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THEORIES
M. Christine Boyer
Editorial 2
HELLO
WORLD!
Doug Spencer
Demo Life 17
HISTORIES THE ANTHROPOCENE
Orit Halpern TELLS US THAT OUR
TECHNOLOGIES
Hausbaumaschine 22
ARE CHANGING THE
PLANET; BUT WHAT
Nader Vossoughian ARE THEY DOING
TO US?
The Ultimate Industrial Revolution 27
W J McKee
Welcome to FutureLand 33
Victor M. Sanz
Robots on Screen 44
Volume
STRATEGIES
We, Robots 85
Kas Oosterhuis
In Loving Support 49
Insert Social Physics and Democratic Suprematism 89
Philippe Morel
Drive 111
Carla Leitão and Ed Keller
THE DATA-SATURATED
ENVIRONMENT WE LIVE IN TODAY
WAS ALREADY THERE ALMOST
HALF A CENTURY AGO; IT’S JUST
THAT THE NATURE OF DATA HAS
CHANGED. DATA USED TO BE
MUCH MORE SPATIAL, MORE
ARCHITECTONIC, AND THE MEANS
OF LOCATING ONESELF IN, AND
NAVIGATING THROUGH, SUCH A
SPACE COULD BE REVEALED BY
ARCHITECTURAL THEORY AND
CRITIQUE. WITH DATA ONLY
PENETRATING DEEPER INTO OUR
COGNITIVE REALM BY THE DAY,
WHAT IS THERE FOR
he relevant revolution today is the current
T ARCHITECTURE TO SAY?
by the developments of neural nets, for example,
electronic one. Architecturally, the symbol was abruptly interrupted by Marvin Minsky and
systems that electronics purveys so well are Seymour Papert’s 1969 book Perceptrons, which
STRATEGIES
MACHINE
LEARNING
FROM
LAS VEGAS
more important than its engineering content. revealed important limitations on what and how
The most urgent technological problem facing a machine, as one could be conceived at the time,
us is the humane meshing of advanced scien could actually learn.2 Most of the barriers encoun
tific and technical systems with our imperfect tered were directly related to the challenge of pro
and exploited human systems, a problem cessing vast quantities of data. Problems such
worthy of the best attention of architecture’s as memory or processing speed and the necessity
scientific ideologues and visionaries. of having datasets to learn from were all linked
Robert Venturi, Denise Scott Brown, Steven Izenour,
0Learning from Las Vegas
to the same issue of acquiring and processing
a constantly increasing amount of data. Most of
those issues were overcome in the 1980s by new
It is almost always relevant to put the emer generations of computers, models and methods
gence of significant architectural discourses for neural nets such as the Neocognitron and Back
in perspective of other contemporary societal propagation,3 but these developments remained
events, particularly since the latter tend to become intimately linked and limited by the ability to pro
a pre-text of the former. But what happens if such cess and evaluate increasingly larger datasets.
events fail to meet their own expectations? We A symptomatic form of this phenomena can be seen
might then find ourselves in front of a sign of the in the overwhelming communication system
times yet to come, or a Zeitgeist in the making. described by Venturi, Scott Brown and Izenour
In parallel to the release of Robert Venturi, as Las Vegas’ architecture and urbanism:
Denise Scott Brown and Steven Izenour’s revelation
of the Information Age’s consequences on both “It is an architecture of communication over
the built environment and modern ideologies, the space; communication dominates space
then-promising field of artificial intelligence (AI) fell as an element in the architecture and in the
into an ice age for almost a decade.1 Researchers landscape.”
Volume 49
SEIGETARTS
ment, one that is conveyed through the mechani to reproduce an interface necessary for a body
zation of acquisition and production of information. to interact with its environment, acquire information
But could this substitution mechanism be and produce knowledge. Here, one can realize
approached from a new angle, this condition that within the field of neuroscience the develop
of impairment seen in a new light? ments of cognitive science and artificial intelli
Delays in AI-related technological develop gence are deeply linked. But aside from medical
ments offered a time window for the development applications, where disabilities tend to be immedi
of an extended architectural thinking of such pro ately observable, not a single positive integrative
gressing events. Nicholas Negroponte, founder approach has emerged from new technological
of the Architecture Machine Group at MIT, published developments to propose a solution to general
two books at around the same time as Venturi, knowledge impairment. Rather, the most effective
Scott Brown and Izenour’s study of Las Vegas: applications have been for military or marketing
The Architecture Machine in 1970, and Soft Archi purposes.9 But just like how the mechanization
tecture Machines in 1975.5 Negroponte laid out of labor in the automotive and airspace industries
an anticipatory plan to technological advance served as productive models for the development
ments and a synthetic approach for architecture. of modern architecture, perhaps the medical indus
One of the many critical aspects of this work has try can now serve as a model for the cognition
been to highlight the ethical and ontological issues of architecture: a heuristic graft for new values of
faced by AI research: the discrimination between knowledge (as is the function of neuroprosthesis).10
artificial and natural cognition. “To the first machine In the medical realm one can observe people
that can appreciate the gesture”, Negroponte subject to such successful surgical operations
autographed the first book. Within these two books regain lost control of their motor skills and psyche.
is a progressive roadmap for a collaborative envi Scientific research has developed applications
ronment between humans and machines, where capable of returning haptic control to those who
Volume 49
one cognitive system does not necessarily discrimi had lost it, not just with bionic devices but also
nate against or substitute the other. by assisting in the progressive reconstruction
At around the same time, in 1976, one of the of motor nerves and the deceleration of neuro
99 first significant pieces of writing on AI ethics was degenerative diseases.11 Human re-capacitation
Volume 49
SEIGETARTS
1 Robert Venturi, Denise Scott 4 Bernard Stiegler, La Société cation’, Annual Review of Bio Proceedings of the 34th Annual
Brown and Steven Izenour, Automatique 1, Le Futur du Travail physics and Bioengineering, 1973. Conference of the Association
Learning From Las Vegas (Paris: Fayard, 2015). 9 For an example of DARPA for Computer Aided Design
(Cambridge (MA)/London: MIT 5 Nicholas Negroponte, The military applications of Brain- in Architecture (ACADIA),
Press, 1972). Architecture Machine: Toward a Computer-Interfaces see: Robbin 23–25 October, 2014, pp. 473-478.
2 Marvin Minsky and Seymour More Human Environment A. Miranda et al, ‘DARPA-funded 11 José del R. Millán et al,
Papert, Perceptrons: An Intro (Cambridge (MA/London: MIT efforts in the development of ‘Combining Brain–Computer
duction to Computational Press, 1970). Nicholas Negroponte, novel brain–computer interface Interfaces and Assistive Tech
Geometry (Cambridge (MA)/ Soft Architecture Machines technologies’, Journal of Neuro nologies: State-Of-The-Art and
London: MIT Press, 1969). (Cambridge (MA)/London: MIT science Methods 244, 2015, Challenges’, Frontiers in Neuro
3 Kunihiko Fukushima, ‘Neo Press, 1975). pp 52–67. As for the field of science, 4, 2010, pp. 161.
cognitron: A self-organizing 6 JosephWeizenbaum, Neuromarketing, one can trace 12 John E. Kelly III, ‘Computing,
neural network model for a Computer Power and Human the mechanization of human Cognition, and the Future of Knowing,
mechanism of pattern Reason: From Judgement To consumer behaviors to the How Humans and Machines are
recognition unaffected by shift in Calculation (San Francisco: H. theoretical model from which it Forging a New Age of Under
position’, Biological Cybernetics, Freeman & Company, 1976). derives: Gerald Zaltman’s standing’, IBM Research, 2015.
36(4), 1980, pp. 93–202. Ravid E. 7 Steven J. Luck, An Introduc Zaltman Metaphor Elicitation 13 David Marr, Vision
Volume 49
Rumelhart, Geoffrey E. Hinton tion to the Event Related Technique (ZMET©). (Cambridge (MA)/London: MIT
and Ronald J. Williams, ‘Learning Potential Technique, (Cambridge 10 Pierre Cutellic, Le Cube Press, 1982). James V. Stone,
representations by back- (MA)/London: MIT Press, 2005). d’Après, Integrated Cognition for Vision and Brain: How We
propagating errors’, Nature 323, 8 Jacques J. Vidal, ‘Toward Iterative and generative Designs’, Perceive the World (Cambridge
0 101 Oct. 1986, pp. 533–536. direct brain-computer communi ACADIA 14: Design Agency, (MA)/London: MIT Press, 2012).
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