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DAEMONHUNTERS:

GREY KNIGHTS IN BATTLEFLEET GOTHIC


Continuing our Eye of Terror coverage, and tying in with the new Grey Knights strike
cruiser from Forge World, we being you rules for using members of the Inquisition and
tehir attendant Chambers Militant in Battlefleet Gothic...

THE CHAMBERS MILITANT: GREY KNIGHTS 0-1 Inquisitor Lord


Like the ground-based armies of the Imperial If you wish, any Imperial Navy or Space
Guard and Adeptus Astartes, elements of the Marine fleet may include an Inquisitor Lord
Imperial Navy may from time to time be (in addition to any fleet commander which
inducted by the Ordo Malleus and placed may be required by the appropriate fleet list).
under the command of an Inquisitor Lord. You cannot choose an Inquisitor in place of a
Such forces maintain their own admirals and fleet commander if one is required.
officers, since the marshalling of an entire fleet Inquisitor Lord . . . . . . . . . . . . . . . . . . . 75 pts
is a life-long skill and one that even the greatest
An Inquisitor Lord must be placed aboard your
of Inquisitor Lords is unlikely to be capable of.
fleet commander’s flagship. Inquisitor Lords
Instead, an Inquisitor will act in concert with
have no leadership of their own, and are simply
the fleet’s own commander, determining
treated as part of the vessel they are aboard.
matters of strategy and dictating priority while
allowing the admiral to govern the running of Special Jurisdiction: Inquisitor Lords possess
the vessels themselves. some of the greatest authority held by any
within the Imperium of man. While an
Inquisitors are served, as need demands, by all
Inquisitor Lord will not hesitate to announce
manner of henchmen, aides, bodyguards and
his wishes, he will rarely explain his reasons.
other attendants. Most importantly they can
While an Inquisitor will remain alongside a
call upon the Chambers Militant – highly
fleet’s admiral, apparently sharing command of
trained and equipped fighting forces attached
the fleet, there is every chance that delegates
to each of the Ordos of the Inquisition. The
and subordinates of his move amongst other
Daemonhunting Inquisitors of the Ordo
vessels in the fleet, doing the Inquisitor’s
Malleus, for example, can call upon the
bidding and putting into action plans kept
Chamber Militant known as the Grey Knights
hidden from even the other members of the
Space Marines when required.
fleet. If a ship or squadron in the Inquisitor’s
The Grey Knights are a very secretive Space fleet fails the command check for making a
Marine Chapter, founded amidst much secrecy special order, the Inquisitor puts into motion
and answerable only to the Ordo Malleus itself. some special plan of his own, allowing a single
On the battlefield an Inquisitor may be vessel in the fleet to attempt a special order.
accompanied by squads of these legendary Regardless of whether or not this extra order
fighters and likewise, if called to undertake his attempt is successful, no further orders may be
duty in space itself, may be accompanied by made after this in the same turn.
bodyguards composed of Grey Knights. If the
Grey Knight Terminators
mission is especially crucial, the Inquisitor may
An Imperial Navy vessel carrying an Inquisitor
well station Grey Knight Boarding Parties on
may be equipped with Grey Knight Terminator
other vessels in the fleet, or even go so far as to
Boarding parties at a cost of +50 points.
call in the support of a Grey Knights strike
cruiser or Battlebarge. Grey Knight Terminators use the same special
rules as Terminator Boarding parties in the
INQUISITORS & GREY KNIGHT
main Space Marine fleet list, and in addition
SPACE MARINES IN BATTLEFLEET GOTHIC
gain the Daemonhunters special rule below.
The following fleet entries provide you with a
number of ways of incorporating the Grey Knight Boarding Parties
Chambers Militant into Battlefleet Gothic While the immensely powerful Grey Knight
fleets. A fleet may only ever include Terminators will only ever serve as the personal
representatives of a single Chamber Militant, bodyguard of an Inquisitor Lord, boarding
never more. The entries described here parties composed of power armoured Grey
represent the Grey Knights Space Marines, Knight Space Marines may sometime s be
Chamber Militant of Ordo Malleus. placed aboard other vessels within a fleet
inducted to Ordo Malleus.
Any Imperial Navy capital ship in a fleet which
includes an Inquisitor may be supplied with
Grey Knight boarding parties at a cost of +20
points per vessel.
If stationed aboard an Imperial Navy vessel,
Grey Knight boarding parties add +1 to the
dice roll for any hit-and-run attacks made from
their parent vessel. Grey Knights contribute no
bonus in boarding actions, since they are too
few in number to sway an entire boarding
action so heavily. Grey Knights also benefit
from the Daemonhunters special rule below.
GREY KNIGHT VESSELS
IN IMPERIAL NAVY FLEETS
More rarely than boarding parties, an
Inquisitor may deem a mission to be of such
vital importance that the Grey Knights own
vessels are called into action. An Imperial Navy
fleet may include up the following number of
Grey Knight vessels, depending on the total
size of the fleet.
Fleet Size Permitted Number of
(points) Grey Knight Vessels
0-500 None GREY KNIGHTS FLEETS
You may, if you wish, select a fleet using the
501-1,000 Up to one Strike Cruiser
normal Space Marine fleet list then purchase
1,001-1,500 Up to one Battlebarge or an Inquisitor and nominate the fleet as a
up to two Strike Cruisers completely Grey Knights fleet! If you do
1,501+ Up to one Battlebarge and choose to do this, you must take the
up to two Strike Cruisers Terminator Boarding Parties option for the
Master of the Fleet’s ship (which will be Grey
Any vessels taken must be paid for at the cost
Knights Terminators, obviously). Grey
shown in the Space Marine fleet list, plus an
Knights’ vessels use the normal Space Marine
extra +20 points per vessel because they are
special rules and in addition gain the
Grey Knights. The vessels cannot have a fleet
Daemonhunters special rule below.
commander, and cannot buy any optional
extras (Terminators, etc) – they are simply used If you choose to play with a Grey Knights fleet,
as the basic version of the appropriate vessel. your fleet must be composed of appropriate
Grey Knights strike cruisers and battlebarges models painted in appropriate Grey Knights
follow all the normal rules for Space Marine colours (i.e. you can’t just choose for your
vessels, and are also subject to the Space Marines to be Grey Knights just because
Daemonhunters special rules below. you are fighting against Chaos).

Special Rules: Daemonhunters


Grey Knights Space Marines and Grey Knight Terminators are Daemonhunters, trained by the Ordo
Malleus for the specific purpose of hunting down and rooting out Daemons wherever they may lie.
Against any vessel bearing a Mark of Chaos, hit-and-run attacks carried out by Grey Knights roll 2D6
on the critical hits table, instead of the normal 1D6 for hit-and-run attacks. If you need to, make a
separate roll to hit first, then roll 2D6 on the critical table (though in most cases, Space Marines will
automatically hit due to their +1 bonus in hit-and-run attacks, so the to hit roll will not be necessary).
Grey Knight vessels (not vessels with Grey Knight or Grey Knight Terminator Boarding Parties)
ignore the penalties associated with the Marks of Slaanesh and Nurgle (so no -2 Leadership for being
within 15cm of Slaaneshi vessel, and they may board vessels marked by Nurgle).
However, since these advantages are distinctly more powerful against Chaos fleets, Chaos players
gain some additional benefits when faced by Grey Knights to represent the increased Daemonic
activity that the Inquisitor and his Grey Knights are inevitably hunting. A Chaos player counts all
ships carrying Grey Knights Boarding Parties as 10% more expensive than they really are when
calculating victory points and counts all Grey Knight vessels as 25% more expensive in the same
manner.

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