Professional Documents
Culture Documents
Andrew Yeung
ETEC 512-66A
Running head: UNBALANCED FORCES 2
Having to reflect back towards my practicum seven years ago for a written lesson plan is
rather ironic. Not that general preparation is unnecessary nor having taught juniors since then,
my current pedagogy is heavily content-driven, hiding behind learning outcomes more than
grounding activities in the various theoretical perspectives from this course. The following
Constructivism are present, and may further contribute improvements to existing plans.
Behaviorism
reinforcement and punishment (Standridge, 2002). Behaviorist theory is most commonly used
for classroom management given ease of application and effectiveness in response, provided
conduct is adequately rewarded sustained over time. Right from the beginning, lessons utilize
homework checks to reward completion, along with verbal affirmations for class participation.
Checking work periodically was intended to force students to keep on top of material, especially
juniors who have yet to develop mature study habits. However assessing quantity provided little
success overall, separating learners who typically finish homework scoring perfect, while others
blindly exchanging quality of work for quantity. Not knowing when checks occur resulted in
uncertainty, rewarding those who forget when not checked, penalizing those who finish tasks
without acknowledgment, even towards anxiety passing off work as their own. As such, marks
were insufficient rewards to motivate certain students from procrastination, perpetuating learning
fantasy and curiosity (Srinivasan et al., 2006) towards intrinsic satisfaction over external reward.
Running head: UNBALANCED FORCES 3
Once having filmed myself teach, I witnessed how frequently my body language was
directed towards engaged students, regrettably limiting other contribution while ignoring off-task
behavior. No wonder learners sometimes felt disengaged when prevented from sharing thoughts.
Picking names likewise encountered issues of shyness, decreasing frequency seen as punishment.
Later before moving towards School Commons, I reviewed previously drilled commands of
“stop and listen”. My sponsor teacher observed how I often waited for learners to “stop”, but
needed to gather their attention with “listen”. Otherwise without reinforcing consequences,
students may tune out commands altogether. Little doubt the intention was to minimize
disruption walking through hallways, though group rehearsal overlooks individual circumstances
as teachers walk back and forth multiple times until noise level is satisfactory. Also because
similar lesson plans were used for three blocks (one of which accelerated), time spent practicing
was extended for afternoon classes known to be rowdy, enforcing punishments with timeouts
While behaviorism implications and negative effects are debatable, there remains place
for reward and punishment to effectively manage activity for quick and sustained improvement.
appropriate conduct, though finding specific rewards may prove challenging let alone expensive
given student background. Returning to assigning worksheets for closure, instead of using
with students to monitor their own learning, taking responsibility to practice until proficient. I
desire to be less seen as holder of marks, but emphasize learning for knowledge sake.
Furthermore as introduced from the learning conference, rewards can be scheduled at various
intervals or ratios to most effectively address social context towards internal motivation.
Running head: UNBALANCED FORCES 4
Information Processing
Information Processing considers how experiential stimuli become converted into mental
representations before memory storage. Orey (2001) likens Information theory with a Computer
model, processing from sensory register through short-term to long-term. Learners connect ideas
with private universes manipulating ideas before memory, assimilating knowledge and
knowledge, retrieving definitions between mass and weight, revisions include starting lessons
with big ideas, helping learners develop a mental framework before working through details.
comparing scenarios with unbalanced forces and corresponding outcomes. Learners utilize
deductive bottom-up processing (matching new with existing), as well as inductive top-down
breaking down common misconceptions from everyday life. Because students progress through
differentiated instruction to explore setups based on interest rather than mindlessly progressing
with classes. Moreover all students have different backgrounds, so matching groups during tug-
o-wars enables students to interact as more knowledgeable others. Watching video clips of space
objects can demonstrate uniform velocity without external force, towards reviewing how forces
cause acceleration. Worksheets then provide sufficient rehearsal, whose repetition frees working
memory to acquire new information. Rote practice decreases reliance on general frontal lobe
regions towards specific parietal areas (Zamarian, 2009), strengthening memory networks
Constructivism
reduced to a stock of retrievable facts. While initial lesson plans considered having students
extend gravitational conceptions to other planets with the Interactive, there was little priority to
be done only given extra time. Revisions now enable students to use PhET simulations, learning
through explorative inquiry before teacher instruction, striking a healthy balance between heavy
guidance and pure discovery (Adams, 2010), embedding just in time prompts and minimizing
unnecessary details. Moreover revisions include starting with traditional 2-way tug-o-wars
before extending towards 3-way setups, applying knowledge to see whether framework needs
make predictions to interpret responses from experiences, comparing outcomes when situations
are changed.
Learner-directed construction not only provides student engagement, but can potentially
understanding, identifying potential gaps and remaining questions, reminding students that
might need stretching over multiple classes, students can progress through logical cycles from
provide further collaboration as students develop strategies, iteratively working out solutions to
References
Adams, W. K. (2010). Student engagement and learning with PhET interactive simulations. Il
Glassman, M. (1994). All things being equal: the two roads of Piaget and Vygotsky.
Good, R., Mellon, E. K., Kromhout, R. A. (1978). The work of Jean Piaget. Journal of Chemical
Srinivasan, S., Pérez, L. C., Palmer, R. D., Brooks, D. W., Wilson, K., & Fowler, D. (2006).
Reality versus simulation. Journal of Science Education and Technology, 15(2), 137-141.
Zamarian, L., Ischebeck, A., & Delazer, M. (2009). Neuroscience of learning arithmetic:
Evidence from brain imaging studies. Neuroscience and Biobehavioral Reviews, 33, 909-
925.
Running head: UNBALANCED FORCES 7
Science 8/8H: Differentiate instruction regarding vocabulary and time given class dynamics
Instructional Goals:
Understand that speed remains constant when forces are balanced, and speed (or direction)
changes when they are unbalanced. Retrieve prior knowledge from LTM where forces cause
motion, demonstrating motion without forces extending towards forces causing acceleration
PLO: C5 Students actively construct knowledge rather than learning prescribed outcomes
Assessment Strategies:
Homework check and in-class review of Forces worksheet Retrieve knowledge from LTM
Formatively assess participation/engagement with 3-way tug of war Extend from 2-way tug
Assign Forces Crossword and Chapter 7 Visual Dictionary Repetition enhances retrieval
No longer assign ineffective and unauthentic mark rewards, towards promoting intrinsic
a. Take attendance
b. Review multiple choice and true or false sections around the room
Introduce Big Idea as framework: Motion does not require forces, but forces cause acceleration
Employ information processing activating LTM prior knowledge, posing scenarios for STM
*Tension force in rope (contact) Tug-o-war involves senses through contact forces
*Balanced forces (constant speed, ex. no motion) Space objects move at constant velocity
Employ constructivism starting with traditional 2-way tug of war to review forces
Employ behaviorism rehearsing commands for management, walking towards Commons with
acceptable volume
c. Number off: 1A, 1B, 1C, 2A, 2B, 2C, 3A, 3B, 3C, etc.
Match groups so learners can benefit from interacting with more knowledgeable others
Candy reward as congratulations to promote healthy competition since fun already engages
3) Notes: [15min]
Have learners explore ‘Net Force’ (relating to tug-o-war) and ‘Motion’ (extending to friction,
acceleration) using PhET simulations before class debrief, manipulating variables and pushing
https://phet.colorado.edu/sims/html/forces-and-motion-basics/latest/forces-and-motion-
basics_en.html
Have learners journal down reflections from tug-o-war and simulation activities
5) Closure: [10min]
http://highered.mcgraw-
hill.com/sites/0072482621/student_view0/interactives.html#
Another PhET simulation for learners to actively construct knowledge before teacher instruction
https://phet.colorado.edu/en/simulation/forces-1d