok, Hanoi, Jakarta"
"TimeZoneRegion_NorthAsia" "North Asia Standard Time"
"TimeZoneCities_NorthAsia" "Krasnoyarsk"
"TimeZoneRegion_CentralAmerica" "Central America"
"TimeZoneCities_CentralAmerica" "Guatemala, Managua, San Jose"
"TimeZoneRegion_Eastern" "Eastern Standard Time"
"TimeZoneCities_Eastern" "Miami, Montreal, New York"
"TimeZoneRegion_Indiana" "Eastern Standard Time (Indiana)"
"TimeZoneCities_Indiana" "Indiana"
"TimeZoneRegion_SAmericaPacific" "South America Pacific"
"TimeZoneCities_SAmericaPacific" "Bogota, Lima"
"TimeZoneRegion_Atlantic" "Atlantic Standard Time"
"TimeZoneCities_Atlantic" "New Brunswick, Nova Scotia"
"TimeZoneRegion_SAmericaWestern" "South America Western"
"TimeZoneCities_SAmericaWestern" "Caracas, La Paz"
"TimeZoneRegion_Chile" "Chile Standard Time"
"TimeZoneCities_Chile" "Santiago"
"TimeZoneRegion_EastCanada" "Newfoundland Standard Time"
"TimeZoneCities_EastCanada" "Newfoundland, Labrador"
"TimeZoneRegion_Brazil" "Brasília Time"
"TimeZoneCities_Brazil" "Salvador, São Paulo"
"TimeZoneRegion_SAmericaEast" "South America Eastern Standard Time"
"TimeZoneCities_SAmericaEast" "Buenos Aires, Georgetown"
"TimeZoneRegion_Greenland" "West Greenland Time"
"TimeZoneCities_Greenland" "Greenland"
"TimeZoneRegion_Azores" "Azores Time"
"TimeZoneCities_Azores" "Ponta Delgada"
"TimeZoneRegion_CapeVerde" "Cape Verde Time"
"TimeZoneCities_CapeVerde" "Praia"
"TimeZoneRegion_GMT" "Greenwich Mean Time"
"TimeZoneCities_GMT" "Dublin, Liberia, London,
Reykjavik"
"TimeZoneRegion_CentralEurope" "Central European Time"
"TimeZoneCities_CentralEurope" "Berlin, Bratislava, Brussels,
Paris, Prague"
"TimeZoneRegion_WestAfrica" "West Africa Time"
"TimeZoneCities_WestAfrica" "Lagos, Windhoek"
"TimeZoneRegion_EasternEurope" "Eastern European Time"
"TimeZoneCities_EasternEurope" "Beirut, Bucharest, Cairo"
"TimeZoneRegion_Israel" "Israel Standard Time"
"TimeZoneCities_Israel" "Jerusalem"
"TimeZoneRegion_CentralAfrica" "Central Africa Time"
"TimeZoneCities_CentralAfrica" "Harare, Pretoria"
"TimeZoneRegion_Moscow" "Moscow Standard Time"
"TimeZoneCities_Moscow" "Moscow, St. Petersburg"
"TimeZoneRegion_Arabia" "Arabia Standard Time"
"TimeZoneCities_Arabia" "Baghdad, Kuwait"
"TimeZoneRegion_EastAfrica" "Eastern Africa Time"
"TimeZoneCities_EastAfrica" "Moroni, Nairobi"
"TimeZoneRegion_Iran" "Iran Standard Time"
"TimeZoneCities_Iran" "Tehran"
"ControllerNameOnAccount" "{s:controllername}"
"ControllerTypeOnAccount" "{s:accountname}'s {s:controllertype}"
"ControllersOnAccount" "{s:accountname}'s Controllers"
"ControllerConfigShared" "Shared Configuration"
"ControllerConfigUnique" "Unique Configuration"
"ControllerConfigChangeGrouping" "Change Controller Configuration
Grouping"
"ControllerConfigChangeToShared" "Unique - Switch to using Shared
Configuration"
"ControllerConfigChangeToUnique" "Shared - Switch to using Unique
Configuration"
//Generic
"ControllerBinding_ModeDropDown" "Style of Input"
"ControllerBinding_ModeDropDown_GA" "In-Game Action"
"ControllerBinding_ModeDropDown_Description" "The physical inputs of the
controller can be programmed to act like different types of devices."
"ControllerBinding_ModeDropDown_Description_GA" "Select the action you'd like
to perform."
"ControllerBinding_ModeDropDown_None" "Style of Input - None"
"ControllerBinding_ModeDropDown_None_Description" "This input will be
disabled."
"ControllerBinding_Advanced" "Additional Settings"
"ControllerBinding_Advanced_Description" "Show additional settings."
"ControllerBinding_ModeShiftButton" "Mode Shifting"
"ControllerBinding_ModeShiftButton_Description" "Mode Shifting allows an
input style on the controller to be 'shifted' into another mode while a button is
being held. When released, the mode will change back to its normal mode. This
allows additional buttons to be mapped or settings to be changed between modes.
You can define what mode this input shifts into, as well as what button shifts it,
here."
"ControllerBinding_ModeShiftDropDown" "Mode Shift Button"
"ControllerBinding_ModeShiftDropDown_Description" "When pressed, this button
will shift the normal mode of the controller into its alternate mode which is
assigned on this screen."
"ControllerBinding_ModeShiftDropDown_LeftTrigger" "Mode Shift - Left Trigger"
"ControllerBinding_ModeShiftDropDown_LeftTrigger_Description" "When pressed,
this button will shift the normal mode of the controller into its alternate mode
which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_RightTrigger" "Mode Shift - Right
Trigger"
"ControllerBinding_ModeShiftDropDown_RightTrigger_Description" "When pressed,
this button will shift the normal mode of the controller into its alternate mode
which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_LeftTriggerThreshold" "Mode Shift - Left
Trigger"
"ControllerBinding_ModeShiftDropDown_LeftTriggerThreshold_Description" "When
pressed, this button will shift the normal mode of the controller into its
alternate mode which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_RightTriggerThreshold" "Mode Shift -
Right Trigger"
"ControllerBinding_ModeShiftDropDown_RightTriggerThreshold_Description" "When
pressed, this button will shift the normal mode of the controller into its
alternate mode which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_LeftBumper" "Mode Shift - Left Bumper"
"ControllerBinding_ModeShiftDropDown_LeftBumper_Description" "When pressed,
this button will shift the normal mode of the controller into its alternate mode
which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_RightBumper" "Mode Shift - Right Bumper"
"ControllerBinding_ModeShiftDropDown_RightBumper_Description" "When pressed,
this button will shift the normal mode of the controller into its alternate mode
which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_LeftGrip" "Mode Shift - Left Grip"
"ControllerBinding_ModeShiftDropDown_LeftGrip_Description" "When pressed,
this button will shift the normal mode of the controller into its alternate mode
which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_RightGrip" "Mode Shift - Right Grip"
"ControllerBinding_ModeShiftDropDown_RightGrip_Description" "When pressed,
this button will shift the normal mode of the controller into its alternate mode
which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_LeftPadClick" "Mode Shift - Left Pad
Click"
"ControllerBinding_ModeShiftDropDown_LeftPadClick_Description" "When pressed,
this button will shift the normal mode of the controller into its alternate mode
which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_RightPadClick" "Mode Shift - Right Pad
Click"
"ControllerBinding_ModeShiftDropDown_RightPadClick_Description" "When
pressed, this button will shift the normal mode of the controller into its
alternate mode which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_LeftJoystickClick" "Mode Shift -
Joystick Click"
"ControllerBinding_ModeShiftDropDown_LeftJoystickClick_Description" "When
pressed, this button will shift the normal mode of the controller into its
alternate mode which is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_A" "Mode Shift - A Button"
"ControllerBinding_ModeShiftDropDown_A_Description" "When pressed, this
button will shift the normal mode of the controller into its alternate mode which
is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_B" "Mode Shift - B Button"
"ControllerBinding_ModeShiftDropDown_B_Description" "When pressed, this
button will shift the normal mode of the controller into its alternate mode which
is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_X" "Mode Shift - X Button"
"ControllerBinding_ModeShiftDropDown_X_Description" "When pressed, this
button will shift the normal mode of the controller into its alternate mode which
is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_Y" "Mode Shift - Y Button"
"ControllerBinding_ModeShiftDropDown_Y_Description" "When pressed, this
button will shift the normal mode of the controller into its alternate mode which
is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_Start" "Mode Shift - Start Button"
"ControllerBinding_ModeShiftDropDown_Start_Description" "When pressed, this
button will shift the normal mode of the controller into its alternate mode which
is assigned on this screen."
"ControllerBinding_ModeShiftDropDown_Select" "Mode Shift - Select Button"
"ControllerBinding_ModeShiftDropDown_Select_Description" "When pressed, this
button will shift the normal mode of the controller into its alternate mode which
is assigned on this screen."
"ControllerBinding_PresetDropDown_None" "None"
"ControllerBinding_PresetDropDown_Default" "Default"
"ControllerBinding_PresetDropDown_Next" "Next Action Set"
"ControllerBinding_PresetDropDown_Prev" "Previous Action Set"
"ControllerBinding_Layer_Custom" "Custom"
"Library_ActionSetLayerDropdown_CodeLabel" "Available Action Set Layers"
//Dpad
"ControllerBinding_ModeDropDown_Dpad" "Style of Input - Directional Pad"
"ControllerBinding_ModeDropDown_Dpad_Description" "This input will act as a
D-pad. D-Pad's are a 4 way directional input that is digital (on or off) in
nature. Any type of button can be assigned, but XInput buttons will only work with
XInput Gamepad compatible games."
"ControllerBinding_RequiresClick" "Requires Click"
"ControllerBinding_RequiresClick_Description" "If set, the trackpad must be
clicked to operate. If not set, simply touching will activate the D-Pad."
"ControllerBinding_RequiresClick_On" "Requires Click - On"
"ControllerBinding_RequiresClick_On_Description" "The trackpad will only send
actions when clicked."
"ControllerBinding_RequiresClick_Off" "Requires Click - Off"
"ControllerBinding_RequiresClick_Off_Description" "The trackpad will send
actions on touch."
"ControllerBinding_DPadLayout" "Directional Pad Layout"
"ControllerBinding_DPadLayout_Description" "This option selects the type of
DPad emulation."
"ControllerBinding_DPadLayout_RadialNoOverlap" "Radial Without Overlap"
"ControllerBinding_DPadLayout_RadialNoOverlap_Description" "A four way pie
shaped layout with diagonals that only activate the single nearest directional
action."
"ControllerBinding_DPadLayout_RadialWithOverlap" "Radial With Overlap"
"ControllerBinding_DPadLayout_RadialWithOverlap_Description" "A pie shaped
layout with diagonals that activate both directional actions."
"ControllerBinding_DPadLayout_AnalogEmulation" "Analog Emulation"
"ControllerBinding_DPadLayout_AnalogEmulation_Description" "The directional
bindings are pulsed to simulate an analog stick."
"ControllerBinding_DPadLayout_CrossGate" "Cross Gate"
"ControllerBinding_DPadLayout_CrossGate_Description" "A cross-shaped pad
layout that prioritizes horizontal and vertical movement over the diagonals."
"ControllerBinding_DpadClick" "Click Action"
"ControllerBinding_DpadClick_Description" "This action will be performed when
you click the pad/stick. If the 'Requires Click' option is also set, clicking a pad
direction will send the corresponding direction action as well as this action to
the game."
"ControllerBinding_OverlapRegion" "Overlap Region"
"ControllerBinding_OverlapRegion_Description" "Overlap Region defines how
much space in the diagonals applies to both directions. At it's lowest setting,
overlap is nearly removed, acting almost like a 4-way control, at its highest,
overlap is almost always applied unless precisely on a cardinal direction."
"ControllerBinding_HapticIntensityDpad" "Haptic Intensity Override"
"ControllerBinding_HapticIntensityDpad_Description" "This sets the intensity
of the haptics. Haptics are sent when the input turns on or off."
"ControllerBinding_HapticIntensityDpad_Off" "Haptic Intensity - Off"
"ControllerBinding_HapticIntensityDpad_Off_Description" "Do not use haptics
for this mode."
"ControllerBinding_HapticIntensityDpad_Low" "Haptic Intensity - Low"
"ControllerBinding_HapticIntensityDpad_Low_Description" "Use low intensity
haptics."
"ControllerBinding_HapticIntensityDpad_Medium" "Haptic Intensity - Medium"
"ControllerBinding_HapticIntensityDpad_Medium_Description" "Use medium
intensity haptics."
"ControllerBinding_HapticIntensityDpad_High" "Haptic Intensity - High"
"ControllerBinding_HapticIntensityDpad_High_Description" "Use High intensity
haptics."
"ControllerBinding_HapticIntensityDpad_ActivatorPref" "Haptic Intensity - Use
Activator Settings"
"ControllerBinding_HapticIntensityDpad_ActivatorPref_Description" "The
haptics will be controlled by the settings in each activator."
"ControllerBinding_Deadzone" "Deadzone"
"ControllerBinding_Deadzone_Description" "D-Pad events won't be sent if
within the deadzone. The slider can be visualized as extending a radius from the
center outward, with fully to the left as no deadzone and fully right as the entire
radius being deadzone."
"ControllerBinding_DpadLeftButton" "D-Pad Left Binding"
"ControllerBinding_DpadLeftButton_Description" "You can assign a button or
key to be sent to the game when pressing this direction."
"ControllerBinding_DpadRightButton" "D-Pad Right Binding"
"ControllerBinding_DpadRightButton_Description" "You can assign a button or
key to be sent to the game when pressing this direction."
"ControllerBinding_DpadUpButton" "D-Pad Up Binding"
"ControllerBinding_DpadUpButton_Description" "You can assign a button or key
to be sent to the game when pressing this direction."
"ControllerBinding_DpadDownButton" "D-Pad Down Binding"
"ControllerBinding_DpadDownButton_Description" "You can assign a button or
key to be sent to the game when pressing this direction."
"ControllerBinding_DpadLeftButtonGA" "D-Pad Left Binding"
"ControllerBinding_DpadLeftButtonGA_Description" "This action will be
performed when you press left on the DPad."
"ControllerBinding_DpadRightButtonGA" "D-Pad Right Binding"
"ControllerBinding_DpadRightButtonGA_Description" "This action will be
performed when you press right on the DPad."
"ControllerBinding_DpadUpButtonGA" "D-Pad Up Binding"
"ControllerBinding_DpadUpButtonGA_Description" "This action will be performed
when you press up on the DPad."
"ControllerBinding_DpadDownButtonGA" "D-Pad Down Binding"
"ControllerBinding_DpadDownButtonGA_Description" "This action will be
performed when you press down on the DPad."
"ControllerBinding_HoldRepeatsDpad" "Hold to Repeat (Turbo)"
"ControllerBinding_HoldRepeatsDpad_Description" "If turned on, holding any
direction will cause it to repeat. This is often known as a 'Turbo Mode'."
"ControllerBinding_HoldRepeatsDpad_On" "Hold to Repeat (Turbo) - On"
"ControllerBinding_HoldRepeatsDpad_On_Description" "If turned on, holding any
direction will cause it to repeat. This is often known as a 'Turbo Mode'."
"ControllerBinding_HoldRepeatsDpad_Off" "Hold to Repeat (Turbo) - Off"
"ControllerBinding_HoldRepeatsDpad_Off_Description" "If turned on, holding
any direction will cause it to repeat. This is often known as a 'Turbo Mode'."
"ControllerBinding_HoldRepeatIntervalDpad" "Repeat Interval"
"ControllerBinding_HoldRepeatIntervalDpad_Description" "When Turbo Mode is
turned on, this determines the speed of the repeat. Slide to the right for a
faster repeat rate."
"ControllerBinding_AnalogEmulationPeriod" "Analog Emulation Pulse Time"
"ControllerBinding_AnalogEmulationPeriod_Description" "Interval at which the
key is pressed in Milliseconds."
"ControllerBinding_AnalogEmulationDutyCyclePct" "Analog Emulation Active %"
"ControllerBinding_AnalogEmulationDutyCyclePct_Description" "Percentage of
the Pulse Time that the key is held down."
"ControllerBinding_EdgeBindingRadiusDpad" "Outer Ring Binding Radius"
"ControllerBinding_EdgeBindingRadiusDpad_Description" "When outside this
radius on the D-Pad, the assigned button or key will be sent. For example, the
'Run' or 'Sprint' button could be assigned when holding at the edge. The slider
can be visualized as extending a radius from the center outward, with the point
being where the outer ring begins."
"ControllerBinding_EdgeBindingDpad" "Outer Ring Binding"
"ControllerBinding_EdgeBindingDpad_Description" "When outside the specified
radius on the D-Pad, the assigned button or key will be sent. For example, the
'Run' or 'Sprint' button could be assigned when holding at the edge."
"ControllerBinding_EdgeBindingInvertDpad" "Outer Ring Binding Invert"
"ControllerBinding_EdgeBindingInvertDpad_Description" "If set, the binding
will be sent when inside the radius instead of outside. For example, 'Walk' or
'Sneak' could be sent when inside a certain zone."
"ControllerBinding_EdgeBindingInvertDpad_On" "Outer Ring Invert - On"
"ControllerBinding_EdgeBindingInvertDpad_On_Description" "The assigned button
will be sent if inside the specified Outer Ring Binding Radius. For example, 'Walk'
or 'Sneak' could be sent when inside a certain zone."
"ControllerBinding_EdgeBindingInvertDpad_Off" "Outer Ring Invert - Off"
"ControllerBinding_EdgeBindingInvertDpad_Off_Description" "The assigned
button will be sent if outside the specified Outer Ring Binding Radius. For
example, 'Run' or 'Sprint' could be sent when outside a certain zone."
"ControllerBinding_GyroButtonInvertDpad" "Gyro Button Behavior - Turns Gyro"
"ControllerBinding_GyroButtonInvertDpad_Description" "The gyro input button
behavior can be flipped. If set to off, gyro will turn off when the button is
pressed."
"ControllerBinding_GyroButtonInvertDpad_On" "Gyro Button Behavior - On"
"ControllerBinding_GyroButtonInvertDpad_On_Description" "If set, gyro will
turn on when the button is pressed."
"ControllerBinding_GyroButtonInvertDpad_Off" "Gyro Button Behavior - Off"
"ControllerBinding_GyroButtonInvertDpad_Off_Description" "If set, gyro will
turn off when the button is pressed."
//ABXY
"ControllerBinding_ModeDropDown_ABXY" "Style of Input - Button Pad"
"ControllerBinding_ModeDropDown_ABXY_Description" "This input will act as a
set of buttons. You can assign actions to these buttons. Any type of button can
be assigned, but XInput buttons will only work with XInput Gamepad compatible
games."
"ControllerBinding_RequiresClickFourButtons" "Requires Click"
"ControllerBinding_RequiresClickFourButtons_Description" "If set, the
trackpad must be clicked to operate. If not set, simply touching will activate the
Buttons."
"ControllerBinding_RequiresClickFourButtons_On" "Requires Click - On"
"ControllerBinding_RequiresClickFourButtons_On_Description" "The trackpad
will only send actions when clicked."
"ControllerBinding_RequiresClickFourButtons_Off" "Requires Click - Off"
"ControllerBinding_RequiresClickFourButtons_Off_Description" "The trackpad
will send actions on touch."
"ControllerBinding_HapticIntensityFourButtons" "Haptic Intensity Override"
"ControllerBinding_HapticIntensityFourButtons_Description" "This sets the
intensity of the haptics. Haptics are sent when the button is fired."
"ControllerBinding_HapticIntensityFourButtons_Off" "Haptic Intensity - Off"
"ControllerBinding_HapticIntensityFourButtons_Off_Description" "Do not use
haptics for this mode."
"ControllerBinding_HapticIntensityFourButtons_Low" "Haptic Intensity - Low"
"ControllerBinding_HapticIntensityFourButtons_Low_Description" "Use low
intensity haptics."
"ControllerBinding_HapticIntensityFourButtons_Medium" "Haptic Intensity -
Medium"
"ControllerBinding_HapticIntensityFourButtons_Medium_Description" "Use medium
intensity haptics."
"ControllerBinding_HapticIntensityFourButtons_High" "Haptic Intensity - High"
"ControllerBinding_HapticIntensityFourButtons_High_Description" "Use High
intensity haptics."
"ControllerBinding_HapticIntensityFourButtons_ActivatorPref" "Haptic
Intensity - Use Activator Settings"
"ControllerBinding_HapticIntensityFourButtons_ActivatorPref_Description" "The
haptics will be controlled by the settings in each activator."
"ControllerBinding_AButton" "A Button Binding"
"ControllerBinding_AButton_Description" "You can assign a button or key to be
sent to the game when pressing this button."
"ControllerBinding_BButton" "B Button Binding"
"ControllerBinding_BButton_Description" "You can assign a button or key to be
sent to the game when pressing this button."
"ControllerBinding_YButton" "Y Button Binding"
"ControllerBinding_YButton_Description" "You can assign a button or key to be
sent to the game when pressing this button."
"ControllerBinding_XButton" "X Button Binding"
"ControllerBinding_XButton_Description" "You can assign a button or key to be
sent to the game when pressing this button."
"ControllerBinding_AButtonGA" "A Button"
"ControllerBinding_AButtonGA_Description" "This action will be performed when
you press the A button."
"ControllerBinding_BButtonGA" "B Button"
"ControllerBinding_BButtonGA_Description" "This action will be performed when
you press the B button."
"ControllerBinding_YButtonGA" "Y Button"
"ControllerBinding_YButtonGA_Description" "This action will be performed when
you press the Y button."
"ControllerBinding_XButtonGA" "X Button"
"ControllerBinding_XButtonGA_Description" "This action will be performed when
you press the X button."
"ControllerBinding_HoldRepeatsFourButtons" "Hold to Repeat (Turbo)"
"ControllerBinding_HoldRepeatsFourButtons_Description" "If turned on, holding
any button will cause it to repeat. This is often known as a 'Turbo Mode'."
"ControllerBinding_HoldRepeatsFourButtons_On" "Hold to Repeat (Turbo) - On"
"ControllerBinding_HoldRepeatsFourButtons_On_Description" "If turned on,
holding any button will cause it to repeat. This is often known as a 'Turbo
Mode'."
"ControllerBinding_HoldRepeatsFourButtons_Off" "Hold to Repeat (Turbo) - Off"
"ControllerBinding_HoldRepeatsFourButtons_Off_Description" "If turned on,
holding any button will cause it to repeat. This is often known as a 'Turbo
Mode'."
"ControllerBinding_HoldRepeatIntervalFourButtons" "Repeat Interval"
"ControllerBinding_HoldRepeatIntervalFourButtons_Description" "When Turbo
Mode is turned on, this determines the speed of the repeat. Slide to the right for
a faster repeat rate."
"ControllerBinding_ButtonRadiusFourButtons" "Button Radius"
"ControllerBinding_ButtonRadiusFourButtons_Description" "When used on a
trackpad, this determines the size of the virtual buttons on the trackpad.
Depending on the radius and distance between buttons, multiple buttons may be
pressed simultaneously when pushing or rolling across the trackpad."
"ControllerBinding_ButtonDistanceFourButtons" "Button Distance"
"ControllerBinding_ButtonDistanceFourButtons_Description" "When used on a
trackpad, this determines the separation between the virtual buttons on the
trackpad. Depending on the radius and distance between buttons, multiple buttons
may be pressed simultaneously when pushing or rolling across the trackpad."
//Joystick Move
"ControllerBinding_ModeDropDown_Move" "Style of Input - Joystick Move"
"ControllerBinding_ModeDropDown_Move_Description" "This input will operate as
a simple Joystick. This is intended for traditional joystick applications.
Joystick will only work with XInput compatible gamepad games."
"ControllerBinding_OutputJoystick_joystick_move" "Output Joystick"
"ControllerBinding_OutputJoystick_joystick_move_Description" "When sending
analog joystick commands to the game, should those commands be a left or right
joystick as seen by the game?"
"ControllerBinding_OutputJoystick_joystick_move_LeftJoystick" "Output
Joystick - Left"
"ControllerBinding_OutputJoystick_joystick_move_LeftJoystick_Description"
"When sending analog joystick commands to the game, send a left analog joystick."
"ControllerBinding_OutputJoystick_joystick_move_RightJoystick" "Output
Joystick - Right"
"ControllerBinding_OutputJoystick_joystick_move_RightJoystick_Description"
"When sending analog joystick commands to the game, send a right analog joystick."
"ControllerBinding_OutputJoystick_joystick_move_AbsoluteMouse" "Output
Absolute Mouse"
"ControllerBinding_OutputJoystick_joystick_move_AbsoluteMouse_Description"
"Directly map the virtual joystick position to the full screen. Mouse Region mode
provides the same functionality but has more configuration options for the active
area."
"ControllerBinding_OutputJoystick_joystick_move_RelativeMouse" "Output
Relative Mouse"
"ControllerBinding_OutputJoystick_joystick_move_RelativeMouse_Description"
"Steer the mouse cursor using the virtual joystick."
"ControllerBinding_AdaptiveCentering_joystick_move" "Adaptive Centering"
"ControllerBinding_AdaptiveCentering_joystick_move_Description" "Adaptive
Centering treats the first touched position on the trackpad as the new 'center' of
the joystick, where dragging out from that point will move the joystick around.
This allows for the thumb to be placed off-center without causing accidental
motions."
"ControllerBinding_AdaptiveCentering_joystick_move_On" "Adaptive Centering -
On"
"ControllerBinding_AdaptiveCentering_joystick_move_On_Description" "Adaptive
Centering treats the first touched position on the trackpad as the new 'center' of
the joystick, where dragging out from that point will move the joystick around.
This allows for the thumb to be placed off-center without causing accidental
motions."
"ControllerBinding_AdaptiveCentering_joystick_move_Off" "Adaptive Centering -
Off"
"ControllerBinding_AdaptiveCentering_joystick_move_Off_Description" "The
trackpad treats the center of the pad as the center of a joystick, while touching
areas outside of the center is equivalent to deflecting the stick to that location
as if it were a physical stick."
"ControllerBinding_HapticIntensity_joystick_move" "Haptic Intensity"
"ControllerBinding_HapticIntensity_joystick_move_Description" "This sets the
intensity of the haptics."
"ControllerBinding_HapticIntensity_joystick_move_Off" "Haptic Intensity -
Off"
"ControllerBinding_HapticIntensity_joystick_move_Off_Description" "Do not use
haptics for this mode."
"ControllerBinding_HapticIntensity_joystick_move_Low" "Haptic Intensity -
Low"
"ControllerBinding_HapticIntensity_joystick_move_Low_Description" "Use low
intensity haptics."
"ControllerBinding_HapticIntensity_joystick_move_Medium" "Haptic Intensity -
Medium"
"ControllerBinding_HapticIntensity_joystick_move_Medium_Description" "Use
medium intensity haptics."
"ControllerBinding_HapticIntensity_joystick_move_High" "Haptic Intensity -
High"
"ControllerBinding_HapticIntensity_joystick_move_High_Description" "Use High
intensity haptics."
"ControllerBinding_GyroButton_joystick_move" "Gyro Enable Button"
"ControllerBinding_GyroButton_joystick_move_Description" "The gyro input can
be turned on only when a button is pressed."
"ControllerBinding_GyroButton_joystick_move_GyroNone" "Gyro Enable Button -
Always On"
"ControllerBinding_GyroButton_joystick_move_GyroNone_Description" "The gyro
input will always be active."
"ControllerBinding_GyroButton_joystick_move_GyroTouchRight" "Gyro Enable
Button - Right Pad Touch"
"ControllerBinding_GyroButton_joystick_move_GyroTouchRight_Description" "The
gyro input will be on only when the Right Touchpad is being touched."
"ControllerBinding_GyroButton_joystick_move_GyroTouchLeft" "Gyro Enable
Button - Left Pad Touch"
"ControllerBinding_GyroButton_joystick_move_GyroTouchLeft_Description" "The
gyro input will be on only when the Left Touchpad is being touched."
"ControllerBinding_GyroButton_joystick_move_GyroClickRight" "Gyro Enable
Button - Right Pad Click"
"ControllerBinding_GyroButton_joystick_move_GyroClickRight_Description" "The
gyro input will be on only when the Right Touchpad button is clicked."
"ControllerBinding_GyroButton_joystick_move_GyroClickLeft" "Gyro Enable
Button - Left Pad Click"
"ControllerBinding_GyroButton_joystick_move_GyroClickLeft_Description" "The
gyro input will be on only when the Left Touchpad button is clicked."
"ControllerBinding_GyroButton_joystick_move_GyroBumperRight" "Gyro Enable
Button - Right Bumper"
"ControllerBinding_GyroButton_joystick_move_GyroBumperRight_Description" "The
gyro input will be on only when the Right Bumper button is pressed."
"ControllerBinding_GyroButton_joystick_move_GyroBumperLeft" "Gyro Enable
Button - Left Bumper"
"ControllerBinding_GyroButton_joystick_move_GyroBumperLeft_Description" "The
gyro input will be on only when the Left Bumper button is pressed."
"ControllerBinding_GyroButton_joystick_move_GyroGripRight" "Gyro Enable
Button - Right Grip"
"ControllerBinding_GyroButton_joystick_move_GyroGripRight_Description" "The
gyro input will be on only when the Right Grip button is pressed."
"ControllerBinding_GyroButton_joystick_move_GyroGripLeft" "Gyro Enable Button
- Left Grip"
"ControllerBinding_GyroButton_joystick_move_GyroGripLeft_Description" "The
gyro input will be on only when the Left Grip button is pressed."
"ControllerBinding_GyroButton_joystick_move_GyroLeftTrigger" "Gyro Enable
Button - Left Trigger Full Pull"
"ControllerBinding_GyroButton_joystick_move_GyroLeftTrigger_Description" "The
gyro input will be on only when the Left Trigger button is pressed."
"ControllerBinding_GyroButton_joystick_move_GyroRightTrigger" "Gyro Enable
Button - Right Trigger Full Pull"
"ControllerBinding_GyroButton_joystick_move_GyroRightTrigger_Description"
"The gyro input will be on only when the Right Trigger button is pressed."
"ControllerBinding_GyroButton_joystick_move_GyroLeftTriggerThreshold" "Gyro
Enable Button - Left Trigger Soft Pull"
"ControllerBinding_GyroButton_joystick_move_GyroLeftTriggerThreshold_Descript
ion" "The gyro input will be on only when the Left Trigger is barely pulled."
"ControllerBinding_GyroButton_joystick_move_GyroRightTriggerThreshold" "Gyro
Enable Button - Right Trigger Soft Pull"
"ControllerBinding_GyroButton_joystick_move_GyroRightTriggerThreshold_Descrip
tion" "The gyro input will be on only when the Right Trigger is barely pulled."
"ControllerBinding_GyroButton_joystick_move_GyroA" "Gyro Enable Button - A"
"ControllerBinding_GyroButton_joystick_move_GyroA_Description" "The gyro
input will be on only when the A button is pressed."
"ControllerBinding_GyroButton_joystick_move_GyroB" "Gyro Enable Button - B"
"ControllerBinding_GyroButton_joystick_move_GyroB_Description" "The gyro
input will be on only when the B button is pressed."
"ControllerBinding_GyroButton_joystick_move_GyroX" "Gyro Enable Button - X"
"ControllerBinding_GyroButton_joystick_move_GyroX_Description" "The gyro
input will be on only when the X button is pressed."
"ControllerBinding_GyroButton_joystick_move_GyroY" "Gyro Enable Button - Y"
"ControllerBinding_GyroButton_joystick_move_GyroY_Description" "The gyro
input will be on only when the Y button is pressed."
"ControllerBinding_Click_joystick_move" "Click Action"
"ControllerBinding_Click_joystick_move_Description" "This action will be
performed when you click the stick."
"ControllerBinding_EdgeBindingRadius_joystick_move" "Outer Ring Binding
Radius"
"ControllerBinding_EdgeBindingRadius_joystick_move_Description" "When outside
this radius on the Joystick, the assigned button or key will be sent. For example,
the 'Run' or 'Sprint' button could be assigned when holding at the edge. The
slider can be visualized as extending a radius from the center outward, with the
point being where the outer ring begins."
"ControllerBinding_EdgeBinding_joystick_move" "Outer Ring Binding"
"ControllerBinding_EdgeBinding_joystick_move_Description" "When outside the
specified radius on the Joystick, the assigned button or key will be sent. For
example, the 'Run' or 'Sprint' button could be assigned when holding at the edge."
"ControllerBinding_EdgeBindingInvert_joystick_move" "Outer Ring Binding
Invert"
"ControllerBinding_EdgeBindingInvert_joystick_move_Description" "If set, the
binding will be sent when inside the radius instead of outside. For example,
'Walk' or 'Sneak' could be sent when inside a certain zone."
"ControllerBinding_EdgeBindingInvert_joystick_move_On" "Outer Ring Invert -
On"
"ControllerBinding_EdgeBindingInvert_joystick_move_On_Description" "The
assigned button will be sent if inside the specified Outer Ring Binding Radius. For
example, 'Walk' or 'Sneak' could be sent when inside a certain zone."
"ControllerBinding_EdgeBindingInvert_joystick_move_Off" "Outer Ring Invert -
Off"
"ControllerBinding_EdgeBindingInvert_joystick_move_Off_Description" "The
assigned button will be sent if outside the specified Outer Ring Binding Radius.
For example, 'Run' or 'Sprint' could be sent when outside a certain zone."
"ControllerBinding_CurveExponent_joystick_move" "Stick Response Curve"
"ControllerBinding_CustomCurveExponent_joystick_move" "Custom Response Curve"
"ControllerBinding_CustomCurveExponent_joystick_move_Description" "Chang
ing this slider adjusts the output response curve for the joystick."
"ControllerBinding_CurveExponent_joystick_move_Description" "This determines
the mapping of analog input to output. By default a linear 1:1 mapping is used.
This curve can altered so there is more or less room for fine controls."
"ControllerBinding_CurveExponent_joystick_move_Linear" "Response Curve -
Linear"
"ControllerBinding_CurveExponent_joystick_move_Linear_Description" "A Linear
response curve maps the input directly to the output in a 1:1 fashion. At 50%
deflection, 50% output will be sent."
"ControllerBinding_CurveExponent_joystick_move_1" "Response Curve -
Aggressive"
"ControllerBinding_CurveExponent_joystick_move_1_Description" "An aggressive
response curve gets to 100% output faster. This gives less of a slow range and
more quickly hits the upper range of output, with faster response."
"ControllerBinding_CurveExponent_joystick_move_2" "Response Curve - Relaxed"
"ControllerBinding_CurveExponent_joystick_move_2_Description" "A relaxed
response curve gets to 100% output slower. There is slightly more slow range where
fine control can be used and the upper range is pushed further towards the edges."
"ControllerBinding_CurveExponent_joystick_move_3" "Response Curve - Wide"
"ControllerBinding_CurveExponent_joystick_move_3_Description" "A wide
response curve gets to 100% output much slower than default. There is a wide range
of low values which ramps up quickly at the outer edges. This allows for a wide
amount of small values in the inner range while ramping to full at the outside."
"ControllerBinding_CurveExponent_joystick_move_4" "Response Curve - Extra
Wide"
"ControllerBinding_CurveExponent_joystick_move_4_Description" "An extra wide
response curve provides an large range of lower values over a wide band, only
reaching 100% at the extremes."
"ControllerBinding_CurveExponent_joystick_move_Custom" "Response Curve -
Custom Curve"
"ControllerBinding_CurveExponent_joystick_move_Custom_Description" "A Custom
Curve can be defined using the response curve slider."
"ControllerBinding_DeadZoneInnerRadius_joystick_move" "Dead Zone Inner"
"ControllerBinding_DeadZoneInnerRadius_joystick_move_Description" "Joystick
events won't be sent if within this deadzone. The slider is a radius of the
deadzone, with fully to the left as no deadzone and fully right as the entire
radius being deadzone. Full analog output values are mapped to the zone between
the inner and outer deadzone. Extending out the inner deadzone will allow more
area in the deadzone shape where no input is sent."
"ControllerBinding_DeadZoneOuterRadius_joystick_move" "Dead Zone Outer"
"ControllerBinding_DeadZoneOuterRadius_joystick_move_Description" "Joystick
events will reach maximum upon hitting the outer deadzone. The slider can be
visualized as extending a radius from the center outward. Full analog output
values are mapped to the zone between the inner and outer deadzone. Pulling in the
outer deadzone will cause output to reach its full amount faster."
"ControllerBinding_DeadZoneShape_joystick_move" "Dead Zone Shape"
"ControllerBinding_DeadZoneShape_joystick_move_Description" "Dead Zones can
take on different shapes to better match gameplay. For example, a cross shaped
deadzone is often best for movement where holding primarily forward has the side
movement within the deadzone so movement doesn't drift for a less that 100% perfect
alignment."
"ControllerBinding_DeadZoneShape_joystick_move_Cross" "Dead Zone Shape -
Cross"
"ControllerBinding_DeadZoneShape_joystick_move_Cross_Description" "The cross
shaped deadzone treats each axis separately with the inner deadzone being a band
along that axis. This creates a + shaped cross of deadzone along the axis. This
is often best for navigation where holding primarily in a single direction won't
cause drift for a less that 100% perfect alignment."
"ControllerBinding_DeadZoneShape_joystick_move_Circle" "Dead Zone Shape -
Circle"
"ControllerBinding_DeadZoneShape_joystick_move_Circle_Description" "A simple
circle shaped deadzone. Input in between the inner and outer deadzones is mapped
to its relative distance between the two. Any input inside the inner deadzone is
not sent, while outside the outer is fully on in that direction."
"ControllerBinding_DeadZoneShape_joystick_move_Square" "Dead Zone Shape -
Square"
"ControllerBinding_DeadZoneShape_joystick_move_Square_Description" "The
square deadzone uses a cross for determining the inner deadzone, but also maps the
output from a circle into a square. This makes output in the diagonals approach
their maximum value more quickly."
"ControllerBinding_AntiDeadZone_joystick_move" "Anti-Deadzone"
"ControllerBinding_AntiDeadZone_joystick_move_Description" "Most games apply
their own deadzones to controller output. If the control feels 'mushy' with a
physical area of movement where no output is seen in game, it is likely caused by
the game's deadzone. You can remove this using the Anti-Deadzone setting. This
subtracts away the deadzone, and provides finer grain control within the remaining
section. The higher the slider, the more is added to the smallest output value.
Note that if all deadzone is removed entirely, all positions will cause input. You
can use Anti-DeadZone Buffer to allow for a small area where no input will be sent,
even if the anti-deadzone is larger than the deadzone of the game."
"ControllerBinding_AntiDeadZoneBuffer_joystick_move" "Anti-Deadzone Buffer"
"ControllerBinding_AntiDeadZoneBuffer_joystick_move_Description" "If an anti-
deadzone has been applied, there may be no remaining actual deadzone as applied by
the game, so touching anywhere will actively cause movement. To allow for a safe
buffer area where no input will be sent, the anti-deadzone buffer acts as the new
deadzone for the control. It can be visualized as a radius from the center of the
pad, within which no input will be sent."
"ControllerBinding_InvertX_joystick_move" "Invert Horizontal Axis"
"ControllerBinding_InvertX_joystick_move_Description" "If set, moving left
will move the joystick right, while moving right will move the joystick left. Note
that game settings often have this same setting, so you need to ensure they don't
cancel each other out."
"ControllerBinding_InvertX_joystick_move_On" "Invert Horizontal Axis - On"
"ControllerBinding_InvertX_joystick_move_On_Description" "If set, moving left
will move the joystick right, while moving right will move the joystick left. Note
that game settings often have this same setting, so you need to ensure they don't
cancel each other out."
"ControllerBinding_InvertX_joystick_move_Off" "Invert Horizontal Axis - Off"
"ControllerBinding_InvertX_joystick_move_Off_Description" "The joystick
Horizontal axis will act normally, with left movement on the pad corresponding to
left movement of the joystick."
"ControllerBinding_InvertY_joystick_move" "Invert Vertical Axis"
"ControllerBinding_InvertY_joystick_move_Description" "If set, moving up on
the pad will move the joystick down, while moving down on the pad will move the
joystick up. Note that game settings often have this same setting, so you need to
ensure they don't cancel each other out."
"ControllerBinding_InvertY_joystick_move_On" "Invert Vertical Axis - On"
"ControllerBinding_InvertY_joystick_move_On_Description" "If set, moving up
on the pad will move the joystick down, while moving down on the pad will move the
joystick up. Note that game settings often have this same setting, so you need to
ensure they don't cancel each other out."
"ControllerBinding_InvertY_joystick_move_Off" "Invert Vertical Axis - Off"
"ControllerBinding_InvertY_joystick_move_Off_Description" "The joystick
vertical axis will act normally, with up movement on the pad corresponding to up
movement of the joystick."
"ControllerBinding_OutputAxis_joystick_move" "Output Axis"
"ControllerBinding_OutputAxis_joystick_move_Description" "Output can be
limited to a single axis if desired. For example - steering with the Gyro in a
racing game where you don't want to also scroll through vertical menus."
"ControllerBinding_OutputAxis_joystick_move_AxisBoth" "Both Horizontal &
Vertical"
"ControllerBinding_OutputAxis_joystick_move_AxisBoth_Description" "Output
will be sent normally to both horizontal and vertical axis."
"ControllerBinding_OutputAxis_joystick_move_AxisY" "Vertical Only"
"ControllerBinding_OutputAxis_joystick_move_AxisY_Description" "Output will
be sent only to the vertical axis."
"ControllerBinding_OutputAxis_joystick_move_AxisX" "Horizontal Only"
"ControllerBinding_OutputAxis_joystick_move_AxisX_Description" "Output will
be sent only to the horizontal axis."
"ControllerBinding_GyroButtonInvert_joystick_move" "Gyro Button Behavior -
Turns Gyro"
"ControllerBinding_GyroButtonInvert_joystick_move_Description" "The gyro
input button behavior can be flipped. If set to off, gyro will turn off when the
button is pressed."
"ControllerBinding_GyroButtonInvert_joystick_move_On" "Gyro Button Behavior -
On"
"ControllerBinding_GyroButtonInvert_joystick_move_On_Description" "If set,
gyro will turn on when the button is pressed."
"ControllerBinding_GyroButtonInvert_joystick_move_Off" "Gyro Button Behavior
- Off"
"ControllerBinding_GyroButtonInvert_joystick_move_Off_Description" "If set,
gyro will turn off when the button is pressed."
"ControllerBinding_MouseSensitivity_joystick_move" "Mouse Sensitivity"
"ControllerBinding_MouseSensitivity_joystick_move_Description" "Sensitivity
of the mouse cursor when the virtual joystick's output is set to Mouse."
"ControllerBinding_HorizontalSensitivity_joystick_move" "Horizontal Scale"
"ControllerBinding_HorizontalSensitivity_joystick_move_Description" "Scale
the horizontal sensitivity. This will change the motion of the horizontal axis
relative to the vertical."
"ControllerBinding_VerticalSensitivity_joystick_move" "Vertical Scale"
"ControllerBinding_VerticalSensitivity_joystick_move_Description" "Scale the
vertical sensitivity. This will change the motion of the vertical axis relative to
the horizontal."
"ControllerBinding_GyroNeutralAngle_joystick_move" "Gyro Pitch Neutral Angle"
"ControllerBinding_GyroNeutralAngle_joystick_move_description" "This is the
default position for a Centered joystick. By changing this setting you can alter
the neutral centered position to tilt forward or backward which is comfortable to
your playing position. Note that for uses like a steering wheel, it is recommended
to disable the vertical portion entirely and just use the Horizontal Axis, where
this angle will not come into play."
"ControllerBinding_GyroLockExtents_joystick_move" "Gyro Lock at Edges"
"ControllerBinding_GyroLockExtents_joystick_move_description" "When set, if
the pad is rotated past outer edge, it will lock to that edge. If not set, it may
flip to the opposite side when crossing this outer edge. If you experience
problems with the controller locking up over time, you may want to disable this
option."
"ControllerBinding_GyroLockExtents_joystick_move_on" "Gyro Lock at Edges"
"ControllerBinding_GyroLockExtents_joystick_move_on_description" "When set,
if the pad is rotated past outer deadzone, it will lock to that edge until rotated
past 180 degrees. If not set, it may begin to rotate in the opposite direction as
it approaches 180 degrees of rotation. If you experience problems with the
controller locking up over time, disable this option."
"ControllerBinding_GyroLockExtents_joystick_move_off" "Gyro Lock at Edges"
// Mouse Joystick
"ControllerBinding_TrackballMouseJoystick" "Trackball Mode"
"ControllerBinding_TrackballMouseJoystick_Description" "Trackball mode makes
the pad act like a trackball instead of a mouse. It will have momentum and
friction, allowing you to flick it like a trackball."
"ControllerBinding_TrackballMouseJoystick_On" "Trackball Mode - On"
"ControllerBinding_TrackballMouseJoystick_On_Description" "The mouse will
move like a trackball. It will have momentum and friction and can be flicked like
a trackball."
"ControllerBinding_TrackballMouseJoystick_Off" "Trackball Mode - Off"
"ControllerBinding_TrackballMouseJoystick_Off_Description" "The mouse will
move like a normal mouse. It will have not have momentum or friction."
"ControllerBinding_SensitivityMouseJoystick" "Sensitivity"
"ControllerBinding_SensitivityMouseJoystick_Description" "Sets the
sensitivity of this control. NOTE: Since this mode is sending the game joystick
output - the maximum sensitivity will be limited by the game's Gamepad Camera
Sensitivity. For best results, set the in-game Gamepad Camera Sensitivity option
as high as possible."
"ControllerBinding_RotationMouseJoystick" "Rotation"
"ControllerBinding_RotationMouseJoystick_Description" "Rotation is the
horizon line of mouse movement. Swiping your thumb over the trackpad may result in
a slighly canted movement. You can align this rotation to match your natural
movements, so that a quick swipe results in a perfectly horizontal mouse movement."
"ControllerBinding_HapticIntensityMouseJoystick" "Haptic Intensity"
"ControllerBinding_HapticIntensityMouseJoystick_Description" "This sets the
intensity of the haptics."
"ControllerBinding_HapticIntensityMouseJoystick_Off" "Haptic Intensity - Off"
"ControllerBinding_HapticIntensityMouseJoystick_Off_Description" "Do not use
haptics for this mode."
"ControllerBinding_HapticIntensityMouseJoystick_Low" "Haptic Intensity - Low"
"ControllerBinding_HapticIntensityMouseJoystick_Low_Description" "Use low
intensity haptics."
"ControllerBinding_HapticIntensityMouseJoystick_Medium" "Haptic Intensity -
Medium"
"ControllerBinding_HapticIntensityMouseJoystick_Medium_Description" "Use
medium intensity haptics."
"ControllerBinding_HapticIntensityMouseJoystick_High" "Haptic Intensity -
High"
"ControllerBinding_HapticIntensityMouseJoystick_High_Description" "Use High
intensity haptics."
"ControllerBinding_MouseJoystickClick" "Click Action"
"ControllerBinding_MouseJoystickClick_Description" "This action will be
performed when you click the pad/stick."
"ControllerBinding_MouseJoystickGyroLeft" "Lean Left Action"
"ControllerBinding_MouseJoystickGyroLeft_Description" "This action will be
performed when you lean the controller to the left."
"ControllerBinding_MouseJoystickGyroRight" "Lean Right Action"
"ControllerBinding_MouseJoystickGyroRight_Description" "This action will be
performed when you lean the controller to the right."
"ControllerBinding_FrictionMouseJoystick" "Trackball Friction"
"ControllerBinding_FrictionMouseJoystick_Description" "Trackball friction
determines how quickly the trackball slows to a stop when freely spinning."
"ControllerBinding_FrictionMouseJoystick_Off" "Trackball Friction - Off"
"ControllerBinding_FrictionMouseJoystick_Off_Description" "If off the
trackball will have no momentum. It will act as if trackball mode is disabled."
"ControllerBinding_FrictionMouseJoystick_Low" "Trackball Friction - Low"
"ControllerBinding_FrictionMouseJoystick_Low_Description" "With Low Friction,
the trackball will continue to rotate for a long period after being flicked, slowly
coming to a stop."
"ControllerBinding_FrictionMouseJoystick_Medium" "Trackball Friction -
Medium"
"ControllerBinding_FrictionMouseJoystick_Medium_Description" "With Medium
Friction, the trackball will rotate for a period after being flicked, gradually
coming to a stop."
"ControllerBinding_FrictionMouseJoystick_High" "Trackball Friction - High"
"ControllerBinding_FrictionMouseJoystick_High_Description" "With High
Friction, the trackball will spin for a short duration, quickly come to a stop
after being flicked."
"ControllerBinding_FrictionMouseJoystick_None" "Trackball Friction - None"
"ControllerBinding_FrictionMouseJoystick_None_Description" "With No Friction,
the trackball will spin forever after being flicked without outside intervention."
"ControllerBinding_VerticalFrictionMouseJoystick" "Vertical Friction"
"ControllerBinding_VerticalFrictionMouseJoystick_Description" "Vertical
Friction determines how fast the vertical movement comes to a stop relative to
horizontal movement. At 50% along the slider it is equal, if less than half it
will slow less quickly, if more, more quickly. For games were you control the
camera, it is usually desirable to have high vertical friction so flicks are
primarily used for spinning the camera along the horizontal axis."
"ControllerBinding_VerticalSensitivityMouseJoystick" "Vertical Sensitivity"
"ControllerBinding_VerticalSensitivityMouseJoystick_Description" "Vertical
Sensitivity determines how much vertical movement occurs relative to horizontal
movement. At 50% along the slider it is equal, if less than half it vertical
movement will be lower than horizontal, while more will increase the ratio to more
vertical movement."
"ControllerBinding_SmoothingMouseJoystick" "Smoothing"
"ControllerBinding_SmoothingMouseJoystick_Description" "Smoothing helps to
remove noise and jitter from the mouse. Smaller values will result in less
filtering, while higher values will be more filtered and smoother."
"ControllerBinding_AccelerationMouseJoystick" "Acceleration"
"ControllerBinding_AccelerationMouseJoystick_Description" "Acceleration will
cause faster movements to cause more mouse movement relative to slow movements for
the same space covered on the pad."
"ControllerBinding_AccelerationMouseJoystick_Off" "Acceleration - Off"
"ControllerBinding_AccelerationMouseJoystick_Off_Description" "With no
acceleration movement will be 1:1, with the distance covered on the pad always
resulting in the same in-game output regardless of the speed."
"ControllerBinding_AccelerationMouseJoystick_Low" "Acceleration - Low"
"ControllerBinding_AccelerationMouseJoystick_Low_Description" "With low
acceleration movement will be slightly accelerated, with faster movements making
in-game output slightly greater at faster speeds for the same distance covered on
the physical pad."
"ControllerBinding_AccelerationMouseJoystick_Medium" "Acceleration - Medium"
"ControllerBinding_AccelerationMouseJoystick_Medium_Description" "With medium
acceleration movement will be fairly accelerated, with faster movements making in-
game output quite a bit greater at faster speeds for the same distance covered on
the physical pad."
"ControllerBinding_AccelerationMouseJoystick_High" "Acceleration - High"
"ControllerBinding_AccelerationMouseJoystick_High_Description" "With high
acceleration movement will be very accelerated, with faster movements making in-
game output extremely high at faster speeds for the same distance covered on the
physical pad."
"ControllerBinding_AccelerationGyroMouseJoystick" "Acceleration"
"ControllerBinding_AccelerationGyroMouseJoystick_Description" "Acceleration
will cause faster movements to cause more mouse movement relative to slow movements
for the same space covered on the pad."
"ControllerBinding_AccelerationGyroMouseJoystick_Off" "Acceleration - Off"
"ControllerBinding_AccelerationGyroMouseJoystick_Off_Description" "With no
acceleration movement will be 1:1, with the distance covered on the pad always
resulting in the same in-game output regardless of the speed."
"ControllerBinding_AccelerationGyroMouseJoystick_Low" "Acceleration - Low"
"ControllerBinding_AccelerationGyroMouseJoystick_Low_Description" "With low
acceleration movement will be slightly accelerated, with faster movements making
in-game output slightly greater at faster speeds for the same distance covered on
the physical pad."
"ControllerBinding_AccelerationGyroMouseJoystick_Medium" "Acceleration -
Medium"
"ControllerBinding_AccelerationGyroMouseJoystick_Medium_Description" "With
medium acceleration movement will be fairly accelerated, with faster movements
making in-game output quite a bit greater at faster speeds for the same distance
covered on the physical pad."
"ControllerBinding_AccelerationGyroMouseJoystick_High" "Acceleration - High"
"ControllerBinding_AccelerationGyroMouseJoystick_High_Description" "With high
acceleration movement will be very accelerated, with faster movements making in-
game output extremely high at faster speeds for the same distance covered on the
physical pad."
"ControllerBinding_DoubleTapMouseJoystick" "Double Tap Binding"
"ControllerBinding_DoubleTapMouseJoystick_Description" "A button can be sent
when double tapping on the pad. Tapping doesn't not require a full click, just a
quick double-tap on the pad."
"ControllerBinding_DoubleTapDurationMouseJoystick" "Double Tap Duration"
"ControllerBinding_DoubleTapDurationMouseJoystick_Description" "Double Tap
Duration sets the time required between times to register as a double tap. Lower
values will require a very fast double tap while higher values will allow a long
time between taps."
"ControllerBinding_DoubleTapBeepMouseJoystick" "Double Tap Beep"
"ControllerBinding_DoubleTapBeepMouseJoystick_Description" "Double Tap Beep
will cause the controller to beep when a double tap is sent."
"ControllerBinding_DoubleTapBeepMouseJoystick_On" "Double Tap Beep - On"
"ControllerBinding_DoubleTapBeepMouseJoystick_On_Description" "Double Tap
Beep will cause the controller to beep when a double tap is sent."
"ControllerBinding_DoubleTapBeepMouseJoystick_Off" "Double Tap Beep - Off"
"ControllerBinding_DoubleTapBeepMouseJoystick_Off_Description" "Double Tap
Beep will cause the controller to beep when a double tap is sent."
"ControllerBinding_MouseTriggerClampMouseJoystick" "Trigger Press Mouse
Dampening"
"ControllerBinding_MouseTriggerClampMouseJoystick_Description" "The mouse
movement can be dampened while the trigger is being pulled. This can help to
correct for accidental movement while pulling the trigger."
"ControllerBinding_EdgeSpinRadiusMouseJoystick" "Edge Spin Radius"
"ControllerBinding_EdgeSpinRadiusMouseJoystick_Description" "If Edge Spin
Speed is set, when outside this radius on the pad, the mouse will continue to send
input at a constant rate in the specified direction. The slider can be visualized
as extending a radius from the center outward, with fully to the left as always
edge spinning and fully right as only the very edge engaging edge spin."
"ControllerBinding_EdgeSpinScaleMouseJoystick" "Edge Spin Speed"
"ControllerBinding_EdgeSpinScaleMouseJoystick_Description" "If Edge Spin
Speed is set, when outside the Edge Spin Radius on the pad, the mouse will continue
to send input at a the specified rate in the specified direction."
"ControllerBinding_InvertXMouseMouseJoystick" "Invert Horizontal Axis"
"ControllerBinding_InvertXMouseMouseJoystick_Description" "If set, moving
left on the pad will move the mouse right, while moving right on the pad will move
the mouse left. Note that game settings often have this same setting, so you need
to ensure they don't cancel each other out."
"ControllerBinding_InvertXMouseMouseJoystick_On" "Invert Horizontal Axis -
On"
"ControllerBinding_InvertXMouseMouseJoystick_On_Description" "If set, moving
left on the pad will move the mouse right, while moving right on the pad will move
the mouse left. Note that game settings often have this same setting, so you need
to ensure they don't cancel each other out."
"ControllerBinding_InvertXMouseMouseJoystick_Off" "Invert Horizontal Axis -
Off"
"ControllerBinding_InvertXMouseMouseJoystick_Off_Description" "The mouse
Horizontal axis will act normally, with left movement on the pad corresponding to
left movement of the mouse."
"ControllerBinding_InvertMouseYMouseJoystick" "Invert Vertical Axis"
"ControllerBinding_InvertMouseYMouseJoystick_Description" "If set, moving up
on the pad will move the mouse down, while moving down on the pad will move the
mouse up. Note that game settings often have this same setting, so you need to
ensure they don't cancel each other out."
"ControllerBinding_InvertMouseYMouseJoystick_On" "Invert Vertical Axis - On"
"ControllerBinding_InvertMouseYMouseJoystick_On_Description" "If set, moving
up on the pad will move the mouse down, while moving down on the pad will move the
mouse up. Note that game settings often have this same setting, so you need to
ensure they don't cancel each other out."
"ControllerBinding_InvertMouseYMouseJoystick_Off" "Invert Vertical Axis -
Off"
"ControllerBinding_InvertMouseYMouseJoystick_Off_Description" "The mouse
vertical axis will act normally, with up movement on the pad corresponding to up
movement of the mouse."
"ControllerBinding_MouseMoveThresholdMouseJoystick" "Movement Threshold"
"ControllerBinding_MouseMoveThresholdMouseJoystick_Description" "The mouse
will accumulate movement until this threshold has been passed and only send at that
point. Intended for applications that exhibit aggressive filtering/clamping of the
mouse, which can cause small motions to be lost, but shouldn't generally be
required. Ideally this should be as small of a value while not losing input for
small motions."
"ControllerBinding_GyroButtonMouseJoystick" "Gyro Enable Button"
"ControllerBinding_GyroButtonMouseJoystick_Description" "The gyro input can
be turned on only when a button is pressed."
"ControllerBinding_GyroButtonMouseJoystick_GyroNone" "Gyro Enable Button -
Always On"
"ControllerBinding_GyroButtonMouseJoystick_GyroNone_Description" "The gyro
input will always be active."
"ControllerBinding_GyroButtonMouseJoystick_GyroTouchRight" "Gyro Enable
Button - Right Pad Touch"
"ControllerBinding_GyroButtonMouseJoystick_GyroTouchRight_Description" "The
gyro input will be on only when the Right Touchpad is being touched."
"ControllerBinding_GyroButtonMouseJoystick_GyroTouchLeft" "Gyro Enable Button
- Left Pad Touch"
"ControllerBinding_GyroButtonMouseJoystick_GyroTouchLeft_Description" "The
gyro input will be on only when the Left Touchpad is being touched."
"ControllerBinding_GyroButtonMouseJoystick_GyroClickRight" "Gyro Enable
Button - Right Pad Click"
"ControllerBinding_GyroButtonMouseJoystick_GyroClickRight_Description" "The
gyro input will be on only when the Right Touchpad button is clicked."
"ControllerBinding_GyroButtonMouseJoystick_GyroClickLeft" "Gyro Enable Button
- Left Pad Click"
"ControllerBinding_GyroButtonMouseJoystick_GyroClickLeft_Description" "The
gyro input will be on only when the Left Touchpad button is clicked."
"ControllerBinding_GyroButtonMouseJoystick_GyroBumperRight" "Gyro Enable
Button - Right Bumper"
"ControllerBinding_GyroButtonMouseJoystick_GyroBumperRight_Description" "The
gyro input will be on only when the Right Bumper button is pressed."
"ControllerBinding_GyroButtonMouseJoystick_GyroBumperLeft" "Gyro Enable
Button - Left Bumper"
"ControllerBinding_GyroButtonMouseJoystick_GyroBumperLeft_Description" "The
gyro input will be on only when the Left Bumper button is pressed."
"ControllerBinding_GyroButtonMouseJoystick_GyroGripRight" "Gyro Enable Button
- Right Grip"
"ControllerBinding_GyroButtonMouseJoystick_GyroGripRight_Description" "The
gyro input will be on only when the Right Grip button is pressed."
"ControllerBinding_GyroButtonMouseJoystick_GyroGripLeft" "Gyro Enable Button
- Left Grip"
"ControllerBinding_GyroButtonMouseJoystick_GyroGripLeft_Description" "The
gyro input will be on only when the Left Grip button is pressed."
"ControllerBinding_GyroButtonMouseJoystick_GyroLeftTrigger" "Gyro Enable
Button - Left Trigger Full Pull"
"ControllerBinding_GyroButtonMouseJoystick_GyroLeftTrigger_Description" "The
gyro input will be on only when the Left Trigger button is pressed."
"ControllerBinding_GyroButtonMouseJoystick_GyroRightTrigger" "Gyro Enable
Button - Right Trigger Full Pull"
"ControllerBinding_GyroButtonMouseJoystick_GyroRightTrigger_Description" "The
gyro input will be on only when the Right Trigger button is pressed."
"ControllerBinding_GyroButtonMouseJoystick_GyroLeftTriggerThreshold" "Gyro
Enable Button - Left Trigger Soft Pull"
"ControllerBinding_GyroButtonMouseJoystick_GyroLeftTriggerThreshold_Descripti
on" "The gyro input will be on only when the Left Trigger is barely pulled."
"ControllerBinding_GyroButtonMouseJoystick_GyroRightTriggerThreshold" "Gyro
Enable Button - Right Trigger Soft Pull"
"ControllerBinding_GyroButtonMouseJoystick_GyroRightTriggerThreshold_Descript
ion" "The gyro input will be on only when the Right Trigger is barely pulled."
"ControllerBinding_GyroButtonMouseJoystick_GyroA" "Gyro Enable Button - A"
"ControllerBinding_GyroButtonMouseJoystick_GyroA_Description" "The gyro input
will be on only when the A button is pressed."
"ControllerBinding_GyroButtonMouseJoystick_GyroB" "Gyro Enable Button - B"
"ControllerBinding_GyroButtonMouseJoystick_GyroB_Description" "The gyro input
will be on only when the B button is pressed."
"ControllerBinding_GyroButtonMouseJoystick_GyroX" "Gyro Enable Button - X"
"ControllerBinding_GyroButtonMouseJoystick_GyroX_Description" "The gyro input
will be on only when the X button is pressed."
"ControllerBinding_GyroButtonMouseJoystick_GyroY" "Gyro Enable Button - Y"
"ControllerBinding_GyroButtonMouseJoystick_GyroY_Description" "The gyro input
will be on only when the Y button is pressed."
"ControllerBinding_GyroAxisMouseJoystick" "Gyro Steering Axis"
"ControllerBinding_GyroAxisMouseJoystick_Description" "For controlling the
horizontal movement of the mouse, you can use either the yaw or roll of the
controller."
"ControllerBinding_GyroAxisMouseJoystick_Yaw" "Gyro Steering Axis - Yaw"
"ControllerBinding_GyroAxisMouseJoystick_Yaw_Description" "For controlling
the horizontal movement of the mouse, use the yaw of the controller."
"ControllerBinding_GyroAxisMouseJoystick_Roll" "Gyro Steering Axis - Roll"
"ControllerBinding_GyroAxisMouseJoystick_Roll_Description" "For controlling
the horizontal movement of the mouse, use the roll of the controller."
"ControllerBinding_MouseTriggerClampMouseJoystick_On""Trigger Dampening On"
"ControllerBinding_MouseTriggerClampMouseJoystick_On_Description" "Trigg
er Dampening is Enabled"
"ControllerBinding_MouseTriggerClampMouseJoystick_Off" "Trigger Dampening
Off"
"ControllerBinding_MouseTriggerClampMouseJoystick_Off_Description" "Trigg
er Dampening is Disabled"
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningRightSoft"
"Trigger Soft Pull Dampening Right"
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningRightSoft_D
escription" "Trigger Dampening is enabled for the Right Trigger Soft Pull.
Squeezing the trigger will dampen any mouse movements until a full click is
engaged."
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningLeftSoft"
"Trigger Soft Pull Dampening Left"
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningLeftSoft_De
scription" "Trigger Dampening is enabled for the Left Trigger Soft Pull.
Squeezing the trigger will dampen any mouse movements until a full click is
engaged."
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningBothSoft"
"Trigger Soft Pull Dampening Both"
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningBothSoft_De
scription" "Trigger Dampening is enabled for the Both Triggers Soft Pull.
Squeezing either trigger will dampen any mouse movements until a full click is
engaged."
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningRightAlways
" "Trigger Soft/Full Pull Dampening Right"
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningRightAlways
_Description" "Trigger Dampening is enabled for the Right Trigger Soft/Full
Pull. Squeezing the trigger including clicking will dampen any mouse movements
until fully released."
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningLeftAlways"
"Trigger Soft/Full Pull Dampening Left"
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningLeftAlways_
Description" "Trigger Dampening is enabled for the Left Trigger Soft/Full
Pull. Squeezing the trigger including clicking will dampen any mouse movements
until fully released."
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningBothAlways"
"Trigger Soft/Full Pull Dampening Both"
"ControllerBinding_MouseTriggerClampMouseJoystick_TriggerDampeningBothAlways_
Description" "Trigger Dampening is enabled for the Both Triggers Soft/Full
Pull. Squeezing either trigger including clicking will dampen any mouse movements
until fully released."
"ControllerBinding_MouseTriggerClampAmountMouseJoystick" "Trigger Dampening
Amount"
"ControllerBinding_MouseTriggerClampAmountMouseJoystick_Description" "This
sets how much the mouse movement should be dampened. Slide to the right to further
stop mouse movement."
"ControllerBinding_DeadzoneXJoystickMouse" "Minimum Joystick X Output
Value"
"ControllerBinding_DeadzoneXJoystickMouse_Description" "This value
determines the minimum amount the output joystick will send when swiping. The
ideal setting is adjsuting it so the game's built in deadzone is exactly
compensated for. Adjust this value upwards until slow movements don't stop or
stutter, but provide clean movement. Move down if small movements are too big.
Also see the Enhance Small Movements setting."
"ControllerBinding_DeadzoneYJoystickMouse" "Minimum Joystick Y Output
Value"
"ControllerBinding_DeadzoneYJoystickMouse_Description" "This value
determines the minimum amount the output joystick will send when swiping. The
ideal setting is adjsuting it so the game's built in deadzone is exactly
compensated for. Adjust this value upwards until slow movements don't stop or
stutter, but provide clean movement. Move down if small movements are too big.
Also see the Enhance Small Movements setting."
"ControllerBinding_ModeDropDown_MouseJoystick" "Style of Input - Mouse
Joystick"
"ControllerBinding_ModeDropDown_MouseJoystick_Description" "This input feels
like a mouse, but outputs a joystick. This is intended for games which do not
allow simultaneous mouse and gamepad inputs. It's the next best option to the real
thing for providing an emulated 1:1 response. NOTE: Since this mode is seen by the
game as a joystick, the sensitivity response is limited by the game's gamepad
sensitivity settings. For best results, set the in-game gamepad camera sensitivity
to the highest value possible."
"ControllerBinding_GyroSensitivityScaleMouseJoystick" "Gyro Camera Scale"
"ControllerBinding_GyroSensitivityScaleMouseJoystick_Description" "When using
in combination with a pad also using Mouse Joystick mode, use this setting to scale
the relative input of the gyro to be less or greater."
"ControllerBinding_LeanSensitivityMouseJoystick" "Gyro Lean Point"
"ControllerBinding_LeanSensitivityMouseJoystick_Description" "This determines
how far the controller must be turned to trigger lean bindings."
"ControllerBinding_GyroButtonInvertMouseJoystick" "Gyro Button Behavior -
Turns Gyro"
"ControllerBinding_GyroButtonInvertMouseJoystick_Description" "The gyro input
button behavior can be flipped. If set to off, gyro will turn off when the button
is pressed."
"ControllerBinding_GyroButtonInvertMouseJoystick_On" "Gyro Button Behavior -
On"
"ControllerBinding_GyroButtonInvertMouseJoystick_On_Description" "If set,
gyro will turn on when the button is pressed."
"ControllerBinding_GyroButtonInvertMouseJoystick_Off" "Gyro Button Behavior -
Off"
"ControllerBinding_GyroButtonInvertMouseJoystick_Off_Description" "If set,
gyro will turn off when the button is pressed."
"ControllerBinding_HorizontalSensitivity_joystick_mouse" "Horizontal Scale"
"ControllerBinding_HorizontalSensitivity_joystick_mouse_Description" "Scale
the horizontal sensitivity. This will change the motion of the horizontal axis
relative to the vertical."
"ControllerBinding_VerticalSensitivity_joystick_mouse" "Vertical Scale"
"ControllerBinding_VerticalSensitivity_joystick_mouse_Description" "Scale the
vertical sensitivity. This will change the motion of the vertical axis relative to
the horizontal."
// Mouse Region
"ControllerBinding_HapticIntensityMouseRegion" "Haptic Intensity"
"ControllerBinding_HapticIntensityMouseRegion_Description" "This sets the
intensity of the haptics."
"ControllerBinding_HapticIntensityMouseRegion_Off" "Haptic Intensity - Off"
"ControllerBinding_HapticIntensityMouseRegion_Off_Description" "Do not use
haptics for this mode."
"ControllerBinding_HapticIntensityMouseRegion_Low" "Haptic Intensity - Low"
"ControllerBinding_HapticIntensityMouseRegion_Low_Description" "Use low
intensity haptics."
"ControllerBinding_HapticIntensityMouseRegion_Medium" "Haptic Intensity -
Medium"
"ControllerBinding_HapticIntensityMouseRegion_Medium_Description" "Use medium
intensity haptics."
"ControllerBinding_HapticIntensityMouseRegion_High" "Haptic Intensity - High"
"ControllerBinding_HapticIntensityMouseRegion_High_Description" "Use High
intensity haptics."
"ControllerBinding_EdgeBindingRadiusMouseRegion" "Outer Ring Binding Radius"
"ControllerBinding_EdgeBindingRadiusMouseRegion_Description" "When outside
this radius, the assigned button or key will be sent. For example, the 'Run' or
'Sprint' button could be assigned when holding at the edge. The slider can be
visualized as extending a radius from the center outward, with the point being
where the outer ring begins."
"ControllerBinding_EdgeBindingMouseRegion" "Outer Ring Binding"
"ControllerBinding_EdgeBindingMouseRegion_Description" "When outside the
specified radius, the assigned button or key will be sent. For example, the 'Run'
or 'Sprint' button could be assigned when holding at the edge."
"ControllerBinding_EdgeBindingInvertMouseRegion" "Outer Ring Binding Invert"
"ControllerBinding_EdgeBindingInvertMouseRegion_Description" "If set, the
binding will be sent when inside the radius instead of outside. For example,
'Walk' or 'Sneak' could be sent when inside a certain zone."
"ControllerBinding_EdgeBindingInvertMouseRegion_On" "Outer Ring Invert - On"
"ControllerBinding_EdgeBindingInvertMouseRegion_On_Description" "The assigned
button will be sent if inside the specified Outer Ring Binding Radius. For example,
'Walk' or 'Sneak' could be sent when inside a certain zone."
"ControllerBinding_EdgeBindingInvertMouseRegion_Off" "Outer Ring Invert -
Off"
"ControllerBinding_EdgeBindingInvertMouseRegion_Off_Description" "The
assigned button will be sent if outside the specified Outer Ring Binding Radius.
For example, 'Run' or 'Sprint' could be sent when outside a certain zone."
"ControllerBinding_MouseRegionTriggerClamp" "Trigger Dampening"
"ControllerBinding_MouseRegionTriggerClamp_Description" "Trigger Dampening
will reduce the amount of movement output by this mode while the trigger is being
pulled."
"ControllerBinding_MouseRegionTriggerClamp_On" "Trigger Dampening On"
"ControllerBinding_MouseRegionTriggerClamp_On_Description" "Trigger Dampening
is Enabled"
"ControllerBinding_MouseRegionTriggerClamp_Off" "Trigger Dampening Off"
"ControllerBinding_MouseRegionTriggerClamp_Off_Description""Trigger Dampening
is Disabled"
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningRightSoft" "Trigg
er Soft Pull Dampening Right"
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningRightSoft_Descript
ion" "Trigger Dampening is enabled for the Right Trigger Soft Pull. Squeezing the
trigger will dampen any mouse movements until a full click is engaged."
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningLeftSoft" "Trigg
er Soft Pull Dampening Left"
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningLeftSoft_Descripti
on" "Trigger Dampening is enabled for the Left Trigger Soft Pull. Squeezing the
trigger will dampen any mouse movements until a full click is engaged."
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningBothSoft" "Trigg
er Soft Pull Dampening Both"
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningBothSoft_Descripti
on" "Trigger Dampening is enabled for the Both Triggers Soft Pull. Squeezing
either trigger will dampen any mouse movements until a full click is engaged."
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningRightAlways"
"Trigger Soft/Full Pull Dampening Right"
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningRightAlways_Descri
ption" "Trigger Dampening is enabled for the Right Trigger Soft/Full Pull.
Squeezing the trigger including clicking will dampen any mouse movements until
fully released."
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningLeftAlways" "Trigg
er Soft/Full Pull Dampening Left"
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningLeftAlways_Descrip
tion" "Trigger Dampening is enabled for the Left Trigger Soft/Full Pull. Squeezing
the trigger including clicking will dampen any mouse movements until fully
released."
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningBothAlways" "Trigg
er Soft/Full Pull Dampening Both"
"ControllerBinding_MouseRegionTriggerClamp_TriggerDampeningBothAlways_Descrip
tion" "Trigger Dampening is enabled for the Both Triggers Soft/Full Pull.
Squeezing either trigger including clicking will dampen any mouse movements until
fully released."
"ControllerBinding_MouseRegionTriggerClampAmount" "Trigger Dampening
Amount"
"ControllerBinding_MouseRegionTriggerClampAmount_Description" "This sets
how much the mouse movement should be dampened. Slide to the right to further stop
mouse movement."
//Trigger
"ControllerBinding_TriggerClick" "Full Pull Action"
"ControllerBinding_TriggerClick_Description" "This action will be performed
when you pull the trigger the entire way until it clicks (you'll hear a soft
click)."
"ControllerBinding_HoldRepeatsTrigger" "Hold to Repeat (Turbo)"
"ControllerBinding_HoldRepeatsTrigger_Description" "Hold to Repeat (Turbo)"
"ControllerBinding_HoldRepeatsTrigger_On" "Hold to Repeat (Turbo) - On"
"ControllerBinding_HoldRepeatsTrigger_On_Description" "If turned on, holding
any button will cause it to repeat. This is often known as a 'Turbo Mode'."
"ControllerBinding_HoldRepeatsTrigger_Off" "Hold to Repeat (Turbo) - Off"
"ControllerBinding_HoldRepeatsTrigger_Off_Description" "If turned on, holding
any button will cause it to repeat. This is often known as a 'Turbo Mode'."
"ControllerBinding_HoldRepeatIntervalTrigger" "Repeat Interval"
"ControllerBinding_HoldRepeatIntervalTrigger_Description" "When Turbo Mode is
turned on, this determines the speed of the repeat. Slide to the right for a
faster repeat rate."
"ControllerBinding_OutputTrigger" "Analog Output Trigger"
"ControllerBinding_OutputTrigger_Description" "When enabled, the analog value
of the specified trigger will be sent to the game. Only possible if the game
recognizes XInput compatible gamepad values."
"ControllerBinding_OutputTrigger_TriggerOff" "Analog Trigger Disabled"
"ControllerBinding_OutputTrigger_TriggerOff_Description" "No analog values
will be sent."
"ControllerBinding_OutputTrigger_TriggerLeft" "Left Output Trigger"
"ControllerBinding_OutputTrigger_TriggerLeft_Description" "Analog values will
be sent to the game as a Left Trigger. Only possible if the game recognizes XInput
compatible gamepad values."
"ControllerBinding_OutputTrigger_TriggerRight" "Right Output Trigger"
"ControllerBinding_OutputTrigger_TriggerRight_Description" "Analog values
will be sent to the game as a Right Trigger. Only possible if the game recognizes
XInput compatible gamepad values."
"ControllerBinding_TriggerDeadZoneStart" "Trigger Range Start"
"ControllerBinding_TriggerDeadZoneStart_Description" "This sets the deadzone
for the analog trigger. A greater value will create more of a 'deadzone' where no
analog value will be sent when initially pressing the trigger down."
"ControllerBinding_TriggerDeadZoneEnd" "Trigger Range End"
"ControllerBinding_TriggerDeadZoneEnd_Description" "This sets the deadzone
for the analog trigger. A smaller value will create more of a 'deadzone' at the
end of the range where the maximum analog value will be sent once past this point
in the throw."
"ControllerBinding_TriggerCurveExponent" "Triger Response Curve"
"ControllerBinding_TriggerCurveExponent_Description" "This determines the
mapping of analog input to output. By default a linear 1:1 mapping is used. This
curve can altered so there is more or less room for fine controls."
"ControllerBinding_TriggerCurveExponent_Linear" "Response Curve - Linear"
"ControllerBinding_TriggerCurveExponent_Linear_Description" "A Linear
response curve maps the input directly to the output in a 1:1 fashion. At 50%
deflection, 50% output will be sent."
"ControllerBinding_TriggerCurveExponent_1" "Response Curve - Aggressive"
"ControllerBinding_TriggerCurveExponent_1_Description" "An aggressive
response curve gets to 100% output faster. This gives less of a slow range and
more quickly hits the upper range of output, with faster response."
"ControllerBinding_TriggerCurveExponent_2" "Response Curve - Relaxed"
"ControllerBinding_TriggerCurveExponent_2_Description" "A relaxed response
curve gets to 100% output slower. There is slightly more slow range where fine
control can be used and the upper range is pushed further towards the end."
"ControllerBinding_TriggerCurveExponent_3" "Response Curve - Wide"
"ControllerBinding_TriggerCurveExponent_3_Description" "A wide response curve
gets to 100% output much slower that default. There is a wide range of low values
which ramps up quickly at the end. This allows for a wide amount of small values
in the inner range while ramping to full at the outside."
"ControllerBinding_TriggerCurveExponent_4" "Response Curve - Extra Wide"
"ControllerBinding_TriggerCurveExponent_4_Description" "An extra wide
response curve provides an large range of lower values over a wide band, only
reaching 100% at the extremes."
"ControllerBinding_TriggerCurveExponent_Custom" "Response Curve - Custom
Curve"
"ControllerBinding_TriggerCurveExponent_Custom_Description" "A Custom Curve
can be defined using the response curve slider."
"ControllerBinding_TriggerCustomCurveExponent" "Custom Response Curve"
"ControllerBinding_TriggerCustomCurveExponent_Description" "Changing this
slider adjusts the output response curve for the trigger."
"ControllerBinding_TriggerAnalogThresholdBinding" "Soft Pull Action"
"ControllerBinding_TriggerAnalogThresholdBinding_Description" "This action
will be performed when you pull the trigger softly, but not the entire way (so you
won't hear the full pull click)."
"ControllerBinding_TriggerThreshold" "Trigger Threshold Point"
"ControllerBinding_TriggerThreshold_Description" "The assigned binding will
fire when passing this point in the trigger throw. For a light press, move the
slider to the left, while one requiring a farther press of the trigger should be
moved to the right."
"ControllerBinding_AdaptiveThreshold" "Threshold Trigger Style"
"ControllerBinding_AdaptiveThreshold_Description" "The trigger threshold can
be set up in a few ways. This will vary based on how you want to use this
threshold in what style of game. In a mouse based click and drag environment, the
Simple Threshold is likely the best option. In an FPS with a single function bound
to the trigger, Hair Trigger will likely give the most responsive feel when rapidly
pulling the trigger. In a game where dual stage triggers are enabled via the
threshold as well as the click, hip fire allows a quick pull of the trigger to hit
the physical button without engaging the threshold action, while a slower pull will
engage the threshold first. Aggressive Hip Fire will engage the threshold action
much faster than Relaxed."
"ControllerBinding_AdaptiveThreshold_HairTrigger" "Threshold Hair Trigger"
"ControllerBinding_AdaptiveThreshold_HairTrigger_Description" "With the Hair
Trigger setting, the threshold will adapt to the user. Once the initial threshold
has been passed, letting off the trigger by any degree will reset the trigger,
allowing it to be pressed again, even if the trigger hasn't been released to the
point of the initial threshold. This is often desirable for situations like rapid
firing a weapon where you want a small amount of throw to fire the first shot, but
you don't want to have to let it return to full unpressed to fire again. For
actions that require holding the trigger continually, it may be less desirable, as
any lessing of the trigger will cause the selected binding to release."
"ControllerBinding_AdaptiveThreshold_Simple" "Simple Threshold"
"ControllerBinding_AdaptiveThreshold_Simple_Description" "Basic Threshold,
the threshold is at a fixed throw specified by the selected value. Once the
speficied threshold has been passed, letting off the trigger will not release the
button until the trigger has been released to the point of the specified threshold.
For actions that require holding the trigger continually, where accidental button
release is undesirable, this may be the preferred setting."
"ControllerBinding_AdaptiveThreshold_LongPressShort" "Hip Fire Aggressive"
"ControllerBinding_AdaptiveThreshold_LongPressShort_Description" "Intended to
be used with a dual-stage trigger setup, Hip Fire allows a quick pull of the
trigger to engage the click without engaging the threshold. A slower pull or hover
will engage the threshold action. This allows for actions such as iron-sights to
be set on the threshold and fire on the click, while still allowing a quick pull to
click to fire without entering iron-sights. Additionally, once the click has been
hit, the threshold won't be engaged until the trigger has been released outside of
the threshold range, allowing it to be primed for additional clicks. Aggressive
Hip Fire mode is a very small window before engaging the threshold, requiring a
very fast pull of the trigger to skip it. The Threshold action will engage fastest
here when intentionally enaging it."
"ControllerBinding_AdaptiveThreshold_LongPressMedium" "Hip Fire Normal"
"ControllerBinding_AdaptiveThreshold_LongPressMedium_Description" "Intended
to be used with a dual-stage trigger setup, Hip Fire allows a quick pull of the
trigger to engage the click without engaging the threshold. A slower pull or hover
will engage the threshold action. This allows for actions such as iron-sights to
be set on the threshold and fire on the click, while still allowing a quick pull to
click to fire without entering iron-sights. Additionally, once the click has been
hit, the threshold won't be engaged until the trigger has been released outside of
the threshold range, allowing it to be primed for additional clicks. Normal Hip
Fire mode has a window before engaging the threshold, requiring a quick pull of the
trigger to avoid it."
"ControllerBinding_AdaptiveThreshold_LongPressLong" "Hip Fire Relaxed"
"ControllerBinding_AdaptiveThreshold_LongPressLong_Description" "Intended to
be used with a dual-stage trigger setup, Hip Fire allows a quick pull of the
trigger to engage the click without engaging the threshold. A slower pull or hover
will engage the threshold action. This allows for actions such as iron-sights to
be set on the threshold and fire on the click, while still allowing a quick pull to
click to fire without entering iron-sights. Additionally, once the click has been
hit, the threshold won't be engaged until the trigger has been released outside of
the threshold range, allowing it to be primed for additional clicks. Relaxed Hip
Fire mode is a larger window before engaging the threshold, allowing a slower pull
of the trigger to avoid it. This means the Threshold action will be slightly less
responsive when intentionally trying to engage."
"ControllerBinding_AdaptiveThreshold_LongPressExclusive" "Hip Fire Exclusive"
"ControllerBinding_AdaptiveThreshold_LongPressExclusive_Description"
"Intended to be used with a dual-stage trigger setup, Hip Fire allows a quick pull
of the trigger to engage the click without engaging the threshold. A slower pull
or hover will engage the threshold action. With Exclusive Hip Fire, if the Soft
Pull action is engaged, the Full Pull option will no longer function. So in
Exclusive mode, you can activate either the Full or Soft pull, but not both."
"ControllerBinding_HapticIntensityTriggerThreshold" "Haptic Intensity"
"ControllerBinding_HapticIntensityTriggerThreshold_Description" "This sets
the intensity of the haptics."
"ControllerBinding_HapticIntensityTriggerThreshold_Off" "Haptic Intensity -
Off"
"ControllerBinding_HapticIntensityTriggerThreshold_Off_Description" "Do not
use haptics for this mode."
"ControllerBinding_HapticIntensityTriggerThreshold_Low" "Haptic Intensity -
Low"
"ControllerBinding_HapticIntensityTriggerThreshold_Low_Description" "Use low
intensity haptics."
"ControllerBinding_HapticIntensityTriggerThreshold_Medium" "Haptic Intensity
- Medium"
"ControllerBinding_HapticIntensityTriggerThreshold_Medium_Description" "Use
medium intensity haptics."
"ControllerBinding_HapticIntensityTriggerThreshold_High" "Haptic Intensity -
High"
"ControllerBinding_HapticIntensityTriggerThreshold_High_Description" "Use
High intensity haptics."
"ControllerBinding_HapticIntensityTriggerThreshold_ActivatorPref" "Haptic
Intensity - Use Activator Settings"
"ControllerBinding_HapticIntensityTriggerThreshold_ActivatorPref_Description"
"The haptics will be controlled by the settings in each activator."
// Scroll Wheel
"ControllerBinding_ModeDropDown_ScrollWheel" "Style of Input - Scroll Wheel"
"ControllerBinding_ModeDropDown_ScrollWheel_Description" "This input will
operate as a Scroll Wheel. Rotating clockwise or counterclockwise will fire off
events like a scrollwheel, clickwheel, or jogwheel."
"ControllerBinding_SensitivityScrollWheel" "Sensitivity"
"ControllerBinding_SensitivityScrollWheel_Description" "Controls the
sensitivity of the scrollwheel. This determines how much of a rotation is required
for the next binding to fire."
"ControllerBinding_HapticIntensityScrollWheel" "Haptic Intensity"
"ControllerBinding_HapticIntensityScrollWheel_Description" "This sets the
intensity of the haptics."
"ControllerBinding_HapticIntensityScrollWheel_Off" "Haptic Intensity - Off"
"ControllerBinding_HapticIntensityScrollWheel_Off_Description" "Do not use
haptics for this mode."
"ControllerBinding_HapticIntensityScrollWheel_Low" "Haptic Intensity - Low"
"ControllerBinding_HapticIntensityScrollWheel_Low_Description" "Use low
intensity haptics."
"ControllerBinding_HapticIntensityScrollWheel_Medium" "Haptic Intensity -
Medium"
"ControllerBinding_HapticIntensityScrollWheel_Medium_Description" "Use medium
intensity haptics."
"ControllerBinding_HapticIntensityScrollWheel_High" "Haptic Intensity - High"
"ControllerBinding_HapticIntensityScrollWheel_High_Description" "Use High
intensity haptics."
"ControllerBinding_ScrollWheelClockwise" "Clockwise Binding"
"ControllerBinding_ScrollWheelClockwise_Description" "You can assign a button
or key to be sent to the game when rotating clockwise."
"ControllerBinding_ScrollWheelCounterClockwise" "Counter Clockwise Binding"
"ControllerBinding_ScrollWheelCounterClockwise_Description" "You can assign a
button or key to be sent to the game when rotating counter clockwise."
"ControllerBinding_ScrollWheelClick" "Click Action"
"ControllerBinding_ScrollWheelClick_Description" "This action will be
performed when you click the pad/stick."
"ControllerBinding_ScrollWheelList0" "Scroll Wheel List 1 Binding"
"ControllerBinding_ScrollWheelList0_Description" "You can assign a button or
key to be sent to the game when the first item is reached."
"ControllerBinding_ScrollWheelList1" "Scroll Wheel List 2 Binding"
"ControllerBinding_ScrollWheelList1_Description" "You can assign a button or
key to be sent to the game when the second item is reached."
"ControllerBinding_ScrollWheelList2" "Scroll Wheel List 3 Binding"
"ControllerBinding_ScrollWheelList2_Description" "You can assign a button or
key to be sent to the game when the third item is reached."
"ControllerBinding_ScrollWheelList3" "Scroll Wheel List 4 Binding"
"ControllerBinding_ScrollWheelList3_Description" "You can assign a button or
key to be sent to the game when the fourth item is reached."
"ControllerBinding_ScrollWheelList4" "Scroll Wheel List 5 Binding"
"ControllerBinding_ScrollWheelList4_Description" "You can assign a button or
key to be sent to the game when the fifth item is reached."
"ControllerBinding_ScrollWheelList5" "Scroll Wheel List 6 Binding"
"ControllerBinding_ScrollWheelList5_Description" "You can assign a button or
key to be sent to the game when the sixth item is reached."
"ControllerBinding_ScrollWheelList6" "Scroll Wheel List 7 Binding"
"ControllerBinding_ScrollWheelList6_Description" "You can assign a button or
key to be sent to the game when the seventh item is reached."
"ControllerBinding_ScrollWheelList7" "Scroll Wheel List 8 Binding"
"ControllerBinding_ScrollWheelList7_Description" "You can assign a button or
key to be sent to the game when the eighth item is reached."
"ControllerBinding_ScrollWheelList8" "Scroll Wheel List 9 Binding"
"ControllerBinding_ScrollWheelList8_Description" "You can assign a button or
key to be sent to the game when the ninth item is reached."
"ControllerBinding_ScrollWheelList9" "Scroll Wheel List 10 Binding"
"ControllerBinding_ScrollWheelList9_Description" "You can assign a button or
key to be sent to the game when the tenth item is reached."
"ControllerBinding_ScrollWheelListWrap" "Wrap List"
"ControllerBinding_ScrollWheelListWrap_Description" "When selected, the list
will restart once either end is reached. Otherwise, the list will cease once
either extreme is hit."
"ControllerBinding_ScrollWheelListWrap_On" "Wrap List - On"
"ControllerBinding_ScrollWheelListWrap_On_Description" "When scrolling in a
single direction, the list will restart once either end is reached."
"ControllerBinding_ScrollWheelListWrap_Off" "Wrap List - Off"
"ControllerBinding_ScrollWheelListWrap_Off_Description" "When scrolling
through bindings, once the last item in a particular direction is hit, no further
output will be sent until the other direction is sent."
"ControllerBinding_ScrollWheelType" "Swipe Direction"
"ControllerBinding_ScrollWheelType_Description" "Sets the type of motion
required to move through the binding list. Either circular swipes of the pad,
vertical swipes or horizontal swipes."
"ControllerBinding_ScrollWheelType_Circle" "Circular Scroll Wheel"
"ControllerBinding_ScrollWheelType_Circle_Description" "The scroll wheel will
swipe in a circular direction"
"ControllerBinding_ScrollWheelType_Horizontal" "Horizontal Scroll Wheel"
"ControllerBinding_ScrollWheelType_Horizontal_Description" "The scroll wheel
will swipe in a horizontal direction"
"ControllerBinding_ScrollWheelType_Vertical" "Vertical Scroll Wheel"
"ControllerBinding_ScrollWheelType_Vertical_Description" "The scroll wheel
will swipe in a vertical direction"
"ControllerBinding_ScrollWheelInvert" "Invert Direction"
"ControllerBinding_ScrollWheelInvert_Description" "Switches the direction
of the scroll action."
"ControllerBinding_ScrollWheelInvert_Off" "Conventional Scroll Wheel"
"ControllerBinding_ScrollWheelInvert_Off_Description""The scroll wheel
direction will not be inverted."
"ControllerBinding_ScrollWheelInvert_On" "Inverted Scroll Wheel."
"ControllerBinding_ScrollWheelInvert_On_Description" "The scroll wheel
direction will be inverted."
"ControllerBinding_ScrollWheelFriction" "Spin Friction"
"ControllerBinding_ScrollWheelFriction_Description" "This determintes how
long the scroll wheel will continute to scroll when flicked. Low friction results
in a longer spin."
"ControllerBinding_ScrollWheelFriction_Off" "Scroll Wheel Friction - Off"
"ControllerBinding_ScrollWheelFriction_Off_Description" "If off the scroll
wheel will have no momentum. It will act as if scroll wheel mode is disabled."
"ControllerBinding_ScrollWheelFriction_Low" "Scroll Wheel Friction - Low"
"ControllerBinding_ScrollWheelFriction_Low_Description" "With Low Friction,
the scroll wheel will continue to rotate for a long period after being flicked,
slowly coming to a stop."
"ControllerBinding_ScrollWheelFriction_Medium" "Scroll Wheel Friction -
Medium"
"ControllerBinding_ScrollWheelFriction_Medium_Description" "With Medium
Friction, the scroll wheel will rotate for a period after being flicked, gradually
coming to a stop."
"ControllerBinding_ScrollWheelFriction_High" "Scroll Wheel Friction - High"
"ControllerBinding_ScrollWheelFriction_High_Description" "With High Friction,
the scroll wheel will spin for a short duration, quickly come to a stop after being
flicked."
"ControllerBinding_ScrollWheelFriction_None" "Scroll Wheel Friction - None"
"ControllerBinding_ScrollWheelFriction_None_Description" "With No Friction,
the scroll wheel will spin forever after being flicked without outside
intervention."
//Touchmenu
"ControllerBinding_RecommendedTemplate" "Recommended"
"ControllerBinding_SavedCopyPasta_Title" "Custom Controller Config Uploaded!"
"ControllerBinding_SavedCopyPasta" "Your controller configuration has been
uploaded successfully and a link has been copied to your clipboard.\nID:
{s:fileid}"
"ControllerBinding_PrivateUploadSuccess" "Success!"
"ControllerBinding_PrivateUploadSuccess_Description" "Your controller
configuration has been uploaded successfully."
"ControllerBinding_FullPress_Binding" "Binding"
"ControllerBinding_FullPress_Binding_Description" "You can bind one or more
actions to this activator, such as keyboard, mouse, and gamepad buttons or native
actions."
"ControllerBinding_FullPress_Toggle" "Toggle"
"ControllerBinding_FullPress_Toggle_Description" "Toggle will make this
activator continue to be active after releasing it until it is pressed again."
"ControllerBinding_FullPress_Toggle_On" "Toggle - On"
"ControllerBinding_FullPress_Toggle_On_Description" "This activator continues
to be active after releasing it until it is pressed again."
"ControllerBinding_FullPress_Toggle_Off" "Toggle - Off"
"ControllerBinding_FullPress_Toggle_Off_Description" "This activator will act
as a tradition button where it is held on until the button is released."
"ControllerBinding_FullPress_Interruptable" "Interruptable"
"ControllerBinding_FullPress_Interruptable_Description" "Interruptable
activators can be paused or stopped by other activators. For example, a Long Press
activator can interrupt a Full Press activator so the Full Press only fires if the
Long Press doesn't. If not interruptable, it ignores the other activator in
regards to behavior."
"ControllerBinding_FullPress_Interruptable_On" "Interruptable - On"
"ControllerBinding_FullPress_Interruptable_On_Description" "This activator
will pause or not fire at all if other activators are in play. Long Press, Double
Press, etc. will cause it to wait for their conditions to be met before this
activator is allowed to activate itself. If those other activators fire, this one
will not."
"ControllerBinding_FullPress_Interruptable_Off" "Interruptable - Off"
"ControllerBinding_FullPress_Interruptable_Off_Description" "This activator
will ignore other activators and always activate/deactivate as if it were alone."
"ControllerBinding_FullPress_StartDelay" "Fire Start Delay"
"ControllerBinding_FullPress_StartDelay_Description" "The activator will wait
for this period of time after the button has been pressed before activating. This
delay will offset the entire period the button is held, so if no end delay is set,
the total period of time the button is held will be the same, just delayed."
"ControllerBinding_FullPress_EndDelay" "Fire End Delay"
"ControllerBinding_FullPress_EndDelay_Description" "The activator will wait
for this period of time after the button has been released before deactivating.
The end delay will make a button be active for longer than it was physically held."
"ControllerBinding_FullPress_HapticIntensity" "Haptics Intensity"
"ControllerBinding_FullPress_HapticIntensity_Description" "This defines the
strength of haptics on activation and deactivation of the activator."
"ControllerBinding_FullPress_HapticIntensity_Off" "Haptics Intensity - Off"
"ControllerBinding_FullPress_HapticIntensity_Off_Description" "No haptics."
"ControllerBinding_FullPress_HapticIntensity_Low" "Haptics Intensity - Low"
"ControllerBinding_FullPress_HapticIntensity_Low_Description" "Low haptics on
activation and deactivation of the activator."
"ControllerBinding_FullPress_HapticIntensity_Medium" "Haptics Intensity -
Medium"
"ControllerBinding_FullPress_HapticIntensity_Medium_Description" "Medium
haptics on activation and deactivation of the activator."
"ControllerBinding_FullPress_HapticIntensity_High" "Haptics Intensity - High"
"ControllerBinding_FullPress_HapticIntensity_High_Description" "High haptics
on activation and deactivation of the activator."
"ControllerBinding_FullPress_CycleBindings" "Cycle Bindings"
"ControllerBinding_FullPress_CycleBindings_Description" "Cycle Bindings will
make this activator cycle through each of its bindings in order each time it is
activated. Order is determined by the order they were selected in the button
binding process."
"ControllerBinding_FullPress_CycleBindings_On" "Cycle Bindings - On"
"ControllerBinding_FullPress_CycleBindings_On_Description" "When on this will
make this activator cycle through each of its bindings in order each time it is
activated."
"ControllerBinding_FullPress_CycleBindings_Off" "Cycle Bindings - Off"
"ControllerBinding_FullPress_CycleBindings_Off_Description" "When off all
bindings will be fired at the same time."
"ControllerBinding_FullPress_HoldRepeats" "Hold to Repeat (Turbo)"
"ControllerBinding_FullPress_HoldRepeats_Description" "Turbo will make this
activator activate and deactivate at a rapid pace while held. Can be used in
combination with cycle bindings."
"ControllerBinding_FullPress_HoldRepeats_On" "Hold to Repeat (Turbo) - On"
"ControllerBinding_FullPress_HoldRepeats_On_Description" "Turbo will make
this activator activate and deactivate at a rapid pace while held. Can be used in
combination with cycle bindings."
"ControllerBinding_FullPress_HoldRepeats_Off" "Hold to Repeat (Turbo) - Off"
"ControllerBinding_FullPress_HoldRepeats_Off_Description" "When Off, holding
will just hold the button, not repeat it."
"ControllerBinding_FullPress_RepeatRate" "Repeat Rate"
"ControllerBinding_FullPress_RepeatRate_Description" "The speed of Turbo will
be set by this slider."
"ControllerBinding_DoublePress_Binding" "Binding"
"ControllerBinding_DoublePress_Binding_Description" "You can bind one or more
actions to this activator, such as keyboard, mouse, and gamepad buttons or native
actions."
"ControllerBinding_DoublePress_Toggle" "Toggle"
"ControllerBinding_DoublePress_Toggle_Description" "Toggle will make this
activator continue to be active after releasing it until it is pressed again."
"ControllerBinding_DoublePress_Toggle_On" "Toggle - On"
"ControllerBinding_DoublePress_Toggle_On_Description" "This activator
continue to be active after releasing it until it is pressed again."
"ControllerBinding_DoublePress_Toggle_Off" "Toggle - Off"
"ControllerBinding_DoublePress_Toggle_Off_Description" "This activator will
act as a tradition button where it is held on until the button is released."
"ControllerBinding_DoublePress_DoubleTapTime" "Double Tap Time"
"ControllerBinding_DoublePress_DoubleTapTime_Description" "Determines how
fast you must double tap to activate the activator. Any interruptable activators
also on this input will not fire until this time has passed."
"ControllerBinding_DoublePress_StartDelay" "Fire Start Delay"
"ControllerBinding_DoublePress_StartDelay_Description" "The activator will
wait for this period of time after the button has been pressed before activating.
This delay will offset the entire period the button is held, so if no end delay is
set, the total period of time the button is held will be the same, just delayed."
"ControllerBinding_DoublePress_EndDelay" "Fire End Delay"
"ControllerBinding_DoublePress_EndDelay_Description" "The activator will wait
for this period of time after the button has been released before deactivating.
The end delay will make a button be active for longer than it was physically held."
"ControllerBinding_DoublePress_HapticIntensity" "Haptics Intensity"
"ControllerBinding_DoublePress_HapticIntensity_Description" "This defines the
strength of haptics on activation and deactivation of the activator."
"ControllerBinding_DoublePress_HapticIntensity_Off" "Haptics Intensity - Off"
"ControllerBinding_DoublePress_HapticIntensity_Off_Description" "No haptics."
"ControllerBinding_DoublePress_HapticIntensity_Low" "Haptics Intensity - Low"
"ControllerBinding_DoublePress_HapticIntensity_Low_Description" "Low haptics
on activation and deactivation of the activator."
"ControllerBinding_DoublePress_HapticIntensity_Medium" "Haptics Intensity -
Medium"
"ControllerBinding_DoublePress_HapticIntensity_Medium_Description" "Medium
haptics on activation and deactivation of the activator."
"ControllerBinding_DoublePress_HapticIntensity_High" "Haptics Intensity -
High"
"ControllerBinding_DoublePress_HapticIntensity_High_Description" "High
haptics on activation and deactivation of the activator."
"ControllerBinding_DoublePress_CycleBindings" "Cycle Bindings"
"ControllerBinding_DoublePress_CycleBindings_Description" "Cycle Bindings
will make this activator cycle through each of its bindings in order each time it
is activated. Order is determined by the order they were selected in the button
binding process."
"ControllerBinding_DoublePress_CycleBindings_On" "Cycle Bindings - On"
"ControllerBinding_DoublePress_CycleBindings_On_Description" "When on this
will make this activator cycle through each of its bindings in order each time it
is activated."
"ControllerBinding_DoublePress_CycleBindings_Off" "Cycle Bindings - Off"
"ControllerBinding_DoublePress_CycleBindings_Off_Description" "When off all
bindings will be fired at the same time."
"ControllerBinding_DoublePress_HoldRepeats" "Hold to Repeat (Turbo)"
"ControllerBinding_DoublePress_HoldRepeats_Description" "Turbo will make this
activator activate and deactivate at a rapid pace while held. Can be used in
combination with cycle bindings."
"ControllerBinding_DoublePress_HoldRepeats_On" "Hold to Repeat (Turbo) - On"
"ControllerBinding_DoublePress_HoldRepeats_On_Description" "Turbo will make
this activator activate and deactivate at a rapid pace while held. Can be used in
combination with cycle bindings."
"ControllerBinding_DoublePress_HoldRepeats_Off" "Hold to Repeat (Turbo) -
Off"
"ControllerBinding_DoublePress_HoldRepeats_Off_Description" "When Off,
holding will just hold the button, not repeat it."
"ControllerBinding_DoublePress_RepeatRate" "Repeat Rate"
"ControllerBinding_DoublePress_RepeatRate_Description" "The speed of Turbo
will be set by this slider."
"ControllerBinding_LongPress_Binding" "Binding"
"ControllerBinding_LongPress_Binding_Description" "You can bind one or more
actions to this activator, such as keyboard, mouse, and gamepad buttons or native
actions."
"ControllerBinding_LongPress_Toggle" "Toggle"
"ControllerBinding_LongPress_Toggle_Description" "Toggle will make this
activator continue to be active after releasing it until it is pressed again."
"ControllerBinding_LongPress_Toggle_On" "Toggle - On"
"ControllerBinding_LongPress_Toggle_On_Description" "This activator continue
to be active after releasing it until it is pressed again."
"ControllerBinding_LongPress_Toggle_Off" "Toggle - Off"
"ControllerBinding_LongPress_Toggle_Off_Description" "This activator will act
as a tradition button where it is held on until the button is released."
"ControllerBinding_LongPress_LongPressTime" "Long Press Time"
"ControllerBinding_LongPress_LongPressTime_Description" "Determines how long
you must hold the button to activate the activator. Any interruptable activators
also on this input will not be activated until the button is released prior to this
time and they will not be activated at all if the Long Press is activated."
"ControllerBinding_LongPress_StartDelay" "Fire Start Delay"
"ControllerBinding_LongPress_StartDelay_Description" "The activator will wait
for this period of time after the button has been pressed before activating. This
delay will offset the entire period the button is held, so if no end delay is set,
the total period of time the button is held will be the same, just delayed."
"ControllerBinding_LongPress_EndDelay" "Fire End Delay"
"ControllerBinding_LongPress_EndDelay_Description" "The activator will wait
for this period of time after the button has been released before deactivating.
The end delay will make a button be active for longer than it was physically held."
"ControllerBinding_LongPress_HapticIntensity" "Haptics Intensity"
"ControllerBinding_LongPress_HapticIntensity_Description" "This defines the
strength of haptics on activation and deactivation of the activator."
"ControllerBinding_LongPress_HapticIntensity_Off" "Haptics Intensity - Off"
"ControllerBinding_LongPress_HapticIntensity_Off_Description" "No haptics."
"ControllerBinding_LongPress_HapticIntensity_Low" "Haptics Intensity - Low"
"ControllerBinding_LongPress_HapticIntensity_Low_Description" "Low haptics on
activation and deactivation of the activator."
"ControllerBinding_LongPress_HapticIntensity_Medium" "Haptics Intensity -
Medium"
"ControllerBinding_LongPress_HapticIntensity_Medium_Description" "Medium
haptics on activation and deactivation of the activator."
"ControllerBinding_LongPress_HapticIntensity_High" "Haptics Intensity - High"
"ControllerBinding_LongPress_HapticIntensity_High_Description" "High haptics
on activation and deactivation of the activator."
"ControllerBinding_LongPress_CycleBindings" "Cycle Bindings"
"ControllerBinding_LongPress_CycleBindings_Description" "Cycle Bindings will
make this activator cycle through each of its bindings in order each time it is
activated. Order is determined by the order they were selected in the button
binding process."
"ControllerBinding_LongPress_CycleBindings_On" "Cycle Bindings - On"
"ControllerBinding_LongPress_CycleBindings_On_Description" "When on this will
make this activator cycle through each of its bindings in order each time it is
activated."
"ControllerBinding_LongPress_CycleBindings_Off" "Cycle Bindings - Off"
"ControllerBinding_LongPress_CycleBindings_Off_Description" "When off all
bindings will be fired at the same time."
"ControllerBinding_LongPress_HoldRepeats" "Hold to Repeat (Turbo)"
"ControllerBinding_LongPress_HoldRepeats_Description" "Turbo will make this
activator activate and deactivate at a rapid pace while held. Can be used in
combination with cycle bindings."
"ControllerBinding_LongPress_HoldRepeats_On" "Hold to Repeat (Turbo) - On"
"ControllerBinding_LongPress_HoldRepeats_On_Description" "Turbo will make
this activator activate and deactivate at a rapid pace while held. Can be used in
combination with cycle bindings."
"ControllerBinding_LongPress_HoldRepeats_Off" "Hold to Repeat (Turbo) - Off"
"ControllerBinding_LongPress_HoldRepeats_Off_Description" "When Off, holding
will just hold the button, not repeat it."
"ControllerBinding_LongPress_RepeatRate" "Repeat Rate"
"ControllerBinding_LongPress_RepeatRate_Description" "The speed of Turbo will
be set by this slider."
"ControllerBinding_StartPress_Binding" "Binding"
"ControllerBinding_StartPress_Binding_Description" "You can bind one or more
actions to this activator, such as keyboard, mouse, and gamepad buttons or native
actions."
"ControllerBinding_StartPress_Toggle" "Toggle"
"ControllerBinding_StartPress_Toggle_Description" "Toggle will make this
activator continue to be active after releasing it until it is pressed again."
"ControllerBinding_StartPress_Toggle_On" "Toggle - On"
"ControllerBinding_StartPress_Toggle_On_Description" "This activator continue
to be active after releasing it until it is pressed again."
"ControllerBinding_StartPress_Toggle_Off" "Toggle - Off"
"ControllerBinding_StartPress_Toggle_Off_Description" "This activator will
act as a tradition button where it is held on until the button is released."
"ControllerBinding_StartPress_StartDelay" "Fire Start Delay"
"ControllerBinding_StartPress_StartDelay_Description" "The activator will
wait for this period of time after the button has been pressed before activating.
This delay will offset the entire period the button is held, so if no end delay is
set, the total period of time the button is held will be the same, just delayed."
"ControllerBinding_StartPress_EndDelay" "Fire End Delay"
"ControllerBinding_StartPress_EndDelay_Description" "The activator will wait
for this period of time after the button has been released before deactivating.
The end delay will make a button be active for longer than it was physically held."
"ControllerBinding_StartPress_HapticIntensity" "Haptics Intensity"
"ControllerBinding_StartPress_HapticIntensity_Description" "This defines the
strength of haptics on activation and deactivation of the activator."
"ControllerBinding_StartPress_HapticIntensity_Off" "Haptics Intensity - Off"
"ControllerBinding_StartPress_HapticIntensity_Off_Description" "No haptics."
"ControllerBinding_StartPress_HapticIntensity_Low" "Haptics Intensity - Low"
"ControllerBinding_StartPress_HapticIntensity_Low_Description" "Low haptics
on activation and deactivation of the activator."
"ControllerBinding_StartPress_HapticIntensity_Medium" "Haptics Intensity -
Medium"
"ControllerBinding_StartPress_HapticIntensity_Medium_Description" "Medium
haptics on activation and deactivation of the activator."
"ControllerBinding_StartPress_HapticIntensity_High" "Haptics Intensity -
High"
"ControllerBinding_StartPress_HapticIntensity_High_Description" "High haptics
on activation and deactivation of the activator."
"ControllerBinding_StartPress_CycleBindings" "Cycle Bindings"
"ControllerBinding_StartPress_CycleBindings_Description" "Cycle Bindings will
make this activator cycle through each of its bindings in order each time it is
activated. Order is determined by the order they were selected in the button
binding process."
"ControllerBinding_StartPress_CycleBindings_On" "Cycle Bindings - On"
"ControllerBinding_StartPress_CycleBindings_On_Description" "When on this
will make this activator cycle through each of its bindings in order each time it
is activated."
"ControllerBinding_StartPress_CycleBindings_Off" "Cycle Bindings - Off"
"ControllerBinding_StartPress_CycleBindings_Off_Description" "When off all
bindings will be fired at the same time."
"ControllerBinding_Release_Binding" "Binding"
"ControllerBinding_Release_Binding_Description" "You can bind one or more
actions to this activator, such as keyboard, mouse, and gamepad buttons or native
actions."
"ControllerBinding_Release_Toggle" "Toggle"
"ControllerBinding_Release_Toggle_Description" "Toggle will make this
activator continue to be active after releasing it until it is pressed again."
"ControllerBinding_Release_Toggle_On" "Toggle - On"
"ControllerBinding_Release_Toggle_On_Description" "This activator continue to
be active after releasing it until it is pressed again."
"ControllerBinding_Release_Toggle_Off" "Toggle - Off"
"ControllerBinding_Release_Toggle_Off_Description" "This activator will act
as a tradition button where it is held on until the button is released."
"ControllerBinding_Release_Interruptable" "Interruptable"
"ControllerBinding_Release_Interruptable_Description" "Interruptable
activators can be paused or stopped by other activators. For example, a Long Press
activator can interrupt a Full Press activator so the Full Press only fires if the
Long Press doesn't. If not interruptable, it ignores the other activator in
regards to behavior."
"ControllerBinding_Release_Interruptable_On" "Interruptable - On"
"ControllerBinding_Release_Interruptable_On_Description" "This activator will
pause or not fire at all if other activators are in play. Long Press, Double
Press, etc. will cause it to wait for their conditions to be met before this
activator is allowed to activate itself. If those other activators fire, this one
will not."
"ControllerBinding_Release_Interruptable_Off" "Interruptable - Off"
"ControllerBinding_Release_Interruptable_Off_Description" "This activator
will ignore other activators and always activate/deactivate as if it were alone."
"ControllerBinding_Release_StartDelay" "Fire Start Delay"
"ControllerBinding_Release_StartDelay_Description" "The activator will wait
for this period of time after the button has been pressed before activating. This
delay will offset the entire period the button is held, so if no end delay is set,
the total period of time the button is held will be the same, just delayed."
"ControllerBinding_Release_EndDelay" "Fire End Delay"
"ControllerBinding_Release_EndDelay_Description" "The activator will wait for
this period of time after the button has been released before deactivating. The
end delay will make a button be active for longer than it was physically held."
"ControllerBinding_Release_HapticIntensity" "Haptics Intensity"
"ControllerBinding_Release_HapticIntensity_Description" "This defines the
strength of haptics on activation and deactivation of the activator."
"ControllerBinding_Release_HapticIntensity_Off" "Haptics Intensity - Off"
"ControllerBinding_Release_HapticIntensity_Off_Description" "No haptics."
"ControllerBinding_Release_HapticIntensity_Low" "Haptics Intensity - Low"
"ControllerBinding_Release_HapticIntensity_Low_Description" "Low haptics on
activation and deactivation of the activator."
"ControllerBinding_Release_HapticIntensity_Medium" "Haptics Intensity -
Medium"
"ControllerBinding_Release_HapticIntensity_Medium_Description" "Medium
haptics on activation and deactivation of the activator."
"ControllerBinding_Release_HapticIntensity_High" "Haptics Intensity - High"
"ControllerBinding_Release_HapticIntensity_High_Description" "High haptics on
activation and deactivation of the activator."
"ControllerBinding_Release_CycleBindings" "Cycle Bindings"
"ControllerBinding_Release_CycleBindings_Description" "Cycle Bindings will
make this activator cycle through each of its bindings in order each time it is
activated. Order is determined by the order they were selected in the button
binding process."
"ControllerBinding_Release_CycleBindings_On" "Cycle Bindings - On"
"ControllerBinding_Release_CycleBindings_On_Description" "When on this will
make this activator cycle through each of its bindings in order each time it is
activated."
"ControllerBinding_Release_CycleBindings_Off" "Cycle Bindings - Off"
"ControllerBinding_Release_CycleBindings_Off_Description" "When off all
bindings will be fired at the same time."
"ControllerBinding_ActivatorButton0" "Activator"
"ControllerBinding_ActivatorButton0_Description" "Select this Activator."
"ControllerBinding_ActivatorButton1" "Activator"
"ControllerBinding_ActivatorButton1_Description" "Select this Activator."
"ControllerBinding_ActivatorButton2" "Activator"
"ControllerBinding_ActivatorButton2_Description" "Select this Activator."
"ControllerBinding_ActivatorButton3" "Activator"
"ControllerBinding_ActivatorButton3_Description" "Select this Activator."
"ControllerBinding_ActivatorButton4" "Activator"
"ControllerBinding_ActivatorButton4_Description" "Select this Activator."
"ControllerBinding_ActivatorButton5" "Activator"
"ControllerBinding_ActivatorButton5_Description" "Select this Activator."
"ControllerBinding_ActivatorButton6" "Activator"
"ControllerBinding_ActivatorButton6_Description" "Select this Activator."
"ControllerBinding_ActivatorButton7" "Activator"
"ControllerBinding_ActivatorButton7_Description" "Select this Activator."
"ControllerBinding_ActivatorButton8" "Activator"
"ControllerBinding_ActivatorButton8_Description" "Select this Activator."
"ControllerBinding_ActivatorButton9" "Activator"
"ControllerBinding_ActivatorButton9_Description" "Select this Activator."
"ControllerBinding_ActivatorButton10" "Activator"
"ControllerBinding_ActivatorButton10_Description" "Select this Activator."
"ControllerBinding_ActivatorButton11" "Activator"
"ControllerBinding_ActivatorButton11_Description" "Select this Activator."
"ControllerBinding_ActivatorButton12" "Activator"
"ControllerBinding_ActivatorButton12_Description" "Select this Activator."
"Library_EditBigPicture_Warning_Title" "Warning"
"Library_EditBigPicture_Warning_Description" "We highly recommended
against altering these controls.\n \nRemoval of movement or selection actions will
result in an inability to use the Steam Controller within the Big Picture
interface, including these editing controls."
"Library_Details_ConfigConversionWarning_Title" "Warning"
"Library_Details_ConfigConversionWarning_Desc" "You are attempting to load a
configuration designed for another controller type. \nWe will attempt to convert
the configuration to match your current controller. \nHowever, there may be a loss
of data as not all controllers share all capabilities."
"controller_none" "None"
"controller_unknown" "Unknown
Controller"
"controller_steamcontroller_unknown" "Steam Controller"
"controller_steamcontroller_gordon" "Steam Controller"
"controller_generic" "Generic
Gamepad"
"controller_xbox360" "Xbox 360
Controller"
"controller_xboxone" "Xbox One
Controller"
"controller_ps3" "PlayStation
3 Controller"
"controller_ps4" "PlayStation
4 Controller"
"controller_wii" "Wii
Controller"
"controller_apple" "Apple
Controller"
"UI_Paste_UnknownSource" "[Paste]"
"UI_Paste_CDKey" "[Paste CD Key]"
"UI_Paste_URL" "[Paste URL]"
"UI_Paste_Selection" "[Paste]" // comes from a
text entry selection; full string too long to fit in UI in English
"ContentFrame_FriendsCount" "{i:pendingchats}"
"ContentFrame_CommunityCount" "{i:communitycount}"
"ContentFrame_InboxCount" "{i:inboxcount}"
"ContentFrame_DownloadsCount" "{i:downloads}"
"ContentFrame_SystemCount" "{i:systemims}"
"group_item_groupname" "{s:group_name}"
"group_item_in_chat" "{d:numfriendsinchat} Chatting"
"group_item_in_game" "{d:numfriendsingame} In-Game"
"group_item_online" "{d:numfriendsonline} Online"
"group_item_unread" "{d:unread_chats}"
"friend_item_friendname" "{s:friend_name}"
"friend_item_persona_state" "{s:persona_state_label}"
"friend_item_status_detail" "{s:status_detail}"
"friend_item_in_chat" ""
"friend_item_lobby_invite" "Invite!"
"SteamUI_AppTypeGame" "game"
"SteamUI_AppTypeGameInitialCaps" "Game"
"SteamUI_AppTypeGamePlural" "games"
"SteamUI_AppTypeGameInitialCapsPlural" "Games"
"SteamUI_AppTypeApplication" "application"
"SteamUI_AppTypeApplicationInitialCaps" "Application"
"SteamUI_AppTypeApplicationPlural" "applications"
"SteamUI_AppTypeApplicationInitialCapsPlural" "Applications"
"SteamUI_AppTypeTool" "tool"
"SteamUI_AppTypeToolInitialCaps" "Tool"
"SteamUI_AppTypeToolPlural" "tools"
"SteamUI_AppTypeToolInitialCapsPlural" "Tools"
"SteamUI_AppTypeDemo" "demo"
"SteamUI_AppTypeDemoInitialCaps" "Demo"
"SteamUI_AppTypeDemoPlural" "demos"
"SteamUI_AppTypeDemoInitialCapsPlural" "Demos"
"SteamUI_AppTypeMediaFile" "media"
"SteamUI_AppTypeMediaFileInitialCaps" "Media"
"SteamUI_AppTypeMediaFilePlural" "media"
"SteamUI_AppTypeMediaFileInitialCapsPlural" "Media"
"SteamUI_AppTypeDlc" "dlc"
"SteamUI_AppTypeDlcInitialCaps" "Dlc"
"SteamUI_AppTypeDlcPlural" "dlc"
"SteamUI_AppTypeDlcInitialCapsPlural" "Dlc"
"SteamUI_AppTypeGuide" "guide"
"SteamUI_AppTypeGuideInitialCaps" "Guide"
"SteamUI_AppTypeGuidePlural" "guides"
"SteamUI_AppTypeGuideInitialCapsPlural" "Guides"
"SteamUI_AppTypeDriver" "driver"
"SteamUI_AppTypeDriverInitialCaps" "Driver"
"SteamUI_AppTypeDriverPlural" "drivers"
"SteamUI_AppTypeDriverInitialCapsPlural" "Drivers"
"SteamUI_AppTypeConfig" "config"
"SteamUI_AppTypeConfigInitialCaps" "Config"
"SteamUI_AppTypeConfigPlural" "configs"
"SteamUI_AppTypeConfigInitialCapsPlural" "Configs"
"SteamUI_AppTypeHardware" "hardware"
"SteamUI_AppTypeHardwareInitialCaps" "Hardware"
"SteamUI_AppTypeHardwarePlural" "hardware"
"SteamUI_AppTypeHardwareInitialCapsPlural" "Hardware"
"SteamUI_AppTypeVideo" "video"
"SteamUI_AppTypeVideoInitialCaps" "Video"
"SteamUI_AppTypeVideoPlural" "videos"
"SteamUI_AppTypeVideoInitialCapsPlural" "Videos"
"SteamUI_AppTypeShortcut" "shortcut"
"SteamUI_AppTypeShortcutInitialCaps" "Shortcut"
"SteamUI_AppTypeShortcutPlural" "shortcuts"
"SteamUI_AppTypeShortcutInitialCapsPlural" "Shortcuts"
"SteamUI_AppTypeDepotonly" "depotonly"
"SteamUI_AppTypeDepotonlyInitialCaps" "Depotonly"
"SteamUI_AppTypeDepotonlyPlural" "depotonly"
"SteamUI_AppTypeDepotonlyInitialCapsPlural" "Depotonly"
"SteamUI_AppTypePlugin" "plugin"
"SteamUI_AppTypePluginInitialCaps" "Plugin"
"SteamUI_AppTypePluginPlural" "plugins"
"SteamUI_AppTypePluginInitialCapsPlural" "Plugins"
"SteamUI_AppTypeMusic" "music"
"SteamUI_AppTypeMusicInitialCaps" "Music"
"SteamUI_AppTypeMusicPlural" "music"
"SteamUI_AppTypeMusicInitialCapsPlural" "Music"
"SteamUI_AppTypeSeries" "series"
"SteamUI_AppTypeSeriesInitialCaps" "Series"
"SteamUI_AppTypeSeriesPlural" "series"
"SteamUI_AppTypeSeriesInitialCapsPlural" "Series"
"SteamUI_OpenVRApp" "OpenVR Application"
"SteamUI_VRShortcut" "VR Shortcut"
"SteamUI_SteamControllerActionsBlockOutdatedTitle" "Controller Configuration
Outdated"
"SteamUI_SteamControllerActionsBlockOutdatedDescription" "The developer of
this game has made changes to the official configuration that might invalidate your
current one.\n\nWe recommend selecting the official configuration to prevent any
issues."
"ContentFrame_Header_Store" "Store"
"SettingsBluetoothDevice_Type_Phone" "Phone"
"SettingsBluetoothDevice_Type_Computer" "Computer"
"SettingsBluetoothDevice_Type_Headset" "Headset"
"SettingsBluetoothDevice_Type_Headphones" "Headphones"
"SettingsBluetoothDevice_Type_Speakers" "Speakers"
"SettingsBluetoothDevice_Type_OtherAudio" "Other Audio"
"SettingsBluetoothDevice_Type_Keyboard" "Keyboard"
"SettingsBluetoothDevice_Type_Mouse" "Mouse"
"SettingsBluetoothDevice_Type_Joystick" "Joystick"
"SettingsBluetoothDevice_Type_Gamepad" "Gamepad"
"SettingsBluetoothDevice_Type_Unknown" "Unknown"